Jump to content

Mord Sif

Members
  • Posts

    890
  • Joined

  • Last visited

Profile Information

  • distressed damsel
  • Gender
    She/Her

Recent Profile Visitors

16830 profile views
  1. Normally I'd be saying Rest In Peace, but in your case, Sif, I wonder if it would be better to wish you all the energy to burn up there that you were denied down here. Either way, you will be very much missed.

  2. There is no dialogue and no quests in this mod alone. It's a resource that allows other mods to use the devices.
  3. Thanks for the link. I've used and loved most of darkconsole's mods but for some reason I'd completely missed that one! Hmm. I'd suggest checking if the original ZAP cuffs aren't working either. Make a save you can go back to afterwards, then open the console and enter help "zbf cuffs" you should get a list of all the original ZAP cuff sets along with the 8-digit code for each. Pick any one of them and enter player.additem xxxxxxxx 1 replacing the x's with the code to add it to your inventory. Then take off all other cuffs/binders and put on the zbf set. I would expect they won't work either, as all wrist-binder does is use ZAP keywords, but if they do work I'll try and look into it. Do you use any mods that change idle animations under certain conditions? Off the top of my head I think Deviously Cursed Loot, More Devious Quest and Get Stripped all have options where they might force you to cover yourself with your arms when naked. Something like that could probably break the bound idle.
  4. You should be fine upgrading without needing a clean save. All v1d does is fix the meshes for some of the cuff sets so they show up properly. The most you're likely to need to do is put any of the cuffs from this mod you have on you into a container and take them back out again, or perhaps make yourself a new set, but probably not even that. They should just start working. And I'm glad you liked the book! Thanks!
  5. wrist-bound and knackered...

  6. In my experience, SexLab 1.60.2 is the most stable version I've ever used. I've had one freeze when selecting an NPC with the 'N' key and some minor teleportation issues either before or after an animation (less often than with 1.59c.) Other than that, my only complaint would be often getting text stuck on screen throughout an animation. No camera problems. No CTDs. If it makes any difference, I still use NSAP 2.8.2 and simply take care not to activate any of its animations that are included in 1.60. *shrugs*
  7. Older versions of XPMSE had the plugin RacemenuXPMSE.esp. This no longer exists in the current version. The plugin is now called XPMSE.esp. Your save sees a different name and recognises it as a new esp, with the old one missing. As for the SOS plugin, if you're talking about the one that comes with XMPSE it's an option that you need to tick during installation. If you're talking about the optional SOS addon mod then you need to install that mod.
  8. Yes, Balgruuf, Ulfric and Tullius. All at once! (Make love, not war.) Seriously, that would probably need a lot of rewriting of the Civil War questline - which I generally avoid - and maybe even a bit of the main quest. Was only joking. I have always had a soft spot for Balgruuf, though, and I think his brother, Hrongar, uses a standard voice type and has one of the more amusing lines in the game. "I'm not a man, I'm a weapon in human form. Just unsheathe me and point me at the enemy." If that can't be turned into something sexual, nothing can! He could treat sex as a battle to be won, or an enemy to be conquered, or his voice used for another character. He's already been mentioned, but Erandur is probably the most useful and interesting male follower (assuming you make the relevant choice in his quest, of course.) Erik the Slayer has also been mentioned, I think. So much an eager young man like that needs to be taught about the ways of the world.
  9. No problem Follow the second video tutorial in the first post of this topic and it should do the trick. You'll need to know the value in the old HDT-HH spell for the boots, as you'll need to enter that in the new string in the nif. (I think for the restrictive boots it was 6.0, but can't remember off the top of my head.) If you still have the previous version of DDx you can check what it is in there and the first video should show how. EDIT: Ooh. Post deleted? EDIT 2: Heh. Now your post is below my reply. I'm confused
  10. That's Blacktalon. There's a link for it here.
  11. http://www.loverslab.com/topic/20193-wip-sexlab-aroused-v2014-01-24/ Thank you very much Unless PSQ specifically requires the old Aroused, you might be better trying Aroused Redux. The old Aroused still works but can be brutal on your game with heavy script load. That's why the newer Redux was made. Does the same thing for a much lower script impact.
  12. Thanks! The septum piercing came from here.
  13. Right. v1d is up. Thanks again to ffonGoom for spotting the problem! If you still use ZaZ Animation Pack 6.04 you don't need to download the new version The new version (and its nostrip patch) are for ZAP 6.05+ users only. They should fix an issue with the cosmetic cuff sets where most of them wouldn't include ankle cuffs/ropes and some were missing menu and ground object meshes. This was because ZAP changed its folder structure and some meshes from 6.05 onwards. I didn't catch it One other thing to note: due to another change in ZAP the look of the "Cuffs Wrist Irons" will be different depending on which version you're using. If you use ZAP 6.04 with v1c your wrist irons will look like this If you use ZAP 6.05+ with v1d your wrist irons will look like this A note on the different ZAP versions: I still use 6.04 because 6.05+ broke the auto play gag sounds for the player character when wearing a zbf gag. I wanted to hear my character squeak when gagged, so I'm stubbornly sticking with it until a fix appears. 6.04 is not available on the ZAP download page any more, but ZaZ did post mirror links to the three files needed for version 6.04 in this post. I don't know if the downloads are still working, but anyone who wants that version can try to get it there. If anyone wants to use 6.05 rather than 6.07 you will find that the files on the ZAP download page don't actually work. You would need the patch posted by zaira in this post. If using 6.07, though, the patch on the main download page will work when overwriting 6.05.
  14. No, thank you. There shouldn't be any need for that. This one should work for 6.05+ when it looks like the mesh changes were made. Thank you very much for drawing my attention to the problem, and for testing that out. It's much appreciated. I'm off to bed myself now, and I'll sort out the new versions in the morning.
  15. Is anything overwriting the restrictive boots meshes? A conversion for a different body, perhaps? If so, the conversion's meshes will need updating to NiO.
×
×
  • Create New...