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Ok, lets change wording. To me that is a gap, it should be.. less. Whatever physics.. or lack of physics there is is not affecting the really shape at all. They just look like invisible bra is on. I use UNP hdt.. made in bodyslide ofc and to extent slidered to be what i'd prefer. Even if gravity was 100% it just looks slightly pushed in. The desired shape im aiming for/want is this.. Let's use blender to see my point (And it cant export skyrim nif for whatever reasons, side note) But as seen in game its like this To me this is physics related but they are as they should be, there is small bounce etc.. but this just looks wrong.
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Ok so.. Back in the day when when unp was just getting developed and cbbe was the king i didn't care about minor stuff that much. BUTT! As half of the forum posters have said that there is weird boobage going on.. Bla bla, How do you correct this? No matter how the body is done in bodyslide, it just leave the tit gap. Im not even trying bhunp because it has similar crap happening and the boobs just stay in place ..actually the motion follows camera for some reason -> turn character around and theres two helium balloon strethcing out.. But thats not the topic. Side view is alright but it lacks gravity.. Also as stated above, bodyslide just lowers the chest and leaves the gap. Im pretty sure these should be just vertices away from the body, not floating like some kinky scifi tray.
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