The Wanderer Posted November 22, 2018 Author Posted November 22, 2018 I now have a Beta version available for testing.... If you are interested then in the first place PM me. Pic of all 20 girls https://postimg.cc/PP3gTBHn Still to do: Source new custom head for Hege. Sort out minor problems with Hege outfit. Fix Sara's neck.
shaidien Posted November 22, 2018 Posted November 22, 2018 4 hours ago, The Wanderer said: right installed Blender 2.79 and nif addon I can select for it to use nifs but it doesn't work with SSE nifs... someone said it works with 2.78 so installed that but with the addon no choice to select nif !!! Lost as to how anyone has got this to work for SSE... but there are people out there saying they have it working but do not say how !!! just so frustrating... I now remember why I gave up on it several years ago Thought the community would have got this sorted by now though. Have now also tried with 2.70... in addon still no option to select nif's Tried going back to 2.79 that partly worked now that won't work either.... agggggg. I totally can open your nifs that body I shared was one lol you . Not sure what your missing . Hay try the nifscope and change the vertion to a old rim.
shaidien Posted November 22, 2018 Posted November 22, 2018 Upload one so I can make sure it's still possible. And if I can open it right I will go through my stuff tell I know exactly what I have and were to get it k. O I never got he 2.49 to load skyrim nifs ever only oblivion stuff but I use the append function on both sides of that port and can get them into 2.49 by way of blender file save if that makes sense. But we first need to get you set .
The Wanderer Posted November 23, 2018 Author Posted November 23, 2018 Yes!!! ? One step closer.... note this is a Skyrim mesh (not SSE) directly imported into Blender 2.79. Time for ☕ Now to see if it's possible to import SSE meshes directly... my first attempt did fail... Then on to learning the new Blender
The Wanderer Posted November 24, 2018 Author Posted November 24, 2018 Why oh why does Blender make the simplest things so bloody difficult !!! All I want to do is see the damn texture in the 3d view.... and yes it is uv mapped Can't get the nif export to work either
The Wanderer Posted November 24, 2018 Author Posted November 24, 2018 Not perfect but a lot better... I think? Will probably come back to this but for now going with what I have. Still can't figure out why I can't see the texture in Blender though??? What I did.. Imported oldrim hide mesh. Exported the top as a .obj from blender imported that into outfit studio exported from there as a nif used nifskope to get it into hege outfit. Got there but what a fuck about to do it !!! There must be a better/easier way???
The Wanderer Posted November 24, 2018 Author Posted November 24, 2018 Going to move on to creating/finding a replacement custom head for Hege. Beta version available for testing... PM me if interested.
The Wanderer Posted November 24, 2018 Author Posted November 24, 2018 Nothing like going around in circles Tried replacing Hege's head with another... guess what back to the old black default head problem Also must have missed something in NifSkope the top I replaced does not show up in game...
shaidien Posted November 25, 2018 Posted November 25, 2018 I seen a nice bit on using this scrip add-on for tes5edit. Haven't tried but seems like what's missing from the facenifmeger thing to work . It gives you a new file to put into that face merger big program so it doesn't error out . I just used a program to steel there face head then I dumped it with counsel comand then that gave me the npc file to load into ck then I rebuilt the head f4 it but before I f4 I cleared the texture thing then after f4 I replace just the texture facegen but kept the new ones . Was a bit had to do 2 or 3 time like all ways but in the end I get new head with everything I wanted. I added color matching pussy hairs on them faces.
shaidien Posted November 25, 2018 Posted November 25, 2018 Ps why the roundabout way why not just outfitstudio? You can see the textures there . It's not that great no blender for moding the meshes but dam near.
shaidien Posted November 25, 2018 Posted November 25, 2018 There has to be some mod that lets you take some ones face head . There are a few to choose from for old rim. Then use counsel comand spf then the name of toon it's going to be for . This will make a file called what ever you typed after spf it will be a npc file in skyrim folder that's up one from data in case you aren't sure. This will give you the face sliders in ck for that too letting you use the ck f4 to rebuild that facegenheaddata file. Or even set it up to work without facegen at all.
The Wanderer Posted November 25, 2018 Author Posted November 25, 2018 5 hours ago, shaidien said: Ps why the roundabout way why not just outfitstudio Yeah I think I've gone about it the wrong way going to try again latter There is something else going wrong though as the top doesn't show up in game I think it has to do with the BSDismemberSkinInstance that looks to be missing a lot of node info??? 5 hours ago, shaidien said: There has to be some mod that lets you take some ones face head . Yes I have loads of them for SSE but so far no matter which one I try I get the default/black head problem 5 hours ago, shaidien said: I seen a nice bit on using this scrip add-on for tes5edit. Haven't tried but seems like what's missing from the facenifmeger thing to work . That sounds promising... will have to see if I can find it and give it a try. Might solve the Hege head problem.
The Wanderer Posted November 25, 2018 Author Posted November 25, 2018 Re-did it in outfit studio... still having problems though
The Wanderer Posted November 25, 2018 Author Posted November 25, 2018 7 hours ago, shaidien said: I seen a nice bit on using this scrip add-on for tes5edit. Haven't tried but seems like what's missing from the facenifmeger thing to work . Can you say where you found this.... I've goggled but can't find it ???
shaidien Posted November 25, 2018 Posted November 25, 2018 No it is here on this sight like 3 page in the help section . How ever just goto tes5edit download page a link should be there . But if you can were there face then open the tilda key I believe it's called and use the command spf then what ever you want the npc file to be called. Then you can use the ck to make the new face data or even choose not to need it at all. The blackface is just that texture bug. I used this method today because in order to get pussy hair to match hair color you make it like a beard it's label in the head parts is face hair. Any way the npc data is just to get the face sliders the rest you have to set from hair to eyes . After you get it set if your rapping it all up and want the headgemdata then well reset the slider to 0 for the texture part then f4 keep new headgens you make but right over the facegenheaddata textures with old ones then go back into ck and change that slider back to 1 save all good. I have to do it two or three times to get it in right order . And usaly it's eather not set up for the race to be able to were it or its in the nif . You have to repair the nif if the b's data has no bones listed but look at partitions it has a number that must match in the armor add-on in ck or no love. Short of those things it could need to be bsa again to work for your rim vertion I hear has that problem . I know in order to get some mods made for your rim to work on old rim I unpack it all . Something about compressed textures or something. Basicly try repacking it all.
shaidien Posted November 25, 2018 Posted November 25, 2018 I will go looking for that tutorials on that script thing . As I never done it before I can't walk you through it but basicly you make all changes in ck and save but rename it then load both in the tes5edit this is part can't say how but basicly after this step you get a file you switch it that facenifmeger program and it has the missing data needed so you can combine them . Seems like more trouble than my way lol. But will look.
The Wanderer Posted November 25, 2018 Author Posted November 25, 2018 Hege's outfit is all in one, top,feathers,dress... not separate bits... only the top bit is not showing in game.
shaidien Posted November 25, 2018 Posted November 25, 2018 2 minutes ago, The Wanderer said: Hege's outfit is all in one, top,feathers,dress... not separate bits... only the top bit is not showing. That could be problem and I have nifs with more than one slot this should be multi slotted.
shaidien Posted November 25, 2018 Posted November 25, 2018 Ok I rembered were kind of i seen the tut I was looking at the pussy hair mod about how to add them like I did to the face it was this guy's set of tools . He walks you through it it's called how to add color changing pussy hairs to any one .
The Wanderer Posted November 25, 2018 Author Posted November 25, 2018 41 minutes ago, shaidien said: I think this is the stuff you need Ha... yes I just found that one... tried it out but it doesn't seem work correctly in SSEEdit... at least I get a lot of errors when using it and no useful output. I will do a bit more digging on it though as it does seem to be a useful addon
The Wanderer Posted November 25, 2018 Author Posted November 25, 2018 55 minutes ago, shaidien said: That could be problem and I have nifs with more than one slot this should be multi slotted. Don't think that's the problem all the bits use exactly the same slot. As in the pic above... the highlight is the top
shaidien Posted November 25, 2018 Posted November 25, 2018 Ok I had this bug to . I got it from manually adding a whole suit to be worn as one armor piece. Like my necklace and armbands do not show. Even though they are on nif. I will look into fixing mine and let you know what's up ok.
The Wanderer Posted November 25, 2018 Author Posted November 25, 2018 It's weird as there was the top bit in the original mesh which I was just replacing...
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