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Creation Club?


Lamadi

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Posted

Okay, I've had a blast with Skyrim adult mods. I've looked into buying FO4 too, but I've heard a lot of bad things about the creation club and how Bethesda is slowly trying to murderfuck its modding community. Is the creation club thing mandatory? Or is there a mod manager for FO4 that disables it? Should I buy it through Steam or otherwise?

Posted

I haven't launched my copy of FO4 in a while, but if its Creation Club integration works the same way as in Skyrim SE you have nothing to worry about.

You can still use your regular mod manager and external mods and completely ignore the Creation Club.

Posted

When Bethesda decides to add creation club content, they do it as a game update. This means that F4SE (and some mods that rely on it) need to be updated when it happens. The only way to prevent this is to disable automatic updates, and only run the game in offline mode on Steam to prevent it updating Fallout 4.

Posted

No, you don't have to do jack shit with the creation club.  It is not mandatory.

No, there is nothing that will disable it.  If you don't want it, don't use it.  Simple.

Yes, you do need to get a mod manager and there are several out there to choose from.

Don't forget LOOT as well.

Yes, you need to buy it legally and one of the easiest ways is through steam.  Even if you buy a disc copy, it still goes through steam.

  • 2 weeks later...
Posted
On 9/26/2018 at 12:41 PM, Lamadi said:

Okay, I've had a blast with Skyrim adult mods. I've looked into buying FO4 too, but I've heard a lot of bad things about the creation club and how Bethesda is slowly trying to murderfuck its modding community. Is the creation club thing mandatory? Or is there a mod manager for FO4 that disables it? Should I buy it through Steam or otherwise?

The Creation Club itself can be mostly ignored. There are several mods like CCCleaner which remove its main menu entry and the spam ads as well.

Some mod authors offer patches and support for CC content, but so far i haven't seen anything actually requiring anything from the CC (besides something like a Bodyslide conversion for CC outfits, which you obviously don't need if you don't buy those items).

 

However there is one huge problem: Bethesda now releases a game update every month which only adds Creation Club content, and these updates will reliably destroy your mod installation.

 

 

1) F4SE - the script extender needs to be updated for every FO4 update, and with that almost all F4SE mods. Some authors update within 24 hours, others might take a week, and some only stop by every couple of months - if at all. Either way with your game on Steam's auto-update, you are fucked no matter how you put it.

 

So what i and probably most others have been doing, is to simply switch Steam's FO4 update method to "only update this game when i launch it", and by only launching it via F4SE it effectively never gets updated. Which leads to a new and just as severe problem:

 

 

2) If you don't update the game, you also can't update an entire chain of other essential mods - which means you miss out on a huge amount of bugfixes and new features in these mods.

 

 

For me this has killed the motivation of modding in general. I can still play the game, knowing that bugs are happening that are already fixed in the newer updates (UFO4P or the mods themselves). Missing out new content from mods i already use, can't even use a bunch of new mods at all.

Posted

Yeah, I think I'll hold off from buying FO4. Maybe I'll do it once they stop updating it (possibly when FO5 is released. Wonder if they'll fuck that one up too? Probably)

Posted
23 minutes ago, Lamadi said:

Yeah, I think I'll hold off from buying FO4. Maybe I'll do it once they stop updating it (possibly when FO5 is released. Wonder if they'll fuck that one up too? Probably)

I wouldn't make that decision dependent on the CC updates. Instead you could watch some gameplay videos, in particular about settlement building with mods like Place Everywhere and such. Because that's where a large part of my own game time comes from, getting up to something like 200-300 hours in one playthrough while still having the vast majority of questlines and DLCs untouched.

Though i'm not sure if the creative factor from building towns and forts yourself can be truly felt by watching videos. Well at least sneaking around or blowing up stuff in Power Armor is always fun in Survival Mode, and the game can look absolutely stunning when your PC is good enough for something like PRC ENB.

 

Bethesda won't stop the CC updates in the foreseeable future, it's way too much profit with zero effort for them. At least not until they come up with a better method to distribute the content; AFAIK the current way of uploading all the monthly CC data is due to PS4 regulations (anyone correct me if that's wrong).

Posted
On 9/26/2018 at 5:44 PM, ARabidGrandma said:

When Bethesda decides to add creation club content, they do it as a game update. This means that F4SE (and some mods that rely on it) need to be updated when it happens. The only way to prevent this is to disable automatic updates, and only run the game in offline mode on Steam to prevent it updating Fallout 4.

this does not work to reliable. sometimes steam fucks up, and still forces an update even if you have that option turned off.

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