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Why Does During Animation, Everyone Flies to Giants crib?


Papajack55

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Posted

Does anyone have anyidea why my char and person of sexual interest go flying to the giants crib instead of staying at home? When at Breezehome, they like to have sex outside the box ...??

Help??

Posted

If you are using sexlab for scaling characters read this link. It is one cause. If you are using sexlab nudesuits that is probably your problem or if you are using custom modded race that does any type of body swapping for sexlab scenes. Also skeleton and hdt xml settings can cause similar issues, for me fixing the scaling from sexlab and installing the plugin from the thread linked stopped all falling to giants camp ever again.

Inside the breezehome I don't know never had an issue of being moved out of house completely other than with one animation that moved players postion from where scene started and could sometimes cause characters to be clipping through walls, that problem was only with one animation so you could try swapping what animation is running during the scene and see if it moves you back to the start postion.

 

Posted

I can only confirm half of this, i never had a custom race or SL bodyswap and encountered this bug, and afaik it's entirely independent from any specific animation. I didn't fix the scaling and it's been a year since i had it happen, so...

As far as i can tell the problem occurs when sexlab failed to finish the last animation properly or better, it failed to register the end properly. I'm not 100% sure what might cause this, but i assume that's caused by script lag, pretty much any mod using CPU power can cause it if it runs at the wrong time, or any combination of mods since a single mod shouldn't be able to stress the CPU that far.

 

But i admit it might be possible that there are different reasons with a very similar outcome, for example i wasn't telepoorted to the giants camp from indoors, if it happened indoors i fall through the ground instead and hovered in the middle of nowhere while the animation played. Teleporting only happened outdoors. 

 

However, what should work in both cases: 

- reload a save before the last animation was started

- just let it happen, use tcl so the NPC won't die when it ends (you are flying above the giants camp, right?) then walk down or whereever s/he's supposed to be and use moveto.player to get him/her back. Ending one animation properly should fix it regardless if you're hovering outside of the map, or over the giants camp, or anywhere else.

 

Wwhat might work too is to use the cleaning & rebuild option from sexlab.

Posted

It's a well documented bug in SL that has been around for years. There are hundreds of posts on it. Everyone, including me, gets it from time to time but if you are getting it all the time then there is something wrong with your load order.

'Don't look down'.



ScreenShot0.jpg.b0376b0c6c5cf35476dd190d4dc3bd1b.jpg

Posted

Generic reason is that game tries to play animation you don't have. Install missing mod(s) and that should fix it. You might think you already have the requirements but something could be wrong version. If it's for SLAL, you need to also register them in MCM.

Posted
12 hours ago, Zaflis said:

Generic reason is that game tries to play animation you don't have. Install missing mod(s) and that should fix it. You might think you already have the requirements but something could be wrong version. If it's for SLAL, you need to also register them in MCM.

Bullshit. I had no missing mods or missing anything when the incident in the screenshot happened. Do you have any non-anecdotal evidence for your statement? Just because you cocked up on installing animations doesn't mean everybody does. And not every cock-up results in the death plunge onto the giant camp.

Posted
3 hours ago, Grey Cloud said:

Bullshit. I had no missing mods or missing anything when the incident in the screenshot happened. Do you have any non-anecdotal evidence for your statement? Just because you cocked up on installing animations doesn't mean everybody does. And not every cock-up results in the death plunge onto the giant camp.

Yeah, try Submissive Lola mod without NSAP

https://www.loverslab.com/files/file/2115-submissive-lola-consensual-ds-mod/

100% it will teleport you to giant's camp because you don't have the spanking animation. (Trigger event where follower wants to punish you.)

Posted

No it's a physics issue. Missing animation or extra scripts being processed only increase the chances of this happening but it will still happen until you remove any physics data reloading during the sl startup. Game loses your player character physics data (postion in 3d world) as model is redrawn but too many frames have loaded in between due to hardware limitations or waiting on script updates so player model is redrawn in known functional world location, probably 0,0,0. This is not unique to skyrim other games with older havok physics engine would behave similar.

Posted
1 hour ago, Zaflis said:

Yeah, try Submissive Lola mod without NSAP

https://www.loverslab.com/files/file/2115-submissive-lola-consensual-ds-mod/

100% it will teleport you to giant's camp because you don't have the spanking animation. (Trigger event where follower wants to punish you.)

That's anecdotal evidence. Just because it happens to you it does not logically follow that this is always the cause or the only cause. I don't use Sub Lola and as you can see from my screenshot, spanking is not part of the animation. (The guy is my PC and the female was some generic hag or necromancer type).

You aren't still using NSAP are you? That was deprecated a long time ago. So presumably your spanking anim will be in the successor mod?

Posted
On 11/5/2018 at 8:28 PM, Grey Cloud said:

You aren't still using NSAP are you? That was deprecated a long time ago. So presumably your spanking anim will be in the successor mod?

It was just an example, i don't use Lola or NSAP anymore but i tested them recently. Both mods still worked very well even while having SLAL simultaneously installed.

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