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Posted
18 hours ago, theonebullet said:

The game runs 60fps in every area aside from Whiterun. When I fast travel there the game loads in and then freezes. Could have something to do with JK's overhaul conflicting with your mod. I unchecked your esp and it continued. Once I disabled the main file it started running again.

 

1080ti PNY overclocked

16gb ddr

i7 (version right before the i8 dropped)

$3000+ setup

 

Ooohhh... You might be right. It's probably a conflict with JK's overhaul. This mod does modify Whiterun a little bit, although they are not visible modifications (except for the custom NPCs). Unfortunately, this means that this mod is incompatible with JK's overhaul. ?

Posted
17 hours ago, EinarrTheRed said:

I have all the loose files in my Skyrim Data folder of course, but I have a duplicate folder that is my mod archive folder.  In that I duplicated the data folder structure for all the files I've used for my mod, nifs, textures, facegen, scripts, etc. (I do this with all my mod projects now I find it very helpful for me personally)  Everything is copied there whenever I add anything new and I keep it updated.  When I want to pack a BSA I just pack up the data in my archive folder which is very easy to do because I don't have to worry with sorting files, that's already done.  I can make a new BSA in a matter of a just a few minutes.  Also it makes it easy for me to make copies of the folder if I want to have older versions preserved since its still very much a work in progress and sometimes I experiment.  That's saved me a few headaches on more than one occasion.  Just thought I'd pass the idea along in case you found it helpful.

 

Thank you for your suggestion again! ?

I used to do something like that with my previous mods actually (the ones I packed into BSA). I had duplicate folders that I updated every time I made changes. Unfortunately, I ran into the problem of insufficient memory space, since they were big mods (just like this one). So I had no choice but to get rid of all duplicate files. I guess I need to upgrade my storage space now. ?

Posted
16 hours ago, quasimodo75 said:

O.K., so I regard it as a well fortified outpost of Whiterun. Fine by me. About medieval siege techniques: I guess this would go rather far O/T for an extremely well designed eye candy mod. After all, Skyrim is a fantasy world that needs quite a bit of  willing suspension of disbelief.

I will keep looking for the keys, just got some ideas from the hints you dropped.


Exactly! Suspension of disbelief ? ?
Hope you find them!

Posted
42 minutes ago, drocke896 said:

Is this compatible with Skyrim SE, or just Skyrim?

It is not compatible with Skyrim SE. Just Skyrim for now. Possibly in the future it could be ported over to SSE.

Posted

"Suspension of disbelief" actually is a term used quite often when it comes to fantasy worlds or Sci-Fi. E.g. it is effectively impossible to accelerate anything except light itself to light speed due to the ludicrous amount of energy necessary. Still, we all admire Han Solo when he pushes the Millenium Falcon "thru the wall".

About the keys: I hired Eraya some days ago and we have been thru some hairy fights, but nothing has happened so far.

About the wenches bodies: I meant the ones of Yuriana and her friends. These are definitely not Bethsoft standard ones and more elaborate. A lot.

But just imagine the outcry in the (officially) prudish US if they had been used! ?

Posted
39 minutes ago, fair5210 said:

It is not compatible with Skyrim SE. Just Skyrim for now. Possibly in the future it could be ported over to SSE.

Great to know, thanks for confirming. Was going around in circles trying to troubleshoot CTDs in SE.

 

I've found that you other mods work great in SE though!

Posted
On 10/4/2018 at 7:50 AM, quasimodo75 said:

...Also, I tweaked memory usage, allocating all of 8 gig RAM and 4 gig VRAM. This really did it.

how do I do that? How to allocate an amount of memory?

Posted
On 10/4/2018 at 1:00 AM, Adetu said:

Thanks for the hint, but it does not solve the problem.

I will start deactivating my mods to find out which one seems to be incompatibel. With mod organizer this is very simple, but will take some time ?

Did you ever find out what was causing your crash?

Posted
46 minutes ago, drocke896 said:

Did you ever find out what was causing your crash?

At the moment I am working and testing my own mod (player exhibitionist 1.60) and didn't spent time trying to find out why my game always crash with this mod. I installed the new release version 1.08, but that didn't solve the crashing problem.

Posted
11 hours ago, Adetu said:

At the moment I am working and testing my own mod (player exhibitionist 1.60) and didn't spent time trying to find out why my game always crash with this mod. I installed the new release version 1.08, but that didn't solve the crashing problem.

Same here. I think it might be a mesh/texture problem. Using Camilla as a test, in it CK throws up 100's of errors for her model - not savvy enough to know what it means but the preview model of her is missing all sorts of stuff (hair, big red exclamation on the body, etc.). I did expect at least some trouble as I'm trying to load this mod in SSE.

Posted

Has anybody already found the keys to the fortress of the Order of the Uninhibited in-game? I mean, I could always use PIs like Additemmenu, but it´s not the same.

Always happy about some helpful hints via PM!

  • 2 weeks later...
Posted

extracting the file doesnt work.  i did the while parts 001 to 004 but when it extracts an empty zip file.  part 2 works and falkreath works.  

 

i dont know why you cant just put the part 1 001-004 together like part 2.  im good at this stuff and this is probably the hardest install ive had in a while.

 

(edit)  just getting it off of nexus, thanks

Posted
11 hours ago, gooselee said:

extracting the file doesnt work.  i did the while parts 001 to 004 but when it extracts an empty zip file.  part 2 works and falkreath works.  

 

i dont know why you cant just put the part 1 001-004 together like part 2.  im good at this stuff and this is probably the hardest install ive had in a while.

 

(edit)  just getting it off of nexus, thanks

 

2 hours ago, Sarge Misfit said:

The extraction of the 4 parts isn't working for me, either. 7zip returns the unexpected end of file error.


That's because the 4th part (the one ending with ".004") has a different file name. Renaming it to match the other parts will fix the problem. I tried it myself and it worked.

But in any case, it doesn't matter. I already re-uploaded the correctly named files. The extraction problem should be gone by now. It should work now.

Posted
10 hours ago, AkiKay said:

I don´t see any Correct File Names. Its still "Skyrim_Adult_Celebrities_(Base_File)_[Part_1]_v1.1.1.7z.003" and so on. I still had to rename them which made them Corrupt. 

 

-Aki

 

That is the correct file name. No need to rename them anymore. Otherwise, your extraction will fail.

Posted

first ask forgiveness for my English stick, the second you will add more women  other cities?

Posted

Hey, sorry to bug you guys, but I'm still getting the unable to create archive error when extracting the base files.  Number 1 worked fine, but number two doesn't work.

Posted
14 hours ago, amenshawn said:

Hey, sorry to bug you guys, but I'm still getting the unable to create archive error when extracting the base files.  Number 1 worked fine, but number two doesn't work.

you just need to extract a file "Skyrim_Adult_Celebrities_ (Base_File) _ [Part_1] _v1.1.1.7z.001"

but others ... 002, ... 003, ... 004 have to be in the same folder

create a new folder on your desktop .. and place the files ... 0001,0002,0003,0004 in it; select the file ... 0001 and click extract here, a new file would appear, use this file that appears ... (Google translator)

Posted

Okay, I got the files to extract and got everything installed and started a new game.  The new models I've encountered outdoors appear to be working well, but now as I attempt to enter Dragonsreach or the Bannered Mare, the game stalls my system and I have to restart the whole thing to get it working again.  

Posted
18 hours ago, amenshawn said:

Okay, I got the files to extract and got everything installed and started a new game.  The new models I've encountered outdoors appear to be working well, but now as I attempt to enter Dragonsreach or the Bannered Mare, the game stalls my system and I have to restart the whole thing to get it working again.  

 

Try to use Safety Load. It should solve the problem.

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