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[mod] Sexbound


Locuturus

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Posted
On 5/16/2019 at 11:27 AM, Froggy said:

Issues:

 

I think you might want to roll back the rarity for finding Aphrodite's Staff, as I just finished the entire game without finding one.

 

I tried admin spawning one in, but that just breaks the quest - when you go to lay on the bed to summon Aphrodite nothing happens.

thats fun, because im on post game, but before that, i found at less 4 already.

Posted

Well, the rarity staying as is is okay with me, thing is, the more lootables and more progression quests you have to do, with new mods and such, you will stumble upon lots of them.

As i've been farming the first FU mission, the Poptop Cave, i've nearly achieved 16 staves in 7 runs. They are a decent boost for Pixels.

But i assume if you only have vanilla quests, its gonna be way rougher to get them.

Posted
6 minutes ago, OmegearusXVI said:

Question, is it supposed to make the Avali bald and human, or do i need to install the normal avali mod?


Also, what about the thing about monsters?

Avalis, like any and all modded species, need their support. Try download the Sexbound Avali support.

As for monsters, they are currently being worked on, but Eiko's Globaura compatibility is a great example on how that's going to be.

Posted
2 minutes ago, red3dred said:

Avalis, like any and all modded species, need their support. Try download the Sexbound Avali support.

As for monsters, they are currently being worked on, but Eiko's Globaura compatibility is a great example on how that's going to be.

I have the sexbound avali thing, is it because i have the Nudity Avali mod?

Posted
8 minutes ago, OmegearusXVI said:

I have the sexbound avali thing, is it because i have the Nudity Avali mod?

Nope, it should work then. Unless your Avalis don't count as Avalis, or the mod isn't installed correctly. "humanoid Avali" should still count AFAIK, but i haven't tried, and for installation, it should just be a .pak in the mods folder...

 

At any rate, usual bug-report Log-posting procedure if the problem is sticking around and things check out.

Posted
7 minutes ago, red3dred said:

Nope, it should work then. Unless your Avalis don't count as Avalis, or the mod isn't installed correctly. "humanoid Avali" should still count AFAIK, but i haven't tried, and for installation, it should just be a .pak in the mods folder...

 

At any rate, usual bug-report Log-posting procedure if the problem is sticking around and things check out.

Ill try with normal avali-triage. It also isnt "Humanoid Avali" the folder is labeled humanoid and in it theres the avali. Course, i was using 2.6.3, lets see if 2.9.3 works.

 

Now its crashing, saying something about "Lox go fuck yourself"

Posted
9 minutes ago, OmegearusXVI said:

Ill try with normal avali-triage. It also isnt "Humanoid Avali" the folder is labeled humanoid and in it theres the avali. Course, i was using 2.6.3, lets see if 2.9.3 works.

 

Now its crashing, saying something about "Lox go fuck yourself"

So you're using some custom Avali thing that isn't packed as its own mod...? I mean, if they show up in-game then it should work...

As for the other things, yeah, if your game is outdated, then a lot of the more recent features and mods might not work. The error though, is probably just saying the "GFY" mod is outdated and needs a little fix, or it thinks Sexbound isn't installed and is crashing as it is missing a dependency.

Posted
6 minutes ago, red3dred said:

So you're using some custom Avali thing that isn't packed as its own mod...? I mean, if they show up in-game then it should work...

As for the other things, yeah, if your game is outdated, then a lot of the more recent features and mods might not work. The error though, is probably just saying the "GFY" mod is outdated and needs a little fix, or it thinks Sexbound isn't installed and is crashing as it is missing a dependency.

No im using the Unstable branch, since i fucked the original version up somehow, and its giving me a crash log. I just updated "GFY"

 

 

Edit:Yeah its missing the dependency for "GFY"

Posted
7 minutes ago, OmegearusXVI said:

No im using the Unstable branch, since i fucked the original version up somehow, and its giving me a crash log. I just updated "GFY"

 

 

Edit:Yeah its missing the dependency for "GFY"

... but... the only dependency for GFY is Sexbound itself...

 

Posted
3 minutes ago, red3dred said:

... but... the only dependency for GFY is Sexbound itself...

 

The error im talking about is "Lox_gofuckyourself" is missing dependency 'lox_sexbound'

Posted
2 hours ago, dienow said:

Is there any way to stop your children from being born as crewmembers?

They used to be born as bland villagers, which led to some issues as that meant they didn't always have clothes, depending on species, and were generally boring and useless-- if they were born on your ship, they'd be just sitting there and barely give quests until your ship gets crowded.

I'd say the crewmember change is good, but i'd prefer to have the full-on baby and children that grow into NPC's mechanic implemented at some point, official or branching mod... But that's a ton of work, and i'm sure its not a priority. Also, there may already be someone working on it, who knows.

But yes, there is a way. If you're using Vanilla SxB, its in the pregnant.lua script in the override/common folder. If you're using PM2PB, same process, but in the PM2PB folder. Vanilla SxB defines the NPC type in here:
image.png.21bf89cee7b08bae2696cb9c81044bce.png

While PM2PB defines it here:
image.png.8d57eca06c6c6ef15e50679317d740fd.png

 

 

Posted
On 5/19/2019 at 7:20 PM, red3dred said:

They used to be born as bland villagers, which led to some issues as that meant they didn't always have clothes, depending on species, and were generally boring and useless-- if they were born on your ship, they'd be just sitting there and barely give quests until your ship gets crowded.

I'd say the crewmember change is good, but i'd prefer to have the full-on baby and children that grow into NPC's mechanic implemented at some point, official or branching mod... But that's a ton of work, and i'm sure its not a priority. Also, there may already be someone working on it, who knows.

But yes, there is a way. If you're using Vanilla SxB, its in the pregnant.lua script in the override/common folder. If you're using PM2PB, same process, but in the PM2PB folder. Vanilla SxB defines the NPC type in here:
image.png.21bf89cee7b08bae2696cb9c81044bce.png

While PM2PB defines it here:
image.png.8d57eca06c6c6ef15e50679317d740fd.png

 

 

You are a pervert and a gentleman. Thank you.

Posted

Ok I had been on an old version for a while and I just recently tried to switch to v2.9 and now the game just straight out doesn't recognize anything the mod is supposed to do. I've tried .pak and .unpak versions and neither work so maybe I'm not the only one with this problem? I tried uninstalling everything else but nothing worked.

I would appreciate any tips.

starbound.log.1

Posted
17 hours ago, sexyyeet said:

Ok I had been on an old version for a while and I just recently tried to switch to v2.9 and now the game just straight out doesn't recognize anything the mod is supposed to do. I've tried .pak and .unpak versions and neither work so maybe I'm not the only one with this problem? I tried uninstalling everything else but nothing worked.

I would appreciate any tips.

So, lets see...

Root: Detected asset source named 'lox_sexbound' at '..\mods\Sexbound-API-v2.7.6-Beta-UnPak'

This is all the relevant data this logs says. You've given us "log.1", log 1 has all things that happened in the one time you run the game previous to the current/last. This means it isn't your current setup, or relevant setup. Its still your old setup, with 2.7.6, and the rest is just the game screaming that all your mods are missing but the items from them are still in the characters.

Posted
Hello
How to change the position of the head in the poses?
I apologize for having edited the sprite of your mod Fenerox  position Cowgirl.
and sorry for my english.

body_female.png

Posted
3 hours ago, ebal_tapkom said:

Hello
How to change the position of the head in the poses?
I apologize for having edited the sprite of your mod Fenerox  position Cowgirl.
and sorry for my english.

body_female.png

The head positions are the same for all species (Thus why i have a ton of trouble with special species like Lamia, Arachne and Deerfolk mainly...) and can be found in the twoactors.animation file, or, lately, in each position's respective JSON file if you want to learn each specific... But yeah, here for example:
image.png.0a09c3dc81bcfdee77451ffa0833b7eb.png

Measurements are in blocks, i believe, each block being 8 pixels squared in size, so 1 = 8 pixels, 0.125 = 1 pixel. Also, beware of applying rotation.

Posted
22 hours ago, red3dred said:

So, lets see...


Root: Detected asset source named 'lox_sexbound' at '..\mods\Sexbound-API-v2.7.6-Beta-UnPak'

This is all the relevant data this logs says. You've given us "log.1", log 1 has all things that happened in the one time you run the game previous to the current/last. This means it isn't your current setup, or relevant setup. Its still your old setup, with 2.7.6, and the rest is just the game screaming that all your mods are missing but the items from them are still in the characters.

Ok I reset my game files to see if it would fix anything and here's the new log file it made. The in game mod director says the mod folder is there but it's not putting anything into the game. This is the only log file that's showing up so if its not what you're looking for then please explain where it is.

starbound.log.1

Posted
9 hours ago, Anonyshadow said:

@red3dred So, npcs can become sex nodes via the use of say aphrodite's bow and the throwing hearts and such. So that means they should what? Go to the loungeable sex objects? I haven't seen any really stand around to act as nodes, they always run to the beds. Is that normal? Even with the throwing hearts and aphrodite's bow? Sorry to bug ya again my dude lol

Well... They should become a interactable object that looks like them. The so called "nodes". But if that's not happening, i dunno what to tell you other than "its not working as intended". Also, Throwing Hearts have been outdated since the lust effect has been changed, so they don't actually do that AFAIK. Not in 2.9.3.

 

18 minutes ago, sexyyeet said:

Ok I reset my game files to see if it would fix anything and here's the new log file it made. The in game mod director says the mod folder is there but it's not putting anything into the game. This is the only log file that's showing up so if its not what you're looking for then please explain where it is

Umm... Yeah, i see there is only SxB in the log, nothing else, and it seems to be working? Literally only error message is that Discord couldn't do its thingy.

For the actual log, go to <Game Directory>/storage/"starbound.log"
(Often shown as a text file named starbound because Windows not only hides the extension but also says its a simple text file)
 

Posted
17 hours ago, gamerman240 said:

Is there a way to make men moan like the women (don't ask XDddADxdxdxadx)?

Yes, just edit the moan module's config in the scripts folder. Copy the same female moans and paste it where the male moans are empty, should do it. Or add your own, pointing to the right files.

 

2 hours ago, foxminoso said:

recently upload the mod but got error message about uncompatible bed , and aphrodite bow do nothing :s

Well, you'd need to update your other Sexbound related mods aswell. New Aphrodites bow has a quest to it, old one won't do anything other than act as a bow.

Posted

With the 2.9.3 update, how do you have sex with monsters and multiple people?

 

Edit: Oh I just looked through some of the older comments. Monsters are still being worked on it looks like, sorry about that. I'll be patient. I haven't seen anything about more than the standard 2 actors yet though so I would still like some help on that. Some of this stuff I still don't directly understand. Also what's this about making objects into actors?

 

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