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[mod] [CK2] Luxuria Fantasia - Updated: 23AUG20


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6 hours ago, lockeslylcrit said:

The way the racial genetics work, the child should be a cambion unless your wife has certain... preferences.

Even if he was already two years old at the start of the game?

 

If yes, note to self: if you want to see the Polyamory mod at work, don't add that trait just to start things out.

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No need to reply to my previous comment, I've already solved the hiccup:

narrative_event = {
	id = DWLilith.10
	ai = no
	picture = lilith_avatar1
	title = dw_lilith_dream_title
	desc = {
		trigger = {
			is_female = no
		}
		text = DWLilith11
	}
	desc = {
		trigger = {
			is_female = yes
		}
		text = DWLilith15
	}		
	is_triggered_only = yes # Triggered by decision
	option = { # Who are you?
		name = DWLilith12A
		add_trait = dwf_halfdemon
		any_spouse = {
			add_trait = dwf_halfdemon
		}
		any_child = {
			add_trait = dwf_halfdemon
		}
	}
}

 

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White mage focuses on healing, black focuses on necromancy and disease, red focuses on HUGE FUCKING FIREBALLS, and green magic focuses on enchantment and mind control. Specialists can only use spells from their chosen school but with a much higher mana pool, while generic mages can do low level spells of any school with a lower mana pool. 

 

Is there any school that focuses on plant growth/prosperity/etc?

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22 hours ago, Scilliant said:

Sad to see werewolves on the chopping block.

Same. Actually, I was hoping for a while they would get an expansion, not being cut out entirely. IMO next to vampires they are the most thematically fitting for a medieval fantasy Europe.

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Sry if this has been answered elsewhere but...what this Dark World kerfuffle between Reborn and Fantasy means for "lesser" dependant mods? What will be the master file now?

 

Which one will have futa trait, demon socienty, spending time with and which magic/mana system?

 

Will DW Fantasy be dependent on Reborn now and all will work together...or do I have to pick an allegiance now?

 

Maaan. Im getting CBBE/UNP flashbacks.

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4 hours ago, jet41 said:

Sry if this has been answered elsewhere but...what this Dark World kerfuffle between Reborn and Fantasy means for "lesser" dependant mods? What will be the master file now?

 

Which one will have futa trait, demon socienty, spending time with and which magic/mana system?

 

Will DW Fantasy be dependent on Reborn now and all will work together...or do I have to pick an allegiance now?

 

Maaan. Im getting CBBE/UNP flashbacks.

Odds are it'll come down to which the individual modders want to use, or if you're lucky with whichever submods you want if they'll support both versions.  Though for now Fantasy is the one most will work with, with Reborn needing to be updated and caught up with features exc.

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5 hours ago, jet41 said:

Sry if this has been answered elsewhere but...what this Dark World kerfuffle between Reborn and Fantasy means for "lesser" dependant mods? What will be the master file now?

 

Which one will have futa trait, demon socienty, spending time with and which magic/mana system?

 

Will DW Fantasy be dependent on Reborn now and all will work together...or do I have to pick an allegiance now?

 

Maaan. Im getting CBBE/UNP flashbacks.

dewguru and I are working together to ensure that both mods play nice with each other. Some things are getting removed, some things are changing, but for the most part DWF will remain DWF.

And yes, we're trying to get our mods in a state where both can be installed and played at the same time. No need to pick sides.

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8 hours ago, Ronnie21093 said:

So if I read correctly, LF will be compatible with Dark Worlds: Reborn once it is finished? If so, that'll be pretty sweet.

if that's so, it'll be like those compatibility mods that let you have CBBE and UNP at the same time ❤️?

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