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FNIS not detecting mods


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Posted

Just as the title says. I had to delete fnis files to reinstall it, and this comes up whenever I launch FNIS: 

Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\tools\FNIS Behavior SE 7_4_5 XXL-3038-7-4-5\FNIS Behavior SE 7.4.5 XXL\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
Skyrim SE 64bit: ??.??.?? - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam)
Expected generator path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users

Screenshot (33).png

Posted
41 minutes ago, DishiEtti said:

Just as the title says. I had to delete fnis files to reinstall it, and this comes up whenever I launch FNIS: 

Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\tools\FNIS Behavior SE 7_4_5 XXL-3038-7-4-5\FNIS Behavior SE 7.4.5 XXL\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
Skyrim SE 64bit: ??.??.?? - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam)
Expected generator path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users

Screenshot (33).png

SSE just got an update. Here's how to roll back.

rollback_to_1_5_39.jpg

Posted
35 minutes ago, Jolie Rouge said:

SSE just got an update. Here's how to roll back.

rollback_to_1_5_39.jpg

So I just put it anywhere in Skyrim se file?

Posted
34 minutes ago, DishiEtti said:

So I just put it anywhere in Skyrim se file?

C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition, assuming that's where your SSE is located. What you get is the 1.5.39 executable, the one SKSE is looking for.

 

 

Posted
33 minutes ago, Jolie Rouge said:

C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition, assuming that's where your SSE is located. What you get is the 1.5.39 executable, the one SKSE is looking for.

 

 

Well, It didnt work. 

 

Screenshot (35).png

Posted
1 hour ago, DishiEtti said:

Well, It didnt work. 

 

Screenshot (35).png

Not the folder! The file inside that folder is the SkyrimSE.exe, copy/paste it into your C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition  directory and overwrite the updated SkyrimSE.exe, then rightclick>properties>Read Only.

Posted
19 hours ago, Jolie Rouge said:

Not the folder! The file inside that folder is the SkyrimSE.exe, copy/paste it into your C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition  directory and overwrite the updated SkyrimSE.exe, then rightclick>properties>Read Only.

OooooOOOOOOOoooooOOOOOooooh. Oof. Thanks.

Posted
20 hours ago, Jolie Rouge said:

Not the folder! The file inside that folder is the SkyrimSE.exe, copy/paste it into your C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition  directory and overwrite the updated SkyrimSE.exe, then rightclick>properties>Read Only.

Ok I got THAT problem fixed, but it's still not detecting any mods.

Screenshot (36).png

Posted

FNIS isn't seeing your XPMSE skeleton either.

 

Why are so many of your mods unmanaged? How did you install them? You didn't just copy their ESPs, right? You got all the other files?

Posted
21 hours ago, tasairis said:

FNIS isn't seeing your XPMSE skeleton either.

 

Why are so many of your mods unmanaged? How did you install them? You didn't just copy their ESPs, right? You got all the other files?

Those are from NMM

Posted
5 hours ago, DishiEtti said:

Those are from NMM

Okay... So my next question shouldn't be too surprising: why are you using two different mod managers at the same time?

 

How about a screenshot of your Data directory?

Posted
3 hours ago, tasairis said:

Okay... So my next question shouldn't be too surprising: why are you using two different mod managers at the same time?

 

How about a screenshot of your Data directory?

I deleted NMM. The mods I used in NMM show up as unmanaged.

Posted
6 hours ago, Sailing Rebel said:

Check the paths used in MO2 for the Generate FNIS For Users executable.

Do you mean the Binary and Start in?

Screenshot (37).png

Posted

I suspect the problem here is the install location of Skyrim combined with the Data folder installations.

 

If you have MO2 there is no need to install mods into the Data folder. Doing so just makes things unnecessarily complicated.

 

In all cases Skyrim should be installed outside of Program Files (86) as Windows UAC is just too intrusive and unpredictable to work with - running things as admin might work one day and then silently fail the next.

Posted

Im not expert in SE but im with Sailing Rebel. Appear that you have an access rigth problem.

Try run all yours programs with Admin Rigth, click the icon with rigth mouse button a select Run as Administrator.

 

Can be a problem with the exact location of the programs:

You have skyrim inside Program Files

Appear that your MO is running from DESKTOP

Fnis is installed in Skyrim\Data\tools like has been installed manually or by NMM when you are ussing MO

 

For use Fnis with MO you MUST install Fnis as a mod INSIDE MO and make the CORRECT configurations:

http://wiki.step-project.com/Guide:Mod_Organizer (look down at the midle of the page)

Spoiler
Fore's New Idles for Skyrim (FNIS)

Fore's New Idles for Skyrim (FNIS)

 

Fore's New Idles for Skyrim (FNIS) maybe added in this manner:

  1. Click the gears Gear MO.png button. This opens the Modify Executables window.
  2. In the Title field, type FNIS.
  3. For the Binary field, browse to your FNIS installation (should be located in <ModOrganizer>/mods/Fores New Idles in Skyrim - FNIS/tools/GenerateFNIS_for_Users) and select the GenerateFNISforUsers.exe application.
  4. Click the Add button. This will add FNIS to your executables list.
  5. Click Close to close the dialog.
 
Mod_organizer_fnis.png
 

Please note:

  • After closing FNIS, there will be files in Overwrite (essentially a fake mod located at the bottom of the Left Pane if sorted by priority ascending) created by FNIS. Right-click Overwrite and select Create Mod, name it FNIS Output and click OK. This will create a new mod listing in the Left Pane for the FNIS generated files. You will then need to check it to enable it. Each subsequent time you update FNIS behavior, you must open Overwrite and drag the new files back to this mod.
  • If you receive a This application cannot be started message, most likely you forgot to enable the mod in the Left Pane.

 

Posted
4 hours ago, GenioMaestro said:

Im not expert in SE but im with Sailing Rebel. Appear that you have an access rigth problem.

Try run all yours programs with Admin Rigth, click the icon with rigth mouse button a select Run as Administrator.

 

Can be a problem with the exact location of the programs:

You have skyrim inside Program Files

Appear that your MO is running from DESKTOP

Fnis is installed in Skyrim\Data\tools like has been installed manually or by NMM when you are ussing MO

 

For use Fnis with MO you MUST install Fnis as a mod INSIDE MO and make the CORRECT configurations:

http://wiki.step-project.com/Guide:Mod_Organizer (look down at the midle of the page)

  Reveal hidden contents
Fore's New Idles for Skyrim (FNIS)

Fore's New Idles for Skyrim (FNIS)

 

Fore's New Idles for Skyrim (FNIS) maybe added in this manner:

  1. Click the gears Gear MO.png button. This opens the Modify Executables window.
  2. In the Title field, type FNIS.
  3. For the Binary field, browse to your FNIS installation (should be located in <ModOrganizer>/mods/Fores New Idles in Skyrim - FNIS/tools/GenerateFNIS_for_Users) and select the GenerateFNISforUsers.exe application.
  4. Click the Add button. This will add FNIS to your executables list.
  5. Click Close to close the dialog.
 
Mod_organizer_fnis.png
 

Please note:

  • After closing FNIS, there will be files in Overwrite (essentially a fake mod located at the bottom of the Left Pane if sorted by priority ascending) created by FNIS. Right-click Overwrite and select Create Mod, name it FNIS Output and click OK. This will create a new mod listing in the Left Pane for the FNIS generated files. You will then need to check it to enable it. Each subsequent time you update FNIS behavior, you must open Overwrite and drag the new files back to this mod.
  • If you receive a This application cannot be started message, most likely you forgot to enable the mod in the Left Pane.

 

Where am I supposed to put skyrim if Its not supposed to be in program files x86?

Posted
20 hours ago, Sailing Rebel said:

I suspect the problem here is the install location of Skyrim combined with the Data folder installations.

 

If you have MO2 there is no need to install mods into the Data folder. Doing so just makes things unnecessarily complicated.

 

In all cases Skyrim should be installed outside of Program Files (86) as Windows UAC is just too intrusive and unpredictable to work with - running things as admin might work one day and then silently fail the next.

Also, I disabled UAC. Also, is it safe to delete every mod in the data folder when I have them all in MO2 Directory?

Posted
18 minutes ago, DishiEtti said:

Where am I supposed to put skyrim if Its not supposed to be in program files x86?

In your Steam settings you can create a second Steam library in another volume/drive where you can install games without UAC getting in the way.

 

Here is a workaround if you only have one drive.

15 minutes ago, DishiEtti said:

Also, I disabled UAC. Also, is it safe to delete every mod in the data folder when I have them all in MO2 Directory?

You should not be disabling UAC, it's there to protect you. Similarly, running anything as admin should be treated as a temporary solution.

 

None of the mods visible in your screenshot are actually handled by MO2. These are listed as "non-MO" because they installed to the Data folder. If you delete them from the Data folder they are gone. When using MO2 nothing should be installed to the Data folder besides the vanilla Skyrim files.

Posted
1 hour ago, Sailing Rebel said:

In your Steam settings you can create a second Steam library in another volume/drive where you can install games without UAC getting in the way.

 

Here is a workaround if you only have one drive.

You should not be disabling UAC, it's there to protect you. Similarly, running anything as admin should be treated as a temporary solution.

 

None of the mods visible in your screenshot are actually handled by MO2. These are listed as "non-MO" because they installed to the Data folder. If you delete them from the Data folder they are gone. When using MO2 nothing should be installed to the Data folder besides the vanilla Skyrim files.

So, i'm guessing I should just copy and paste the unmanaged mods from data to MO2 Directory?

Posted
1 hour ago, Sailing Rebel said:

In your Steam settings you can create a second Steam library in another volume/drive where you can install games without UAC getting in the way.

 

Here is a workaround if you only have one drive.

You should not be disabling UAC, it's there to protect you. Similarly, running anything as admin should be treated as a temporary solution.

 

None of the mods visible in your screenshot are actually handled by MO2. These are listed as "non-MO" because they installed to the Data folder. If you delete them from the Data folder they are gone. When using MO2 nothing should be installed to the Data folder besides the vanilla Skyrim files.

I am stuck on step 7. Move game files is not an option for me. Should I just create backup game files then just delete skyrim off of programs x86?

Posted
1 hour ago, DishiEtti said:

So, i'm guessing I should just copy and paste the unmanaged mods from data to MO2 Directory?

No, they will need to be reinstalled individually through MO2.

1 hour ago, DishiEtti said:

I am stuck on step 7. Move game files is not an option for me. Should I just create backup game files then just delete skyrim off of programs x86?

That likely means that there is an issue with the edit in the vdf file and Steam has not recognised the new library. The new location must have a "steamapps" folder in it.

 

Make no mistake, you should be thinking about starting from scratch rather than trying to save the mess left by NMM.

Posted
48 minutes ago, Sailing Rebel said:

No, they will need to be reinstalled individually through MO2.

That likely means that there is an issue with the edit in the vdf file and Steam has not recognised the new library. The new location must have a "steamapps" folder in it.

 

Make no mistake, you should be thinking about starting from scratch rather than trying to save the mess left by NMM.

I just made a new file titled "Steamapps." Should I just copy and paste steamapps folder to the new library? And yes, I want to start from scratch. I dont really value my progress on sse. I just want mods preserved.

Posted
4 hours ago, DishiEtti said:

Fnis is installed in Skyrim\Data\tools like has been installed manually or by NMM when you are ussing MO

 

For use Fnis with MO you MUST install Fnis as a mod INSIDE MO and make the CORRECT configurations:

I presume that make THIS is the only thing that you must need make for solve the problem.

 

If THIS not solve your problem can be because you are running MO from your DESKTOP and is recomended move MO to another folder out desktop.

99604770_MO2desktop.jpg.8f71a1dd0bcd87cdde47ff7134ed875f.jpg

 

Move Skyrim out of Program Files is good, if you can make it, for reduce problems with UAC.

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