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About This File

This is the Legendary Edition version of the mod.

There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.

 

SL Dialogues is a companion resource for mods that need dialogues for relationships between the player and NPCs.

 

These mods all need to define NPCs as a dom, a sub, or a romantic interest in some kind.
Instead of recreating the same dialogue trees again and again, Dialogues mod just defines a shared dialogue tree with a few parameters about the kind of NPC we are dealing with. That way, each mod can focus on unique dialogues and quests instead of recreating the same basic actions.

 

I am building up Dialogues in parallel with SD+ as a testing ground. My plan is to make Stories, Hormones, Mind Control and Alicia compatible as well, but Dialogue is available as a resource for any mod with minimal modifications.

 

The idea is to be able to set a personality type for an NPC, along with their mood, trust and a few other parameters that other mods can make use of, and use these values to unlock the corresponding interactions with that NPC.

 

It is an evolution of ideas I previously discussed in a thread about 'Sex Buddies' as well as a relationship dialogue tree originally contained in SexLab Stories (and removed a while ago).

 

How does it work?

 

SexLab Dialogues displays a new option when talking to NPCs ( [More dialogues] ).
After talking to an NPC once, you will have another option to refresh the new dialogues ([Refresh dialogues]). That comes in handy as the relationship with the NPC evolves.

 

Depending on values assigned to the NPC via storageUtil variables, it will display new dialogue trees: Romance, PC as Master, PC as Slave, Bestiality and Begging/Gifts.

 

Current status

 

For now, it implements mostly the first level of PC as Slave and Begging/Gifts. I will work on the Romance, PC as Master and Bestiality branches next month while I work on Stories and the Sisterhood of Dibella.

 

It also includes a whole side quest to become a proper Blacksmith.

 

Requirements / Installation

 

SexLab Dialogues requires:

 

- SexLab (1.62+)
- SexLab Aroused Redux
- Zaz Animation Pack (7.0+ ... NOT tested with v8.0. Let me know if you are using it and it works for you)
- Patch for Puppet Master 1.7 (if you want to control an NPC as a slave)

 

You will need SL Dialogues for the next version of SD+.
SD+ will not crash if you don't have SL Dialogues but it will not have a way to interact with the Master in any meaningful way.

 

Also highly recommended - EZ2C dialogue menu - very useful to improve readability of menus and fix several vanilla issues.

 

Full Change Log

Edited by DeepBlueFrog


What's New in Version 2025-01-05

Released

 

  • Fixed abusive Actor.DamageAV calls when player is fed skooma
  • Add small chance of toxicity recovery to Meditation mod event from Rest anywhere (and sleep)
  • Add small chance of toxicity recovery over time (on location change)
  • Add small amount of toxicity recovery after orgasms
  • Add small amount of toxicity recovery from eating garlic
  • Add parameter to toxicity recovery based on mod event
  • Bug: Toxicity is not decreased correctly by mod event
  • Bug: Rest anywhere popup options are switched (Stamina option improves Magicka)
  • Sitting and Kneeling with Rest Anywhere should clear headache effect from Magicka Toxicity
  • Add an option to save on Rest Anywhere

 



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