We left Whiterun the two days later. We had spent the first day getting some money; Sarah, who knew some healing spells, worked at the temple of Kynareth for donations; Brinn, who proved to have a wonderful voice and artistic talent, sang at the Bannered Mare; and Helga, who was strong and fit, helped some merchants move wares for a pittance. We didn’t get much, barely a hundred septims, but it was enough.
The second day we used the money to buy proper winter wraps. They were wooly cow wool
Decided to head to whiterun to offload some of my stuff..the shopkeeper said it was all junk (how dare he!!) but he spoke of a treasure high up in some ancient ruins that he would pay much for....he certainly didnt say it would be so cold up there *shivers*
There was nothing in the ruin of value but I found a new friend.. mildly injured, apparently the shopkeeper told her about thiss treasure too. i healed her up and she agreed to help me so we headed back to the nearest village and i made u
Okay...
I didn't update last week. Or the previous week.
I was sick for a while there, and didn't even play Mace Raiden... well, that's not entirely true. I had a high-ish fever and was somewhat delerious, I played Mace Raiden, went to Solstheim, and didn't figure out that Dawnguard != Solstheim for several hours of play. So that was one day wasted.
Then... I just haven't written anything. I've been sort of concentrating on making a mod, not playing the game.
Then I skipped playing Skyrim fo
There are two interesting player homes that have been added to the Nexus recently by mod author Sonogu. The Immigrant Hideout and The Stump Home.
What makes these mods interesting to me is that the author uses some resources that are unique to these mods, such as wicker furniture and also he doesn't just place the homes in the world somewhere with a map marker and let you fast travel to them and immediately claim ownership.
In both cases, you have to search for the keys.
http://www.n
Lilia continued her journey and now has to go to bleek falls barrow. She met Uthgerd and now they both will go there
Pictures are just taken out of the game, no posing so maybe not the high quality ones but i like them
"But first my new armor. It's really fitting, don't you think Uth?"
And a little bonus
I wanted to start this blog more or less for my self, to have a little diary about my 'story' posts from Show your counterpart ^^
If someone finds his way here and like what i post, i'm pretty happy about it.
But now the first entry
"Hello, i just came recently to Skyrim, gladly in Summer"
Alright, so I started a new playthrough - excuse my graphics, the card was in its prime a decade ago - and load it full great sexlab mods. I had no persona in mind, I just called her Tanya and got started.
Vanilla storyline? Who needs it?
Maps? What for?
Legendary difficulty too much for level 1? Worst case, we've got Defeat installed.
....
Tanya gets lost in the woods immediately.
After running for her life from bandits, wolves, skeletons, and a couple irritable slaughterfish
My name is… My name was Ray. I was born in New York in 1985, my life was what many would call average: shitty job, annoying girlfriend, obnoxious friends and that constant voice in the back of your head telling you you should be doing more important and relevant things.
One Friday I went to the pub, like any other Friday, to drink my sorrows away. I had had a terrible day, so I drank more than I should have. Then, this strange man challenged me to a drinking contest, and drunk as a keg as I
Heyas!
So, finally, I've managed to make my skyrim game stable with the mods I wanted. For some time I've been toying with the idea of a dickgirl in Skyrim (mmmmm.... dickgirls.....), but I'm a total lore nerd, so when I saw the PSQ mod, I thought "That's it!". And so, I set to create a minimal, interesting and stable Skyrim experience. The main mods I use are:
AFTPSQAgressive prostitutionSexlabSexlab Aroused reduxFrostfallSkyReMorrowlootRCOTSApachiiHDT7BaseBody Slide 2Immersive patrolsTravell
Started a new project with Jaxonz Positioner today... Solana recently purchased Windstad Manor from the Jarl of Morthal and I wanted to use the opportunity to use the Positioner to play around with a clean Hearthfire property and turn it into more of a barracks for my followers.
This is actually a lot easier than you'd think it would be, just requires a little more thought when you are choosing which pieces to build at your workstations.
Here in the small house portion that was remodeled
Scripting Standards
Or, How Not To Be A Complete Modding Douchebag.
Updated 2015.02.18 at 3pm Texas Time.
Added BSA Packing.
Added Self Keyword.
So... lets talk about modding standards. Over the past year I've invented my own little system for organising my scripts and CreationKit objects that seems to be working out very nicely. These tips I have designed for the script heavy mod, because as most of us know, without scripting mods basically do nothing of interest. Hell, these ru
I'm back with the same issue that was presented yesterday. http://www.loverslab.com/blog/152/entry-1132-a-little-help-in-learning/
I looked it up in the CK, and, sure enough, the clothing from the mods that meant to be dependencies are just missing, rendering the NPCs that are supposed to wear them naked, except for the circlets, which are, of course, present, since they are vanilla items.
I'm going to ask what I'm missing again, now that I've identified a big clue in this mystery; the s
What I usually do for a new game is this:
1- Enable only non sexlab mods and start a new game.
Wait until all messages are done, save and quit.
(Use Live another life if possible, that simplifies the process a lot)
2- Enable only the major sexlab frameworks (SexLab, Zaz Animation Pack, SexLab aroused, Devious Devices..)
Load, wait for all messages to be done, save and quit.
3- Enable all other SexLab mods.
Load, wait for all messages and save.
Go over MCM menus configurations only at th
Ported from Fallout... this mesh has a history now...
(It occured to me belatedly that I could've used the Shepard companion mod instead but eh this worked out)
Got all the glow maps working and everything. Mmm.
Made the eyes from a resource image. Finally got them glowing, too.
Source: Show your Skyrim counterpart...
Blog so I will share a bit more :
Still can't really mod. Those shots are taken at like a 8 fps frame rate. I can't do much without fear of the computer exploding. GOOD NEWS however, State Tax returns this year is over 2k$+ , due to thankfull things, and all the money has been promised to me for building a new computer.
Soon my pretties, soon . . . .