Jump to content

Deviously Cursed Loot SE 9.0 (2021-03-09)


Recommended Posts

4 hours ago, bungee247 said:

Clearing SSE engine fixes seems to have eliminated the issue

Thanks, i am glad it's not just me - it gives me reason to believe there is a real problem somewhere.
I tried fiddling with their INI settings, but even if you disable all the patches, the issue persist - the only thing that helps is removing the DLL entirely.
I am refactoring any related papyrus code i find suspicious, hoping it will either fix the problem, or shed some light on why is it happening - it could be the SSE Engine Fixes are causing it directly, but they may also merely make an existing issue more frequent (which is what i hope for).

Link to comment
On 10/1/2019 at 12:10 PM, fnhsf said:

I have been going at this for a while now, but long story short.. I am noticing some assets are "missing" (they equip, but aren't shown) for example, I noticed the bondage mittens weren't working.. I reinstalled all my mods (using nexus's "reinstall" option) and have built all available assets in bodyslide, I noticed some are missing their meshes (as in, they don't show any meshes in outfit studio) I have been trying this for 2 days now on this one issue, a whole month to try to get this mod working (I am a complete noob to modding) from switching from nexus, to mo2, back to nexus.. I use a CBBE body, and.. I think that's it! thanks in advance ^_^

Im still having this issue, if I could please get some help, I would be most appreciative (sorry if I sound impatient, I’m just really wanting to play this mod, but I’ve hit too many brick walls >~<)

Link to comment
37 minutes ago, fnhsf said:

Im still having this issue, if I could please get some help, I would be most appreciative (sorry if I sound impatient, I’m just really wanting to play this mod, but I’ve hit too many brick walls >~<)

My first tip would be to run bodyslide

Link to comment
On 10/8/2019 at 1:24 PM, bungee247 said:

Clearing SSE engine fixes seems to have eliminated the issue

Could you send me a list of your installed mods?
Not just load order, but a list of any mods that are installed (including any possible script patches which may come without a plugin, therefore wouldn't show in a load order listing).


...i am trying to debug the issue, and i came to the conclusion that some other mod is causing a deadlock, while the culprit could be just about anything that somehow touches SexLab, or DCL.
I cannot simply start eliminating mods to see when it stops happening, because any change may affect the outcome of the test just because the order of processing stuff is different or because some things get's processed faster without some mod present, etc., thus preventing me from narrowing down whats causing it.
So, i hope maybe i can compare the list of mods i have with the list of mods you have, and focus only on anything SexLan/DCL related that is present on both mine and your list.

Link to comment
19 hours ago, bungee247 said:

My first tip would be to run bodyslide

I have run bodyslide, like I said.. if I open some of the gear, they are missing any meshes that are supposed to correspond with the outfit, thus when the asset finishes rendering, it shows that body part that it’s equipped on, as invisible.. is that something I did wrong? Or did the mod mess up and I need to reinstall it? (Done that four times now) am I missing something that contains those assets? Is my whole version of windows fucked up? (Highly doubt it lol) I don’t know, I have ran bodyslide multiple times, and in the files that are invisible, their are no meshes.. what do I do >~<

Link to comment
3 hours ago, fnhsf said:

I have run bodyslide, like I said.. if I open some of the gear, they are missing any meshes that are supposed to correspond with the outfit, thus when the asset finishes rendering, it shows that body part that it’s equipped on, as invisible.. is that something I did wrong? Or did the mod mess up and I need to reinstall it? (Done that four times now) am I missing something that contains those assets? Is my whole version of windows fucked up? (Highly doubt it lol) I don’t know, I have ran bodyslide multiple times, and in the files that are invisible, their are no meshes.. what do I do >~<

Are you using the all in one version?

 

Link to comment

Hey,

 

Thanks to all of you who worked on porting the mod to SSE, it is greatly appreciate.  ?

 

Sadly I need to ask for you help,  It is with Chloe's quest.  Just after the collapse of the tunnel, I enter the kitchen and just past the Imperial officer I have Chloe's quest that start, "I hear a Whimper".  Then it crash.  ?

 

I use SMP HDT and I believe I have all the patches required.  I have the DD HDT, DDx HDT and the ZAD HDT.  I also have the DCL HDT and Scripts  and DCL facegen files including the last ZAZ Bodyslide breastropeextreme fix.  I also have the SSE Engine fix.

 

I have below the log of what happen.  If someone can point me on how to fix this, it would be appreciated, and Chloe won't die of hunger, alone in her cell.?

 

Spoiler

    [ (000BACC8)].HelgenHallCollapseScript.TriggerCollapse() - "HelgenHallCollapseScript.psc" Line ?
    [ (000BACC8)].HelgenHallCollapseScript.OnTriggerEnter() - "HelgenHallCollapseScript.psc" Line ?
[10/10/2019 - 09:42:39PM] VM is freezing...
[10/10/2019 - 09:42:39PM] VM is frozen
[10/10/2019 - 09:42:39PM] Saving game...
[10/10/2019 - 09:42:39PM] VM is thawing...
[10/10/2019 - 09:42:41PM] [DCUR] Opened a door.
[10/10/2019 - 09:42:41PM] [DCUR] Door is not locked as required, aborting.
[10/10/2019 - 09:42:46PM] [DCUR] Periodical update starts
[10/10/2019 - 09:42:47PM] [DCUR] Sex attacks are disabled!
[10/10/2019 - 09:42:57PM] [DCUR] Looted a dead body.
[10/10/2019 - 09:42:59PM] [DCUR] Checking for Cursed Loot event.
[10/10/2019 - 09:42:59PM] [DCUR] - Character is too low level. No trap event.
[10/10/2019 - 09:43:01PM] VM is freezing...
[10/10/2019 - 09:43:01PM] VM is frozen
[10/10/2019 - 09:43:01PM] Saving game...
[10/10/2019 - 09:43:01PM] VM is thawing...
[10/10/2019 - 09:43:10PM] [DCUR] Looted a container.
[10/10/2019 - 09:43:14PM] [DCUR] Checking for Cursed Loot event.
[10/10/2019 - 09:43:14PM] [DCUR] - Character is too low level. No trap event.
[10/10/2019 - 09:43:15PM] [DCUR] Periodical update starts
[10/10/2019 - 09:43:17PM] [DCUR] Sex attacks are disabled!
[10/10/2019 - 09:43:17PM] VM is freezing...
[10/10/2019 - 09:43:17PM] VM is frozen
[10/10/2019 - 09:43:17PM] Saving game...
[10/10/2019 - 09:43:17PM] VM is thawing...
[10/10/2019 - 09:43:26PM] [DCUR] Looted a dead body.
[10/10/2019 - 09:43:28PM] [DCUR] Checking for Cursed Loot event.
[10/10/2019 - 09:43:29PM] [DCUR] - Character is too low level. No trap event.
[10/10/2019 - 09:43:35PM] [DCUR] Periodical update starts
[10/10/2019 - 09:43:36PM] [DCUR] Sex attacks are disabled!
[10/10/2019 - 09:43:37PM] [Zad]: OnContainerChanged()
[10/10/2019 - 09:43:37PM] [Zad]: OnEquipped(Chloe: Imperial Guard Yoke)
[10/10/2019 - 09:43:37PM] [Zad]: No menus are open. Equipping silently.
[10/10/2019 - 09:43:38PM] [Zad]: OnContainerChanged()
[10/10/2019 - 09:43:38PM] [Zad]: Sending device event DeviceEquippedYoke(Chloe:0)
[10/10/2019 - 09:43:38PM] [Zad]: OnEquipped(Chloe: Iron Chain Harness)
[10/10/2019 - 09:43:38PM] [Zad]: No menus are open. Equipping silently.
[10/10/2019 - 09:43:38PM] warning: Property idles on script zadArmbinderEffect attached to Active effect 6 on  (640DCE58) cannot be initialized because the script no longer contains that property
[10/10/2019 - 09:43:38PM] [Zad]: OnEffectStart(): Heavy Bondage
[10/10/2019 - 09:43:38PM] [Zad]: No menus are open. Equipping silently.
[10/10/2019 - 09:43:38PM] [Zad]: Avoiding FTM duplication bug (Harness).
[10/10/2019 - 09:43:38PM] [Zad]: Syncing for actor Chloe.
[10/10/2019 - 09:43:38PM] [Zad]: SyncInventory(): Npc is equipping Yoke.
[10/10/2019 - 09:43:38PM] [Zad]: Sending device event DeviceEquippedHarness(Chloe:0)
[10/10/2019 - 09:43:38PM] [Zad]: SyncInventory(): Equipping Yoke.

 

 

 

 

Thanks for the help.

Link to comment

Hey,

 

I have some update regarding my previous request for help.  On all the  log I had it always finished the same way.  So I disabled DCL, rebuilt the load order with loot, did the Wrye and dual sheat redux patch.  loaded the game and waited until DCL disappear from the MCM.  Did a save,  Cleaned it with Rimtool.  loaded the save and saved.  Enabled DCL and waited until DCL was back in the MCM.  Imported the preset (weird, told me it was the corresponding version, but it was made last night on DCL8.3).  Then I moved to the location in the kitchen where the quest start... and CTD?.  I had a new error this time.  It did attached the yoke to Chloe and no arm-binders but it crashed on a script.

Spoiler

6404F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line ?
[10/11/2019 - 09:00:39AM] [DCUR] Initializing Variables.
[10/11/2019 - 09:01:00AM] VM is freezing...
[10/11/2019 - 09:01:00AM] VM is frozen
[10/11/2019 - 09:01:00AM] Saving game...
[10/11/2019 - 09:01:00AM] VM is thawing...
[10/11/2019 - 09:01:03AM] [Zad]: OnContainerChanged()
[10/11/2019 - 09:01:03AM] [Zad]: OnEquipped(Chloe: Imperial Guard Yoke)
[10/11/2019 - 09:01:03AM] [Zad]: No menus are open. Equipping silently.
[10/11/2019 - 09:01:03AM] [Zad]: OnContainerChanged()
[10/11/2019 - 09:01:03AM] [Zad]: Sending device event DeviceEquippedYoke(Chloe:0)
[10/11/2019 - 09:01:03AM] [Zad]: OnEquipped(Chloe: Iron Chain Harness)
[10/11/2019 - 09:01:03AM] [Zad]: No menus are open. Equipping silently.
[10/11/2019 - 09:01:03AM] warning: Property idles on script zadArmbinderEffect attached to Active effect 4 on  (640DCE58) cannot be initialized because the script no longer contains that property
[10/11/2019 - 09:01:03AM] [Zad]: OnEffectStart(): Heavy Bondage
[10/11/2019 - 09:01:03AM] [Zad]: Syncing for actor Chloe.
[10/11/2019 - 09:01:03AM] [Zad]: No menus are open. Equipping silently.
[10/11/2019 - 09:01:03AM] [Zad]: Avoiding FTM duplication bug (Harness).
[10/11/2019 - 09:01:04AM] [Zad]: SyncInventory(): Npc is equipping Yoke.
[10/11/2019 - 09:01:04AM] [Zad]: SyncInventory(): Equipping Yoke.
[10/11/2019 - 09:01:04AM] [Zad]: RepopulateNpcs()
[10/11/2019 - 09:01:04AM] ERROR: Property installed_PO not found on dcur_mcmconfig. Aborting call and returning None
stack:
    [dcur_clocktick (6404F16F)].dcur_clocktickscript.clocktickpulse() - "dcur_clocktickScript.psc" Line ?
    [dcur_clocktick (6404F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line ?
[10/11/2019 - 09:01:04AM] warning: Assigning None to a non-object variable named "::temp246"
stack:
    [dcur_clocktick (6404F16F)].dcur_clocktickscript.clocktickpulse() - "dcur_clocktickScript.psc" Line ?
    [dcur_clocktick (6404F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line ?
[10/11/2019 - 09:01:04AM] [Zad]: Sending device event DeviceEquippedHarness(Chloe:0)

 

Anyone seen this before, of know how to fix this?  I really like to do that quest.

Thanks for your help.

Link to comment

Hello,

 

Ok,

 

I have an interesting development to my issue.  I remove all the patch, every thing and re-installed DCL.  And I went through with-out issue.  No CTD.  So it seems one of the hot fix is to blame for this issue.

So I started with re-installing:

DCL Facegen files   (No CTD)

DD-DCL_New_CBBE (No CTD) Was sure it was not it but I wanted to be furrow.

DCL-DD-ZAZ HDT-SMP and other patches (No CTD) at that point I realized I forgot to remove the ZAZ HDT Patch?.  Obviously it was not it and since I remember overwriting this patch with it I still did not overwrite it.  (Please tell me if I should overwrite, I don't know which one is the more up to date).?

DDx HDT patch (CTD)  after overwriting DCL-DD-ZAZ HDT-SMP.   Found something useful ?

DDx HDT patch (CTD)  without overwriting DCL-DD-ZAZ HDT-SMP.   Found something useful?

DCL 8.3 HDT and script patch (No CTD) after overwriting DCL-DD-ZAZ HDT-SMP. Hopefully this is the correct installation order.?

Devious Devices runtime 1.5.8.0 skse 2.0.1.6 (No CTD) after overwriting DDI.

 

             

So it seems DDx HDT Patch was faulty. 

 

Anyone knows what should be the correct installation order for all the patches?   I'd like to have everything right.

 

Thanks for your help guys.

Link to comment
8 hours ago, VladDragneel228 said:

Hello, please tell me. Installed a mod, but for some reason skips animations ?? What wrong did I do?

I already tried everything, everything is okay on demand.

ok Use the THIRD link on the download page (appears blank) 

Also tell me what mod organising program you use... (I use Vortex.. thats not recommended but works for me) 

Link to comment
2 hours ago, bungee247 said:

ok Use the THIRD link on the download page (appears blank) 

Also tell me what mod organising program you use... (I use Vortex.. thats not recommended but works for me) 

I manually install it because it does not install through other programs. I’m a Russian person. I’m using the Russian version not from this site ... I installed the mod, the devices work, but the animation skips.

 

 

 

Link to comment

"You Appear to run mods removing tags from important children characters. Cursed loot has been automatically disabled"

I don't understand what's the problem. I have all the required mods and that's all I have. I didn't have any children mods before I installed all this stuff.

 

So I don't understand the problem

 

I also noticed on the top left of my screen saying

Sexlab Debug (self) added

Sexlab Debug (Target) added

$SLA_NotificationArousal20

IDK if those are affecting the children problem

 

I really need some help

Link to comment

I posted this in the DCL 8.3 version support page and it was suggested that I post here since I am using SE.  See below;

My apologies for not searching the support thread for any mention of this before, but I did search google and found no link or reference to this issue associated with DCL 8.3 specifically.  I have been running DCL 6.4 for a while without issues. Which is awesome BTW!  I found someone had made a port for SLUTS and decided to try it as I was going to try to port it myself if I didn't find one.  It listed the link to DCL 8.3 as a dependency , so I downloaded and installed.  I found that certain heeled items, like the slave rubber boots, and the exhibisionist boots specifically, cause an error to pop up stating that NI Override is required and the item(s) are not applied.  With 6.4, this error does not occur and the item is applied successfully.  As far as I can tell, I am running the latest version of racemenu which is supposed to include Nioverride.  I verified  my version has it installed.  Any ideas on why this might be happening?  I will append with payprus logs as soon as I am able.  The odd part is other high heeled footwear work fine, these are the only two I have found so far with issues.

 

The Payprus log attached has the messages associated with the "Slave Rubber Boots", starting near the bottom of the logs.

TIA for any assistance/guidance you might be able to provide...

Papyrus.0.log

Link to comment
17 hours ago, VladDragneel228 said:

I manually install it because it does not install through other programs. I’m a Russian person. I’m using the Russian version not from this site ... I installed the mod, the devices work, but the animation skips.

 

 

 

Next step is to run FNIS and probably SL animation Loader (Plus an animation pack

)

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use