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Posted
1 hour ago, xtro334 said:

but it does look promising.

See Below

On 2/1/2023 at 4:22 PM, Delzaron said:

Let's problem you'll meet is Simza : she's disabled... and I forgot to enable her.

Yeah I agree, waiting for an update so I can finish this mod, looks fun!

Posted

Well, I installed the latest version and... I still crash whenever I ask an innkeeper about the mod. :P

Posted
4 hours ago, Darsie said:

Well, I installed the latest version and... I still crash whenever I ask an innkeeper about the mod. :P

 

Ok, that's interesting !

I planned to work on FTD tonight, but I'll investigate on Ravenous instead.

Posted (edited)

I did forgot to mention that I do not get human flesh when butchering.

I assume it is because of CACO and/or hunterborn that I get raw hominid flesh instead.

I do get a message that it adds human flesh, but it is raw hominid flesh that increases in quantity.

 

Any chance of using either human flesh or raw hominid flesh in the mod?

Edited by xtro334
Posted (edited)

I did not get any requests from customers when working as waitress in latest version.

Probably would need to the cheat to get meat if I did, since I am not getting human flesh when butchering.

 

With exception of problem to get the mistress to follow to Camilla, it worked pretty well this time otherwise.

Might be good to add a conversation option on Camilla to get to next step, for when leading the mistress there fails.

 

Looking forward to next update. ?

Edited by xtro334
Posted
16 hours ago, OO01kO0 said:

How do you make the head skin tone match the rest of the body? 

I assume that is when roasting.

 

Had same problem with Pamas deadly furniture, and from what I tested so far it is connected to my face presets.

When using vanilla preset I get it to work, but when using the good looking preset I want to use head do not change color.

 

Unfortunately I am kind of stuck in how to get around it. ?

Posted

I have a plan for camille. She'll be the slaves furnisher.

 

The idea is, when you ask camille to get some meat slaves, 1 to 3 slaves will spawn in the jail.

The idea is also to register them and store them in the jails...

If I can't, player will need to do it himself.

Posted

a1Rshop2:

I only get conversation option to sell food outside fort naemir, but only for meat pies.

After SetStage to 20 and getting mission to get a darkelf and an imperial for a feast I got no clue about where to get them.

SetStage forward, and noticed that when feast was about to begin my quest as waitress activated once.

 

Well, things was a bit quirky and few things worked for me once we got to a1Rshop2.

Looking forward to next release.

Posted (edited)
On 2/16/2023 at 8:44 AM, Delzaron said:

I have a plan for camille. She'll be the slaves furnisher.

 

The idea is, when you ask camille to get some meat slaves, 1 to 3 slaves will spawn in the jail.

The idea is also to register them and store them in the jails...

If I can't, player will need to do it himself.

I have installed the mod but I don't know how to start it. It not shown in the MCM. And I go to the fort naemir but it still not trigger the mod. And there is a pop up window when I enter the fort naemir which is shown in the screenshot (the screenshot content is not show the mod was triggered, it just show after the roast)

ScreenShot4.png

Edited by jackmby1997
Posted

on the quest looking for employees just ran into a small problem. i'm on the quest where you recruit camille and carnificina wont follow me to her location but if I walk there without her it will complete the questshe will warp in but not talk to her.

 

Posted
5 hours ago, jackmby1997 said:

I have installed the mod but I don't know how to start it. It not shown in the MCM. And I go to the fort naemir but it still not trigger the mod. And there is a pop up window when I enter the fort naemir which is shown in the screenshot (the screenshot content is not show the mod was triggered, it just show after the roast)

ScreenShot4.png

 

Just talk to an inkeeper , or be sold via simple slavery

Posted
5 hours ago, Redbullet007700 said:

on the quest looking for employees just ran into a small problem. i'm on the quest where you recruit camille and carnificina wont follow me to her location but if I walk there without her it will complete the questshe will warp in but not talk to her.

 

 

I know, specially for Armina.

Last time I tested (yesterday), it worked quite fine. Don't worry if Carni don't follow, the scene will make her move her ass.

Posted

Thanks for the implementation in S++, but I still have ideas.

 

- When the player sits in the cell and the food is tasted, please let max 30 HP lose. Play with many mods that drop the HP a lot after death, so I die again when tasting in the cell.
- the scene in which the player is eaten could be significantly extended, not roasted immediately but prepared on the serving platter, possibly seasoned and so on
- After the player is roasted and served, they could be eaten by the NPC, with the implementation of the mod "Bloody Cannibalism" it would be much more immersive
- after eating it would be good to wake up somewhere in a bed, with the information it was all just a bad dream.

 

Thanks at least for the mod ;)

Posted

Building the a1R_rep_vip quest, should be the last quest of the mod.

That's a difficult one, you'll see...

 

The last two story quests are sill bugged... and I don't know why the actors don't behave as they should be, it's blocking all the scenes.

 

 

I added also some things...

 

Lamae is no longer bard singer
a1rTorFeast 0->10 fixed
fix the pot support level at the entry
a1rshop1 : obj 50 fixed
a1RShop1 : added a counter for meat pies. Sold the 15, and the counter will setstage the quest
play music idle reserved for Lamae
a1rshop2bis : supressed
a1RTorfeast : Simza changes siege
a1R_rep_meatfilling_player : guillotine script changed
a1R_ModManagement : added a script and scene for Simza butchering a slave
a1R_ModManagement : added a script and scene for Camille to get slaves
change the slavery choices, by using a globalvariable, value modifed during quests progression
a1Rshop2 : client moved closer to VIP room to avoid struggle in the restaurant.
modified a little the slaves count
added a dialogue to camille to count slaves in stocks.
remove some navmeshes
define a prefered path in navmeshes
a1rshop2 : add sit packages to clients
a1R_rep_meatfillling_Pyaerr : modified the scene
replaced weastern guillotine by a smaller one
can't add aliais to guillotine table V2, add script to alias instead
Butchery slave : uses packages attribution instead of scene (scene is for Simza only)
a1RTorFeast : use a copy of Sybille Stentor
Slaver : add a dialogue and message box to buy slaves according to races.
fixed Simza script to butcher slaves
slavery start : in any case, player is moved to jail
a1R_ShopMeatCellar : quest deleted
selling meat pies : more restrictions in dialogue
VIP room : moved the bancs to let more space for npcs to sit
Fort Naemirr got a new music type : mix of dungeon fort, vampire, tavern music tracks, condition a1rshop1 110
a1RShop2 : added some setstages and a debug at stage 0 in Carni dialogue to skip all the quest

Posted

is the update out already? also, for the open for business quest, I don't see any clients coming in, is there anything to help trigger that? thanks

Posted
8 hours ago, clesh2311 said:

is the update out already? also, for the open for business quest, I don't see any clients coming in, is there anything to help trigger that? thanks

 

I work, you may know... so I can't do nothing before 18H00.

I hope to update tonight.

7 hours ago, jackmby1997 said:

Sorry, where can I find the othor in the pet route, there are no marks on the map to help me find him.

Ask to people. You'll find him south of riften, nearby a special structure.

Posted

Nice mod, just begin to play it.

Quick question, where could I find the 35 pieces of meat ? I tried to kill, search the tower and other places, seems not find anything.

Any hint ? Thank you

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