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CBBE HDT BODY with Female Genital (ALPHA TEST)


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Hmm..   One anim where it went inside out (looked like a lil beak poking out on angle and it stayed out for whole anim and did not go in and out) was expelling anim from FIllHerUp mod.  IDK which other anims exactly.  Think one was one char using feet to massage other char's stuff.  Legs were apart wide mebbe that had someth to do w/it.  Mebbe anotehr one was NPC had hands or someth near?  Can't rememebr more, sry. 

 

IDK abt making the bod perfect.  Think mostly making xml see all the bones for collision, and u said tongue and tailpipe too?  If xml can give them collision, it'd be pretty awesome, tho idk if belly and vag will collide making spaz anims, like some things too close in body do.  Thats why I made capsule radius on prebelly (hdt belly) so small in my xml, cause it was colliding w breasts! O.o

 

 

 

When I'm finished with version 3 of the body, I'll convert all sexlab animations and that will fix your vagina sticking out problem. This is a known issue and an easy fix.  Then I'll look at fillherup mod to see if it has any custom animations and convert those as well.

 

When I convert animations, I'm actually correcting it's bone count, because people export the animation using the full bone list when they should've exported vanilla bones only or 107 or 109 bone count with breast & butt bones.

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My problem with using this mod, with I really like your idea is you have made the Virginia area 4096 textures where the body is 2048 textures, which mean no one outside  of using ultra settings can use it. I use a lot of textures and mods so can only run my game on high instead of ultra because of skyrim being on 32 bit windows, if it was on 64 bit even with all the textures and mods I use I could still run on ultra but 32 bit does not have the memory space which is a problem with people using 4096 textures, if using 1080p monitors you only need 2048 texture. So if possible can you please make a 2048 texture versions, so more of use can use it. Thanks

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My problem with using this mod, with I really like your idea is you have made the Virginia area 4096 textures where the body is 2048 textures, which mean no one outside  of using ultra settings can use it. I use a lot of textures and mods so can only run my game on high instead of ultra because of skyrim being on 32 bit windows, if it was on 64 bit even with all the textures and mods I use I could still run on ultra but 32 bit does not have the memory space which is a problem with people using 4096 textures, if using 1080p monitors you only need 2048 texture. So if possible can you please make a 2048 texture versions, so more of use can use it. Thanks

 

Sure, 2048 texture size is no problem.

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Version 1.2a will be released soon...

 

Thanks to cell for helping me with outfit studio.

 

Guys, regarding animations.  I will be releasing pornphiles 1.6 skeleton controller rig with the new bone setup for this body. It will include the body, vagina, tongue & anal area. I think I'll include the SOS schlong as well. Then everyone can EASILY make animations.

 

I'll be making animations too, but I am about a week away from doing so.  The animations will come from my other mod "Sexlab female companions".

 

Everything is going extremely well and I'm having a lot of fun in 3d studio max.

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question why is my charater lips green did i mess up somewhere-vagina, and i keep CTD some times when unequiping my armor

 

I'm not sure about the lips, this mod doesn't affect lips in anyway.

 

However unequipping armor, I'm going to test that right now.  When you equipped armor, was anything else happening? Where were you in game? Check your papyrus log next time the game crashes when you unequip armor, and please paste it here.

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Another messed up anim ;)  - rough doggy style.

 

No problem, all animations will be corrected and provided with 1.2 ...

 

I"m basically making an HDT sexlab expansion that contains all the 1.59 animations with custom bones removed, leaving the original vanilla bones.  This will make all the sexlab animations compatible with my body mod and any other HDT body mod or skeleton.

 

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Another messed up anim ;)  - rough doggy style.

 

No problem, all animations will be corrected and provided with 1.2 ...

 

I"m basically making an HDT sexlab expansion that contains all the 1.59 animations with custom bones removed, leaving the original vanilla bones.  This will make all the sexlab animations compatible with my body mod and any other HDT body mod or skeleton.

 

 

You sir are our hero.

All those years waiting for animated vagina's are paying off now :3

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question why is my charater lips green did i mess up somewhere-vagina, and i keep CTD some times when unequiping my armor

 

I'm not sure about the lips, this mod doesn't affect lips in anyway.

 

However unequipping armor, I'm going to test that right now.  When you equipped armor, was anything else happening? Where were you in game? Check your papyrus log next time the game crashes when you unequip armor, and please paste it here.

 

 

alright i was not doing anything special i was just changing armor in the woods somewhere near helgan and riverwood im not CTD all the time just sometimes if i find any error or the next time i crash i will post it

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Is this mod ONLY going to work with SOS or will it work with the default body that comes with SexLab as well? The reason I ask is, I don't care for the full version of SOS and prefer the light edition of SOS, but the light edition has texture issues that have never been resolved, so I don't use SOS as a result; and I'm sure I'm not the only one who has this problem with SOS.

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Is this mod ONLY going to work with SOS or will it work with the default body that comes with SexLab as well? The reason I ask is, I don't care for the full version of SOS and prefer the light edition of SOS, but the light edition has texture issues that have never been resolved, so I don't use SOS as a result; and I'm sure I'm not the only one who has this problem with SOS.

 

I actually decided to make my own Schlong solution which will be part of sexlab female companions. You can choose three schlong sizes:

 

Hung

Normal

Petite

 

Basically you can use the built in schlong system or SOS. Since you have problems with SOS just use the built in schlong solution.  It's simple and looks good.

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Is this mod ONLY going to work with SOS or will it work with the default body that comes with SexLab as well? The reason I ask is, I don't care for the full version of SOS and prefer the light edition of SOS, but the light edition has texture issues that have never been resolved, so I don't use SOS as a result; and I'm sure I'm not the only one who has this problem with SOS.

 

I actually decided to make my own Schlong solution which will be part of sexlab female companions. You can choose three schlong sizes:

 

Hung

Normal

Petite

 

Basically you can use the built in schlong system or SOS. Since you have problems with SOS just use the built in schlong solution.  It's simple and looks good.

 

 

Ok, that works I guess. As long as nobody has to be left out in the cold.

 

I hate it when that happens. You hear about this great and wonderful mod, and you get all excited for its release AND THEN... it's only for a body type you don't use and there are no plans to convert it, or some other thing you don't use or care to use, and, well, at that point it's just a complete buzz kill.

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A Racemenu plug-in for the 3d vagina skin tone to match the players skin tone would probably fix most users texture problems.

 

Set the plug-in to copy the skin texture darkness/tone changes from the players skin preference over to the 3d vagina texture.

This would allow the vagina color to stay closer to the users body color choice.

Like when someone chooses a very dark skin type the lips would end up darker.

This would also work for people that choose Orc, Dunmer, Redguard, etc as it would try to match the texture change to the adjustment Skyrim has preset for that race type (ie dunmer gets a greying affect to the default skin texture, orc get a greenish grey, redguard get a darker red/brown, etc)....

 

Add in the ability for the user to fine tune it for there character, say they want a pinkish color with there Redguard (while default it would be a darker red due to the tone adjustment from Skyrim)...

 

Hopefully this would also allow the female NPC's to end up with a vagina that matches their skin tone.

 

 

Note: I've actually preferred the 3d vagina method you used as a base over the other 3d setups like UN7B's (that one calls for hacking up the femalbody dds files to make it work).

 

Keeping the 2 texture sets independent makes it easier for the end user to swap skin texture sets (like going from SG renewal to Fairskin).

 

The other method tends to try and bake in the vagina texture onto the femalebody dds files (diffuse, and normal) and that makes swapping skins a pain in the ass if you don't know how to edit a skin texture.

 

From looking at your files in nifscope and body slide (without actually installing them into skyrim).

It looks like you used the 3d vagina model and added it to the "CalienteBodyHDT AG.nif" file (2 meshes in the nif) along with adding the extra bones for the animation.

 

Question: Will your follow up releases work in a similar way (where the vagina is separate from the base shape in the nif file), or are you going to burn it into the base shapes mesh?

 

The reason I ask is simple...

I use a modified UNP UV map body type (Demonfet) and it would not be to hard to take the 3d vagina and the extra bones and build them into that body type. But if the vagina is baked into the body, or the vagina texture set is baked into the default female skin... well that will make things a lot harder to convert.

 

Thats probably a question a lot of UNP users would like answered (UNP, UNPB, 7base, dreamgirl, top model, etc)...

 

Hmmm a combo of nifscope branch coping and/or outfit studio bone weight coping would probably get a lot of unp users on board this train...

 

I can't wait to see where you take this!!!

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A Racemenu plug-in for the 3d vagina skin tone to match the players skin tone would probably fix most users texture problems.

 

Set the plug-in to copy the skin texture darkness/tone changes from the players skin preference over to the 3d vagina texture.

This would allow the vagina color to stay closer to the users body color choice.

Like when someone chooses a very dark skin type the lips would end up darker.

This would also work for people that choose Orc, Dunmer, Redguard, etc as it would try to match the texture change to the adjustment Skyrim has preset for that race type (ie dunmer gets a greying affect to the default skin texture, orc get a greenish grey, redguard get a darker red/brown, etc)....

 

Add in the ability for the user to fine tune it for there character, say they want a pinkish color with there Redguard (while default it would be a darker red due to the tone adjustment from Skyrim)...

 

Hopefully this would also allow the female NPC's to end up with a vagina that matches their skin tone.

 

 

Note: I've actually preferred the 3d vagina method you used as a base over the other 3d setups like UN7B's (that one calls for hacking up the femalbody dds files to make it work).

 

Keeping the 2 texture sets independent makes it easier for the end user to swap skin texture sets (like going from SG renewal to Fairskin).

 

The other method tends to try and bake in the vagina texture onto the femalebody dds files (diffuse, and normal) and that makes swapping skins a pain in the ass if you don't know how to edit a skin texture.

 

From looking at your files in nifscope and body slide (without actually installing them into skyrim).

It looks like you used the 3d vagina model and added it to the "CalienteBodyHDT AG.nif" file (2 meshes in the nif) along with adding the extra bones for the animation.

 

Question: Will your follow up releases work in a similar way (where the vagina is separate from the base shape in the nif file), or are you going to burn it into the base shapes mesh?

 

The reason I ask is simple...

I use a modified UNP UV map body type (Demonfet) and it would not be to hard to take the 3d vagina and the extra bones and build them into that body type. But if the vagina is baked into the body, or the vagina texture set is baked into the default female skin... well that will make things a lot harder to convert.

 

Thats probably a question a lot of UNP users would like answered (UNP, UNPB, 7base, dreamgirl, top model, etc)...

 

Hmmm a combo of nifscope branch coping and/or outfit studio bone weight coping would probably get a lot of unp users on board this train...

 

I can't wait to see where you take this!!!

 

 

 

"Like when someone chooses a very dark skin type the lips would end up darker."

Mmmmm... roast beef curtains, yum, lol. Be sure to keep that center nice and pink if you go this rout though. I love that nice pink center. :D

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Pretty silly of me but I literally keep checking this for updates lol xD

 

I can't wait until I release all this.  I want to get back to my primary mod sexlab female companions lol.

 

Can be used with CBBE 3.2.3?

 

This is a CBBE 3.3 Customed HDT Body.  You're CBBE 3.2.3 body will be replaced if you copy these files over. You could take your body slide settings and apply them to this new body.

 

A Racemenu plug-in for the 3d vagina skin tone to match the players skin tone would probably fix most users texture problems.

 

Set the plug-in to copy the skin texture darkness/tone changes from the players skin preference over to the 3d vagina texture.

This would allow the vagina color to stay closer to the users body color choice.

Like when someone chooses a very dark skin type the lips would end up darker.

This would also work for people that choose Orc, Dunmer, Redguard, etc as it would try to match the texture change to the adjustment Skyrim has preset for that race type (ie dunmer gets a greying affect to the default skin texture, orc get a greenish grey, redguard get a darker red/brown, etc)....

 

Add in the ability for the user to fine tune it for there character, say they want a pinkish color with there Redguard (while default it would be a darker red due to the tone adjustment from Skyrim)...

 

Hopefully this would also allow the female NPC's to end up with a vagina that matches their skin tone.

 

 

Note: I've actually preferred the 3d vagina method you used as a base over the other 3d setups like UN7B's (that one calls for hacking up the femalbody dds files to make it work).

 

Keeping the 2 texture sets independent makes it easier for the end user to swap skin texture sets (like going from SG renewal to Fairskin).

 

The other method tends to try and bake in the vagina texture onto the femalebody dds files (diffuse, and normal) and that makes swapping skins a pain in the ass if you don't know how to edit a skin texture.

 

From looking at your files in nifscope and body slide (without actually installing them into skyrim).

It looks like you used the 3d vagina model and added it to the "CalienteBodyHDT AG.nif" file (2 meshes in the nif) along with adding the extra bones for the animation.

 

Question: Will your follow up releases work in a similar way (where the vagina is separate from the base shape in the nif file), or are you going to burn it into the base shapes mesh?

 

The reason I ask is simple...

I use a modified UNP UV map body type (Demonfet) and it would not be to hard to take the 3d vagina and the extra bones and build them into that body type. But if the vagina is baked into the body, or the vagina texture set is baked into the default female skin... well that will make things a lot harder to convert.

 

Thats probably a question a lot of UNP users would like answered (UNP, UNPB, 7base, dreamgirl, top model, etc)...

 

Hmmm a combo of nifscope branch coping and/or outfit studio bone weight coping would probably get a lot of unp users on board this train...

 

I can't wait to see where you take this!!!

 

Version 1.2 of this body has the vagina built into the body itself at the vertex level, whatever skin tone you choose will automatically be applied to the vagina.

 

With version 1.2, like you said, the vagina models texture gets baked into the femalebody itself. 

 

Once I'm done with this body, if you want I could provide a version with the vagina as an attachment.

 

But, keep in mind I'll be uploading all my 3d studio max files. You could just ask whoever made UNP or demonfet to take my 3ds files and just modify his own body type.

 

I'll provide as many resources as I possibly can to make everyone get what they want, all it will take is time unfortunately lol.

 

 

 

 

 

Is this mod ONLY going to work with SOS or will it work with the default body that comes with SexLab as well? The reason I ask is, I don't care for the full version of SOS and prefer the light edition of SOS, but the light edition has texture issues that have never been resolved, so I don't use SOS as a result; and I'm sure I'm not the only one who has this problem with SOS.

 

I actually decided to make my own Schlong solution which will be part of sexlab female companions. You can choose three schlong sizes:

 

Hung

Normal

Petite

 

Basically you can use the built in schlong system or SOS. Since you have problems with SOS just use the built in schlong solution.  It's simple and looks good.

 

 

Ok, that works I guess. As long as nobody has to be left out in the cold.

 

I hate it when that happens. You hear about this great and wonderful mod, and you get all excited for its release AND THEN... it's only for a body type you don't use and there are no plans to convert it, or some other thing you don't use or care to use, and, well, at that point it's just a complete buzz kill.

 

 

Unlike other body types, I'll upload the actual vagina model and upload ALL my 3d studio max files and make converting this body to any other body type a piece of cake. I'll provide instructions on how the vagina model can easily be welded to other body types.

 

There will be a modders resource for anyone to convert all my assets to any body they want.

 

I'm in it for the long haul, this is a new hobby of mine.

 

I have problem vagina animation is inviisible i didn't understand i used cbbe 3.3 and 2.06 xps you can help me

 

There is no vagina animations.  This is only the body type. This is also an alpha test, keep that in mind.

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I Look Forward to the new mod.

 

Can you tell me wht yu do to install all the HDT Physics? because I'm having a little trouble; normal I also install:

XP32 New Animation Package - Nexus Exclusive - New Animation pack - NMM Installer - v2013-1-8    Animation

With the Jump and Walk as the Vanilla.

 

Reccently I've added Pretty Combat:

 

http://www.nexusmods.com/skyrim/mods/15703/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D15703%26preview%3D&pUp=1

 

Can either or these effect this mod? Just like to know these two won't clash

 

Problem is I haven't even gotten to your mod yet because I'm fighting the game about the HDT physics. Know any Installer guides? I really want to use your mod with the HDT physics but I'm struggling.

 

Any suggestions?

 

Never Mind about the DHT Installer Guide suggestion, I found one after a while! This link gave me a great start.

 

http://www.loverslab.com/topic/25482-setup-step-by-step-setup-basics-for-hdt-physics-extension/

 

Again I look forward to the new mod when it's out!

 

 

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