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ChancellorKremlin

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About ChancellorKremlin

  • Birthday 11/28/1986

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  • I'm finished!
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  1. I'd hope so, but unless she comes forward again, we'll never know.
  2. Reading any of your posts is always a highlight of visiting this thread 😂 Whenever people say they don't understand the mod, I'm always inclined to point them towards any of your experiences!
  3. By reading the instructions and guides we've pinned.
  4. Could this actually be happening? New Fallout 3/NV anims for Sexout, in 2023??!!! Boy do I love capitalism! Great job you two, eager to see what comes out of it ❤️
  5. That was such a great mod. Mavia only released a few things in her time, but they were very good quality.
  6. This is the intended behaviour. The act is done, the door takes you outside. Go back to the bathhouse and repeat the process.
  7. I'll be damned, I did a double take when I saw that username popping up in this thread! Welcome back man! @BruceWayne As T said, always nice to see an old face returning. T's SOI continues to be one of the best mods for FNV, and it's always my first port of call when I come back to New Vegas. I've taken a bit of a hiatus over the past few months, but know for a fact I'll return at some point in the future. Couldn't even begin to go through all the changes that have been implemented since you were last here. Hit me up if you have any questions as I'm fairly well versed in SOI, but my biggest piece of advice would be to just play the game with SOI installed and observe how things progress. Eventually you'll be able to start "feeling" the mod doing its thing, and understand it more or less intuitively. There'll still be a lot of stuff hidden behind the curtain, but T is always on hand to help with those. Anyway, welcome back and enjoy man!
  8. Damn, these look great! Fantastic work! EDIT: @Acies Gecko do you have an ETA for when the pack will be released?
  9. EN: Would be useful if you posted the titles of what it is you're translating in the actual title. For example, Coito Ergo Sum & Sexout Affairs - Spanish Translation / Traducción al español. ES: Sería útil que pusieras los títulos de lo que estás traduciendo en el título real. Por ejemplo, Coito Ergo Sum & Sexout Affairs - Spanish Translation / Traducción al español.
  10. Yep, that fixed it, thanks T! Yeah, it's basically as you said - she was completely still, not doing an anim, and was "busy". I'm aware of the animations preventing conversations - I hate the bartender one, and the lean one for those reasons. The former just goes on for soooo long too, and it's usually back to back with another one lol.
  11. I may have hit a small bug. Left my child with Red Lucy to babysit, come back, notice she's doing the flying spaz routine again. Eventually she's where she's supposed to be on her little platform, approach her to talk, she's busy. But she's always busy, and now I can't talk to her or get my kid back. Tried waiting, resurrect, returning to cell a few times, waiting 24 hours outside then returning, loading an earlier save... Went into the controls and set debug mode on (What does that do?) and tried purging controls (what does that do, too?) but nothing seems to fix her. Any ideas?
  12. Damn, that's amazing! Going to see what happens now. Right now my house is in GS, so he *should* be OK. Thanks for the tips!
  13. Ha, I thought so. I noticed I was losing one stage per day, so I assumed it was post pregnancy fat. Very interesting feature! Btw, I've never had a baby with this mod before. Any tips? I generally never play with pregnancy mod(s), so I don't know what features you might have included. I can walk around with the baby on my back - does that affect anything? Approaches? Is it merely cosmetic? Besides asking people to babysit it, is there a place I can drop him off or leave him at (or do I just treat it like any other inventory item that I can place anywhere?) Also, how long does it take to grow? What happens when it becomes a kid? So many questions! I'm not ready for parenthood!
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