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Project Valkyrie - Get it, get it now!


Froggy

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Posted
16 hours ago, D_ManXX2 said:

What i was wondering did anyone notice major lag spike with this mod installed ? not sure what but my pc could never play this mod right, i think it was due it loose files even if you tried to use ba2 method i still could not get this mod to work right. or maybe that is why my pc ultimatly died.

Read my posts. I monitor the game using Task Manager and FO4 Performance Monitor and exterior areas that have changes (even minor ones) load a huge amount of information and send my frame rates during this to 2fps or less for about 10 seconds or so (that is with a SATA 3 860 EVO SSD). Large interior spaces drop my frame rates to near single digits most of the time as well. Reading through their FAQ and other information for the trio of mods says that in some areas as many as 50 - 100 npc's can spawn (way too many) and my the game took up all available ram on my system a number of times (about 12gb of 16gb) and even hard crashed my computer. I went back to a ugrids of 5 while playing it, no change. Normally I play at a ugrids of 7 - 9 and run about 30 fps in Boston and Cambridge with about 5gb memory usage. It is a good mod (if you can get through it though I never made it through Fusion City Rising - biggest resource hog of the three) but once I was done with it I uninstalled and deleted it as it wasn't worth the hassle of constant crashes and slideshow framerates.

 

Edit: they won't acknowledge the memory usage issues or the use of too many npc's. Both posts I have made concerning these issues were never replied to, just deleted.

Posted

Yea I can remember something like If you have lags you need a better PC. I played all three mods to the end and kicked it. Im on the same page like Veladarius.

Posted
On 4/25/2019 at 1:24 PM, amandul said:

Yea I can remember something like If you have lags you need a better PC. I played all three mods to the end and kicked it. Im on the same page like Veladarius.

Better pc my ass, they have a major issue with memory usage. I play with a ugrids of 7 currently with 2k textures and get 30 fps in downtown Boston (and better in other areas) with only about 5gb memory usage (per Task Manager) and minimal load (not enough to cause frame rate drops). They have a 'Transit Station' just as you come into Concord and it drops my fps to under 3 for 5-10 seconds and loads a huge amount of data during that time and I have a SATA 3 860 EVO SSD. In some of their interiors I have had FO4 use all available ram (12gb out of 16 gb) and either freeze the game, crash the game or crash my pc entirely. I don't know why their exterior areas load so much data (barely anything to load in most cases) and their interiors have far too many npc's and don't make use of occlusion planes or portals & rooms so areas not visible are not rendered (which I did in CD) and they have no interest in fixing this issue. Great concepts for mods and have lots of features but overbuilt.

Posted
1 hour ago, Veladarius said:

Better pc my ass, they have a major issue with memory usage. I play with a ugrids of 7 currently with 2k textures and get 30 fps in downtown Boston (and better in other areas) with only about 5gb memory usage (per Task Manager) and minimal load (not enough to cause frame rate drops). They have a 'Transit Station' just as you come into Concord and it drops my fps to under 3 for 5-10 seconds and loads a huge amount of data during that time and I have a SATA 3 860 EVO SSD. In some of their interiors I have had FO4 use all available ram (12gb out of 16 gb) and either freeze the game, crash the game or crash my pc entirely. I don't know why their exterior areas load so much data (barely anything to load in most cases) and their interiors have far too many npc's and don't make use of occlusion planes or portals & rooms so areas not visible are not rendered (which I did in CD) and they have no interest in fixing this issue. Great concepts for mods and have lots of features but overbuilt.

Hey as I said, Im on your page. I didnt monitor it like you did, but have the same issues

Posted
On 4/26/2019 at 11:57 PM, amandul said:

Hey as I said, Im on your page. I didnt monitor it like you did, but have the same issues

Wasn't going against what you said, just showing my distaste for the developer. Not a fan of mod makers that ignore and delete posts that point out issues with their mods.

Posted

I have played this a month ago and will say this: Its overrated.

 

Some plot points are fixed, a few, the rest and the new stuff is just doing the same mistakes that Bethesda did and often worse. A raider bar right next to a suoermutant base, really? Making Kells to this nazi wannabe. Making Maxon into a cyborg. Among many other things. And the new areas are a downright eyesore.

 

The mod writen in a way that makes it look like its writen by 10 year old boy, whit all the strippers, and some really bad humor. What little it fixes is minicule compered to all the cringe, tryhard and "sexy" shit to even be worth the effort to play it. You don't fix a plot by adding strippers, or asspull a imortal lesbian whose dead girlfriends intact apartment leads to a macguffin.

Posted
19 minutes ago, Veladarius said:

Wasn't going against what you said, just showing my distaste for the developer. Not a fan of mod makers that ignore and delete posts that point out issues with their mods.

The Nexus in a nutshell. It's either the mod author or moderators who do it, or sometimes both. Improving ones craft is something not valued over there.

Posted
25 minutes ago, Veladarius said:

Wasn't going against what you said, just showing my distaste for the developer. Not a fan of mod makers that ignore and delete posts that point out issues with their mods.

they will remove any negative comment or genuine complaint about the mod and never answer. but if you google reddit has allot of post concerning the lag happening when this mod is on.

Posted
On 4/27/2019 at 4:54 AM, Veladarius said:

Better pc my ass, they have a major issue with memory usage. I play with a ugrids of 7 currently with 2k textures and get 30 fps in downtown Boston (and better in other areas) with only about 5gb memory usage (per Task Manager) and minimal load (not enough to cause frame rate drops). They have a 'Transit Station' just as you come into Concord and it drops my fps to under 3 for 5-10 seconds and loads a huge amount of data during that time and I have a SATA 3 860 EVO SSD. In some of their interiors I have had FO4 use all available ram (12gb out of 16 gb) and either freeze the game, crash the game or crash my pc entirely. I don't know why their exterior areas load so much data (barely anything to load in most cases) and their interiors have far too many npc's and don't make use of occlusion planes or portals & rooms so areas not visible are not rendered (which I did in CD) and they have no interest in fixing this issue. Great concepts for mods and have lots of features but overbuilt.

 

Holy shit so that is why frames always drops when going near concord. i did see transit but did not know it was from this mod. I thought i was due to some textures around that area even though i did not know this mod edited that area. if sim settlement conquerer that raider started to talk my framerate would also drop but i guess that transit was also there. maybe they break the previs and cause massive fps too.

 

Could it also be that this mod is reponsible for the frame drops near sanctuary between red rocket and sancuary is bridge i also get frame drops to 5 in that area. couls never identify what was loading there on the bridge.

Posted
1 hour ago, D_ManXX2 said:

 

Holy shit so that is why frames always drops when going near concord. i did see transit but did not know it was from this mod. I thought i was due to some textures around that area even though i did not know this mod edited that area. if sim settlement conquerer that raider started to talk my framerate would also drop but i guess that transit was also there. maybe they break the previs and cause massive fps too.

 

Could it also be that this mod is reponsible for the frame drops near sanctuary between red rocket and sancuary is bridge i also get frame drops to 5 in that area. couls never identify what was loading there on the bridge.

Yeah, the mods load a huge amount of data. I use 2 monitors and have Task Manager and some other programs open as I have issues with FO4 on occasion and I can tell when it starts to act up. At some points the load rate near maxed out the SATA 3 data rate but was usually over 300mb / second, far too much for what little needed loading so I am not sure what they screwed up in those locations to cause that.

 

The transit station is just as you come into Concord from the Red Rocket in the first set of buildings on the right so as soon as that cell loaded it started. There is also one outside Diamond City if you go straight out the entrance and towards the railroad tracks. The others I know of are in Medford between the police station and MedTek builkding, one in Quincy somewhere and one in Nanhat (I believe) but overall there should be one at most of the cities and some other locations around.

 

As for it dropping at the bridge, unless you have the ugrids set to something like 9 (I run 7) it shouldn't drop framerates until you pass the Red Rocket and start to come into Concord.

Posted
2 hours ago, ratlamorte1 said:

The Nexus in a nutshell. It's either the mod author or moderators who do it, or sometimes both. Improving ones craft is something not valued over there.

People have egos.They don't like to be told they made a mistake especially if the person who says it is telling the truth.

I am working on getting set up to play this mod.I am going to do anything, like remove all junk  material possible even if it is immersion/lore breaking to get this to run.

Posted
1 hour ago, ANGRYWOLVERINE said:

People have egos.They don't like to be told they made a mistake especially if the person who says it is telling the truth.

I am working on getting set up to play this mod.I am going to do anything, like remove all junk  material possible even if it is immersion/lore breaking to get this to run.

Agree. Hope you have a better time with it than I had.

Posted
17 hours ago, Veladarius said:

Yeah, the mods load a huge amount of data. I use 2 monitors and have Task Manager and some other programs open as I have issues with FO4 on occasion and I can tell when it starts to act up. At some points the load rate near maxed out the SATA 3 data rate but was usually over 300mb / second, far too much for what little needed loading so I am not sure what they screwed up in those locations to cause that.

 

The transit station is just as you come into Concord from the Red Rocket in the first set of buildings on the right so as soon as that cell loaded it started. There is also one outside Diamond City if you go straight out the entrance and towards the railroad tracks. The others I know of are in Medford between the police station and MedTek builkding, one in Quincy somewhere and one in Nanhat (I believe) but overall there should be one at most of the cities and some other locations around.

 

As for it dropping at the bridge, unless you have the ugrids set to something like 9 (I run 7) it shouldn't drop framerates until you pass the Red Rocket and start to come into Concord.

this mod will burn your sd drive from the look of it. and this is just the commonwealth part. I have tried playing this mod even without any other mods installed and i still was getting bad framerate. I had only these 3 activated Fusion City, outcast and project valkry.

Posted
2 hours ago, D_ManXX2 said:

this mod will burn your sd drive from the look of it. and this is just the commonwealth part. I have tried playing this mod even without any other mods installed and i still was getting bad framerate. I had only these 3 activated Fusion City, outcast and project valkyrie.

I never made it through Fusion City Rising, ditched that half way through and started a new game (was before I got the SSD). As soon as I finished the game with the other two mods I ditched those as well. It isn't often that I completely delete mods but I did delete these and won't be downloading them again.

  • 2 weeks later...
Posted
On 4/29/2019 at 6:23 AM, Veladarius said:

I never made it through Fusion City Rising, ditched that half way through and started a new game (was before I got the SSD). As soon as I finished the game with the other two mods I ditched those as well. It isn't often that I completely delete mods but I did delete these and won't be downloading them again.

Must be hardware intensive for I just upgraded to Ryzen 2700x and 2080 card and Fusion and Valkyrie dont effect the frame rate at all.

Posted
5 hours ago, BigOnes69 said:

Must be hardware intensive for I just upgraded to Ryzen 2700x and 2080 card and Fusion and Valkyrie dont effect the frame rate at all.

Valkyrie only affected things in the Institute at the end when it changed things. Fusion City dropped my frame rates to under 5 at every 'transit station' they placed in the game and interiors were under 10 fps when I can get 30 fps in downtown Boston on a ugrids of 7. Memory usage also went to 12gb and crashed my pc in their interiors regularly.

Posted
13 hours ago, Veladarius said:

Valkyrie only affected things in the Institute at the end when it changed things. Fusion City dropped my frame rates to under 5 at every 'transit station' they placed in the game and interiors were under 10 fps when I can get 30 fps in downtown Boston on a ugrids of 7. Memory usage also went to 12gb and crashed my pc in their interiors regularly.

I purposely have not done the institute yet but the transit stations have no effect. Fusion club has no effect on frame rates. I did have effect before upgrade so hardware can change that. Not that everyone can afford hardware every time there are mod changes, but it does have a large positive effect on mods ,which is nice since it points to us not reaching the engine limits as with the original Skyrim.

On another note. It would be interesting for one of the modders here if they could add a lovers lab flavor to the mods for they are more pg13 as it stands.

Posted

I use OR+FCR+PV without fps drops,also tried Depravity alpha.

Boston commons, Quincy even in pure vanilla have fps issues.

(My rig is solid:  i7 9700k, rtx 2080 Aorus X 8G ,Aorus z390 Master, Corsair Vengeance 2x16gb , g-sync capped at 140hz)

Posted
4 hours ago, BigOnes69 said:

I purposely have not done the institute yet but the transit stations have no effect. Fusion club has no effect on frame rates. I did have effect before upgrade so hardware can change that. Not that everyone can afford hardware every time there are mod changes, but it does have a large positive effect on mods ,which is nice since it points to us not reaching the engine limits as with the original Skyrim.

On another note. It would be interesting for one of the modders here if they could add a lovers lab flavor to the mods for they are more pg13 as it stands.

Yes but a mod should not send my memory usage from 5gb (in downtown boston on 2k textures and a ugrids of 7) to 12gb for an interior space where there are a number of npc's consistently. Even some places in Outcasts and Remnants and the Institute at the end of Project Valkyrie did this to me. I have read of others having similar issues I have so if it takes using hardware like that to run it then in my opinion they did a poor job of designing the mod.

 

Edit:

I just have an i5 2500k amd 280x and 16gb ram. I can run the game pretty well considering the settings (tried lower ones and still had the same issues.

  • 3 weeks later...
Posted

Replying to Veladrius. "Both posts I have made concerning these issues were never replied to, just deleted." This guy is just a straight up liar. When we've responded to him on Nexus he changes his fact pattern and posts somewhere else. You're welcome to believe whatever you want, but the claims he makes have everything to do with his aggressive game and ugrids settings, and nothing to do with the mod when he's getting performance drops in areas the mod doesn't touch.

BS.png

Posted

I'm with everybody else when it comes to Nexus. They are fucking pathetic whining little bitches on that site. I got everything I needed then ditched it a while ago. Its 1 of the main reasons I haven't updated my game in a bit. You say anything bad or breathe too hard when youre asking a question and they delete it or ban you. Its a joke. I told at least 3-4 of their wanna be cops moderators to go fuck themselves 1 day in a conversation and they warned me to quit. 10 seconds later I told them to go fuck themselves again cause their forum was a joke anyways and I could care less if they banned me cause I'd be back in less than 5 minutes with a new acoount. They banned me. The fucking retard owner of the site (cant remember his name) actually sent me a private message to tell me I was banned and that I wasn't allowed to have multiple accounts or I'd be banned for good. LMFAO. Well I'm sure you know what I did next. Lol. Made another account, logged in and sent him a private message telling him to go fuck himself. And I made sure it was perfectly clear who I was. Lol. I had another account before the end of the night and have never used their shit ass forums since and never will again.

 

 

Loverslab technical support is night and day compared to Nexus.    9/10 questions on this site are usually addressed within the first half hour.

Posted

"I'm with everybody else when it comes to Nexus. " There are certainly several people who feel the same as you about Nexus and are quite vocal about it. The small group of those users who are banned from Nexus (out of 17 million members total) sometimes end up here as their only remaining option.

 

Both LL and Nexus are relatively polite forums though, and most users of LL appreciate what Nexus has to offer, albeit Nexus will ban you for telling their moderators repeatedly to f*ck off. As mod authors we also sometimes block people too (e.g. 18 people out of a million downloads from Project Valkyrie, OAR, FCR), usually for things like racial slurs, stalking, telling us to f*ck off and die, issuing death threats against our voice actors, etc.. There are inevitably some very sick people out there, and some of them use mods.

 

But over 99.99% of Nexus users are chill- they just want to download a mod and have fun. The roughly 1% who comment on any given Nexus mod file are usually polite as well, and mod authors who are still active generally do their best to respond to reasonable questions. Rules and moderation tools exist on Nexus to deal with the outliers.

 

It's weird to see so much anger and outright fabrication in this thread. I never got the impression that LL was into that sort of thing.

Posted
29 minutes ago, thuggysmurf said:

"I'm with everybody else when it comes to Nexus. " There are certainly several people who feel the same as you about Nexus and are quite vocal about it. The small group of those users who are banned from Nexus (out of 17 million members total) sometimes end up here as their only remaining option.

 

Both LL and Nexus are relatively polite forums though, and most users of LL appreciate what Nexus has to offer, albeit Nexus will ban you for telling their moderators repeatedly to f*ck off. As mod authors we also sometimes block people too (e.g. 18 people out of a million downloads from Project Valkyrie, OAR, FCR), usually for things like racial slurs, stalking, telling us to f*ck off and die, issuing death threats against our voice actors, etc.. There are inevitably some very sick people out there, and some of them use mods.

 

But over 99.99% of Nexus users are chill- they just want to download a mod and have fun. The roughly 1% who comment on any given Nexus mod file are usually polite as well, and mod authors who are still active generally do their best to respond to reasonable questions. Rules and moderation tools exist on Nexus to deal with the outliers.

 

It's weird to see so much anger and outright fabrication in this thread. I never got the impression that LL was into that sort of thing.

LOL. Slow it down there. My comments on Nexus has jack squat to do with Loverslab. The shit I was talking about being banned was almost 2 years ago and has jack squat to do with anyone that isn't or wasn't a idiot on that site. And unless you aren't kissing the mod authors ass over there when you ask a question, chances are it isn't getting answered. That's not to say, they are all that way, but lets face it, theres a ton of whining about everything.  Its not a fabrication, it is what it is but don't bring your bullshit here saying it has anything to do with Loverslab, cause it don't. I don't disrespect anyone here, I help people when I can, and keep to myself. The question I asked that got them crying and started the whole thing I described earlier was pathetic, that's why I told them to go fuck themselves. Maybe they have new people there now, maybe they don't, could care less, it was just my opinion, so don't start with this whole "didn't know loverslab was like that" bullshit, cause it was just my opinion. Nothing more, nothing less!!!!!!!

 

And this right here is a perfect example of what I'm talking about. Not the nicest but also not outright brutal, and I guarantee you, this would make them cry and they would delete it or BAN me. Hands down. The conversation is over for me so don't bother messaging me about this, just drop it.

 

"It's weird to see so much anger and outright fabrication in this thread. I never got the impression that LL was into that sort of thing." - Go hang out on YouTube or Twitch if you want to insinuate shit like this!!!!!!!!!

  • 6 months later...
Posted

I tried out Project Valkyrie. Had an absolute blast. The part where you get to take Liberty Prime with you, travel all over Commonwealth and destroy enemies is probably one of the most fun moments ive had in the game. 
 

Then I got to what i think is endgame, the new remodeled Institute, and things started crashing left and right. Some saves became beyond recoverable, as the game will crash before the save even loads. If i load a previous save, its ok, but i would be walking around the new Institute trying to do quests and same thing, crash at some point. At that point, i had to just banish myself from the new Institute and never return. And the game runs fine anywhere else. 
 

Bit of a shame, since i was enjoying the mod and was looking forward to doing the quests in the new Institute. The mod author seems to blame some “porn” mods here in LL, but I also have Outcasts and Remnants installed, and had no problem finishing that mod with same set of mods installed. Also had no problems with crashing in my 50 hours of game play, until I got to the new Institute. 
 

Sadly, I never got to find the culprit. I also tried out its sister mod, Depravity, and had the same experience with crashing (With brand new character). Im hoping something gets fixed, but i think it’s unlikely. It may be due to script lag, with the game having to run too many scripts

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