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Posted (edited)
8 hours ago, sawahh said:

In addition, I'm getting a thing where I CTD from getting roasted, specifically when the character is mounted. If anyone's had a similar issue and fixed, let me know :D

 

^ using the headparts script, as well as having all dependencies up to date. 

I have that problem on 1.5.97, never fixed it. But it can be bypassed by switching to first person just before the mounting animation or switching to free camera to look away from the scene, The point is: your character has to be off screen for overlays to apply properly, then you can turn the camera back.

NET Script Framework is pointing at "shadow scene node", which was allegedly fixed by Engine Fixes.

 

There is no crash on 1.6.1170 though, so my guess is the new Racemenu update indirectly fixed it.

Edited by whydoyouhateme
Posted
11 hours ago, sawahh said:

Hey, I just finished playing through the mod. It was great! 

 

However, I ran into an issue. Basically, I'm seeing a lot of people talk about a quest called Namira's Day, and that never got triggered for me. Is that intentional? Could someone let me know the start condition for that, etc. I probably missed something, haha. 

So once you have played through the first run and been given the choice to leave, be sold or roasted, assuming you don't roast you can go back and speak with Carnni (or be sold to the mod through Simple Slavery) and work there again, you then get tasks to pick from, Namira Day is one of them.

Posted
18 hours ago, Douie said:

Are you sure it doesn't require sexlab ? It's in the requirements  :O 
Sorry if my question is dumb btw.

 

 

there are some sexlab scenes in some quests. Could be replaced by ostim

 

13 hours ago, sawahh said:

Hey, I just finished playing through the mod. It was great! 

 

However, I ran into an issue. Basically, I'm seeing a lot of people talk about a quest called Namira's Day, and that never got triggered for me. Is that intentional? Could someone let me know the start condition for that, etc. I probably missed something, haha. 

 

Namira day is a "rep" quest (note the " " because you'll die at the end of the quest). You trigger it when you return to the restaurant, by talking to Carificina and choose a mission.

Posted (edited)

Had the idea for the outro showing player being butchered using guro outfits kinda like the outro of meat farm and then player's head being hanged on the wall with "employee of the month" written beneath it

 

Had an idea for an alternate dialogue for punishment quest inspired by SpongeBob 

https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4400029

 

Had an idea for a promotional event where customers compete in a sport( could be anything) and the winner gets to drop the blade on the player, alternatively mistress could just put her up for bidding or run a lottery among customers or alternatively player is ordered to demonstrate how fresh cattle are being slaughtered by running a tour of the kitchen to customers and explaining how the business works and then dropping the blade on herself so customers can see, kinda like the comic from joebobslim

https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4399159

 

Had the idea of player getting tired of working in the restraunt and asking mistress to fulfill her wish of mistress personally slaughtering her then holding her head

 

Had the idea of mistress ordering group slaughter including player for her necromancy research

 

Also already wrote the dialogue for sharpen the guillotine, delivery girl becomes the meal and player being the bath victim 

https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4364464

https://www.loverslab.com/topic/101558-ravenous-sse/?do=findComment&comment=4219357

Edited by nonofyodambiznes
Posted (edited)

I was also thinking you could add posters to the mod

 

This one could be hanged right in front of the chopping block in the kitchen:

 

Quote

105724561_p0.thumb.jpg.0db1284a974514fc8e457d1049bad4b6.jpg

 

 

This one could be used in carnificina's room:

 

Quote

76940681_p0.thumb.jpg.eb32e66ba2afc2dba6ea5f8734098b8a.jpg

 

 

This one would look nice in the VIP room: 

Quote

RDT_20221006_1756311219526363297454135.jpg.9e418aa2c41f95ef7b114a8d77f9f22f.jpg

 

And this one looks perfect right next to the guillotine:

Quote

0C3CAA2.jpg.a9b5215cb5eaef4b62ed902176ae2a32.jpg

 

Edited by nonofyodambiznes
Posted

Release made.

Maybe I'll add some little content, but at a point, new pama stuff will need to be integrated, and it means the abandon of LE version.

Posted (edited)

After talking with Katrine nothing happens just the short dialog from Sonna. And both are just sitting on the table or cooking at the cooking pot

Edited by Timo2141
Posted
On 11/3/2024 at 3:22 PM, nonofyodambiznes said:

I was also thinking you could add posters to the mod

 

This one could be hanged right in front of the chopping block in the kitchen:

 

 

 

This one could be used in carnificina's room:

 

 

 

This one would look nice in the VIP room: 

 

And this one looks perfect right next to the guillotine:

 

May I ask the source of second pic? The beheading & heads on spikes one.

Nice update by the way, still testing it, but things work fine so far.

Posted (edited)

Ok so feedback for the latest version:

 

Customer complaint and Diet Experiment both have an issue with Sizma not beheading the meat girl in the first or your clones in the second, you can use the block and behead them yourself and advance the quest that way but if you not quick getting off the block between clones on Diet Experiment then it can bug out and you have to force the clone onto the guillotine with the spells built into Pama's mod to execute them.

 

Diet Experiment takes your inventory away and doesn't give it back when the quest completes, don't know if that was meant to happen but having the butchers knife taken away means your stuck with two clone bodies laying around and would then have to do the gather meat quest to get Sizma to had one over.

 

Pie Delivery - bad end gets stuck after you speak with the daughter, nothing happens, tired using T and reloading nothing happens.

 

Meat Pie Delivery - Package does not get removed from player inventory and has to be dropped manually

 

Waitress - Special Request - Fillet does not get removed from inventory

 

Armina and Lami are both wondering off again, not sure if Lami is going to Solitude but have seen her outside, Armina is going back to where you recruit her from outside the dungeon, either these are set as home locations or still have active markers pulling them, might be work checking to see if they are disabled or not once you have recruited both.

 

Random task choice wasn't working, conversation would play and then nothing happened.

 

Couple quality of life improvements to recommend:

 

Add Black Brier Mead to the ingredients cupboard for the VIP Impaler quest as you must have the to complete the quest 

 

Add an option to just ask for a Butcher's Knife to Mistress and/or Sizma

Edited by Leavira
Posted
6 minutes ago, Alex749 said:

It might be my game, but some quest stops and the delivery dialog is missing when you at the ins.

That happens if you have more than one of the pie  package items in your inventory, manually drop them until you have just 1 and it will work again.

Posted
7 hours ago, Leavira said:

Ok so feedback for the latest version:

 

Customer complaint and Diet Experiment both have an issue with Sizma not beheading the meat girl in the first or your clones in the second, you can use the block and behead them yourself and advance the quest that way but if you not quick getting off the block between clones on Diet Experiment then it can bug out and you have to force the clone onto the guillotine with the spells built into Pama's mod to execute them.

 

Diet Experiment takes your inventory away and doesn't give it back when the quest completes, don't know if that was meant to happen but having the butchers knife taken away means your stuck with two clone bodies laying around and would then have to do the gather meat quest to get Sizma to had one over.

 

Pie Delivery - bad end gets stuck after you speak with the daughter, nothing happens, tired using T and reloading nothing happens.

 

Meat Pie Delivery - Package does not get removed from player inventory and has to be dropped manually

 

Waitress - Special Request - Fillet does not get removed from inventory

 

Armina and Lami are both wondering off again, not sure if Lami is going to Solitude but have seen her outside, Armina is going back to where you recruit her from outside the dungeon, either these are set as home locations or still have active markers pulling them, might be work checking to see if they are disabled or not once you have recruited both.

 

Couple quality of life improvements to recommend:

 

Add Black Brier Mead to the ingredients cupboard for the VIP Impaler quest as you must have the to complete the quest 

 

Add an option to just ask for a Butcher's Knife to Mistress and/or Sizma

 

thx for the test return.

 

I faced that problem, but solved it by forcing a package. it doesn't work all times... so, yes, do it yourself if Simza can't. I'll update the objectives of the quest.

 

a1R_Rep_DeliveryScene2 : fixed setstage (120->130)

 

a1R_rep_dietinventory, the script was forgotten. fixed.

 

Waitress - Special Request : it's bcause it removed tho cooked one, not the crude one. I'll add a condditions to force you to serve the cooked one to the client, and it will be removed from player inv at stage 50.

 

a1R_rep_delivery : changed the package count from = to >= 1.

 

I don't know why Armina and Lamiae go away. Some modifs in Armina and Lamiae Package, let's see what it will done.

 

ok, I'll add blackbriar mead to the closet

 

yep, I'll add a dialogue line to Simza. If you lost your butcher knife, you'll be able to get new one for free.

 

 

4 hours ago, nonofyodambiznes said:

Think I got it from motherless.com

I ddidn't knew that site.

Posted
3 hours ago, kathy55 said:

Why does this mod keep messing with my skin every time i take off my armor it defaults to the spit roasting skin?

I don't know. you should ask Pama if it's related to the pama spitroast furniture.

Posted
On 8/2/2024 at 9:34 PM, Ink_Ribbon said:

If I get the job in the new location, then the move will stick and I'll be without my computer for a while, so the updates likely won't happen for a couple more months.

 

Oh how foolish I was. I have in fact moved to the new state and my computer still has not arrived, and now it's looking like I'm going to relocate again before it even would have been transported out here, so I'll likely be even more delayed than I originally guessed. I wish I'd uploaded my Deep Edits work as well, as right now I'm rebuilding my files on every project. At least I've got the most recent version of the Edits uploaded here, and I'll be working on keeping that updated. New dialogue is still probably a long ways off though, sadly.

Hope you're all doing well; I'm definitely looking forward to when I'm settled enough that I can actually boot up properly-modded Skyrim again. Right now I'm working off a longterm-borrowed laptop, and it is just about functional with little else to write home about.

Posted

v6 - Ravenous v3.271 hotfix

Patched existing dialogue and message boxes to reconnect to v3.271 content.
No new dialogue changes yet.

 

Changes maintained for both files, so they should be safe to use, but again the only major difference in between the two is that Deep Edits is attempting to fix some bugs and organize the dialogue boxes in a more coherent way for modders like myself. (I'm mostly uploading it so if I lose access to all my files AGAIN, then I won't be starting over from v1 for a second time.) All normal mod users should only need to use the standard version.

RavenousTextEdits_Deep_v6.7z RavenousTextEdits_v6.7z

Posted (edited)

v7 - Ravenous v3.271 hotfix 2

The same as v6, except I actually did it properly this time. (Previously I missed a bunch of dialogue. I'm not sure how; I blame XEdit, personally.)

In all seriousness, it has been three months since I last looked at XEdit, or Bethesda modding in general really, so I'm a little rusty. Apologies for that.

RavenousTextEdits_v7.7z RavenousTextEdits_Deep_v7.7z

Edited by Ink_Ribbon
Posted (edited)
51 minutes ago, Mellenia said:

Do you already have a plan if you will incorporate the Pamatronic oven into the mod? I find it really suitable .... I ask for a friend :)

 

yep

 

A new story quest will be added : a1RShop4. It will serve as introduction for dwemer themed pama stuff, with one or two falmer npcs and a dwemer ruin.

After that quest, the dwemer pama stuff will be installed in fort naemirr. The kitchen was already extendded to make place for the oven, and I guess the zap will receive need a special room.

 

Some rep quests will be created to use these stuff, of course !

 

I have some problems to manage :

- i need to wait Pama public release, it will take time (long time, the dwemer machne is not yet public !). I need tot hink about subsribe to Pama patreon, but for that I need to gain acess to my old patreon account first.

- the implementation of these pama stuff implies the abandon of LE ravenous dev, because Pama already said he'll not make LE versions.

 

 

 

Edited by Delzaron
Posted

In general, I looked at all three quests, I didn't find any bugs, except that I still didn't understand what the hell the game stands up on one character when the inventory is withdrawn? I have no idea what it could be. Strangest of all, there is no slack at all on the other save due to the script that temporarily resets the inventory. Completely confused. Apparently it's time to delete Skyrim and reinstall, removing all unnecessary. If someone also has problems with FPS in the game after deleting all items in inventory and returning things, then please give me some advice, what is the reason for this? I checked on DietExperiment, in one save, which is more playable, the game stuck after a dialogue with Simza. In another save, where I did almost nothing, there were zero problems. 

A funny fact. The vampire restaurant visitor has dialogues like Serana with Serana addon mod.

delivery- bad ending. 

I tried to run this version of the quest for a long time, at the very end, when my dovakin was already fried, it was not put on display and even the plate was not put. So there was no actual death, we had to close the game using the old-fashioned method (alt+f4)  Not critical.

Posted

Hi I have a problem. Started this mod and everything goes well. I did al the vigilant things and ending cooking Maya. The problem is, after I do that, the game crashes when the vampire end her dialogue about going to rest before starting the next part.

Posted
6 minutes ago, llacc3 said:

How to trigger the new bad ends? Is it random? And during which quest

 

rendomly chosen, in a1r_rep_delivery.

If you want to test it, go to the new cell connected in riftenratway01, meet the npc called Sonna, and use setstage a1r_rep_delivery 100

 

1 hour ago, coronelwirs said:

In general, I looked at all three quests, I didn't find any bugs, except that I still didn't understand what the hell the game stands up on one character when the inventory is withdrawn? I have no idea what it could be. Strangest of all, there is no slack at all on the other save due to the script that temporarily resets the inventory. Completely confused. Apparently it's time to delete Skyrim and reinstall, removing all unnecessary. If someone also has problems with FPS in the game after deleting all items in inventory and returning things, then please give me some advice, what is the reason for this? I checked on DietExperiment, in one save, which is more playable, the game stuck after a dialogue with Simza. In another save, where I did almost nothing, there were zero problems. 

A funny fact. The vampire restaurant visitor has dialogues like Serana with Serana addon mod.

delivery- bad ending. 

I tried to run this version of the quest for a long time, at the very end, when my dovakin was already fried, it was not put on display and even the plate was not put. So there was no actual death, we had to close the game using the old-fashioned method (alt+f4)  Not critical.

 

 

 

20 minutes ago, rashken said:

Hi I have a problem. Started this mod and everything goes well. I did al the vigilant things and ending cooking Maya. The problem is, after I do that, the game crashes when the vampire end her dialogue about going to rest before starting the next part.

 

 

I don't know, my skyrim SE refuses to work anymore, eve  if I remove all the mods.

I'll need to resintall it.

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