gaggedgirl123 Posted January 16, 2013 Posted January 16, 2013 I enjoy this mod' date=' but how do I find the "three rough streets", every time I rest outside the city my character is just captured by the regular slavers. [/quote'] I'm pretty sure that's what's supposed to happen. the update was about not being safe anymore if you slept outside a city. Then again I might be wrong BTW, even if it doesn'T work exactly as intended, this makes for pretty interresting situations with Lovers Aphrodisia. You get so depraved that you actually slave yourself out, which you end up regretting later lol
Miala Posted January 16, 2013 Posted January 16, 2013 Is there any way to change the "leash" distance at which the slave owner forces the slave to return back?
mem4ob4 Posted January 17, 2013 Posted January 17, 2013 @kylegreen & Gaggedgirl123 Yup. That is exactly what it is supposed to do. In the setting spell: 'Sleep Capture Chance' should give you some control over the percentage chance of it occurring. @Maila Currently that would require recoding in more than one script and is not available as an in-game adjustment. Mem
Wheelhouse Posted January 17, 2013 Posted January 17, 2013 Is there any way to change the "leash" distance at which the slave owner forces the slave to return back? It is possible if you edit the .esp yourself, but probably not through an in-game menu. *I had to change this as I had a rather slow (in terms of my character's speed) character that constantly got stuck on corners and such and if I was in one of those stuck moments (I couldn't move back or side to side as the leashing was forcing me to run forward into an object I couldn't run through or jump over) and one of the sexual acts started, I was semi-regularly having fall-through-the-world issues with either my character or the NPC master.
Zell887 Posted January 17, 2013 Posted January 17, 2013 I am sure this has been asked and I apologize in advance but I have been at pellhams for like a week now (being a good slave) and he still hasn't let me go, is there a console command or something that I have to do to get out and get the second part of his quest?
Wheelhouse Posted January 17, 2013 Posted January 17, 2013 What kind of companions can be enslaved? I have CM companions' date=' but after enslavement they just kind of follow my char around... [/quote'] Ichabod developed the companion enslavement code with MCS in mind. What ever companion system you use, it must add them to the Player Faction and not interfere with or mess with other factions too much. Also, if the system likes to handle packages (npc AI) alot, it can disrupt PSE. Just do a search in this downloads forum and you will see a little bit of discussion on CM partners and PSE. Mem I notice there is now: 6. Accessing enslaved companions inventory can cause game lock. In the first post. I have this issue (using MCS companions, as well as every other companion type I've tried) every time a companion gets enslaved with me. I was wondering if everyone else had this issue always? From what I can tell it's tied to the slave tokens not being removed from the companion's inventory - I can see their inventory safely via stealing, but not via any other inventory viewer from any mod I have. I can also remove the tokens via stealing, but then I'm silenced (I can't therefore turn on and then off PSE settings to remove the tokens from my own inventory via the settings spell). I've thought about editing the effects of the tokens to remove my silence, but that would kind of defeat the purpose of being enslaved, and so I end up running without this mod on (well, with the settings set to off) as I tend to always have a companion with me.
Wheelhouse Posted January 17, 2013 Posted January 17, 2013 I am sure this has been asked and I apologize in advance but I have been at pellhams for like a week now (being a good slave) and he still hasn't let me go' date=' is there a console command or something that I have to do to get out and get the second part of his quest? [/quote'] I'm assuming this still works: set IchSQ01ReluctantHousemaid.Mastersfavour to IchSQ01ReluctantHousemaid.Mastersfavour + 0 Just change the 0 to a value greater than 1 (or less if you want to prolong stuff). Once that value is passed 50, you should be "set free". It may not happen immediately (it may require another activity or not kick in until the next day), but it'll be soon.
Zell887 Posted January 18, 2013 Posted January 18, 2013 Thanks worked perfect, I am assuming that I will just get a letter or something in a few days for the "party". keep up the good work, unlike me and most of all the people that are benefiting from unemployment
Jormungandr Posted January 18, 2013 Posted January 18, 2013 For the life of me i can't get the Countess part to work.. all i get is whipping sounds and she's standing IN my PC. I assume i'm missing something but i seriously don't know what. I just discovered Lovers pk etc and know nothing of it Is there somewhere an all-in-one pack to download? i lost count of the required files.. however i get no crashes or such. There isn't even a detailed "Required" section. forgive my noobyness. Edit: Nevermind.. MAO was the culprit.
Ichabod Posted January 18, 2013 Author Posted January 18, 2013 Greetings all, Back in the world of LL. I am getting my Oblivion sorted with the new Lovers version and bug testing. Hopefully then I will get chance to start work on the new encounter, sorting out issues, etc. Miala: There is a variable that will change the set distances. Set IchSlaveQuest.ShortLeash to 1 (or 0 for a longer leash) is all I have in here. Otherwise you would need to play with the values in the IchSlaveAnchor script. Zell: For the party you just need to turn up after being released and ask Pellham to use you. The party should kick off at that point. Note: Rough Streets is a catch all quest script for odd things that will kick off when you sleep/rest. At present there is the chance a slaver will get you when sleeping outdoors outside a city. Next up will be a perverted burglar who may sneak into the building you are in and help himself to your valuables... and other things. If I have an idea that will take little code it will probably end up in here.
gaggedgirl123 Posted January 18, 2013 Posted January 18, 2013 Welcome back Icha! nice to read you're still gonna support this.
FinalCloud Posted January 19, 2013 Posted January 19, 2013 Woo wb Ichabod, great to see you back, your mod is damn awesome!
idonotlikeusernames Posted January 19, 2013 Posted January 19, 2013 Greetings all' date=' Note: Rough Streets is a catch all quest script for odd things that will kick off when you sleep/rest. At present there is the chance a slaver will get you when sleeping outdoors outside a city. Next up will be a perverted burglar who may sneak into the building you are in and help himself to your valuables... and other things. If I have an idea that will take little code it will probably end up in here. [/quote'] Like the burglar idea, it has always seemed strange to me that the player in the tieves guild was, seemingly, the only active burglar in all of Cyrodiil and it will give wealthy players a reason to hire guards to protect their residence. And that brings us to my main question regarding the burglar, is there any chance that npc's set as either guards or companions will actually be able to aid the player against the burglar? (like lovershelprapevplayer). And welcome back
Anarchy Posted January 19, 2013 Posted January 19, 2013 Hello everybody. I have a problem in the slaver camp. After a while in, the npc speak to me and want i drink the potion to go to a future encounter. But after she speak, a CTD. Everytime. Can someone help me? Thanks Load Order: Oblivion.esm Beautiful People 2ch-Ed.esm x117race.esm Chanpon.esm Lovers with PK.esm LoversCreature.esm Better Cities Resources.esm Oscuro's_Oblivion_Overhaul.esm TamagoClub.esm HiyokoClub.esm DLCShiveringIsles.esp ChaseCameraMod.esp Lovers with PK.esp LoversRaperS.esp LoversFSE.esp LoversCreature.esp LoversCrowningIsle.esp Dominatrix01.esp Moonshadow Elves - Sc.esp VipCxj_HighHeels.esp VipCxjHHTest.esp FlyingCameraMod.esp Apachii_Goddess_Store.esp Ryk_Sandals_RHH.esp Kendo2_Gunman.esp DMRA Stock Armor Skimpy.esp DMRA Skimpy Armor Expanded.esp remake.esp X.Races.Comp.esp DMwardropemerged.esp DMRAdarklightmithrilarmor.esp Flame Atronach Armor.esp Knights.esp Edhildils Distraction Armors.esp homura outfit HGEC.esp Edhildils Seductive Poison Armors.esp Colourwheels Sexy Imperial Legion.esp DMwardropemergednoenchant.esp VToy.esp zzEstrus.esp DesuChan's Kawa-Khajiits.esp DiabloEF 6 in 1.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp x117race.esp Lop-ears Elf.esp xeosp++.esp Oscuro's_Oblivion_Overhaul.esp Neo'sFelicia.esp Better Cities .esp Better Cities Full.esp Better Imperial City.esp Better Cities - VWD of the IC.esp ImmersiveFirstPersonView.esp LoversTamagoClub.esp TamagoBreak.esp TamagoShop.esp TamagoNews.esp TamagoConfide.esp TamagoTopic.esp LoversEncounter.esp LoversBitch.esp TamagoSetBody.esp HiyokoGenerator.esp ZAZStocks.esp PlayerSlaveEncounters_v0.55.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Bashed Patch, 0.esp
kathol Posted January 19, 2013 Posted January 19, 2013 Rough Justice in Bavil does not work. The justicar pick you up, walk you to the bridge, then nothing. Just stand there forever. It does work in Imerial City, Skingrad, Burma, Chorral, and Cheydinal. Did not try in Anivil or Leyawiin. Also, the standing place in Cheydinal APeear to be a very low traffic area. At least it was in my game. Maybe move it to statue by mage guild or something. I noticed the sometimes, though not always, the follower's AI packages get screwed up after they have been enslaved and released. Sometimes they won't attack in combat, or once, in the case of a slave from slave trader, she could not be trained anymore. Even tried killing and resurrecting but made no difference. Only happens rarely though. It does not seem to matter if the character is controlled form mcs or slave trader.
mem4ob4 Posted January 20, 2013 Posted January 20, 2013 @Anarchy Check your load order against THIS post and try again. I finally got my tail back into blender and tried to push some verts around a bit. Uriels' Bloodyhand mark is wonderful but I could not see it on my DMRA. Here is a very rough adjustment for others using DMRA body. I use Nephanees version. Just backup the original, replace it with this one and rename by dropping the 'a'. Welcome back Ichabod, you have been missed Mem BallGagWithGoblinMarka.zip
Ichabod Posted January 20, 2013 Author Posted January 20, 2013 @Anarchy Check your load order against THIS post and try again. I finally got my tail back into blender and tried to push some verts around a bit. Uriels' Bloodyhand mark is wonderful but I could not see it on my DMRA. Here is a very rough adjustment for others using DMRA body. I use Nephanees version. Just backup the original' date=' replace it with this one and rename by dropping the 'a'. Welcome back Ichabod, you have been missed Mem [/quote'] Thank you all. Good to be back. Cheers for that Mem. I shall pop that on the OP. Odd about the Bravil Justice encounter. I shall see if I can replicate and fix that bug today.
Anarchy Posted January 20, 2013 Posted January 20, 2013 @mem4ob4 Hello mem4ob4 and thank you for the link, I changed my load order but I always have the problem.. Here's the new Oblivion.esm Beautiful People 2ch-Ed.esm x117race.esm Chanpon.esm Lovers with PK.esm TamagoClub.esm HiyokoClub.esm LoversCreature.esm Better Cities Resources.esm Oscuro's_Oblivion_Overhaul.esm DLCShiveringIsles.esp ChaseCameraMod.esp LoversCrowningIsle.esp Dominatrix01.esp Moonshadow Elves - Sc.esp VipCxj_HighHeels.esp VipCxjHHTest.esp FlyingCameraMod.esp Apachii_Goddess_Store.esp Ryk_Sandals_RHH.esp Kendo2_Gunman.esp DMRA Stock Armor Skimpy.esp DMRA Skimpy Armor Expanded.esp remake.esp X.Races.Comp.esp DMwardropemerged.esp DMRAdarklightmithrilarmor.esp Flame Atronach Armor.esp Knights.esp Edhildils Distraction Armors.esp homura outfit HGEC.esp Edhildils Seductive Poison Armors.esp Colourwheels Sexy Imperial Legion.esp DMwardropemergednoenchant.esp VToy.esp zzEstrus.esp DesuChan's Kawa-Khajiits.esp DiabloEF 6 in 1.esp x117race.esp Lop-ears Elf.esp xeosp++.esp Oscuro's_Oblivion_Overhaul.esp Neo'sFelicia.esp Better Cities .esp Better Cities Full.esp Better Imperial City.esp Better Cities - VWD of the IC.esp ImmersiveFirstPersonView.esp TamagoBreak.esp TamagoNews.esp TamagoShop.esp TamagoTopic.esp TamagoConfide.esp LoversTamagoClub.esp LoversEncounter.esp HiyokoGenerator.esp TamagoSetBody.esp LoversFSE.esp LoversRaperS.esp Lovers with PK.esp LoversBitch.esp LoversCreature.esp ZAZStocks.esp PlayerSlaveEncounters_v0.55.esp Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Bashed Patch, 0.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp
Larkotor Posted January 20, 2013 Posted January 20, 2013 I have testet it with many characters' date=' new ones and ones with which i have already played, nun of them worked. I even gave myself the spell throutgh a cheat once but it still didn´t work...but Sibiling Rivalry works... [/quote'] Could you list all the spells/abilities in your characters spellbook? do you mean just the spells or the spells and the powers? if it is only the spells i have the usual starter spells and the Furo trap setting spell and the Furo trap self spell
Ichabod Posted January 20, 2013 Author Posted January 20, 2013 Anarchy: Do you normally teleport after your master with no problem? Larkotor: The spell Player Slave Settings (under normal spells) should appear automatically. Casting it will give you the other spells. (Not had chance to read all the posts since I was away so not sure what the specific issue is)
Larkotor Posted January 20, 2013 Posted January 20, 2013 Larkotor: The spell Player Slave Settings (under normal spells) should appear automatically. Casting it will give you the other spells. (Not had chance to read all the posts since I was away so not sure what the specific issue is) well the problem is that i don´t get the "Player Slave settungs" spell at all, no mater if i make a new character or use a old one... the only part of this mod which has worked for me so far was the "Sibiling Rivalry" part. That worked without any problems.
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