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About This File


I converted some of the Toys and Love animations into the Open Animation Replacer format, allowing them to be used with Nemesis. This includes the required paths for MCO, Precision, Loki's POISE and Jumping Attack.

 

Change:
 

Spoiler
  • Commented out alternative animations for Armbinder and Yoke in ToysLib to replace them with Open Animation Replacer.
  • Used Behavior Data Injector to add a Behavior variable to the actor, changing the alternative animation for Hard Core Magical Wrist Bindings in ToysLib. Setting the Behavior variable to 1 passes it to Open Animation Replacer when Hard Core Magical Wrist Bindings is activated.
  • Added ToysBindEffectCheckEquip() to check the player's equipped weapons and spells when wearing Armbinder or Yoke and remove them through OnUpdate() calling. This is necessary because Open Animation Replacer doesn't prevent the player from equipping weapons or spells when wearing Armbinder or Yoke.
  • Moved ToysForce3rd() from ToysLib ToysSetupBound() to an external location to prevent it from forcing third-person view when ToysBindEffectCheckEquip() is called.
  • Commented out SheatheWeapon() in ToysLib to allow the player to transition directly from WeaponDrawn to Boundcombat.

 

Note:
MCO animations for Yoke have not been created yet.

 

Requires:

Toys and Love 2.62

Open Animation Replacer 2.0.2

Behavior Data Injector 0.13

Behavior Data Injector Universal Support 0.13.0.1

(option) MCO 1.6

(option) Precision 2.04
(option) POISE - Stagger Overhaul SKSE 1.0.2

(option) Jumping Attack

Edited by EccentricWizard



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