About This File
When the player is wearing DD or toy bindings, prevent the Immersive Interactions animation from playing during operation.
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This is Immersive Interactions patches for "Devious Devices" and "Toys and Love" (just add checks in SendanimationEvent or PlayIdle in the script)
If Game.GetModByName("Devious Devices - Integration.esm") !=255 || Game.GetModByName("Toys.esm") !=255
If !akActor.WornHasKeyword(Game.GetFormFromFile(0x05226C, "Devious Devices - Integration.esm") as Keyword) && !akActor.WornHasKeyword(Game.GetFormFromFile(0x000008C1, "Toys.esm") as Keyword) && !akActor.WornHasKeyword(Game.GetFormFromFile(0x000008F3, "Toys.esm") as Keyword)
debug.SendanimationEvent(PlayerREF as ObjectReference, "idlewoodpickupenter")
utility.wait(6.00000)
Else
Debug.Notification("You make efforts to move while being bound.")
;Return
EndIf
EndIf
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Requires:
Immersive Interactions - Animated Actions 1.74
Immersive Interactions - Integration Patch 2.2
Devious Devices 5.2
(option)Â Toys and Love 2.62
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Edited by EccentricWizard
Edit requires
What's New in Version 1.2.0
Released
Update support mod version:
Immersive Interactions - Animated Actions 1.78
Immersive Interactions - Integration Patch 2.2
Immersive Interactions - Eating ingredients and apply poison animations 1.3
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Add Traditional Chinese Translation