Jump to content

Recommended Posts

6 hours ago, 369369369 said:

I love this mod, but all the forced political bias in the text is becoming more and more grading as time goes on and seems more applicable to a fringe minority of users than the population at large. In my honest opinion the mod author should have remained neutral instead of injecting their own views into the comment logs etc. or made it so the text you received in game was fitting to the character's/pawn's persona based on their decisions, traits and backstory, but perhaps that''s too much to ask for lol.

 

Otherwise this is one of the best mods for Rimworld.

 

Going to continue searching for a patch to overwrite the shenanigans.

What are you talking about?

Link to comment
8 hours ago, 369369369 said:

I love this mod, but all the forced political bias in the text is becoming more and more grading as time goes on and seems more applicable to a fringe minority of users than the population at large. In my honest opinion the mod author should have remained neutral instead of injecting their own views into the comment logs etc. or made it so the text you received in game was fitting to the character's/pawn's persona based on their decisions, traits and backstory, but perhaps that''s too much to ask for lol.

 

Otherwise this is one of the best mods for Rimworld.

 

Going to continue searching for a patch to overwrite the shenanigans.

have to protect younglings against influence of extremists

 

P.S.

1 hour ago, dovahnurse said:

What are you talking about?

 

Link to comment

I've got an issue with the in game children - I have a toddler that can walk around now, but they are incapable of feeding themselves and will just walk into my freezer and stare at food until they freeze to death if I let them. I can't exactly feed them through doctoring either since they're able to walk.

 

Currently working around this with a mod that lets a colonist fake being down, but wondering if this is a bug or a mod conflict.

Link to comment
3 hours ago, Siev said:

I've got an issue with the in game children - I have a toddler that can walk around now, but they are incapable of feeding themselves and will just walk into my freezer and stare at food until they freeze to death if I let them. I can't exactly feed them through doctoring either since they're able to walk.

 

Currently working around this with a mod that lets a colonist fake being down, but wondering if this is a bug or a mod conflict.

Honestly, that sounds like a real child to me. Not a bug, necessarily. 

Link to comment
2 hours ago, dovahnurse said:

Honestly, that sounds like a real child to me. Not a bug, necessarily. 

 

If I don't have any way of feeding them before they starve to death from malnutrition (or beating them until they can't stand) without the use of another mod, I'd consider that a bug.

Link to comment
24 minutes ago, Siev said:

 

If I don't have any way of feeding them before they starve to death from malnutrition (or beating them until they can't stand) without the use of another mod, I'd consider that a bug.

Missing the point Blank Template - Imgflip

 

That aside, do you use any mod other than RJW that might affect children, like CSL or CnP?

Link to comment
On 3/21/2021 at 1:20 AM, Whozzat said:

 

The "Combat Readiness Check" mod on the Steam Workshop makes some big changes to how the game calculates raid size, by reducing the weight given to things like furniture and livestock.  The mod comes with four preset levels of difficulty, and you can edit in your own values however you want. 

 That's not much of an answer. They will still spawn in the hundreds late game due to how cheap they are. It's like getting 72 manhunting arctic foxes.

1 hour ago, Siev said:

No, I don't use any other child related mods. Also is that directed at me? Because real children don't stand still in one spot until they starve to death or get hypothermia either.

 

Yes I'm fun at parties =p

Are you using any mods that alter how food is stored? Children in RJW have a permanent manipulation of 0%, so they can only eat from freely accessible food piles that are not reserved by any other pawn, the same as animals do. I use RimFridge, and the children eat from the refrigerators like a feeding trough.

 

I would recommend allowing some other mod to handle children though, as RJW only does the bare minimum to make human reproduction workable, the rest is fairly out of scope. Even if you resolve the food issue, the "Too Young to Work" hediff basically lasts until they are an adult, so even 14-15 year olds (which will take ages unless you also use a time accelerator of some sort) are still just useless food sinks when that's usually an age where children are starting to develop skills and possibly even doing some light work, never mind what a medieval/tribal/survivalist culture would be like.

 

For example, I had a child born in the first year of the colony. I have child aging set to 3x. When we departed the planet five years later, he had never done anything other than entertain a few guests and still had a manipulation of 0%. Somewhat realistic? Perhaps. Interesting from a gameplay perspective? Not really. It was like having a cat, only he couldn't even nuzzle. My next run I am definitely adding Babies and Children so that at least if my pawns are going to irresponsibly bring new life into our little corner of hell, they'll actually have to be parents, and if it comes to pass that the only thing standing between life and death is a ten year old, at least they can try.

Link to comment
2 hours ago, DarkTeletubby said:

Are you using any mods that alter how food is stored? Children in RJW have a permanent manipulation of 0%, so they can only eat from freely accessible food piles that are not reserved by any other pawn, the same as animals do. I use RimFridge, and the children eat from the refrigerators like a feeding trough.

 

Other than Rimfridge I'm not. If I had to guess what is happening, the kids are probably trying to take the meal to a nearby table and can't since they can't pick up they just get stuck looking at the food instead of eating it.

 

Damn though I didn't realize it lasted until 15, I just figured it was a few years tops. I'll have to look into that (or maybe just disable having children in general.

Link to comment
9 hours ago, Siev said:

 

Other than Rimfridge I'm not. If I had to guess what is happening, the kids are probably trying to take the meal to a nearby table and can't since they can't pick up they just get stuck looking at the food instead of eating it.

 

Damn though I didn't realize it lasted until 15, I just figured it was a few years tops. I'll have to look into that (or maybe just disable having children in general.

 

Tried adding the Age Matters mod to fix this, but the "Too Young To Work" motif seems to be overwriting the new mod and I'm not really sure how to disable it. Didn't test on a new save though but would be nice to not have to start over.

 

Hopefully removing it via dev mod doesn't break anything

Link to comment

Been having this issue for a while, but never thought much of it until now.

With my current settings, pawns should be boning each others brains out every chance they get, yet I've only ever see lovers and married couples actually get it on. For the most part, I can't even force them through the right click menu to have sex with one another (And yes, I do have that setting enabled in the debug drop menu for rjw).

This is an issue because I found a version of the Slime Girl race for RJW for 1.2 and have started using it. I gave her the hypersexuality trait in thinking that'd make her want to do it with any pawn she see's, but like all the other pawns, chooses masturbation over anything else. I have no idea whats going on or how to fix it.

Link to comment
5 hours ago, RosTheKobold said:

Been having this issue for a while, but never thought much of it until now.

With my current settings, pawns should be boning each others brains out every chance they get, yet I've only ever see lovers and married couples actually get it on. For the most part, I can't even force them through the right click menu to have sex with one another (And yes, I do have that setting enabled in the debug drop menu for rjw).

This is an issue because I found a version of the Slime Girl race for RJW for 1.2 and have started using it. I gave her the hypersexuality trait in thinking that'd make her want to do it with any pawn she see's, but like all the other pawns, chooses masturbation over anything else. I have no idea whats going on or how to fix it.

People in relationships tend to stick with their partners.

Link to comment

I've always felt that Deep Talk would fit nicely as a social interaction in the Socialize menu during sex, and I found it in the source code with a comment stating that it feels OP. Fair enough, but since you wrote the code already could you please add this as an option, maybe to be enabled in the cheat menu or something? If I knew more about programming I'd uncomment the code and build from source, but as said, I'm not savvy enough.

Link to comment
On 3/26/2021 at 10:06 AM, Ed86 said:

rapist should be stronger than victim

What stat measures "strength"? In this case the CP is more vulnerable, has lower carrying capacity, melee skill / DPS and any other stat that I can think of being relevant, so the other party is indeed stronger than the victim.

Link to comment
18 hours ago, RosTheKobold said:

With my current settings, pawns should be boning each others brains out every chance they get, yet I've only ever see lovers and married couples actually get it on. For the most part, I can't even force them through the right click menu to have sex with one another (And yes, I do have that setting enabled in the debug drop menu for rjw).

Whether or not two pawns have sex depends on many factors, like health, age, gender, opinion, and probably others.

Check your options, hookups must be enabled between colonists, and you can reduce the minimun fackability required. Maybe that helps.

You can also enable debug logging and check the logs, maybe that gives you insight in what the issue might be.

Link to comment
7 hours ago, AbundantApache said:

What stat measures "strength"? In this case the CP is more vulnerable, has lower carrying capacity, melee skill / DPS and any other stat that I can think of being relevant, so the other party is indeed stronger than the victim.

RJW adds the vulnerability stat the threshold for it to take effect can be adjusted in the settings

2 hours ago, theman123 said:

Is simple slavery still a good mod to pair with this one?

haven't heard complaints lately

Link to comment
10 hours ago, Skömer said:

RJW adds the vulnerability stat the threshold for it to take effect can be adjusted in the settings

haven't heard complaints lately

Yeah I've stared using the mod and it works great with it!

But now I have a new problem. I have around 8 prisoners and only about 3 of them are being consistently used for comfort even tho they're ALL marked for comfort use. I can still manually tell my colonists to use them, but they won't ever use the other prisoners autonomously.

Link to comment

So Vanilla Social Interactions Expanded is out, and I think it's got some definite sex mod potential.  The "one-night stand" mechanic is already covered by RimJobWorld's casual hook-ups feature, but the Friend and Best Friend stuff would be a great way to use those group sex animations, like a couple being willing to try a threesome (or moresome) with someone they're both Friends with.  Or maybe two Best Friends would be willing to give wife swapping a try?  And maybe instead of throwing a normal party or beer binge, a colony might instead declare it's orgy night?

 

I'm just spitballing here, I have no background in coding or modding and have no idea how feasible any of this is, how hard it is to integrate one mod with another.

Link to comment
49 minutes ago, Whozzat said:

So Vanilla Social Interactions Expanded is out, and I think it's got some definite sex mod potential.  The "one-night stand" mechanic is already covered by RimJobWorld's casual hook-ups feature, but the Friend and Best Friend stuff would be a great way to use those group sex animations, like a couple being willing to try a threesome (or moresome) with someone they're both Friends with.  Or maybe two Best Friends would be willing to give wife swapping a try?  And maybe instead of throwing a normal party or beer binge, a colony might instead declare it's orgy night?

 

I'm just spitballing here, I have no background in coding or modding and have no idea how feasible any of this is, how hard it is to integrate one mod with another.

Yea exacly. Like rape debuffs not only being 1 year stuff and being 25 year old debuffs. Make it happen! But who knows how we will look at it in a rimworld after 3000 year from now on eh

Link to comment

Forgive me for asking in case this has been asked, but I'm having issues with my colonists constantly flirting and breaking up and so on. I had romance tweaks and psychology installed and figured it was messing with it. However, I started a colony without those mods activated and still get the issue. It's hurting their moods a ton. Does anyone have any ideas? Thanks in advance. 

Link to comment
Spoiler

RimWorld 1.2.2900 rev837
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Mod Chanfana's Things: GD edition is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Mod Gender Distinction is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

RimThemes NX
Verse.Log:Message(String, Boolean)
aRandomKiwi.RimThemes.RimThemes:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[HugsLib] version 8.0.1
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:InitializeController()
HugsLib.HugsLibController:EarlyInitialize()
HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[HugsLib] early-initializing AllowTool
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:EnumerateChildMods(Boolean)
HugsLib.HugsLibController:EarlyInitializeChildMods()
HugsLib.HugsLibController:InitializeController()
HugsLib.HugsLibController:EarlyInitialize()
HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[VanillaAchievementsExpanded] Removing duplicate Def Types.
Verse.Log:Message(String, Boolean)
AchievementsExpanded.AssemblyHandler:EnsureNoDuplicateHashes(Harmony)
AchievementsExpanded.AssemblyHandler:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

DependencyChecker!
Verse.Log:Message(String, Boolean)
DependencyChecker.DependencyChecker:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[RuntimeGC] Mod settings loaded.
Verse.Log:Message(String, Boolean)
RuntimeGC.RuntimeGC:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Loaded What's That Mod. Def descriptions will be written to in static constructor.
Verse.Log:Message(String, Boolean)
WhatsThatMod.ModCore:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Dubs Skylight 1.5.1471
Verse.Log:Message(String, Boolean)
Dubs_Skylight.DubsSkylightsMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Dubs Bad Hygiene 2.9.2028
Verse.Log:Message(String, Boolean)
DubsBadHygiene.DubsBadHygieneMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

DubsMintMenus v1.3.811
Verse.Log:Message(String, Boolean)
DubsMintMenus.DubsMintMenusMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

<color=cyan>Patched game for in-game wiki. Inspector button is enabled</color>
Verse.Log:Message(String, Boolean)
InGameWiki.ModWiki:Patch(Harmony, Boolean)
InGameWikiMod.ModCore:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

<color=cyan>Finished loading in-game wiki mod: Version 1.5.0</color>
Verse.Log:Message(String, Boolean)
InGameWikiMod.ModCore:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[MFM] EPOE found
Verse.Log:Message(String, Boolean)
aRandomKiwi.MFM.MercenariesForMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

DubsPaintShop 1.1.562
Verse.Log:Message(String, Boolean)
DubRoss.DubsPaintShopMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[Interaction Bubbles v1.7] Initialized
Verse.Log:Message(String, Boolean)
Bubbles.Mod:Log(String)
Bubbles.Mod:.cctor()
System.Object:__icall_wrapper_mono_generic_class_init(IntPtr)
Bubbles.Instance:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

QualityBuilder successfully patched Replace Stuff
Verse.Log:Message(String, Boolean)
QualityBuilder.QualityBuilderMod:patchReplaceStuff(Harmony)
QualityBuilder.QualityBuilderMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
Verse.Log:Message(String, Boolean)
RTMadSkills.ModSettings:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Deep:Look(ModSettings&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(ModSettings&, String, Object[])
Verse.LoadedModManager:ReadModSettings(String, String)
Verse.Mod:GetSettings()
RTMadSkills.Mod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[CM_Prioritize_Research] - patching to allow research prioritizing.
Verse.Log:Message(String, Boolean)
CM_Prioritize_Research.<Transpiler>d__0:MoveNext()
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
HarmonyLib.PatchClassProcessor:Patch()
HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
HarmonyLib.Harmony:PatchAll(Assembly)
HarmonyLib.Harmony:PatchAll()
CM_Prioritize_Research.PrioritizeResearchMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

DubsBreakMod 1.0.545
Verse.Log:Message(String, Boolean)
DubsBreakMod.MentalManagementMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Running incremental garbage collection with time slice of 3000000 nanoseconds
Verse.Log:Warning(String, Boolean)
Analyzer.GCNotify.GarbageMan:Init()
Analyzer.Modbase:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Graphics Setter - Loaded
Verse.Log:Message(String, Boolean)
GraphicSetter.GraphicSetter:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

LOCKS2: Prepatcher is not active
Verse.Log:Message(String, Boolean)
Locks2.Harmony.Extensions_GetSignature_Patch:Prepare()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
HarmonyLib.PatchClassProcessor:RunMethod(Boolean, Boolean, Func`2, Object[])
HarmonyLib.PatchClassProcessor:Patch()
HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
HarmonyLib.Harmony:PatchAll(Assembly)
HarmonyLib.Harmony:PatchAll()
Locks2.Finder:.cctor()
System.Object:__icall_wrapper_mono_generic_class_init(IntPtr)
Locks2.Base:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

RenameColony :: Postfixed
Verse.Log:Message(String, Boolean)
RenameColony.Mod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Rimefeller 1.2.965
Verse.Log:Message(String, Boolean)
Rimefeller.RimefellerMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

RimSaves 2020 R1
Verse.Log:Message(String, Boolean)
aRandomKiwi.ARS.RimSaves:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Applied patches for legodude17.smartdecon
Verse.Log:Message(String, Boolean)
SmartDeconstruct.SmartDeconstructMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Verse.Log:Message(String, Boolean)
UghYouGotMe.UghYouGotMe:PatchMSSF_SS()
UghYouGotMe.UghYouGotMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Verse.Log:Message(String, Boolean)
UghYouGotMe.UghYouGotMe:PatchMSSF_SS()
UghYouGotMe.UghYouGotMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Verse.Log:Message(String, Boolean)
UghYouGotMe.UghYouGotMe:PatchMSSF_SS()
UghYouGotMe.UghYouGotMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
Verse.Log:Message(String, Boolean)
UghYouGotMe.UghYouGotMe:PatchMSSF_SS()
UghYouGotMe.UghYouGotMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

VFEI - Harmony patches applied
Verse.Log:Message(String, Boolean)
VFEI.HarmonyPatches:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
Verse.Log:Message(String, Boolean)
LWM.DeepStorage.PatchMessage:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationFindMod:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

LWM Deep Storage: activated compatibility patch for Sparkling Worlds
Verse.Log:Message(String, Boolean)
LWM.DeepStorage.PatchMessage:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationFindMod:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
Verse.Log:Message(String, Boolean)
LWM.DeepStorage.PatchMessage:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationFindMod:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Stopping Dubs Bad Hygiene profiler for [defs-1-create] while it's already inactive
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
StartupImpact.ProfilerSingleThread:Stop(String, String&)
StartupImpact.Profiler:Stop(String)
StartupImpact.ModInfo:Stop(String)
StartupImpact.Patch.DirectXmlLoaderDefFromNode:Postfix(LoadableXmlAsset)
Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch4(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Parsed 2.1 as int.
Verse.Log:Warning(String, Boolean)
Verse.ParseHelper:ParseIntPermissive(String)
Verse.ParseHelper:FromString(String)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch4(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[RimThemesError] Cannot parse meta.xml Version number '1.1' is invalid. Line 1, position 16.
Verse.Log:Message(String, Boolean)
aRandomKiwi.RimThemes.Themes:LogError(String)
aRandomKiwi.RimThemes.Themes:processMetaXML(String, String)
aRandomKiwi.RimThemes.Themes:loadThemesInFolder(String, String, Boolean)
aRandomKiwi.RimThemes.Themes:startInit()
aRandomKiwi.RimThemes.Utils:startLoadingTheme()
aRandomKiwi.RimThemes.GenGeneric_MethodOnGenericType_Patch:Prefix(Type, String)
Verse.GenGeneric:Verse.GenGeneric.MethodOnGenericType_Patch1(Type, Type, String)
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[MadSkills]: changed behavior of Great Memory trait.
Verse.Log:Message(String, Boolean)
RTMadSkills.ModSettingsDefJockey:ApplyChanges(Boolean)
RTMadSkills.ModSettingsDefJockey:Postfix()
RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PostResolve_Patch1()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Key binding conflict: OpenStatusWindow and Designator_RotateLeft are both bound to Q.
Verse.Log:Warning(String, Boolean)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot)
Verse.KeyPrefsData:ErrorCheck()
Verse.KeyPrefs:Init()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
Verse.Log:Warning(String, Boolean)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot)
Verse.KeyPrefsData:ErrorCheck()
Verse.KeyPrefs:Init()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[MVCF] Applying RunAndGun compatibility patch
Verse.Log:Message(String, Boolean)
MVCF.Harmony.Compat:ApplyCompat(Harmony)
MVCF.Base:ApplyPatches()
MVCF.Base:CollectFeatureData()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[MVCF] Applying Dual Wield compatibility patch
Verse.Log:Message(String, Boolean)
MVCF.Harmony.Compat:ApplyCompat(Harmony)
MVCF.Base:ApplyPatches()
MVCF.Base:CollectFeatureData()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Initialized settings for Smarter Deconstruction
Verse.Log:Message(String, Boolean)
SmartDeconstruct.SmartDeconstructMod:InitSettings()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Translation data for language English has 8 errors. Generate translation report for more info.
Verse.Log:Warning(String, Boolean)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs()
Verse.<>c:<DoPlayLoad>b__4_1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Compatibility-Patch for Architect Icons is active.
Verse.Log:Message(String, Boolean)
RIMMSqol.ArchitectButtonFix:Prepare(Harmony)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
HarmonyLib.PatchClassProcessor:RunMethod(Boolean, Boolean, Func`2, Object[])
HarmonyLib.PatchClassProcessor:Patch()
RIMMSqol.<>c__DisplayClass0_0:<.cctor>b__0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
RIMMSqol.HarmonyBootstrap:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Compatibility-Patch for MintMenu architect is active.
Verse.Log:Message(String, Boolean)
RIMMSqol.ArchitectButtonFix:Prepare(Harmony)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
HarmonyLib.PatchClassProcessor:RunMethod(Boolean, Boolean, Func`2, Object[])
HarmonyLib.PatchClassProcessor:Patch()
RIMMSqol.<>c__DisplayClass0_0:<.cctor>b__0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
RIMMSqol.HarmonyBootstrap:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Compatibility-Patch for MintMenu research is active.
Verse.Log:Message(String, Boolean)
RIMMSqol.MainTabWindow_Research_DrawRightRect:Prepare(Harmony)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
HarmonyLib.PatchClassProcessor:RunMethod(Boolean, Boolean, Func`2, Object[])
HarmonyLib.PatchClassProcessor:Patch()
RIMMSqol.<>c__DisplayClass0_0:<.cctor>b__0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
RIMMSqol.HarmonyBootstrap:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Allow patch: RIMMSqol:Alert_Active[HiddenAlerts]
Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
Allow patch: RIMMSqol:CompPowerTrader_PowerOn[PowerTraderZero]
Allow patch: RIMMSqol:CompPowerTrader_ResetPowerVars[PowerTraderZero]
Allow patch: RIMMSqol:CompPowerTrader_ReceiveCompSignal[PowerTraderZero]
Allow patch: RIMMSqol:CompPowerTrader_PostSpawnSetup[PowerTraderZero]
Allow patch: RIMMSqol:CompBreakdownable_Notify_Repaired[PowerTraderZero]
Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
Allow patch: RIMMSqol:Designator_Dropdown_ProcessInput[DesignatorDropdown]
Allow patch: RIMMSqol:DrawStatsReport_EditShortcut[StatsReportEditShortcut]
Allow patch: RIMMSqol:FloatMenuDecorations_Designator_Dropdown_ProcessInput[FloatMenuDecorations]
Allow patch: RIMMSqol:FloatMenuDecorations_Designator_Build_ProcessInput[FloatMenuDecorations]
Allow patch: RIMMSqol:MainTabWindow_Research_DrawRightRect[ResearchTabDrawer]
Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_TrainingTrackerTickRare[StopTamenessDecay]
Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
Allow patch: RIMMSqol:RoofCollapseUtility_WithinRangeOfRoofHolder[RoofCollapse]
Allow patch: RIMMSqol:RoofCollapseCellsFinder_CheckCollapseFlyingRoofs_1[RoofCollapse]
Allow patch: RIMMSqol:RoofCollapseCellsFinder_CheckCollapseFlyingRoofs_2[RoofCollapse]
Allow patch: RIMMSqol:PawnGraphicSet_ResolveAllGraphics[CUM]
Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
Allow patch: RIMMSqol:ThingFilter_SetAllow_StuffCategoryDef[ThingFilterBugfix]
Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood3[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood4[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextRecover[ForbidByContext]
Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
Allow patch: RIMMSqol.storyteller:MapDeiniter_Deinit[Storyteller]
Allow patch: RIMMSqol.storyteller:Storyteller_StorytellerTick[Storyteller]
Allow patch: RIMMSqol.remnantcolony:Dialog_FormCaravan_Notify_ChoseRoute[City]
Allow patch: RIMMSqol.remnantcolony:Dialog_FormCaravan_Get_CurrentTile[City]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]

Verse.Log:Message(String, Boolean)
RIMMSqol.HarmonyBootstrap:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Alien race successfully completed 136 patches with harmony.
Verse.Log:Message(String, Boolean)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded 1.3.2.0  is patching methods...
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Utilities.TextureUtility setDrawOffset
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Storage.ExtendedDataStorage DeleteExtendedDataFor
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Storage.ExtendedDataStorage GetExtendedDataFor
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob Postfix
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Jobs.JobDriver_Mounted <waitForRider>b__8_0
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching Hospitality.CompUtility CompGuest
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching Hospitality.CompUtility OnPawnRemoved
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching Dubs_Skylight.Patch_GetRoof Postfix
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded patching is complete.
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Potential RimThreaded mod conflicts :
  ---Patch method: RimThreaded.TickManager_Patch Boolean DoSingleTick(Verse.TickManager)---
  RimThreaded priority: 400
  owner: vanillaexpanded.achievements -   priority: 400

  ---Patch method: RimThreaded.Verb_Patch Boolean get_DirectOwner(Verse.Verb, Verse.IVerbOwner ByRef)---
  RimThreaded priority: 400
  owner: jecstools.jecrell.abilityuser -   priority: 400
  owner: jecstools.jecrell.abilityuser -   priority: 400

  ---Patch method: RimThreaded.RoofGrid_Patch Boolean SetRoof(Verse.RoofGrid, Verse.IntVec3, Verse.RoofDef)---
  RimThreaded priority: 400
  owner: Dubwise.Dubs_Skylights -   priority: 400
  owner: Uuugggg.rimworld.TD_Enhancement_Pack.main -   priority: 400

  ---Patch method: RimThreaded.PathGrid_Patch Boolean CalculatedCostAt(Verse.AI.PathGrid, Int32 ByRef, Verse.IntVec3, Boolean, Verse.IntVec3)---
  RimThreaded priority: 400
  owner: VFE.Power -   priority: 400

  ---Patch method: RimThreaded.Region_Patch Boolean DangerFor(Verse.Region, Verse.Danger ByRef, Verse.Pawn)---
  RimThreaded priority: 400
  owner: VFE.Power -   priority: 400

  ---Patch method: RimThreaded.MapGenerator_Patch Boolean GenerateMap(Verse.Map ByRef, Verse.IntVec3, RimWorld.Planet.MapParent, Verse.MapGeneratorDef, System.Collections.Generic.IEnumerable`1[Verse.GenStepWithParams], System.Action`1[Verse.Map])---
  RimThreaded priority: 400
  owner: tobs.claimdoors.mod -   priority: 400

  ---Patch method: RimThreaded.HaulAIUtility_Patch Boolean TryFindSpotToPlaceHaulableCloseTo(Boolean ByRef, Verse.Thing, Verse.Pawn, Verse.IntVec3, Verse.IntVec3 ByRef)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Replace_Stuff.main -   priority: 400

  ---Patch method: RimThreaded.TimeControls_Patch Boolean DoTimeControlsGUI(UnityEngine.Rect)---
  RimThreaded priority: 400
  owner: net.pardeike.rimworld.mod.camera+ -   priority: 400
  owner: Uuugggg.rimworld.TD_Enhancement_Pack.main -   priority: 400

  ---Patch method: RimThreaded.Medicine_Patch Boolean GetMedicineCountToFullyHeal(Int32 ByRef, Verse.Pawn)---
  RimThreaded priority: 400
  owner: uuugggg.rimworld.SmartMedicine.main -   priority: 400

  ---Patch method: RimThreaded.Pawn_Patch Boolean Destroy(Verse.Pawn, Verse.DestroyMode)---
  RimThreaded priority: 400
  owner: uuugggg.rimworld.SmartMedicine.main -   priority: 400

  ---Patch method: RimThreaded.GenTemperature_Patch Boolean SeasonalShiftAmplitudeAt(Single ByRef, Int32)---
  RimThreaded priority: 400
  owner: net.saucypigeon.rimworld.mod.realisticplanets -   priority: 400

  ---Patch method: RimThreaded.ReservationManager_Patch Boolean CanReserve(Verse.AI.ReservationManager, Boolean ByRef, Verse.Pawn, Verse.LocalTargetInfo, Int32, Int32, Verse.ReservationLayerDef, Boolean)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Share_The_Load.main -   priority: 400

  ---Patch method: RimThreaded.ReservationManager_Patch Boolean Reserve(Verse.AI.ReservationManager, Boolean ByRef, Verse.Pawn, Verse.AI.Job, Verse.LocalTargetInfo, Int32, Int32, Verse.ReservationLayerDef, Boolean)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Share_The_Load.main -   priority: 400

  ---Patch method: RimThreaded.ReservationManager_Patch Boolean Release(Verse.AI.ReservationManager, Verse.LocalTargetInfo, Verse.Pawn, Verse.AI.Job)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Share_The_Load.main -   priority: 400

  ---Patch method: RimThreaded.ReservationManager_Patch Boolean ReleaseClaimedBy(Verse.AI.ReservationManager, Verse.Pawn, Verse.AI.Job)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Share_The_Load.main -   priority: 400

  ---Patch method: RimThreaded.TickList_Patch Boolean Tick(Verse.TickList)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.TD_Enhancement_Pack.main -   priority: 400
  owner: Uuugggg.rimworld.TD_Enhancement_Pack.main -   priority: 400

  ---Patch method: RimThreaded.JobGiver_OptimizeApparel_Patch Boolean ApparelScoreGain_NewTmp(Single ByRef, Verse.Pawn, RimWorld.Apparel, System.Collections.Generic.List`1[System.Single])---
  RimThreaded priority: 400
  owner: rimworld.erdelf.alien_race.main -   priority: 400
  owner: rimworld.erdelf.alien_race.main -   priority: 400

Verse.Log:Warning(String, Boolean)
RimThreaded.RimThreaded:.cctor()
System.Object:__icall_wrapper_mono_generic_class_init(IntPtr)
RimThreaded.ContentFinder_Texture2D_Patch:Get(Texture2D&, String, Boolean)
Verse.ContentFinder`1:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1(String, Boolean)
Verse.MaterialPool:MatFrom(String)
RimThreaded.PawnDestinationReservationManager_Patch:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not.
Verse.Log:Warning(String, Boolean)
SRTS.InitializeDefProperties:ModCompatibilityInitialized()
SRTS.InitializeDefProperties:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

PickUpAndHaul v0.1.1.0⅓ welcomes you to RimWorld with pointless logspam.
Verse.Log:Message(String, Boolean)
PickUpAndHaul.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

What's That Mod took 56 milliseconds to generate all def descriptions.
Verse.Log:Message(String, Boolean)
WhatsThatMod.StaticLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[RimHUD v1.7.0] Initialized
Verse.Log:Message(String, Boolean)
RimHUD.Mod:Log(String)
RimHUD.Mod:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[CM_Prioritize_Research] - patching to allow research prioritizing.
Verse.Log:Message(String, Boolean)
CM_Prioritize_Research.<Transpiler>d__0:MoveNext()
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
HarmonyLib.CodeTranspiler:ConvertToGeneralInstructions(MethodInfo, IEnumerable, Dictionary`2&)
HarmonyLib.<>c__DisplayClass12_0:<GetResult>b__0(MethodInfo)
System.Collections.Generic.List`1:ForEach(Action`1)
HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
HarmonyLib.PatchClassProcessor:BulkPatch(List`1, MethodBase&)
HarmonyLib.PatchClassProcessor:Patch()
HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
HarmonyLib.Harmony:PatchAll(Assembly)
HarmonyLib.Harmony:PatchAll()
AchtungMod.AchtungLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Error in static constructor of GenStepSettings.SettingsImplementer: System.TypeInitializationException: The type initializer for 'GenStepSettings.SettingsImplementer' threw an exception. ---> System.InvalidCastException: Specified cast is not valid.
  at GenStepSettings.SettingsImplementer..cctor () [0x0000c] in <9c2a5e97d6db486d829bdd86a1b003f8>:0 
   --- End of inner exception stack trace ---
  at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
  at (wrapper dynamic-method) System.Runtime.CompilerServices.RuntimeHelpers.System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(System.RuntimeTypeHandle)
  at StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix () [0x00059] in <a88cbc6d4bc848199d3a37e0b770b4fc>:0 
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
Verse.Log:Message(String, Boolean)
PathAvoid.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

InfiniteStorage Harmony Patches:
  Prefix:
    Designator_Build.ProcessInput - will block if looking for things.
    ScribeSaver.InitSaving
    SettlementAbandonUtility.Abandon
  Postfix:
    Pawn_TraderTracker.DrawMedOperationsTab
    Pawn_TraderTracker.ThingsInGroup
    Pawn_TraderTracker.ColonyThingsWillingToBuy
    TradeShip.ColonyThingsWillingToBuy
    Window.PreClose
    WorkGiver_DoBill.TryFindBestBillIngredients
Verse.Log:Message(String, Boolean)
InfiniteStorage.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ChangeResearchSpeed Harmony Patches:
    Game.InitNewGame
    Root.Shutdown
    ResearchManager.ReapplyAllMods
Verse.Log:Message(String, Boolean)
ChangeResearchSpeed.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[RealRuins][System]: RealRuins started patching at 3/30/2021 6:24:11 PM
Verse.Log:Message(String, Boolean)
RealRuins.Debug:Message(String, String, Object[])
RealRuins.Debug:SysLog(String, Object[])
RealRuins.RealRuins:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[RealRuins][System]: RealRuins finished patching at 3/30/2021 6:24:11 PM (26.0251 msec)
Verse.Log:Message(String, Boolean)
RealRuins.Debug:Message(String, String, Object[])
RealRuins.Debug:SysLog(String, Object[])
RealRuins.RealRuins:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

AdjustableTradeShips Harmony Patches:
  Prefix:
    Game.InitNewGame
  Postfix:
    Storyteller.Notify_DefChanged
Verse.Log:Message(String, Boolean)
AdjustableTradeShips.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ExpandedRoofing: generating dynamic defs
Verse.Log:Message(String, Boolean)
ExpandedRoofing.DynamicDefs:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Medical Tab :: Adding RJW_Fertility to the list of required capacities for RJW_Fertility.
Verse.Log:Message(String, Boolean)
Fluffy.CapacityUtility:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

MoreTraitSlots Harmony Patches:
  Prefix:
    PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
Verse.Log:Message(String, Boolean)
MoreTraitSlots.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher(): Starting.
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchProjectile
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patch:ApplyPatchIfRequired(Harmony)
Jaxxa.EnhancedDevelopment.Shields.Patch.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchProjectile
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patch:ApplyPatchIfRequired(Harmony)
Jaxxa.EnhancedDevelopment.Shields.Patch.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchDropPod
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patch:ApplyPatchIfRequired(Harmony)
Jaxxa.EnhancedDevelopment.Shields.Patch.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchDropPod
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patch:ApplyPatchIfRequired(Harmony)
Jaxxa.EnhancedDevelopment.Shields.Patch.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher(): Complete.
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ArmorRacks loaded in 00:00:00.0004005
Verse.Log:Warning(String, Boolean)
ArmorRacks.Utils.ArmorRackJobUtil:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Patching Madeline.ModMismatchWindow
Verse.Log:Message(String, Boolean)
ModMisMatchWindowPatch.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[D9 Framework] Applying Harmony patches...
Verse.Log:Message(String, Boolean)
D9Framework.ULog:Message(String, Boolean)
D9Framework.HarmonyLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Damage Indicators initialized.
Verse.Log:Message(String, Boolean)
DamageMotes.DamageMotes_Patch:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[PL] Trying to find: Quarry 1.1, Result: True
Verse.Log:Message(String, Boolean)
PrisonLabor.Core.Other.ModSearcher:LookForMod()
PrisonLabor.CompatibilityPatches.Quarry:Init()
PrisonLabor.CompatibilityPatches.Initialization:Run()
PrisonLabor.Initialization:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[PL] Trying to find: Kijin Race 2.0, Result: False
Verse.Log:Message(String, Boolean)
PrisonLabor.Core.Other.ModSearcher:LookForMod()
PrisonLabor.CompatibilityPatches.Kajin2:Init()
PrisonLabor.CompatibilityPatches.Initialization:Run()
PrisonLabor.Initialization:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Enabled Prison Labor v1.2.3
Verse.Log:Message(String, Boolean)
PrisonLabor.Initialization:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[ShowDrafteesWeapon] Initialized
Verse.Log:Message(String, Boolean)
ShowDrafteesWeapon.Logger:LogMessage(String)
ShowDrafteesWeapon.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

C:/Users/OwenT/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
Verse.Log:Message(String, Boolean)
StatueOfColonist.StatueOfColonistPref:LoadPref()
StatueOfColonist.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[TradeHelper] Loaded.
Verse.Log:Message(String, Boolean)
TradeHelper.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[AllowTool] Applied compatibility patch for "Pick Up And Haul"
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
AllowTool.PickUpAndHaulCompatHandler:Apply()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[ModMetaDataCleaner] Removed 6 Metadata and cleaned 368 PreviewImage.
Removed: Prisoners Need Recruiting, Extended Storage, RimNudeWorld, OTY_NUDE Unofficial Update, Gender Distinction, Chanfana's Things: GD edition
Cleaned: RimHUD, Interaction Bubbles, Dubs Bad Hygiene, RimWorld - Witcher Monster Hunt, Replace Stuff, Dubs Mint Menus, Animals Logic, Exotic's Eternal Belts, Achtung!, Common Sense, Smart Medicine, [KV] Adjustable Trade Ships, RimCities - Citadel Update, Empire, Alpha Animals, Pick Up And Haul (Continued), Humanoid Alien Races 2.0, RIMMSqol, Auto-Cut Blight, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Vanilla Weapons Expanded, Vanilla Apparel Expanded, Vanilla Armour Expanded, Vanilla Animals Expanded — Cats and Dogs, Vanilla Animals Expanded — Arid Shrubland, Vanilla Furniture Expanded - Security, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, Vanilla Furniture Expanded - Production, Vanilla Hair Expanded, Vanilla Animals Expanded — Tundra, Vanilla Animals Expanded — Ice Sheet, Vanilla Animals Expanded — Boreal Forest, Vanilla Weapons Expanded - Quickdraw, Vanilla Animals Expanded — Tropical Rainforest, Vanilla Animals Expanded — Tropical Swamp, Vanilla Fishing Expanded, Vanilla Events Expanded, Vanilla Furniture Expanded - Farming, Vanilla Animals Expanded — Australia, Vanilla Furniture Expanded - Art, Vanilla Weapons Expanded - Laser, Vanilla Textures Expanded, Vanilla Expanded Framework, Vanilla Factions Expanded - Medieval, Vanilla Furniture Expanded - Spacer Module, Vanilla Factions Expanded - Settlers, Vanilla Furniture Expanded - Power, Vanilla Furniture Expanded - Props and Decor, Vanilla Cooking Expanded, Vanilla Plants Expanded, Vanilla Cooking Expanded - Stews, Vanilla Storytellers Expanded - Perry Persistent, Vanilla Factions Expanded - Insectoids, Vanilla Cooking Expanded - Sushi, Vanilla Brewing Expanded, Vanilla Hair Expanded - Beards, Vanilla Books Expanded, Vanilla Weapons Expanded - Grenades, Vanilla Plants Expanded - Succulents, Vanilla Factions Expanded - Vikings, Vanilla Expanded - Royalty Patches, Vanilla Animals Expanded — Temperate Forest, Vanilla Brewing Expanded - Coffees and Teas, Vanilla Achievements Expanded, Vanilla Traits Expanded, Vanilla Factions Expanded - Mechanoids, Vanilla Weapons Expanded - Heavy Weapons, Vanilla Animals Expanded — Endangered, Vanilla Weapons Expanded - Coilguns, Vanilla Weapons Expanded - Makeshift, [CP] Jarhead - Military Sounds, [RH] DOOM: UAC Kit, Chatting on Comms, Bionic icons, Almost There!, Startup impact, Un-Limited, Impassable Chest-deep Water, Prison Labor, No Random Relations, Beat Your Prisoners, Just Ignore Me Passing, Damage Indicators [1.2], Trait Rarity Colors, Zoological Trader Caravans, World Map Beautification Project, [CP] Prisoner Outfit, Better Transhumanists, D9 Framework, DocWorld, Who's Next?, Fences And No Floors, Rolling Table, Dubs Break Mod, What's for sale?, Dubs Performance Analyzer, WeaponsTab, Rimefeller, Area Unlocker, [FSF] No Default Shelf Storage, Callouts, Chill the F*** Out, ItemListSelector, Categorized Crafting Bills, PawnTargetFix, Do Your F****** Research, Better ModMismatch Window, Ugh You Got Me, Graphics Settings+, Beautiful Outdoors, Designator Shapes, Realistic Human Sounds (Continued), Bulk Smelting, Bulk Stonecutting, Growable Neutroamine, Lag Free Lamps, Metal Don't Burn, OgreStack, Xeva's Rimhair, Go the F*** to Sleep, Better Vanilla Masking, TVForPrison (Continued), Optional Icons for Architect Icons, [1.2] Simple Recycling, Roo's Glasses Hairstyles, The Price is What?, [Ry]Draw a bead, Stop, Drop, And Roll! [BAL], Stackable Chunks [Continued], Realistic Planets - Fan Update, SF Grim Reality, Apparello 2, MorrowRim - Moon Sugar and Skooma, Medicines+, [SYR] Harvest Yield, [SYR] Doormats, MeditateAsWorkType, [SYR] Set Up Camp, Show Draftees Weapon, TradeHelper, Defensive Positions, Smarter Deconstruction, Share The Load, Room Food, Everybody Gets One, TD Enhancement Pack, Blighted Alert, RenameColony, Sealed Power Armour, RimSaves, Quality Cooldown, No One Left Behind, No Sympathy for Prisoners, Simple Search Bar, My Little Planet, Armor Racks, Begone, Message!, Party Your F****** Ass Off, Master of Cooking, Perishable, Architect Icons, Mass Graves, Rimsenal - Rimhair, Giddy-up! Ride and Roll, Where is my weapon?, DontBlockDoor[1.0-1.2], Statue of Colonist, ResearchPal - Forked, Locks 2: Lock Them Out!, What Is My Purpose, VFME - Caravan Packs!, [LTO] Colony Groups, Ancient Eastern Armory, Quality Colors, [KV] Consolidated Traits, Fallout Traits (Continued), Moloy Traits, Thick Armor, Terraform Rimworld, RimThreaded [1.2], MaliBody, Yayo's Combat 3, Grazing Lands, Roppoi hair, More Faction Interaction (Continued), [KV] Show Hair With Hats or Hide All Hats, Ultra Vanilla Theme, RimThemes Aliens Pack, Subtle variations for RimThemes, Hunt for Me, Hospitality, [KV] RimFridge, Additional Traits (Heroes + Gods Optional), Snap Out!, Dubs Skylights, Gloomy Hair mk2, [CP] Military Furniture, [CP] British Military Kit, Better Workbench Management, LWM's Deep Storage, Search and Destroy, Auto Caravan Equip (Autoseller Extension), Food Alert (Continued), Jewelry, H.C_AnimalReskins_Complete, RuntimeGC, Salted Meat, What's That Mod, Numbers, 4M Mehni's Misc Modifications [1.2], JecsTools (Unofficial), Roads of the Rim (Continued), InventoryTab (Continued), Megafauna, Stabilize, RimThemes, Centralized Climate Control (Continued), Misc. Weapon Repair, Dinosauria, [NL] Facial Animation - WIP, [CP] DOOM, [CP] DOOM - Glory Kill Takedown, Better Pawn Control, Giddy-up! Core, Carry Capacity Fixed, Crossbows, [CP] Get to the Chopper!, [CP] Chicken Mitchell - Hairstyles, [CP] Rimmu-Nation - Clothing, [CP] Rimmu-Nation - Gloves N' Boots, [CP] Rimmu-Nation - Security, [CP] Rimmu-Nation - Weapons, [CP] Metal Gear Solid - CQC Takedown, [CP] U.S. Military Kit, [CP] Spec Ops: The Line, GloomyFurniture, More Batteries, Powerful Faction Bases, [KV] Path Avoid, Door Claim Stuff, [Uru] Rim Seraph hair, [JDS] Simple Storage, Smarter Construction, In-game wiki, Caravan Lag Eliminator, Roo's Royalty Hairstyles, Weapons of the Gods, Character Editor, Repair Workbench, Misc. Training, Go Explore!, Quarry 1.1, Sparkling Worlds - Full Mod, Ameiro anime hairs, Godlike Trait, Infinite Turrets, [KV] Infinite Storage, Gloomy Extra - Kitchen, Halo UNSC Weapon Pack, Rimworld: Spartan Foundry, [KV] Change Research Speed, [FSF] Growable Grass, [KV] Faction Control, [1.2] Small Shelf, A Dog Said... Animal Prosthetics, Animal Gear Basic, Apex: Rimworld Legends, Camera+, Build From Inventory, Colony Manager, Cremate Auto Strip, Invisible Conduit, M-13's Geothermal Generators, M-13's Watermill Generators, M-13's Solar Panels, M-13's Wind Turbines, M-13's ChemFuel Generators, M-13's Wood-Fired Generators, Mechanite Forge, Mechanoid Power (Continued), Mercenaries For Me, Meals On Wheels, Predator Hunt Alert, Nurse Job, Pharmacist, No Job Authors, Range Finder, Real Ruins, ShowModDesignators, Simple Turrets, Smart Speed, Synthmeat, Taming Artifact, Tradable Meals, Tradable Stone Blocks, Loading In Progress, Dub's Paint Shop, Door Mat, Auto Seller, Feed The Colonists, RT Fuse, Use Bedrolls, MiningCo. Spaceship, Expanded Roofing, Mod Manager, Large Faction Bases, Map Reroll, Incident Tweaker, Extended Turrets, Rimlaser, Remove Death Amnesia, Forsakens: Fauna, Giddy-Up! Add-on: Animal Saddles, Wall Light, Allow Tool, RPG Style Inventory, Recipe icons, QualityBuilder, HugsLib, Medical Tab, Simple sidearms, Expanded Prosthetics and Organ Engineering, Mad Skills, RunAndGun, Giddy-up! Battle Mounts, Questionable Ethics Enhanced, Dual Wield, [KV] More Trait Slots, Harmony, RealGodsTrait, Overkill (A God Trait), Blueprints, Realistic Rooms, Level Up!, MendAndRecycle, Polyamory Beds (Vanilla Edition), Mercer's Backpacks (Continued), RT Solar Flare Shield, Advanced Shield Belts, ED-Shields, More Than Capable, Giddy-up! Caravan, Spoons Hair Mod, Tilled Soil, Vee Hairs, [SS]Lovely Hair Style, [Ods] Mens Hair , [Ods] Womens Hair , Won hair_men, Won hair_women , FE3H Black Eagles Hair, Animal Armor: Vanilla, Medieval Times Unofficial Update, Animal Gear, SRTS Expanded, Romance Tweaks More Options, RJW Menstruation Cycle, RJWAnimAddons-XtraAnims, RJWAnimAddons-VoicePatch, RJWAnimAddons-AnimalPatch, RJW - RaceSupport, RimJobWorld, Rimworld-Animations, Questionable Ethics Enhanced RJW addon, Royalty, Core
Verse.Log:Message(String, Boolean)
Toolbox.ModMetaDataCleaner:CleanModMetaData()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[RuntimeGC] Detour completed: MuteGC
Verse.Log:Message(String, Boolean)
Mute.<>c__DisplayClass3_0:<Launch>b__0()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal ::     advance weapon systems has a lower techlevel than (one of) its prerequisites
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.Tree:CheckPrerequisites(List`1)
ResearchPal.Tree:InitializeNodesStructures()
ResearchPal.Tree:Nodes()
ResearchPal.Tree:LegacyPreprocessing()
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal ::     energy weapon systems has a lower techlevel than (one of) its prerequisites
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.Tree:CheckPrerequisites(List`1)
ResearchPal.Tree:InitializeNodesStructures()
ResearchPal.Tree:Nodes()
ResearchPal.Tree:LegacyPreprocessing()
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Exotic Animal Prosthetics does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Exotic Animal Bionics does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Advanced Animal Implants does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Industrial roasting does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Industrial cheesemaking does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Industrial soups does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Aquaponics does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research layout initialized
Verse.Log:Message(String, Boolean)
ResearchPal.Log:Message(String, Object[])
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[HugsLib] initializing RJW, RomanceTweaksMoreOptions, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, LWM_DeepStorage, Linkolas.Stabilize, Hospitality, ImprovedWorkbenches, SearchAndDestroy, Roolo.DualWield, YayoCombat3, CentralizedClimateControl, BetterPawnControl, CharacterEditor, AnimalGear, NoJobAuthors, RealRuins, MapReroll, PeteTimesSix.SimpleSidearms, RunAndGun, AlmostThere, DefensivePositions, ItemListSelector, StackableChunks, TerraformRimworld
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:EnumerateChildMods(Boolean)
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, CP_FootlockerSmall, CP_IVSupport, CP_InstrumentTable, CP_UltrasoundMachine, CP_VitalSigns, CP_MedicalVentilator, Table_LightEndTable, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Table_IlluminatedEndTable, Table_IlluminatedDresser, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy, Facility_VitalsCentre, Facility_IVDrip, DZ_VitalsMonitor_Medieval, DZ_VitalsMonitor_Spacer, DZ_WalledVitalsMonitor_Industrial, DZ_WalledVitalsMonitor_Spacer
Verse.Log:Message(String, Boolean)
Hospitality.<GetFacilitiesFor>d__1:MoveNext()
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
Hospitality.Hospitality_SpecialInjector:Inject()
Hospitality.HospitalityModBase:Initialize()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, CP_SurvivalistBed, CP_MilitaryCotBed, CP_DoubleMilitaryCotBed, CP_M81Bedroll, CP_M81MulticamBedroll, CP_DoubleCamoBedroll, CP_MedicalStretcher, CP_MedicalBed, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_AdvBed, Bed_AdvDoubleBed, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, GlitterworldHospitalBedSW, TempSleepSpot, TripleSleepingSpot, QuadSleepingSpot, BedrollTriple, BedrollQuad, TripleBed, QuadBed, TripleRoyalBed, QuadRoyalBed, PentaRoyalBed, MedTimes_Cot, MedTimes_CotDouble, VFEV_FurBed, VFEV_DoubleFurBed, Bed_OperatingTable, Bed_CryptoBed
Verse.Log:Message(String, Boolean)
Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs(ThingDef[], CompProperties_Facility[])
Hospitality.Hospitality_SpecialInjector:Inject()
Hospitality.HospitalityModBase:Initialize()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[StackableChunks] Chunk Stacks set too: 350
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
StackableChunksSettings.StackChunksMod:UpdateChunks()
StackableChunksSettings.StackChunksMod:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[StackableChunks] Slag Stacks set too: 350
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
StackableChunksSettings.StackChunksMod:UpdateChunks()
StackableChunksSettings.StackChunksMod:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Failed to find Verse.DesignationCategoryDef named Rimefeller. There are 30 defs of this type loaded.
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
Rimefeller.RimefellerMod:Postfix()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[OgreStack]: Modify Stack Sizes Complete
Verse.Log:Message(String, Boolean)
OgreStack.OgreStackMod:ModifyStackSizes()
OgreStack.OgreStackMod:<.ctor>b__2_2()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[RimThemesError] Cannot apply theme on custom assembly : Object reference not set to an instance of an object
Verse.Log:Message(String, Boolean)
aRandomKiwi.RimThemes.Themes:LogError(String)
aRandomKiwi.RimThemes.Themes:changeThemeOtherMods(String)
aRandomKiwi.RimThemes.Themes:changeThemeNow(String, Boolean)
aRandomKiwi.RimThemes.DoMainMenuControls_Patch:Postfix(Rect, Boolean)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch3(Rect, Boolean)
aRandomKiwi.RimThemes.MainMenuOnGUI_Patch:Prefix(Vector2&, Vector2&, Boolean&, Vector2, Texture2D, Texture2D)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1()
Verse.UIRoot_Entry:DoMainMenu()
Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1(UIRoot_Entry)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)

[RimThemesError] changeSoundTheme : The given key was not present in the dictionary.
Verse.Log:Message(String, Boolean)
aRandomKiwi.RimThemes.Themes:LogError(String)
aRandomKiwi.RimThemes.Themes:changeSongTheme()
aRandomKiwi.RimThemes.Themes:changeThemeNow(String, Boolean)
aRandomKiwi.RimThemes.DoMainMenuControls_Patch:Postfix(Rect, Boolean)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch3(Rect, Boolean)
aRandomKiwi.RimThemes.MainMenuOnGUI_Patch:Prefix(Vector2&, Vector2&, Boolean&, Vector2, Texture2D, Texture2D)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1()
Verse.UIRoot_Entry:DoMainMenu()
Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1(UIRoot_Entry)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)

All my Colonist/pawn would stop moving after sex.  Except for Animals. 

 

Link to comment
2 hours ago, nolife6969 said:
Spoiler

 

All my Colonist/pawn would stop moving after sex.  Except for Animals. 

 

RimWorld 1.2.2900 rev837
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Mod Chanfana's Things: GD edition is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Mod Gender Distinction is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
Verse.Log:Warning(String, Boolean)
Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean)
Verse.ModMetaData:Init()
Verse.ModMetaData:.ctor(String, Boolean)
Verse.ModLister:RebuildModList()
Verse.ModLister:.cctor()
Verse.ModsConfig:.cctor()
Verse.LoadedModManager:InitializeMods()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

RimThemes NX
Verse.Log:Message(String, Boolean)
aRandomKiwi.RimThemes.RimThemes:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[HugsLib] version 8.0.1
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:InitializeController()
HugsLib.HugsLibController:EarlyInitialize()
HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[HugsLib] early-initializing AllowTool
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:EnumerateChildMods(Boolean)
HugsLib.HugsLibController:EarlyInitializeChildMods()
HugsLib.HugsLibController:InitializeController()
HugsLib.HugsLibController:EarlyInitialize()
HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[VanillaAchievementsExpanded] Removing duplicate Def Types.
Verse.Log:Message(String, Boolean)
AchievementsExpanded.AssemblyHandler:EnsureNoDuplicateHashes(Harmony)
AchievementsExpanded.AssemblyHandler:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

DependencyChecker!
Verse.Log:Message(String, Boolean)
DependencyChecker.DependencyChecker:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[RuntimeGC] Mod settings loaded.
Verse.Log:Message(String, Boolean)
RuntimeGC.RuntimeGC:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Loaded What's That Mod. Def descriptions will be written to in static constructor.
Verse.Log:Message(String, Boolean)
WhatsThatMod.ModCore:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Dubs Skylight 1.5.1471
Verse.Log:Message(String, Boolean)
Dubs_Skylight.DubsSkylightsMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Dubs Bad Hygiene 2.9.2028
Verse.Log:Message(String, Boolean)
DubsBadHygiene.DubsBadHygieneMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

DubsMintMenus v1.3.811
Verse.Log:Message(String, Boolean)
DubsMintMenus.DubsMintMenusMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

<color=cyan>Patched game for in-game wiki. Inspector button is enabled</color>
Verse.Log:Message(String, Boolean)
InGameWiki.ModWiki:Patch(Harmony, Boolean)
InGameWikiMod.ModCore:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

<color=cyan>Finished loading in-game wiki mod: Version 1.5.0</color>
Verse.Log:Message(String, Boolean)
InGameWikiMod.ModCore:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[MFM] EPOE found
Verse.Log:Message(String, Boolean)
aRandomKiwi.MFM.MercenariesForMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

DubsPaintShop 1.1.562
Verse.Log:Message(String, Boolean)
DubRoss.DubsPaintShopMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[Interaction Bubbles v1.7] Initialized
Verse.Log:Message(String, Boolean)
Bubbles.Mod:Log(String)
Bubbles.Mod:.cctor()
System.Object:__icall_wrapper_mono_generic_class_init(IntPtr)
Bubbles.Instance:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

QualityBuilder successfully patched Replace Stuff
Verse.Log:Message(String, Boolean)
QualityBuilder.QualityBuilderMod:patchReplaceStuff(Harmony)
QualityBuilder.QualityBuilderMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
Verse.Log:Message(String, Boolean)
RTMadSkills.ModSettings:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Deep:Look(ModSettings&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(ModSettings&, String, Object[])
Verse.LoadedModManager:ReadModSettings(String, String)
Verse.Mod:GetSettings()
RTMadSkills.Mod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[CM_Prioritize_Research] - patching to allow research prioritizing.
Verse.Log:Message(String, Boolean)
CM_Prioritize_Research.<Transpiler>d__0:MoveNext()
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
HarmonyLib.PatchClassProcessor:PatchWithAttributes(MethodBase&)
HarmonyLib.PatchClassProcessor:Patch()
HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
HarmonyLib.Harmony:PatchAll(Assembly)
HarmonyLib.Harmony:PatchAll()
CM_Prioritize_Research.PrioritizeResearchMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

DubsBreakMod 1.0.545
Verse.Log:Message(String, Boolean)
DubsBreakMod.MentalManagementMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Running incremental garbage collection with time slice of 3000000 nanoseconds
Verse.Log:Warning(String, Boolean)
Analyzer.GCNotify.GarbageMan:Init()
Analyzer.Modbase:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Graphics Setter - Loaded
Verse.Log:Message(String, Boolean)
GraphicSetter.GraphicSetter:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

LOCKS2: Prepatcher is not active
Verse.Log:Message(String, Boolean)
Locks2.Harmony.Extensions_GetSignature_Patch:Prepare()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
HarmonyLib.PatchClassProcessor:RunMethod(Boolean, Boolean, Func`2, Object[])
HarmonyLib.PatchClassProcessor:Patch()
HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
HarmonyLib.Harmony:PatchAll(Assembly)
HarmonyLib.Harmony:PatchAll()
Locks2.Finder:.cctor()
System.Object:__icall_wrapper_mono_generic_class_init(IntPtr)
Locks2.Base:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

RenameColony :: Postfixed
Verse.Log:Message(String, Boolean)
RenameColony.Mod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Rimefeller 1.2.965
Verse.Log:Message(String, Boolean)
Rimefeller.RimefellerMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

RimSaves 2020 R1
Verse.Log:Message(String, Boolean)
aRandomKiwi.ARS.RimSaves:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Applied patches for legodude17.smartdecon
Verse.Log:Message(String, Boolean)
SmartDeconstruct.SmartDeconstructMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Verse.Log:Message(String, Boolean)
UghYouGotMe.UghYouGotMe:PatchMSSF_SS()
UghYouGotMe.UghYouGotMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Verse.Log:Message(String, Boolean)
UghYouGotMe.UghYouGotMe:PatchMSSF_SS()
UghYouGotMe.UghYouGotMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Verse.Log:Message(String, Boolean)
UghYouGotMe.UghYouGotMe:PatchMSSF_SS()
UghYouGotMe.UghYouGotMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
Verse.Log:Message(String, Boolean)
UghYouGotMe.UghYouGotMe:PatchMSSF_SS()
UghYouGotMe.UghYouGotMe:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

VFEI - Harmony patches applied
Verse.Log:Message(String, Boolean)
VFEI.HarmonyPatches:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
StartupImpact.ModConstructor:Create()
StartupImpact.StartupImpact:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[])
System.Reflection.MonoCMethod:DoInvoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.RuntimeType:CreateInstanceImpl(BindingFlags, Binder, Object[], CultureInfo, Object[], StackCrawlMark&)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
Verse.Log:Message(String, Boolean)
LWM.DeepStorage.PatchMessage:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationFindMod:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

LWM Deep Storage: activated compatibility patch for Sparkling Worlds
Verse.Log:Message(String, Boolean)
LWM.DeepStorage.PatchMessage:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationFindMod:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
Verse.Log:Message(String, Boolean)
LWM.DeepStorage.PatchMessage:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.PatchOperationFindMod:ApplyWorker(XmlDocument)
Verse.PatchOperation:Verse.PatchOperation.Apply_Patch2(PatchOperation, XmlDocument)
Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Stopping Dubs Bad Hygiene profiler for [defs-1-create] while it's already inactive
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
StartupImpact.ProfilerSingleThread:Stop(String, String&)
StartupImpact.Profiler:Stop(String)
StartupImpact.ModInfo:Stop(String)
StartupImpact.Patch.DirectXmlLoaderDefFromNode:Postfix(LoadableXmlAsset)
Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch4(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Parsed 2.1 as int.
Verse.Log:Warning(String, Boolean)
Verse.ParseHelper:ParseIntPermissive(String)
Verse.ParseHelper:FromString(String)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ObjectFromXmlReflection(XmlNode, Boolean)
Verse.DirectXmlLoader:Verse.DirectXmlLoader.DefFromNode_Patch4(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch1(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[RimThemesError] Cannot parse meta.xml Version number '1.1' is invalid. Line 1, position 16.
Verse.Log:Message(String, Boolean)
aRandomKiwi.RimThemes.Themes:LogError(String)
aRandomKiwi.RimThemes.Themes:processMetaXML(String, String)
aRandomKiwi.RimThemes.Themes:loadThemesInFolder(String, String, Boolean)
aRandomKiwi.RimThemes.Themes:startInit()
aRandomKiwi.RimThemes.Utils:startLoadingTheme()
aRandomKiwi.RimThemes.GenGeneric_MethodOnGenericType_Patch:Prefix(Type, String)
Verse.GenGeneric:Verse.GenGeneric.MethodOnGenericType_Patch1(Type, Type, String)
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[])
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[MadSkills]: changed behavior of Great Memory trait.
Verse.Log:Message(String, Boolean)
RTMadSkills.ModSettingsDefJockey:ApplyChanges(Boolean)
RTMadSkills.ModSettingsDefJockey:Postfix()
RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PostResolve_Patch1()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Key binding conflict: OpenStatusWindow and Designator_RotateLeft are both bound to Q.
Verse.Log:Warning(String, Boolean)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot)
Verse.KeyPrefsData:ErrorCheck()
Verse.KeyPrefs:Init()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
Verse.Log:Warning(String, Boolean)
Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot)
Verse.KeyPrefsData:ErrorCheck()
Verse.KeyPrefs:Init()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[MVCF] Applying RunAndGun compatibility patch
Verse.Log:Message(String, Boolean)
MVCF.Harmony.Compat:ApplyCompat(Harmony)
MVCF.Base:ApplyPatches()
MVCF.Base:CollectFeatureData()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[MVCF] Applying Dual Wield compatibility patch
Verse.Log:Message(String, Boolean)
MVCF.Harmony.Compat:ApplyCompat(Harmony)
MVCF.Base:ApplyPatches()
MVCF.Base:CollectFeatureData()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Initialized settings for Smarter Deconstruction
Verse.Log:Message(String, Boolean)
SmartDeconstruct.SmartDeconstructMod:InitSettings()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Translation data for language English has 8 errors. Generate translation report for more info.
Verse.Log:Warning(String, Boolean)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs()
Verse.<>c:<DoPlayLoad>b__4_1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Compatibility-Patch for Architect Icons is active.
Verse.Log:Message(String, Boolean)
RIMMSqol.ArchitectButtonFix:Prepare(Harmony)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
HarmonyLib.PatchClassProcessor:RunMethod(Boolean, Boolean, Func`2, Object[])
HarmonyLib.PatchClassProcessor:Patch()
RIMMSqol.<>c__DisplayClass0_0:<.cctor>b__0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
RIMMSqol.HarmonyBootstrap:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Compatibility-Patch for MintMenu architect is active.
Verse.Log:Message(String, Boolean)
RIMMSqol.ArchitectButtonFix:Prepare(Harmony)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
HarmonyLib.PatchClassProcessor:RunMethod(Boolean, Boolean, Func`2, Object[])
HarmonyLib.PatchClassProcessor:Patch()
RIMMSqol.<>c__DisplayClass0_0:<.cctor>b__0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
RIMMSqol.HarmonyBootstrap:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Compatibility-Patch for MintMenu research is active.
Verse.Log:Message(String, Boolean)
RIMMSqol.MainTabWindow_Research_DrawRightRect:Prepare(Harmony)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
HarmonyLib.PatchClassProcessor:RunMethod(Boolean, Boolean, Func`2, Object[])
HarmonyLib.PatchClassProcessor:Patch()
RIMMSqol.<>c__DisplayClass0_0:<.cctor>b__0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
RIMMSqol.HarmonyBootstrap:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Allow patch: RIMMSqol:Alert_Active[HiddenAlerts]
Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
Allow patch: RIMMSqol:CompPowerTrader_PowerOn[PowerTraderZero]
Allow patch: RIMMSqol:CompPowerTrader_ResetPowerVars[PowerTraderZero]
Allow patch: RIMMSqol:CompPowerTrader_ReceiveCompSignal[PowerTraderZero]
Allow patch: RIMMSqol:CompPowerTrader_PostSpawnSetup[PowerTraderZero]
Allow patch: RIMMSqol:CompBreakdownable_Notify_Repaired[PowerTraderZero]
Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
Allow patch: RIMMSqol:Designator_Dropdown_ProcessInput[DesignatorDropdown]
Allow patch: RIMMSqol:DrawStatsReport_EditShortcut[StatsReportEditShortcut]
Allow patch: RIMMSqol:FloatMenuDecorations_Designator_Dropdown_ProcessInput[FloatMenuDecorations]
Allow patch: RIMMSqol:FloatMenuDecorations_Designator_Build_ProcessInput[FloatMenuDecorations]
Allow patch: RIMMSqol:MainTabWindow_Research_DrawRightRect[ResearchTabDrawer]
Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_TrainingTrackerTickRare[StopTamenessDecay]
Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
Allow patch: RIMMSqol:RoofCollapseUtility_WithinRangeOfRoofHolder[RoofCollapse]
Allow patch: RIMMSqol:RoofCollapseCellsFinder_CheckCollapseFlyingRoofs_1[RoofCollapse]
Allow patch: RIMMSqol:RoofCollapseCellsFinder_CheckCollapseFlyingRoofs_2[RoofCollapse]
Allow patch: RIMMSqol:PawnGraphicSet_ResolveAllGraphics[CUM]
Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
Allow patch: RIMMSqol:ThingFilter_SetAllow_StuffCategoryDef[ThingFilterBugfix]
Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood3[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextFood4[ForbidByContext]
Allow patch: RIMMSqol:ThinkResultContextRecover[ForbidByContext]
Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
Allow patch: RIMMSqol.storyteller:MapDeiniter_Deinit[Storyteller]
Allow patch: RIMMSqol.storyteller:Storyteller_StorytellerTick[Storyteller]
Allow patch: RIMMSqol.remnantcolony:Dialog_FormCaravan_Notify_ChoseRoute[City]
Allow patch: RIMMSqol.remnantcolony:Dialog_FormCaravan_Get_CurrentTile[City]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]

Verse.Log:Message(String, Boolean)
RIMMSqol.HarmonyBootstrap:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Alien race successfully completed 136 patches with harmony.
Verse.Log:Message(String, Boolean)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded 1.3.2.0  is patching methods...
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Utilities.TextureUtility setDrawOffset
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Storage.ExtendedDataStorage DeleteExtendedDataFor
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Storage.ExtendedDataStorage GetExtendedDataFor
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob Postfix
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching GiddyUpCore.Jobs.JobDriver_Mounted <waitForRider>b__8_0
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching Hospitality.CompUtility CompGuest
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching Hospitality.CompUtility OnPawnRemoved
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded is patching Dubs_Skylight.Patch_GetRoof Postfix
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

RimThreaded patching is complete.
Verse.Log:Message(String, Boolean)
RimThreaded.RimThreadedHarmony:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Potential RimThreaded mod conflicts :
  ---Patch method: RimThreaded.TickManager_Patch Boolean DoSingleTick(Verse.TickManager)---
  RimThreaded priority: 400
  owner: vanillaexpanded.achievements -   priority: 400

  ---Patch method: RimThreaded.Verb_Patch Boolean get_DirectOwner(Verse.Verb, Verse.IVerbOwner ByRef)---
  RimThreaded priority: 400
  owner: jecstools.jecrell.abilityuser -   priority: 400
  owner: jecstools.jecrell.abilityuser -   priority: 400

  ---Patch method: RimThreaded.RoofGrid_Patch Boolean SetRoof(Verse.RoofGrid, Verse.IntVec3, Verse.RoofDef)---
  RimThreaded priority: 400
  owner: Dubwise.Dubs_Skylights -   priority: 400
  owner: Uuugggg.rimworld.TD_Enhancement_Pack.main -   priority: 400

  ---Patch method: RimThreaded.PathGrid_Patch Boolean CalculatedCostAt(Verse.AI.PathGrid, Int32 ByRef, Verse.IntVec3, Boolean, Verse.IntVec3)---
  RimThreaded priority: 400
  owner: VFE.Power -   priority: 400

  ---Patch method: RimThreaded.Region_Patch Boolean DangerFor(Verse.Region, Verse.Danger ByRef, Verse.Pawn)---
  RimThreaded priority: 400
  owner: VFE.Power -   priority: 400

  ---Patch method: RimThreaded.MapGenerator_Patch Boolean GenerateMap(Verse.Map ByRef, Verse.IntVec3, RimWorld.Planet.MapParent, Verse.MapGeneratorDef, System.Collections.Generic.IEnumerable`1[Verse.GenStepWithParams], System.Action`1[Verse.Map])---
  RimThreaded priority: 400
  owner: tobs.claimdoors.mod -   priority: 400

  ---Patch method: RimThreaded.HaulAIUtility_Patch Boolean TryFindSpotToPlaceHaulableCloseTo(Boolean ByRef, Verse.Thing, Verse.Pawn, Verse.IntVec3, Verse.IntVec3 ByRef)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Replace_Stuff.main -   priority: 400

  ---Patch method: RimThreaded.TimeControls_Patch Boolean DoTimeControlsGUI(UnityEngine.Rect)---
  RimThreaded priority: 400
  owner: net.pardeike.rimworld.mod.camera+ -   priority: 400
  owner: Uuugggg.rimworld.TD_Enhancement_Pack.main -   priority: 400

  ---Patch method: RimThreaded.Medicine_Patch Boolean GetMedicineCountToFullyHeal(Int32 ByRef, Verse.Pawn)---
  RimThreaded priority: 400
  owner: uuugggg.rimworld.SmartMedicine.main -   priority: 400

  ---Patch method: RimThreaded.Pawn_Patch Boolean Destroy(Verse.Pawn, Verse.DestroyMode)---
  RimThreaded priority: 400
  owner: uuugggg.rimworld.SmartMedicine.main -   priority: 400

  ---Patch method: RimThreaded.GenTemperature_Patch Boolean SeasonalShiftAmplitudeAt(Single ByRef, Int32)---
  RimThreaded priority: 400
  owner: net.saucypigeon.rimworld.mod.realisticplanets -   priority: 400

  ---Patch method: RimThreaded.ReservationManager_Patch Boolean CanReserve(Verse.AI.ReservationManager, Boolean ByRef, Verse.Pawn, Verse.LocalTargetInfo, Int32, Int32, Verse.ReservationLayerDef, Boolean)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Share_The_Load.main -   priority: 400

  ---Patch method: RimThreaded.ReservationManager_Patch Boolean Reserve(Verse.AI.ReservationManager, Boolean ByRef, Verse.Pawn, Verse.AI.Job, Verse.LocalTargetInfo, Int32, Int32, Verse.ReservationLayerDef, Boolean)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Share_The_Load.main -   priority: 400

  ---Patch method: RimThreaded.ReservationManager_Patch Boolean Release(Verse.AI.ReservationManager, Verse.LocalTargetInfo, Verse.Pawn, Verse.AI.Job)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Share_The_Load.main -   priority: 400

  ---Patch method: RimThreaded.ReservationManager_Patch Boolean ReleaseClaimedBy(Verse.AI.ReservationManager, Verse.Pawn, Verse.AI.Job)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.Share_The_Load.main -   priority: 400

  ---Patch method: RimThreaded.TickList_Patch Boolean Tick(Verse.TickList)---
  RimThreaded priority: 400
  owner: Uuugggg.rimworld.TD_Enhancement_Pack.main -   priority: 400
  owner: Uuugggg.rimworld.TD_Enhancement_Pack.main -   priority: 400

  ---Patch method: RimThreaded.JobGiver_OptimizeApparel_Patch Boolean ApparelScoreGain_NewTmp(Single ByRef, Verse.Pawn, RimWorld.Apparel, System.Collections.Generic.List`1[System.Single])---
  RimThreaded priority: 400
  owner: rimworld.erdelf.alien_race.main -   priority: 400
  owner: rimworld.erdelf.alien_race.main -   priority: 400

Verse.Log:Warning(String, Boolean)
RimThreaded.RimThreaded:.cctor()
System.Object:__icall_wrapper_mono_generic_class_init(IntPtr)
RimThreaded.ContentFinder_Texture2D_Patch:Get(Texture2D&, String, Boolean)
Verse.ContentFinder`1:Verse.ContentFinder`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].Get_Patch1(String, Boolean)
Verse.MaterialPool:MatFrom(String)
RimThreaded.PawnDestinationReservationManager_Patch:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not.
Verse.Log:Warning(String, Boolean)
SRTS.InitializeDefProperties:ModCompatibilityInitialized()
SRTS.InitializeDefProperties:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

PickUpAndHaul v0.1.1.0⅓ welcomes you to RimWorld with pointless logspam.
Verse.Log:Message(String, Boolean)
PickUpAndHaul.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

What's That Mod took 56 milliseconds to generate all def descriptions.
Verse.Log:Message(String, Boolean)
WhatsThatMod.StaticLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[RimHUD v1.7.0] Initialized
Verse.Log:Message(String, Boolean)
RimHUD.Mod:Log(String)
RimHUD.Mod:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[CM_Prioritize_Research] - patching to allow research prioritizing.
Verse.Log:Message(String, Boolean)
CM_Prioritize_Research.<Transpiler>d__0:MoveNext()
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
HarmonyLib.CodeTranspiler:ConvertToGeneralInstructions(MethodInfo, IEnumerable, Dictionary`2&)
HarmonyLib.<>c__DisplayClass12_0:<GetResult>b__0(MethodInfo)
System.Collections.Generic.List`1:ForEach(Action`1)
HarmonyLib.CodeTranspiler:GetResult(ILGenerator, MethodBase)
HarmonyLib.MethodBodyReader:FinalizeILCodes(Emitter, List`1, List`1, Boolean&)
HarmonyLib.MethodCopier:Finalize(Emitter, List`1, Boolean&)
HarmonyLib.MethodPatcher:CreateReplacement(Dictionary`2&)
HarmonyLib.PatchFunctions:UpdateWrapper(MethodBase, PatchInfo)
HarmonyLib.PatchClassProcessor:ProcessPatchJob(Job)
HarmonyLib.PatchClassProcessor:BulkPatch(List`1, MethodBase&)
HarmonyLib.PatchClassProcessor:Patch()
HarmonyLib.Harmony:<PatchAll>b__10_0(Type)
HarmonyLib.CollectionExtensions:Do(IEnumerable`1, Action`1)
HarmonyLib.Harmony:PatchAll(Assembly)
HarmonyLib.Harmony:PatchAll()
AchtungMod.AchtungLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Error in static constructor of GenStepSettings.SettingsImplementer: System.TypeInitializationException: The type initializer for 'GenStepSettings.SettingsImplementer' threw an exception. ---> System.InvalidCastException: Specified cast is not valid.
  at GenStepSettings.SettingsImplementer..cctor () [0x0000c] in <9c2a5e97d6db486d829bdd86a1b003f8>:0 
   --- End of inner exception stack trace ---
  at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
  at (wrapper dynamic-method) System.Runtime.CompilerServices.RuntimeHelpers.System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(System.RuntimeTypeHandle)
  at StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix () [0x00059] in <a88cbc6d4bc848199d3a37e0b770b4fc>:0 
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
Verse.Log:Message(String, Boolean)
PathAvoid.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

InfiniteStorage Harmony Patches:
  Prefix:
    Designator_Build.ProcessInput - will block if looking for things.
    ScribeSaver.InitSaving
    SettlementAbandonUtility.Abandon
  Postfix:
    Pawn_TraderTracker.DrawMedOperationsTab
    Pawn_TraderTracker.ThingsInGroup
    Pawn_TraderTracker.ColonyThingsWillingToBuy
    TradeShip.ColonyThingsWillingToBuy
    Window.PreClose
    WorkGiver_DoBill.TryFindBestBillIngredients
Verse.Log:Message(String, Boolean)
InfiniteStorage.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ChangeResearchSpeed Harmony Patches:
    Game.InitNewGame
    Root.Shutdown
    ResearchManager.ReapplyAllMods
Verse.Log:Message(String, Boolean)
ChangeResearchSpeed.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[RealRuins][System]: RealRuins started patching at 3/30/2021 6:24:11 PM
Verse.Log:Message(String, Boolean)
RealRuins.Debug:Message(String, String, Object[])
RealRuins.Debug:SysLog(String, Object[])
RealRuins.RealRuins:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[RealRuins][System]: RealRuins finished patching at 3/30/2021 6:24:11 PM (26.0251 msec)
Verse.Log:Message(String, Boolean)
RealRuins.Debug:Message(String, String, Object[])
RealRuins.Debug:SysLog(String, Object[])
RealRuins.RealRuins:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

AdjustableTradeShips Harmony Patches:
  Prefix:
    Game.InitNewGame
  Postfix:
    Storyteller.Notify_DefChanged
Verse.Log:Message(String, Boolean)
AdjustableTradeShips.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ExpandedRoofing: generating dynamic defs
Verse.Log:Message(String, Boolean)
ExpandedRoofing.DynamicDefs:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Medical Tab :: Adding RJW_Fertility to the list of required capacities for RJW_Fertility.
Verse.Log:Message(String, Boolean)
Fluffy.CapacityUtility:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

MoreTraitSlots Harmony Patches:
  Prefix:
    PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
Verse.Log:Message(String, Boolean)
MoreTraitSlots.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher(): Starting.
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchProjectile
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patch:ApplyPatchIfRequired(Harmony)
Jaxxa.EnhancedDevelopment.Shields.Patch.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchProjectile
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patch:ApplyPatchIfRequired(Harmony)
Jaxxa.EnhancedDevelopment.Shields.Patch.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Shields.Patch.ApplyPatchIfRequired: Applying Patch: PatchDropPod
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patch:ApplyPatchIfRequired(Harmony)
Jaxxa.EnhancedDevelopment.Shields.Patch.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Shields.Patch.ApplyPatchIfRequired: Applied Patch: PatchDropPod
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patch:ApplyPatchIfRequired(Harmony)
Jaxxa.EnhancedDevelopment.Shields.Patch.<>c__DisplayClass0_0:<.cctor>b__0(Patch)
System.Collections.Generic.List`1:ForEach(Action`1)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher(): Complete.
Verse.Log:Message(String, Boolean)
Jaxxa.EnhancedDevelopment.Shields.Patch.Patcher:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ArmorRacks loaded in 00:00:00.0004005
Verse.Log:Warning(String, Boolean)
ArmorRacks.Utils.ArmorRackJobUtil:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Patching Madeline.ModMismatchWindow
Verse.Log:Message(String, Boolean)
ModMisMatchWindowPatch.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[D9 Framework] Applying Harmony patches...
Verse.Log:Message(String, Boolean)
D9Framework.ULog:Message(String, Boolean)
D9Framework.HarmonyLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Damage Indicators initialized.
Verse.Log:Message(String, Boolean)
DamageMotes.DamageMotes_Patch:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[PL] Trying to find: Quarry 1.1, Result: True
Verse.Log:Message(String, Boolean)
PrisonLabor.Core.Other.ModSearcher:LookForMod()
PrisonLabor.CompatibilityPatches.Quarry:Init()
PrisonLabor.CompatibilityPatches.Initialization:Run()
PrisonLabor.Initialization:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[PL] Trying to find: Kijin Race 2.0, Result: False
Verse.Log:Message(String, Boolean)
PrisonLabor.Core.Other.ModSearcher:LookForMod()
PrisonLabor.CompatibilityPatches.Kajin2:Init()
PrisonLabor.CompatibilityPatches.Initialization:Run()
PrisonLabor.Initialization:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

Enabled Prison Labor v1.2.3
Verse.Log:Message(String, Boolean)
PrisonLabor.Initialization:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[ShowDrafteesWeapon] Initialized
Verse.Log:Message(String, Boolean)
ShowDrafteesWeapon.Logger:LogMessage(String)
ShowDrafteesWeapon.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

C:/Users/OwenT/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
Verse.Log:Message(String, Boolean)
StatueOfColonist.StatueOfColonistPref:LoadPref()
StatueOfColonist.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[TradeHelper] Loaded.
Verse.Log:Message(String, Boolean)
TradeHelper.Main:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle)
StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll:Prefix()
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[AllowTool] Applied compatibility patch for "Pick Up And Haul"
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
AllowTool.PickUpAndHaulCompatHandler:Apply()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[ModMetaDataCleaner] Removed 6 Metadata and cleaned 368 PreviewImage.
Removed: Prisoners Need Recruiting, Extended Storage, RimNudeWorld, OTY_NUDE Unofficial Update, Gender Distinction, Chanfana's Things: GD edition
Cleaned: RimHUD, Interaction Bubbles, Dubs Bad Hygiene, RimWorld - Witcher Monster Hunt, Replace Stuff, Dubs Mint Menus, Animals Logic, Exotic's Eternal Belts, Achtung!, Common Sense, Smart Medicine, [KV] Adjustable Trade Ships, RimCities - Citadel Update, Empire, Alpha Animals, Pick Up And Haul (Continued), Humanoid Alien Races 2.0, RIMMSqol, Auto-Cut Blight, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Vanilla Weapons Expanded, Vanilla Apparel Expanded, Vanilla Armour Expanded, Vanilla Animals Expanded — Cats and Dogs, Vanilla Animals Expanded — Arid Shrubland, Vanilla Furniture Expanded - Security, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, Vanilla Furniture Expanded - Production, Vanilla Hair Expanded, Vanilla Animals Expanded — Tundra, Vanilla Animals Expanded — Ice Sheet, Vanilla Animals Expanded — Boreal Forest, Vanilla Weapons Expanded - Quickdraw, Vanilla Animals Expanded — Tropical Rainforest, Vanilla Animals Expanded — Tropical Swamp, Vanilla Fishing Expanded, Vanilla Events Expanded, Vanilla Furniture Expanded - Farming, Vanilla Animals Expanded — Australia, Vanilla Furniture Expanded - Art, Vanilla Weapons Expanded - Laser, Vanilla Textures Expanded, Vanilla Expanded Framework, Vanilla Factions Expanded - Medieval, Vanilla Furniture Expanded - Spacer Module, Vanilla Factions Expanded - Settlers, Vanilla Furniture Expanded - Power, Vanilla Furniture Expanded - Props and Decor, Vanilla Cooking Expanded, Vanilla Plants Expanded, Vanilla Cooking Expanded - Stews, Vanilla Storytellers Expanded - Perry Persistent, Vanilla Factions Expanded - Insectoids, Vanilla Cooking Expanded - Sushi, Vanilla Brewing Expanded, Vanilla Hair Expanded - Beards, Vanilla Books Expanded, Vanilla Weapons Expanded - Grenades, Vanilla Plants Expanded - Succulents, Vanilla Factions Expanded - Vikings, Vanilla Expanded - Royalty Patches, Vanilla Animals Expanded — Temperate Forest, Vanilla Brewing Expanded - Coffees and Teas, Vanilla Achievements Expanded, Vanilla Traits Expanded, Vanilla Factions Expanded - Mechanoids, Vanilla Weapons Expanded - Heavy Weapons, Vanilla Animals Expanded — Endangered, Vanilla Weapons Expanded - Coilguns, Vanilla Weapons Expanded - Makeshift, [CP] Jarhead - Military Sounds, [RH] DOOM: UAC Kit, Chatting on Comms, Bionic icons, Almost There!, Startup impact, Un-Limited, Impassable Chest-deep Water, Prison Labor, No Random Relations, Beat Your Prisoners, Just Ignore Me Passing, Damage Indicators [1.2], Trait Rarity Colors, Zoological Trader Caravans, World Map Beautification Project, [CP] Prisoner Outfit, Better Transhumanists, D9 Framework, DocWorld, Who's Next?, Fences And No Floors, Rolling Table, Dubs Break Mod, What's for sale?, Dubs Performance Analyzer, WeaponsTab, Rimefeller, Area Unlocker, [FSF] No Default Shelf Storage, Callouts, Chill the F*** Out, ItemListSelector, Categorized Crafting Bills, PawnTargetFix, Do Your F****** Research, Better ModMismatch Window, Ugh You Got Me, Graphics Settings+, Beautiful Outdoors, Designator Shapes, Realistic Human Sounds (Continued), Bulk Smelting, Bulk Stonecutting, Growable Neutroamine, Lag Free Lamps, Metal Don't Burn, OgreStack, Xeva's Rimhair, Go the F*** to Sleep, Better Vanilla Masking, TVForPrison (Continued), Optional Icons for Architect Icons, [1.2] Simple Recycling, Roo's Glasses Hairstyles, The Price is What?, [Ry]Draw a bead, Stop, Drop, And Roll! [BAL], Stackable Chunks [Continued], Realistic Planets - Fan Update, SF Grim Reality, Apparello 2, MorrowRim - Moon Sugar and Skooma, Medicines+, [SYR] Harvest Yield, [SYR] Doormats, MeditateAsWorkType, [SYR] Set Up Camp, Show Draftees Weapon, TradeHelper, Defensive Positions, Smarter Deconstruction, Share The Load, Room Food, Everybody Gets One, TD Enhancement Pack, Blighted Alert, RenameColony, Sealed Power Armour, RimSaves, Quality Cooldown, No One Left Behind, No Sympathy for Prisoners, Simple Search Bar, My Little Planet, Armor Racks, Begone, Message!, Party Your F****** Ass Off, Master of Cooking, Perishable, Architect Icons, Mass Graves, Rimsenal - Rimhair, Giddy-up! Ride and Roll, Where is my weapon?, DontBlockDoor[1.0-1.2], Statue of Colonist, ResearchPal - Forked, Locks 2: Lock Them Out!, What Is My Purpose, VFME - Caravan Packs!, [LTO] Colony Groups, Ancient Eastern Armory, Quality Colors, [KV] Consolidated Traits, Fallout Traits (Continued), Moloy Traits, Thick Armor, Terraform Rimworld, RimThreaded [1.2], MaliBody, Yayo's Combat 3, Grazing Lands, Roppoi hair, More Faction Interaction (Continued), [KV] Show Hair With Hats or Hide All Hats, Ultra Vanilla Theme, RimThemes Aliens Pack, Subtle variations for RimThemes, Hunt for Me, Hospitality, [KV] RimFridge, Additional Traits (Heroes + Gods Optional), Snap Out!, Dubs Skylights, Gloomy Hair mk2, [CP] Military Furniture, [CP] British Military Kit, Better Workbench Management, LWM's Deep Storage, Search and Destroy, Auto Caravan Equip (Autoseller Extension), Food Alert (Continued), Jewelry, H.C_AnimalReskins_Complete, RuntimeGC, Salted Meat, What's That Mod, Numbers, 4M Mehni's Misc Modifications [1.2], JecsTools (Unofficial), Roads of the Rim (Continued), InventoryTab (Continued), Megafauna, Stabilize, RimThemes, Centralized Climate Control (Continued), Misc. Weapon Repair, Dinosauria, [NL] Facial Animation - WIP, [CP] DOOM, [CP] DOOM - Glory Kill Takedown, Better Pawn Control, Giddy-up! Core, Carry Capacity Fixed, Crossbows, [CP] Get to the Chopper!, [CP] Chicken Mitchell - Hairstyles, [CP] Rimmu-Nation - Clothing, [CP] Rimmu-Nation - Gloves N' Boots, [CP] Rimmu-Nation - Security, [CP] Rimmu-Nation - Weapons, [CP] Metal Gear Solid - CQC Takedown, [CP] U.S. Military Kit, [CP] Spec Ops: The Line, GloomyFurniture, More Batteries, Powerful Faction Bases, [KV] Path Avoid, Door Claim Stuff, [Uru] Rim Seraph hair, [JDS] Simple Storage, Smarter Construction, In-game wiki, Caravan Lag Eliminator, Roo's Royalty Hairstyles, Weapons of the Gods, Character Editor, Repair Workbench, Misc. Training, Go Explore!, Quarry 1.1, Sparkling Worlds - Full Mod, Ameiro anime hairs, Godlike Trait, Infinite Turrets, [KV] Infinite Storage, Gloomy Extra - Kitchen, Halo UNSC Weapon Pack, Rimworld: Spartan Foundry, [KV] Change Research Speed, [FSF] Growable Grass, [KV] Faction Control, [1.2] Small Shelf, A Dog Said... Animal Prosthetics, Animal Gear Basic, Apex: Rimworld Legends, Camera+, Build From Inventory, Colony Manager, Cremate Auto Strip, Invisible Conduit, M-13's Geothermal Generators, M-13's Watermill Generators, M-13's Solar Panels, M-13's Wind Turbines, M-13's ChemFuel Generators, M-13's Wood-Fired Generators, Mechanite Forge, Mechanoid Power (Continued), Mercenaries For Me, Meals On Wheels, Predator Hunt Alert, Nurse Job, Pharmacist, No Job Authors, Range Finder, Real Ruins, ShowModDesignators, Simple Turrets, Smart Speed, Synthmeat, Taming Artifact, Tradable Meals, Tradable Stone Blocks, Loading In Progress, Dub's Paint Shop, Door Mat, Auto Seller, Feed The Colonists, RT Fuse, Use Bedrolls, MiningCo. Spaceship, Expanded Roofing, Mod Manager, Large Faction Bases, Map Reroll, Incident Tweaker, Extended Turrets, Rimlaser, Remove Death Amnesia, Forsakens: Fauna, Giddy-Up! Add-on: Animal Saddles, Wall Light, Allow Tool, RPG Style Inventory, Recipe icons, QualityBuilder, HugsLib, Medical Tab, Simple sidearms, Expanded Prosthetics and Organ Engineering, Mad Skills, RunAndGun, Giddy-up! Battle Mounts, Questionable Ethics Enhanced, Dual Wield, [KV] More Trait Slots, Harmony, RealGodsTrait, Overkill (A God Trait), Blueprints, Realistic Rooms, Level Up!, MendAndRecycle, Polyamory Beds (Vanilla Edition), Mercer's Backpacks (Continued), RT Solar Flare Shield, Advanced Shield Belts, ED-Shields, More Than Capable, Giddy-up! Caravan, Spoons Hair Mod, Tilled Soil, Vee Hairs, [SS]Lovely Hair Style, [Ods] Mens Hair , [Ods] Womens Hair , Won hair_men, Won hair_women , FE3H Black Eagles Hair, Animal Armor: Vanilla, Medieval Times Unofficial Update, Animal Gear, SRTS Expanded, Romance Tweaks More Options, RJW Menstruation Cycle, RJWAnimAddons-XtraAnims, RJWAnimAddons-VoicePatch, RJWAnimAddons-AnimalPatch, RJW - RaceSupport, RimJobWorld, Rimworld-Animations, Questionable Ethics Enhanced RJW addon, Royalty, Core
Verse.Log:Message(String, Boolean)
Toolbox.ModMetaDataCleaner:CleanModMetaData()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[RuntimeGC] Detour completed: MuteGC
Verse.Log:Message(String, Boolean)
Mute.<>c__DisplayClass3_0:<Launch>b__0()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal ::     advance weapon systems has a lower techlevel than (one of) its prerequisites
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.Tree:CheckPrerequisites(List`1)
ResearchPal.Tree:InitializeNodesStructures()
ResearchPal.Tree:Nodes()
ResearchPal.Tree:LegacyPreprocessing()
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal ::     energy weapon systems has a lower techlevel than (one of) its prerequisites
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.Tree:CheckPrerequisites(List`1)
ResearchPal.Tree:InitializeNodesStructures()
ResearchPal.Tree:Nodes()
ResearchPal.Tree:LegacyPreprocessing()
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Exotic Animal Prosthetics does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Exotic Animal Bionics does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Advanced Animal Implants does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Industrial roasting does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Industrial cheesemaking does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Industrial soups does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research Aquaponics does not belong to any mod?
Verse.Log:Warning(String, Boolean)
ResearchPal.Log:Warning(String, Object[])
ResearchPal.NodeLayers:GroupingByMods(Node)
ResearchPal.<>c:<SplitLargeMods>b__32_1(Node)
System.Linq.Lookup`2:Create(IEnumerable`1, Func`2, IEqualityComparer`1)
System.Linq.GroupedEnumerable`2:GetEnumerator()
ResearchPal.NodeLayers:SplitLargeMods()
ResearchPal.Tree:MainAlgorithm(List`1)
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

ResearchPal :: Research layout initialized
Verse.Log:Message(String, Boolean)
ResearchPal.Log:Message(String, Object[])
ResearchPal.Tree:InitializeLayout()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()

[HugsLib] initializing RJW, RomanceTweaksMoreOptions, GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, LWM_DeepStorage, Linkolas.Stabilize, Hospitality, ImprovedWorkbenches, SearchAndDestroy, Roolo.DualWield, YayoCombat3, CentralizedClimateControl, BetterPawnControl, CharacterEditor, AnimalGear, NoJobAuthors, RealRuins, MapReroll, PeteTimesSix.SimpleSidearms, RunAndGun, AlmostThere, DefensivePositions, ItemListSelector, StackableChunks, TerraformRimworld
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:EnumerateChildMods(Boolean)
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, CP_FootlockerSmall, CP_IVSupport, CP_InstrumentTable, CP_UltrasoundMachine, CP_VitalSigns, CP_MedicalVentilator, Table_LightEndTable, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Table_IlluminatedEndTable, Table_IlluminatedDresser, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy, Facility_VitalsCentre, Facility_IVDrip, DZ_VitalsMonitor_Medieval, DZ_VitalsMonitor_Spacer, DZ_WalledVitalsMonitor_Industrial, DZ_WalledVitalsMonitor_Spacer
Verse.Log:Message(String, Boolean)
Hospitality.<GetFacilitiesFor>d__1:MoveNext()
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
Hospitality.Hospitality_SpecialInjector:Inject()
Hospitality.HospitalityModBase:Initialize()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, CP_SurvivalistBed, CP_MilitaryCotBed, CP_DoubleMilitaryCotBed, CP_M81Bedroll, CP_M81MulticamBedroll, CP_DoubleCamoBedroll, CP_MedicalStretcher, CP_MedicalBed, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_AdvBed, Bed_AdvDoubleBed, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, GlitterworldHospitalBedSW, TempSleepSpot, TripleSleepingSpot, QuadSleepingSpot, BedrollTriple, BedrollQuad, TripleBed, QuadBed, TripleRoyalBed, QuadRoyalBed, PentaRoyalBed, MedTimes_Cot, MedTimes_CotDouble, VFEV_FurBed, VFEV_DoubleFurBed, Bed_OperatingTable, Bed_CryptoBed
Verse.Log:Message(String, Boolean)
Hospitality.Hospitality_SpecialInjector:CreateGuestBedDefs(ThingDef[], CompProperties_Facility[])
Hospitality.Hospitality_SpecialInjector:Inject()
Hospitality.HospitalityModBase:Initialize()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[StackableChunks] Chunk Stacks set too: 350
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
StackableChunksSettings.StackChunksMod:UpdateChunks()
StackableChunksSettings.StackChunksMod:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[StackableChunks] Slag Stacks set too: 350
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
StackableChunksSettings.StackChunksMod:UpdateChunks()
StackableChunksSettings.StackChunksMod:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

Failed to find Verse.DesignationCategoryDef named Rimefeller. There are 30 defs of this type loaded.
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
Rimefeller.RimefellerMod:Postfix()
HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch1(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[OgreStack]: Modify Stack Sizes Complete
Verse.Log:Message(String, Boolean)
OgreStack.OgreStackMod:ModifyStackSizes()
OgreStack.OgreStackMod:<.ctor>b__2_2()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()

[RimThemesError] Cannot apply theme on custom assembly : Object reference not set to an instance of an object
Verse.Log:Message(String, Boolean)
aRandomKiwi.RimThemes.Themes:LogError(String)
aRandomKiwi.RimThemes.Themes:changeThemeOtherMods(String)
aRandomKiwi.RimThemes.Themes:changeThemeNow(String, Boolean)
aRandomKiwi.RimThemes.DoMainMenuControls_Patch:Postfix(Rect, Boolean)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch3(Rect, Boolean)
aRandomKiwi.RimThemes.MainMenuOnGUI_Patch:Prefix(Vector2&, Vector2&, Boolean&, Vector2, Texture2D, Texture2D)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1()
Verse.UIRoot_Entry:DoMainMenu()
Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1(UIRoot_Entry)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)

[RimThemesError] changeSoundTheme : The given key was not present in the dictionary.
Verse.Log:Message(String, Boolean)
aRandomKiwi.RimThemes.Themes:LogError(String)
aRandomKiwi.RimThemes.Themes:changeSongTheme()
aRandomKiwi.RimThemes.Themes:changeThemeNow(String, Boolean)
aRandomKiwi.RimThemes.DoMainMenuControls_Patch:Postfix(Rect, Boolean)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.DoMainMenuControls_Patch3(Rect, Boolean)
aRandomKiwi.RimThemes.MainMenuOnGUI_Patch:Prefix(Vector2&, Vector2&, Boolean&, Vector2, Texture2D, Texture2D)
RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.MainMenuOnGUI_Patch1()
Verse.UIRoot_Entry:DoMainMenu()
Verse.UIRoot_Entry:Verse.UIRoot_Entry.UIRootOnGUI_Patch1(UIRoot_Entry)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)

 


 

You don't have to fuck them so hard. Slow down cowboy. And put all that in a spoiler, please.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use