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Alan47

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  1. Sorry, late to the party. Something seems to be off with the bodyslide files; I cannot apply any of my presets to them. The preset selection is just an empty dropdown when I select one of the meshes provided by this mod in bodyslide. Does anybody have a fix?
  2. Hi folks! I've got a rather nieche question regarding this True Directional Movement but I hope someone can help me with some advice. I'm trying to play Skyrim with this mod and a Xbox 360 Controller. My issue is with activating the lock-on. As you probably know, the controls are fairly dense already in vanilla - there are no unused buttons. Thankfully, True Directional Movement offers an option in the MCM menu to use the Right Stick (which by default maps to switching first/third person perspective). With this option, short-press of the stick activates lock-on, long-press switches the perspective. However, I can't seem to make this wirk properly. A short-press of the stick does nothing, a long-press switches the perspective. I tried to play around with the "delay" setting, and while it does change how long I have to press the stick for the perspective switch, I can't seem to lock onto anything with it. Un-mapping the perspective switch from the stick press is unfortunately not possible at all. Mapping it to something else won't work either because I need all the buttons XD Anybody got an advice for me what to do about this?
  3. It's close (and a nice animation, thanks!), but not the same I had installed. I'll need to have a look through my old mod downloads, it must still be in there... somewhere. Thanks!
  4. Okay, I know, this is a little bit of a stretch, but here goes nothing... I'm currently doing a completely fresh mod setup of Skyrim SE as my old one has gone "missing". I had a really nice female animation mod where the sprint animation consisted of *really* wide huge leaps, which looked a lot better than quick short steps seen in most other mods. I've been looking for *hours* for this animation now, but I can't find it anymore. Sadly I don't know which mod it was. May have been part of one of the YYAnimReplacers, or something else entirely... Any ideas?
  5. Probably this has been asked a 100 times already (sorry about that) but do we have an equipable/futa version by now? Like the one for Oldrim?
  6. Thanks, I'll try that. I will tinker with it a little more, maybe I can find a solution or some useful information regarding the issue at least. Sexy Idle is my default idle I never touched any of the config files manually, all I did was to install them from the FOMOD provided in SINful CPBC config. As I said in the edit of my last post, I am seeing collisions now. However, they are super super subtle. If you didn't know what to look for, you wouldn't know they are even there. I'll try different body shapes next, to see if that changes anything.
  7. Hi, first of all, thanks for getting back to me, very much appreciated! I did use the FOMOD installer, for CBPC and for the two SINful CPBC configs. I'm using Mod Organizer 2 if that is of any consequence. During SINful CPBC config installation I picked the more jiggly options to make sure I'll see some impact if it works. Here's a list of all the files in my data/SKSE/plugins directory, according to my MO2: The file "cbpc.log" has the following content: ... looks okay to me. And finally, the skse64.log file says: "plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\cbp.dll (00000001 CBPC plugin 00000001) loaded correctly" Still, I'm not getting any collision. My body is a CBBE SSE ("Special" variant in bodyslide), customized with bodyslide sliders. Shape is similar to TBD, so I think any movement caused by collision with hands should be rather.... obvious. Alas, I'm not getting any reaction between hands and body. Any ideas? EDIT: I'm actually seeing some collision between breasts and hands now, but it is *very VERY* weak, barely noticeable, only if you look really closely - but I guess it shows that CBPC is actually active. How can I increase the strength of the effect?
  8. Hi, I've used HDT in Oldrim, I know my way around when it comes to character meshes and physics modding. CBP worked fine for me, but when I try to use CBPC, I do get the jiggling, but I get no collisions whatsoever (Using CBPC and Sinful CBPC Config). It doesn't make a difference whether or not I'm wearing armour. Does anybody have a hint on what I might try to do to fix the issue? Thanks, Alan
  9. Alan47

    Anime

    Thanks for the many suggestions! I knew I came to the right place
  10. Alan47

    Anime

    Hi folks, I'm currently looking for new Ecchi Animes to watch, and what better place could there be to start looking than LoversLab To give you an idea of what I am looking for, here are some animes that I really enjoyed: Manjuu Hikenchou (the mere idea of this story is out of this world and the work of a mad genius; alas there has never been a second season...) High School DxD (actually neat story in there, the world is subject to interesting "rules") Senran Kagura (a bit on the dumb/silly side, but at least funny. Mainly watched this because I enjoyed the games) On my list to watch soon: Seikon no Qwaser What else should I add to my list? It can be more or less explicit, I don't care that much; just no pure hentais with no story at all please
  11. Hi folks, since SOS for SE seems to be coming along pretty well, are there any news regarding the futa / equipable version of SOS for SE? Is it possible already? (sorry I've been following this thread only very losely).
  12. Did anybody try if Spectator Crowds are working with SexLab SE?
  13. Hi, I'm looking for a SSE-compatible version of "Skyrim Tanker Neisa" - is there such a thing out there? Also, back in the day when it was released it had some really heavy bugs, are those fixed by now?
  14. Hi folks, I've been a big fan of this mod in Oldrim, and somewhere on the forums here I read that this mod apparently can be made to work with SexLab SE as well. Does it work out of the box, or is there an SSE version somewhere?
  15. Hi, so I've been using CBP for a while now in SSE and it's nice and all, but it's not quite as good as HDT PE since it lacks the collision aspects. I know that we won't get HDT PE for SSE for technical reasons. So what I would like to know is: what is the current state of HDT SMP for SSE? Is it stable or does it CTD a lot? Is there any overview or "knowledge base" or tutorial I can look at? I never got it running in Oldrim, I don't even know if it will work with existing armors or not - assume that I know nothing. Can anybody point me in a direction where I can find some info, other than "read 50 pages of this thread" ? Thanks!
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