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CBBE HDT BODY with Female Genital (ALPHA TEST)


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Four systems are coming together.

 

Schlong

Vagina

Male/Female Anus

Female Vagina

 

Hold tight, because once I'm done, I'm done and I'll have a set of base bodies to work with. 

 

Tomorrow I need to finalize the position of the anus when the legs are bent forward by 90 degrees.

 

I might change the mod to SexLab Companions, since both male & female will have complete and proper anatomy. Some one will probably end up making a gay male companion eventually, since it will be so easy to make. *copy, paste*

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every time i visit this thread it makes my day. finally my (and im sure every1 elses) dreams of a working vagina are coming true :)

 

Working vagina!? you make my PC sound like some cheap whore. Oh! wait... :P

 

Four systems are coming together.

 

Schlong

Vagina

Male/Female Anus

Female Vagina

 

Hold tight, because once I'm done, I'm done and I'll have a set of base bodies to work with. 

 

Tomorrow I need to finalize the position of the anus when the legs are bent forward by 90 degrees.

 

I might change the mod to SexLab Companions, since both male & female will have complete and proper anatomy. Some one will probably end up making a gay male companion eventually, since it will be so easy to make. *copy, paste*

 

And as for 4 systems coming together... thats just sooo wrong, in a good way

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Figured out XPMSE 2.13 went with Bla Bla's P bone setup.

So there are 8 new HDT P bones (front left 1, front left 2, front right 1, front right 2, back left 1, back left 2, back right 1, and back right 2) in XPMSE.

There are also some of the older bones from XPMSE 1.93v50 (the legacy version) skeleton.

I've found NPC L P 02, NPC R P 02 so there's probably a  01 set as well.

 

I've been playing with those and trying to enabled collision in unp body types.

It's probably gotta need an update to the hdtm.xml to get it to collide properly from male to female.

 

But the ones I've put up are a hack job of bone weight copy in Outfit Studio.

The bones could probably be copied over better in max or blender (but I'm all thumbs in those programs).

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Figured out XPMSE 2.13 went with Bla Bla's P bone setup.

So there are 8 new HDT P bones (front left 1, front left 2, front right 1, front right 2, back left 1, back left 2, back right 1, and back right 2) in XPMSE.

There are also some of the older bones from XPMSE 1.93v50 (the legacy version) skeleton.

I've found NPC L P 02, NPC R P 02 so there's probably a  01 set as well.

 

I've been playing with those and trying to enabled collision in unp body types.

It's probably gotta need an update to the hdtm.xml to get it to collide properly from male to female.

 

But the ones I've put up are a hack job of bone weight copy in Outfit Studio.

The bones could probably be copied over better in max or blender (but I'm all thumbs in those programs).

 

if I have time I'm going to test the HDT Schlong Erect against Blabba's hdt vagina (lol this sentence).

 

Just to give everyone a general update:

 

I'm making changes to male body so it uses the three new schlong types. I'm nearly finished.

Link to comment

 

Figured out XPMSE 2.13 went with Bla Bla's P bone setup.

So there are 8 new HDT P bones (front left 1, front left 2, front right 1, front right 2, back left 1, back left 2, back right 1, and back right 2) in XPMSE.

There are also some of the older bones from XPMSE 1.93v50 (the legacy version) skeleton.

I've found NPC L P 02, NPC R P 02 so there's probably a  01 set as well.

 

I've been playing with those and trying to enabled collision in unp body types.

It's probably gotta need an update to the hdtm.xml to get it to collide properly from male to female.

 

But the ones I've put up are a hack job of bone weight copy in Outfit Studio.

The bones could probably be copied over better in max or blender (but I'm all thumbs in those programs).

 

if I have time I'm going to test the HDT Schlong Erect against Blabba's hdt vagina (lol this sentence).

 

Just to give everyone a general update:

 

I'm making changes to male body so it uses the three new schlong types. I'm nearly finished.

 

ETA to release? Not rushing, im just way too excited and clicking this thread way too much :P Thank you so much for this!

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Figured out XPMSE 2.13 went with Bla Bla's P bone setup.

So there are 8 new HDT P bones (front left 1, front left 2, front right 1, front right 2, back left 1, back left 2, back right 1, and back right 2) in XPMSE.

There are also some of the older bones from XPMSE 1.93v50 (the legacy version) skeleton.

I've found NPC L P 02, NPC R P 02 so there's probably a  01 set as well.

 

I've been playing with those and trying to enabled collision in unp body types.

It's probably gotta need an update to the hdtm.xml to get it to collide properly from male to female.

 

But the ones I've put up are a hack job of bone weight copy in Outfit Studio.

The bones could probably be copied over better in max or blender (but I'm all thumbs in those programs).

 

if I have time I'm going to test the HDT Schlong Erect against Blabba's hdt vagina (lol this sentence).

 

Just to give everyone a general update:

 

I'm making changes to male body so it uses the three new schlong types. I'm nearly finished.

 

 

Then it's on to making animations compatible, correct?

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I updated the front page with news. 

 

 

 

 

 

Then it's on to making animations compatible, correct?

 

 

Yes.

 

There are two things that need to be done with all current sexlab animations:

 

1. Ensure bone count in the animations xml file only goes up to 99.  I have an automated routine that will do this.

 

2. Existing sexlab animations will need to be imported into a modified version of pornphile's skeleton rig (3d studio max) that includes the new bones, vagina and anal prop.  It will take about 5-10 minutes per animation to make them open/close the anus or vagina, along with aligning the schlong properly. I'll provide all the tools to make it a quick and painless process. I"ll also provide a video of how to do it.  Exporting this animation via havok will eliminate the need to perform #1.

 

 

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I decided to switch from my favorite body mod to CBBE just for this.  Very excited. =D

 

@ trepleen 

 

You've mentioned that there are no animations yet, but during sex act almost every MF animations (Zyn's, Arrok's, AP) caused to open-close vagina but oddly pulled it out from body. Is that is as should be? I was testing with male SOS lite, 1.0 SLFC and default HDT.

 

Pulling the vagina out of the body?  Something for the prolapse fans, I guess... O_o

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ok so ive been having a problem where everyones pussy is blue like color sometime other colors and when it works and it pink and i put on clothing/armor ect and i take it off it crashes and @trepleen,pvpdoom and saiyanheretic it just the vagina breaking it like running with HDT and using a animation that its not made for

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Here's something i 've never heared before...ERRECTION-able nipples :) !!What would be the likellyhood of something like that to be made and implemented?I mean , nipples that would become errect like sos does for male genitalia.I would really like to have my character being able to this while being aroused!

 

 

wBTphQE.gif

 

 

Just a thought :)

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Here's something i 've never heared before...ERRECTION-able nipples :) !!What would be the likellyhood of something like that to be made and implemented?I mean , nipples that would become errect like sos does for male genitalia.I would really like to have my character being able to this while being aroused!

 

 

wBTphQE.gif

 

 

Just a thought :)

 

President ;-)

 

That would be nice but,..

I think but it would require two more nodes to be added to an allready "heavy" skeleton, ror an effect that will not be that visible. Unless it could be done without adding "nipple nodes"

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I am excited and I liked it to read "CBBE" :-)

 

As I tested another alpha status mod for this theme once, I expected severe mesh distortions (torpedo vaginas) while running this with CBBE v3.3, XPMSE v2.13, HDT PE 14.28 (my usual used personal butt, breast and belly bounce xml, no collision activated though) and testing this just with a naked CBBE HDT body.  

 

All I can say is, it works flawlessly. Not a single distortion even while using my own preset (not your "fantastical") during running, sprinting, jumping (a mix of standard Dragonfly animations and a few others) and using every single other thinkable animation I have installed (and I have a ton, from Pretty Combat Animations over some sit and stand idles to Crawl-on-Fours Sneak Animations to SexLab Ainmations.

 

I just hope that besides the meshes there will be some people who attach some proper textures to this. I don't like glowing ENB vaginas :-)

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@ trepleen 

 

You've mentioned that there are no animations yet, but during sex act almost every MF animations (Zyn's, Arrok's, AP) caused to open-close vagina but oddly pulled it out from body. Is that is as should be? I was testing with male SOS lite, 1.0 SLFC and default HDT.

 

 

I decided to switch from my favorite body mod to CBBE just for this.  Very excited. =D

 

@ trepleen 

 

You've mentioned that there are no animations yet, but during sex act almost every MF animations (Zyn's, Arrok's, AP) caused to open-close vagina but oddly pulled it out from body. Is that is as should be? I was testing with male SOS lite, 1.0 SLFC and default HDT.

 

Pulling the vagina out of the body?  Something for the prolapse fans, I guess... O_o

 

 

"prolapse" is kind of hot (with regards to vaginas anyway), that just means it's a nice tight fit. :P

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Here's something i 've never heared before...ERRECTION-able nipples :) !!What would be the likellyhood of something like that to be made and implemented?I mean , nipples that would become errect like sos does for male genitalia.I would really like to have my character being able to this while being aroused!

 

 

wBTphQE.gif

 

 

Just a thought :)

There are sliders for nipple perkiness and nipple length in CBBE bodyslide. Tho i dont know about any mods that would dynamically do anything with this ingame.

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