MadMansGun Posted October 8 Author Posted October 8 it's not the meshes, the edited skeletons would be the cause of any crashes there, they lack penis nodes.
ptmc2112 Posted October 8 Posted October 8 (edited) Question, does the convenient horses patch work with Convenient Horses V7 for SE? I think it's an updated version of the V5 Skyrim LE version Last update for it was 4 years ago. Edited October 8 by ptmc2112
Crimsonfoxx14 Posted October 9 Posted October 9 Hello Is this mod already supported or if not, could it be please? I am guessing it maybe uses either a werewolf or troll movement? it looks amazing as i do love Minotaurs! https://www.nexusmods.com/skyrimspecialedition/mods/34392?tab=files&file_id=279305&nmm=1
btggs Posted Saturday at 02:51 AM Posted Saturday at 02:51 AM so im having an issue getting creature framework to work normally, now this is most likely my fault in some way but for whatever reason no matter if i swap to MNC or the ASOS-ABC plugin for any creature i cant control the shclong with PG UP/PG DN like ive been able to in the past. and after i finished typing this all out i realized that controlling the schlong may not have anything to do with CF but i figured id ask a more knowledgeable person anyway.
MadMansGun Posted Saturday at 03:15 AM Author Posted Saturday at 03:15 AM (edited) 25 minutes ago, btggs said: i cant control the shclong with PG UP/PG DN like ive been able to in the past that's a ASOS feature, but that mod is extremely out of date. everything is based around ABC theses days. Edited Saturday at 03:16 AM by MadMansGun
btggs Posted Saturday at 03:22 AM Posted Saturday at 03:22 AM (edited) is there a way to make abc be a gradual growth rather than a 0 to 100 for SE? Edited Saturday at 03:23 AM by btggs
Crimsonfoxx14 Posted Saturday at 11:38 AM Posted Saturday at 11:38 AM (edited) On 10/9/2026 at 7:42 AM, MadMansGun said: based on the videos it looks human. I have added the mod into my game. i will test submitting to it via defeat when i meet one and see what happens Edited Saturday at 11:38 AM by Crimsonfoxx14
enrythiere Posted Sunday at 12:41 AM Posted Sunday at 12:41 AM Is there a patch for the zombies from CC content? I think it's called plague of the dead.
Serenna187 Posted Sunday at 06:14 AM Posted Sunday at 06:14 AM it's been almost a decade since i meddled with skyrim modding.... so i'm just curious, any plans to add physics collisions with dragon pussy or anal like animal sos used to provide in LE? or am i just missing config settings?
MadMansGun Posted Sunday at 07:31 AM Author Posted Sunday at 07:31 AM 1 hour ago, Serenna187 said: it's been almost a decade since i meddled with skyrim modding.... so i'm just curious, any plans to add physics collisions with dragon pussy or anal like animal sos used to provide in LE? or am i just missing config settings? the area is too complex to work on, vertices can only be influenced by 4 nodes, and that spot already has 5: left & right thigh, Pelvis, spine1, tail1 and tail2. ASOS adds 5 more: left & right pussy, and left & right & up anus. so adding them means messing up the effects of others. the anus nodes alone mess up how the tail bends, and it looks fucking horrible once you see it next to a stock dragon mesh.
Arthurj650 Posted Sunday at 02:41 PM Posted Sunday at 02:41 PM for some reason, my part i presume, the regular dog is missing textures behind the knot. it also seems that my wolf textures are different, not vanilla, and they are missing all textures. Any thoughts, i'm using v16_2.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now