UnderwaterTentacles Posted November 7, 2012 Author Posted November 7, 2012 v 0.2 is released! - Added sounds! - Placed another syringe on top of Whiterun Guard Tower (near the blacksmith). I hope it fix the missing syringe bug. can i have your permission to add it to the minilovers damage mod? great work! Anyone have my permission to do whatever they want. Just find some good use for it.
fejeena Posted November 8, 2012 Posted November 8, 2012 For all the people who can't find bandit Dominatrix. Are you still playing Skyrin Version 1.6 or 1.7, and haven't update to 1.8 ?(waiting for script dragon update or other mod updates to 1.8 ?) Than the game didn't load the mod, bandit Dominatrix isn't there, and console (player.additem xx0012c8 1) didn't work. I recognised it, as I try to open the mod with CreationKit.( my Skyrim exe is to old ) I hope that is the solution, I haven't updated to 1.8
Slaanesh Posted November 8, 2012 Posted November 8, 2012 Is there a way to get the enema to work on your character?
pkanohe Posted November 8, 2012 Posted November 8, 2012 For all the people who can't find bandit Dominatrix. Are you still playing Skyrin Version 1.6 or 1.7' date=' and haven't update to 1.8 ?(waiting for script dragon update or other mod updates to 1.8 ?) Than the game didn't load the mod, bandit Dominatrix isn't there, and console (player.additem xx0012c8 1) didn't work. I recognised it, as I try to open the mod with CreationKit.( my Skyrim exe is to old ) I hope that is the solution, I haven't updated to 1.8 [/quote'] my game version is 1.7.7.0.6,seke1.5.10. is that ok? help syringe 0 and help enema could not find the item. how to find it according to Console. I kill all bandits and do not find anything. sorry to my english.thank you very much
UnderwaterTentacles Posted November 8, 2012 Author Posted November 8, 2012 Who made this? Me. For all the people who can't find bandit Dominatrix. Are you still playing Skyrin Version 1.6 or 1.7' date=' and haven't update to 1.8 ?(waiting for script dragon update or other mod updates to 1.8 ?) Than the game didn't load the mod, bandit Dominatrix isn't there, and console (player.additem xx0012c8 1) didn't work. I recognised it, as I try to open the mod with CreationKit.( my Skyrim exe is to old ) I hope that is the solution, I haven't updated to 1.8 [/quote'] my game version is 1.7.7.0.6,seke1.5.10. is that ok? help syringe 0 and help enema could not find the item. how to find it according to Console. I kill all bandits and do not find anything. sorry to my english.thank you very much type in "help enema" You should get some forms if it's working. Then type in player.additem xxxxxxxxx 1 where xxxxx is the ID for the WEAP form.
Guest Jenova23 Posted November 8, 2012 Posted November 8, 2012 They should add this animation and bloody facials (Maybe add cum textures to the vaginal area and stages) to mini lovers as the cum animation that would compliment it nicely you just need to change the color and sound I think its a little odd that the color is blue but the splat comes out white shouldn't that be blue to?
b3lisario Posted November 8, 2012 Posted November 8, 2012 I confirm that both versions of Enema archive worked for me using the "help enema" command. I had an issue with the first version (a weird blue square) that I did not reproduce with the second version. Also I have a suggestion: brown fluids instead of white.
Hollow_Fang Posted November 8, 2012 Posted November 8, 2012 lol i hate my brain ! i saw this and went right to hey lets add this to the food poisoning mod part from more complex needs mod LOL!
UnderwaterTentacles Posted November 8, 2012 Author Posted November 8, 2012 I confirm that both versions of Enema archive worked for me using the "help enema" command. I had an issue with the first version (a weird blue square) that I did not reproduce with the second version. Also I have a suggestion: brown fluids instead of white. The first upload missed a texture file. I can't for somehow change all the textures or color of the particle effect. I wanted to have it all white and there's still some pesky green stuff left. lol i hate my brain ! i saw this and went right to hey lets add this to the food poisoning mod part from more complex needs mod LOL! Sure, why not? It would go great with b3lisario's request.
Guest Posted November 8, 2012 Posted November 8, 2012 lol i hate my brain ! i saw this and went right to hey lets add this to the food poisoning mod part from more complex needs mod LOL! Hm now that I think about it...OH GOD IT BURNS! Now I actually imagined what you just said, damnit.
fejeena Posted November 9, 2012 Posted November 9, 2012 Today I have updated Skyrim to 1.8 Everything is OK, bandit Dominatrix is inside Fort Fellhammer. The console is working (player.additem xx0012c8 1) Nice mod, thank you.
Guest Jenova23 Posted November 9, 2012 Posted November 9, 2012 Does anyone know if a non steam creation kit was released I would love to edit this mod.
fejeena Posted November 9, 2012 Posted November 9, 2012 basara669 you need Skyrim Version 1.8 Jenova23 what is a non steam creation kit? You can use the creation kit offline. I am allways offline when I'm playing Skyrim,Oblivion,... or use the creation kit. ( I'm only online to check my emails or visit Lovers Lab (and some other unimportant pages ))
Guest Posted November 9, 2012 Posted November 9, 2012 Yes, i confirm that after updating also at v 1.8 the dominatrix appeared in the barracs of the fort.Sidenote, i used the enema on Vilja and Lydia too and they both started to fart like hell.Hilarius...then Vilja said the impissible (while farting)..'Oh, something smells badly in here'!CAN YOU BELIEVE THAT? LOL! And if that wasn't enough, after that, she said (while still farting)...'I could never imagine i would be doing that'.Incredible!!!
fejeena Posted November 9, 2012 Posted November 9, 2012 Yes,this is the first mod that is the realy shit! or with real shit
UnderwaterTentacles Posted November 9, 2012 Author Posted November 9, 2012 I believe that you could very easily add peeing by changing some nodes. I've managed to get the pee effect model. Would anyone be interested in that and how would the action be triggered, peeing isn't normally caused by injections... But perhaps caused by poisons? Any other devious ideas?
fejeena Posted November 9, 2012 Posted November 9, 2012 Why not by injections? A medicine or drug that stimulates the kidneys. But after the injection you have to wait, 1 or 2 real time minutes.(add a timer) Then the bladder is full, and the NPC must piss. I think this is easier to make, rather than "persuade" a NPC to drink a poison.( and poisoned arrows or needle are injections.)
UnderwaterTentacles Posted November 9, 2012 Author Posted November 9, 2012 Ah, yes, but I'm looking if there exist some other approach vector. Perhaps a curse? I also have a 'attach a script to all nearby NPC' script lying around which I could use to make actors dynamically wet themselves. The AI system in Skyrim is kinda weird (I miss addPackage) so I can't make the NPCs run away and hide while they pee (or at least have some decency), which is sad. So the question is if a "NPCs random wet themselves" mod would be wanted. What do you think?
WaxenFigure Posted November 10, 2012 Posted November 10, 2012 Ah' date=' yes, but I'm looking if there exist some other approach vector. Perhaps a curse? I also have a 'attach a script to all nearby NPC' script lying around which I could use to make actors dynamically wet themselves. The AI system in Skyrim is kinda weird (I miss addPackage) so I can't make the NPCs run away and hide while they pee (or at least have some decency), which is sad. So the question is if a "NPCs random wet themselves" mod would be wanted. What do you think? [/quote'] Skyrim makes you set up a quest and then the quest can run packages. But if you have more than one actor to run the script against you also have to set up alias quests and assign each actor to their own private alias. So far everything I've seen also makes it look like the aliases have to be set up during the creation of the mod, I have yet to see a dynamically created quest alias (and I really, really, really need that).
Honesty Posted November 10, 2012 Posted November 10, 2012 before installing this, is there a "StopQuest ____" command in case we want to uninstall/keep scripts from running in our saves? Thanks
UnderwaterTentacles Posted November 10, 2012 Author Posted November 10, 2012 Ah' date=' yes, but I'm looking if there exist some other approach vector. Perhaps a curse? I also have a 'attach a script to all nearby NPC' script lying around which I could use to make actors dynamically wet themselves. The AI system in Skyrim is kinda weird (I miss addPackage) so I can't make the NPCs run away and hide while they pee (or at least have some decency), which is sad. So the question is if a "NPCs random wet themselves" mod would be wanted. What do you think? [/quote'] Skyrim makes you set up a quest and then the quest can run packages. But if you have more than one actor to run the script against you also have to set up alias quests and assign each actor to their own private alias. So far everything I've seen also makes it look like the aliases have to be set up during the creation of the mod, I have yet to see a dynamically created quest alias (and I really, really, really need that). I was thinking of the cast a invisible spell with a large AOE - approach. before installing this' date=' is there a "StopQuest ____" command in case we want to uninstall/keep scripts from running in our saves? Thanks [/quote'] Nope, you'll have to wait until they have released all the fluid. It should however terminate when it detects 0 fluid objects in the NPCs inventory so it should stop running by itself, I hope.
Yokorose Posted November 11, 2012 Posted November 11, 2012 does anyone have a new download link for this as i was hoping to try it out but it does not seem to let me download it.
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