C5Kev Posted January 2, 2018 Posted January 2, 2018 View File Hello Folks! My friend Marmotte over at Skyrim Scandal asked me if I would do a retex on one of Gatti's older mods (actually his first). Because I admire Marmotte's work, I instantly said sure! Be sure to visit Skyrim Scandal to get the lowdown on new mods, outfits, retex's, ENB's...the whole Skyrim "ball of wax". And you'll enjoy some really killer screenarchery while your there! I had some leather, lace and brocade left over from my previous retex's and they seemed like the perfect choice here. The result is quite sexy if you don't mind me saying so. I did away the original boots as I didn't care for the style and were just a tad "over-sized"? Instead, I utilized the boots from n8k's fabulously famous "Black Rose", one of the first mods I downloaded when I got into Skyrim and still, to this day, one of my all-time favorite outfits. Quality never goes out of style. The boot's metal parts have been color-matched to the outfit. INSTALLATION: - Simply install my mod. - The mod includes BodySlide files, so look for the "C5Kev's Gatti Bondage Outfit UUNP" Group in BodySlide. - Build a new outfit - Acquire in-game via AddItemMenu There is an optional outfit texture that features the same outfit, but with a black leather panty vs the red one. It's in the "Data\textures\armor\Gatti\Nana\Black Leather Panty" folder. Just copy / paste the two files in there into "Data\textures\armor\Gatti\Nana" and you're done. If you'd like to change back to the red panty, copy \ paste the two files from the "Data\textures\armor\Gatti\Nana\Red Panty" folder into "Data\textures\armor\Gatti\Nana". Pretty simple. Please Note: It's quite possible you'll experience your character's feet being slightly "in the ground" when equipping this outfit. That's because I'm not knowledgeable enough to fully implement the HDT High Heels magic-thing the boots need within the .esp. So, I recommend Screenshot Pad to adjust height. This little mod is quite useful and very, very easy to operate. Not much else to say, other than I believe this outfit is a knockout! Very sexy, very "in". Your character needn't look like a $20 whore when she can look like a million bucks in this stylish get-up! Any problems, be sure to let me know! That's it and thank you to all the great modders making this fantastic stuff. You guys continue to push Skyrim over the top of any other game. DO NOT upload this or any of my other mods onto other sites or utilize my assets without permission please. Submitter C5Kev Submitted 01/02/2018 Category Models & Textures Requires Gatti Bondage Outfit, HDT Special Edition Compatible No View File 4
ShivasBane Posted January 2, 2018 Posted January 2, 2018 Another stunning retexture! People like you are the reason Skyrim is still going strong. Thank you. Aura likes this outfit. All hail the dragonborn! ScreenShot128.bmp Took your advice and installed Beautiful Whiterun.
C5Kev Posted January 2, 2018 Author Posted January 2, 2018 57 minutes ago, ShivasBane said: Another stunning retexture! People like you are the reason Skyrim is still going strong. Thank you. Aura likes this outfit. All hail the dragonborn! ScreenShot128.bmp Took your advice and installed Beautiful Whiterun. Ah, thanks. It's nothing really. Aura looks great in her new outfit and glad you installed BW. Better isn't it?
Swiftstep Posted January 2, 2018 Posted January 2, 2018 Wow, that's an approvement, for sure. Well done - thanks for sharing.
C5Kev Posted January 3, 2018 Author Posted January 3, 2018 6 hours ago, Swiftstep said: Wow, that's an approvement, for sure. Well done - thanks for sharing. Thank you Swiftstep, your kind words are appreciated.
SkyAddiction Posted January 3, 2018 Posted January 3, 2018 Ooooh... pretty! And UUNP too! NB: Screenshot Pad has NIO/RM as a requirement, suggesting it uses NIO wizardry to accomplish its object. Though I haven't gotten around to using your retex yet, I found you don't have the nifs for the boots in the base mod. Since they're generated by Bodyslide, I generated them and used those to add in NIO heels, though I don't yet know if my values are correct. If you want to add them in yourself, you can do it as suggested in this vid. It really is that easy, as in strict copy-catting the vid except for the transform value, which you'll have to mess with on your own if you don't know what it should be. A quick look in NifSkope says 3 or 4, maybe 5 at most. Speaking from experience, you want a just a touch of float since Skyrim ground surfaces are rarely flat - even rugs and floorboards add a little bit of height above base. There are two ways you can do it: 1. Using regular _0 and _1 nifs for the boots as shown in the video. You'd have to include them in the mod, not just let Bodyslide build them. 2. In Bodyslide, you can right-click the boots, select properties, and add the same data to the project that way. If you're reluctant to do it, I'm quite familiar with method #1, and I'm sure I can fit in the 2min required between the experiments and other shenanigans with makeup for character face-sculpting I've been conducting lately. I'd just need the boot nifs.
C5Kev Posted January 3, 2018 Author Posted January 3, 2018 3 hours ago, SkyAddiction said: Ooooh... pretty! And UUNP too! NB: Screenshot Pad has NIO/RM as a requirement, suggesting it uses NIO wizardry to accomplish its object. Though I haven't gotten around to using your retex yet, I found you don't have the nifs for the boots in the base mod. Since they're generated by Bodyslide, I generated them and used those to add in NIO heels, though I don't yet know if my values are correct. If you want to add them in yourself, you can do it as suggested in this vid. It really is that easy, as in strict copy-catting the vid except for the transform value, which you'll have to mess with on your own if you don't know what it should be. A quick look in NifSkope says 3 or 4, maybe 5 at most. Speaking from experience, you want a just a touch of float since Skyrim ground surfaces are rarely flat - even rugs and floorboards add a little bit of height above base. There are two ways you can do it: 1. Using regular _0 and _1 nifs for the boots as shown in the video. You'd have to include them in the mod, not just let Bodyslide build them. 2. In Bodyslide, you can right-click the boots, select properties, and add the same data to the project that way. If you're reluctant to do it, I'm quite familiar with method #1, and I'm sure I can fit in the 2min required between the experiments and other shenanigans with makeup for character face-sculpting I've been conducting lately. I'd just need the boot nifs. "... I haven't gotten around to using your retex yet" Well....why not? Hey, thanks for the info & vid. I prefer to do things myself rather than pass the buck off to some mod, but there's a ton of shit I don't know how to do. I was fumbling around with TES5Edit cloning what n8k did with the shoes. As you know, it uses HDT high heels which is outdated, but... I added the spell, but got stuck with the "VMAD" area as I couldn't figure out how to add a script in there. Maybe that stuff is done in the CK - and I'm not opening THAT can of worms! So I blew if off and went with the ol' Screenshot Pad excuse. 7.8 seems to ring a bell as a height value, but I don't remember exactly. Oh, and thanks for the nice words re: the mod.
SkyAddiction Posted January 3, 2018 Posted January 3, 2018 1 hour ago, c5kev said: "... I haven't gotten around to using your retex yet" Well....why not? Hey, thanks for the info & vid. I prefer to do things myself rather than pass the buck off to some mod, but there's a ton of shit I don't know how to do. I was fumbling around with TES5Edit cloning what n8k did with the shoes. As you know, it uses HDT high heels which is outdated, but... I added the spell, but got stuck with the "VMAD" area as I couldn't figure out how to add a script in there. Maybe that stuff is done in the CK - and I'm not opening THAT can of worms! So I blew if off and went with the ol' Screenshot Pad excuse. 7.8 seems to ring a bell as a height value, but I don't remember exactly. Oh, and thanks for the nice words re: the mod. Because I'm... scattered? I downloaded the file, looked through the folder, ran Bodyslide, took a look at the boots in NifSkope, then... "Oooh, shiny!" and I was off on something else before trying them out. NIO HH is completely separate from HDT HH, and superior. If you want the standard solution, I'll plug in the values and send you the boots, but you'll have to put them in the base mod as opposed to leaving them as Bodyslide generated objects. I don't know if that's a problem of any kind, but I can also do it with the original nifs if you give them to me. Its up to you. I can do it through Bodyslide too, but I've only done that once, so I can't guarantee it'll work.
C5Kev Posted January 4, 2018 Author Posted January 4, 2018 7 hours ago, ThisTimeIBeAGoodGirlSir said: TY Reveal hidden contents Beautiful, just beautiful! Hopefully you like the outfit.
huntressaela Posted March 15, 2018 Posted March 15, 2018 This armor isn't one I'd use in my game since it's not super duper lore friendly, but from the shots posted, your retexture is absolutely beautiful. Very glad to have found your files. The morag tong one is my fav. Also, if you don't mind me asking... what hair is your model using in the screenshots you posted, c5kev?
C5Kev Posted March 15, 2018 Author Posted March 15, 2018 46 minutes ago, huntressaela said: This armor isn't one I'd use in my game since it's not super duper lore friendly, but from the shots posted, your retexture is absolutely beautiful. Very glad to have found your files. The morag tong one is my fav. Also, if you don't mind me asking... what hair is your model using in the screenshots you posted, c5kev? Hello huntressaela and thank you for the kind words. Yeah, I guess I like stuff a little more "racy" if you will. The long hair is part of the Yundao HDT Hair mod (I think item SG4997) by Clone Real, here on LL. It's great hair as the HDT movement is very good. Enjoy! 1
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