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Posted
On 10/12/2025 at 7:09 PM, Maverick7508 said:

So I tried setting up to use SoS on SSE and i get the version error "-1 detected, 3.00.004 expected". I tried the papyrus beta mod on an earlier page, still getting a version error but apparently the expected version is 34 now. Also, i cannot use several of the functions of the mod. Is there a guide for SSE setup of SoS and SexLab?

im having the same issue mod wont load. also installed ae update

Posted

Maybe I have a mod that is causing this bug, but nonetheless uh the essence of troll makes my character invisible (regardless of race), but the essence of falmer is working. Is anyone else having this problem or is it just me?

Posted
1 minute ago, Wolfy04 said:

Maybe I have a mod that is causing this bug, but nonetheless uh the essence of troll makes my character invisible (regardless of race), but the essence of falmer is working. Is anyone else having this problem or is it just me?

just to make character not be invisible anymore i have to reopen the game...

Posted (edited)

Quick question on the Revealing option in the MCM.

 

I've a follower who's armour (Obi Rogue) doesn't appear by the Revealing choice in the MCM.  There's nothing listed.

 

Why would this happen?

Edited by Bluegunk
Posted
2 hours ago, Bluegunk said:

Quick question on the Revealing option in the MCM.

 

I've a follower who's armour (Obi Rogue) doesn't appear by the Revealing choice in the MCM.  There's nothing listed.

 

Why would this happen?

Maybe Obi Rogue isn't using the normal slots?

Posted

Thanks for taking the time out to reply.

 

At first, that was my thought. The problem part is the 'Pants' which are allocated to slot 49.  Another part of the outfit takes slot 32, and none of it takes 52.

Now, if I put them on a futa lady, the schlong is visible, and I can't click the Reveal box to hide it because the armour isn't seen there.  I know the use of the Revealing box is dependent on the armour slots.  

 

I was about to try running the SOS armour refresh.

 

I tried adding the body slot to the pants but messed it all up. I'm fine with xEdit, but a bit hazy on NIF partitions.

 

If you can point me in the right direction, that would be very handy!  Thanks.

 

Posted

Anyone knows why the SOS settings for revealing armor with UBE body doesn't work and reverts to revealing even when you tick to unraveling armor ? 

 

 I am forced to go every time my character gets naked and redresses and make it concealing armor 

Posted

Are there a collection of schlong addon mods somewhere, was wondering, as I was going to get more work done on a mod that uses them, but was hoping to see if there is a variety out there.  Searching online for them gives me no results.  LE/AE if possible, though not sure there is a difference?  Guess the .nif files would cause grief from LE to AE.

 

GuruSR.

Posted
On 3/4/2018 at 2:58 PM, galgaroth said:

missing textures/missing schlong: wrong load order and/or something overwrote something it shouldn't have

this is a problem i have been having, i downloaded Himbo, and Flawns argonian textures, and either the schlong is overriding the male body, or the male body is overriding it and theres like a hole there. Is it a problem with the load order? or is it the mods themselves? or am i missing mods image.thumb.jpeg.5eea9fd8c53125171b16eab1c59ea6cb.jpegimage.thumb.jpeg.4244f68298f237761046f19e9fe0af2c.jpeg

  • 2 weeks later...
Posted

Hey, i just wanted to give this that saves my entire load. this is a dll for skyrim se 1.597 of schlongs...

This fix the Crash when you change your load order and corrupt saves... its not my work. hope it helps (just replace the DLL) And crash gone

SchlongsOfSkyrim.rar

Posted (edited)

I installed SOS SE 1.1.4 and swap the dll file with another one made by shefcks

 

But the body, hands, and legs for all characters (including player) have become invisible

 

Does anyone know what's going onï¼ŸđŸ˜­

Edited by omg
Posted

i don't have a program that can extract .rar files, but the only 7z file is for the VR version and I'm not playing the game in VR...  what do you recommend i do?

  • 2 weeks later...
Posted

Hello does anyone know how to make all armors revealing by default \ make SOS tag all armors as revealing automatically

Posted (edited)
2 hours ago, leon2o said:

Hello does anyone know how to make all armors revealing by default \ make SOS tag all armors as revealing automatically

Look in where ever your SKSE output gets put, plugins/schlongsofSkyrim There is an SOS_ConcealingArmorMods file there, I assume if you clear it then everything will default to revealing

Edited by Nosimo
--------Disregard this, I thought I was in the thread with the new SKSE version of sos
  • 3 weeks later...
Posted (edited)

Hi, if anyone needs the SOS add-ons patched for The New Gentleman mod (v4.2.5 latest), I've patched all three add-ons and flagged them with ESL. You just need to place the three ESPs and the add-on meshes from /meshes/character/character assets/SOS/{addons} (don't leave the skeleton files and textures from SOS 1.4 if you already have another mod replacing those files), that's all.

You don't need the other ESP and BSA from the SOS 1.4 mod.

 

Quote

ScreenShot6.pngScreenShot7.pngScreenShot8.pngScreenShot5.png

SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp

Edited by Sithrix
Posted
On 2/14/2026 at 9:55 AM, Sithrix said:

Hi, if anyone needs the SOS add-ons patched for The New Gentleman mod (v4.2.5 latest), I've patched all three add-ons and flagged them with ESL.

This is a Godsend! Thank you! I was just looking to have these models back in my game using TNG via addon or something but couldn't find anything. I was about to reinstall SOS in frustration until I saw your reply. They work well in my game! So, once again, thank you!

Posted
On 2/14/2026 at 9:55 AM, Sithrix said:

Hi, if anyone needs the SOS add-ons patched for The New Gentleman mod (v4.2.5 latest), I've patched all three add-ons and flagged them with ESL. You just need to place the three ESPs and the add-on meshes from /meshes/character/character assets/SOS/{addons} (don't leave the skeleton files and textures from SOS 1.4 if you already have another mod replacing those files), that's all.

in TNG? you cut your instructions olff so they are very unclear as an unintended consequence of that

Posted
On 2/17/2026 at 11:42 PM, Gh0stflame said:

in TNG? you cut your instructions olff so they are very unclear as an unintended consequence of that

^

Seconded, I put those files in my TNG mod and the addons are selectable but they dont appear and I just have a gap in my crotch

  • 2 weeks later...
Posted

I have the missing DLL error. Am I reading the requirements correctly that I need specifically SKSE 1.5.97? I have a newer version.

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