Slammer64 Posted February 4, 2012 Posted February 4, 2012 Yes LoverPlus, you must do it or risk crashes and very ugly NPC's
LoverPlus Posted February 4, 2012 Posted February 4, 2012 Yes LoverPlus' date=' you must do it or risk crashes and very ugly NPC's [/quote'] Thanks You Very Much! I have a problem. How must I do to install xeosp++. When I try to open it. Then appears a windows like this. http://img718.imageshack.us/img718/5433/asdrc.png I don´t know what must I do with this file. Plis Help. Must I move directly this .bsa file "xeosp++" to the oblivion data folder. And then activate it with this other file xeosp++.esp "xeosp++(eng_V2).rar (Size: 2.59 MB / Downloads: 97)" by using OBMM? Sorry my english and my inability.
Slammer64 Posted February 5, 2012 Posted February 5, 2012 You need to move both the *.bsa and *.esp file to your data directory and then activate, preferably using OBMM. That pic looks like you have a bsa browser associated with *.bsa files in Windows, so that when you click on a *.bsa it opens the browser.
ryushinte Posted February 6, 2012 Posted February 6, 2012 I have a question about xeosp++, when I change the setting of the bsa fiel in obmm like in page 41 I got a crash at about 95% with this error 2012年2月6日 - 12:46:581.1.12 (Safe mode) OS version: Microsoft Windows NT 6.1.7601 Service Pack 1 Type: System.ArgumentException Error message: Empty path name is not legal. Stack trace: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at OblivionModManager.OblivionBSA.SnipBSA() at OblivionModManager.OblivionBSA.UpdateInvalidationFile() at OblivionModManager.Forms.ArchiveInvalidation.bUpdateNow_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) This never happened before I reinstall my game. If I don't do this step with the xeosp++ enable all the NPC have their head mismatch with the body. Anyone have an idea to fix this?
gregathit Posted February 6, 2012 Posted February 6, 2012 ryushinte, how many times did you try it? I would say give it another shot.
ryushinte Posted February 6, 2012 Posted February 6, 2012 well I tried to reinstall xeosp++ and its requirement several times already even reisntall the whole game once,but it just stuck at 95% and give me that error, I don't know what cause this:( Is it because of a corrupted bsa file or something like that?
masterwongfu Posted February 6, 2012 Posted February 6, 2012 okay so does xeorc4 have any conflicts with xeo5obse?
gregathit Posted February 7, 2012 Posted February 7, 2012 well I tried to reinstall xeosp++ and its requirement several times already even reisntall the whole game once' date='but it just stuck at 95% and give me that error, I don't know what cause this:( Is it because of a corrupted bsa file or something like that? [/quote'] I could very well be try grabbing the bsa file again and I will keep my fingers crossed for you
gregathit Posted February 7, 2012 Posted February 7, 2012 okay so does xeorc4 have any conflicts with xeo5obse? Likely it does as they are different versions. However, the conflicts should not be CTD types but rather just cosmetic so you should be fine. Whatever you do don't run both esp's at the same time!
ryushinte Posted February 7, 2012 Posted February 7, 2012 @gregathit: Thanks for the advice, but it not the bsa fault, I had redownload and reinstall them too:P It's the windows, some of system file has corrupted while I'm working, I just used the backup and now it run like a dream:D
CrisG9 Posted February 10, 2012 Posted February 10, 2012 thanks for the great thread, helps a LOT..one question, i saw Chanpon referred to...can anyone tell me what file that is ?
Guest Posted February 14, 2012 Posted February 14, 2012 I just recently reinstalled oblivion and I need to install MBP but because of megaupload being shut down I can't seem to be able to find a working dl. Could someone help me?
gregathit Posted February 14, 2012 Posted February 14, 2012 I just recently reinstalled oblivion and I need to install MBP but because of megaupload being shut down I can't seem to be able to find a working dl. Could someone help me? Nope you are just shit out of luck dude..... ROFL!!!!!! Ok, Ok, I couldn't help myself See post 586: http://www.loverslab.com/showthread.php?tid=13&page=59
SadisticLiquid Posted February 16, 2012 Posted February 16, 2012 My First Post, i was wondering is there any possibility to upload that xeosp++(Formal_) file somewhere else since i tried to dl it from that link yesterday and it stopped my download at 511mb and the file is over 630mb, i dldt it for over 15 hours at stupid 7-30kb's... then it just stopped and now u cant even dld it anymore since white box disappeared from that link. seems that link works again but its going to take ages to download with those low speeds...
SadisticLiquid Posted February 17, 2012 Posted February 17, 2012 nvm there was small button in the right side of dld button that opened another white button that was able to give above 100kb's
Negima Posted February 17, 2012 Posted February 17, 2012 Can I get some tech support please? I've installed MBP as told to in http://www.loverslab.com/showthread.php?tid=1602 with the exception of the first step, in which I installed Robert's male body replacer v4 after installing HGEC w/ BBB. I used BOSS to sort it out, made sure all the files were checked in obmm and in the launcher, but this happens. Actually, that only happens when I disable the MBP replacement of roberts, and use the default esp for them. Otherwise ALL npcs have no eyes, since all default eyes seem to be missing, but mine are not since I am using non default eyes. I can disable both, and have the same no head thing going on. If I enable both, all npcs have no eyes again. The no head thing only effects the redguards, as far as I can tell. The redguard body is also messed up in terms of skin tone. It looks like a black person with vitiligo, when the clothes are removed. Anyone know what went wrong, and how I can fix it without having to do a clean install and remodding the whole game again? I should probably post my load order as well, so here it is. Oblivion.esm Beautiful People 2ch-Ed.esm Lovers with PK.esm BreakUndies.esm x117race.esm Younger Hotter NPC's v1.0.esp Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp personality_idles2.esp StandingJOJO.esp Streamline 3.1.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp DLCSpellTomes - Unofficial Patch.esp HGEC_special_armor_repl.esp MaleBodyReplacerV4.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp XulEntiusGorge.esp xulFallenleafEverglade.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp xulBeachesOfCyrodiilLostCoast.esp xulBravilBarrowfields.esp xulLushWoodlands.esp xulAncientYews.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulPatch_AY_AC.esp xulRollingHills_EV.esp xulPantherRiver.esp xulRiverEthe.esp xulBrenaRiverRavine.esp xulImperialIsle.esp xulBlackwoodForest.esp xulCheydinhalFalls.esp xulAspenWood.esp xulSkingradOutskirts.esp xulSnowdale.esp xulCliffsOfAnvil.esp xulSilverfishRiverValley.esp xulJerallGlacier.esp xulTheEasternPeaks.esp Ring of console.esp LoversFSE.esp LoversAdultPlayPlusforSSP.esp LoversVoiceSSPplus.esp LoversRaperS.esp LoversJoburg.esp LoversBed.esp LoversPower.esp LoversContraception.esp Lovers with PK.esp LoversHelpRapeVPlayer.esp LoversBackup2.esp LoversStopCombatEx.esp LoversSpermSplashEx.esp LoversEscapeRapeVPlayer.esp LoversRapeSlave.esp LoversLight.esp LoversSlaveTrader.esp LoversHideMenus.esp LoversSoundVolumeDown.esp bondage_sex.esp Eroblivion.esp BasicInstinct.esp StealthOverhaul.esp No psychic guards v1.2.esp No psychic guards harder v1.2.esp CTAddPose_v_1.esp CTAddPose_ bondage_sex.esp actors_in_charge.esp 77_Umpa_Animation.esp EFGAddPose.esp shinyEmotions.esp Slof's Sexy Anims.esp zzEstrus.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful People 2ch-Ed ENG Dialog.esp Beautiful People 2ch-Ed ENG Race.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp LoversSTVictims.esp Skyrimized Water HD eng.esp Please note that the MBP replacer for roberts is not on the list. This is the current load order that lets me have npc eyes, but takes away redguard faces.
gregathit Posted February 17, 2012 Posted February 17, 2012 Quickly glancing at the OP I don't see where he included the step to archive invalidate using bsa redirection with OBMM. If you have not already tried this give it a shot. Instructions on how to do so: http://cs.elderscrolls.com/index.php/Oblivion_Mods_FAQ#Archive_Invalidation I would also double check the installation instructions again to make sure you haven't missed something and also check the locations of all installed files. It appears they are missing texture files (they are the .dds ones - the path could be wrong). A missing mesh file would cause a big yellow triangle to appear. It is also worth noting that these are not compatible with lovers so if the mods start acting funky you will know why: bondage_sex.esp Eroblivion.esp BasicInstinct.esp CTAddPose_ bondage_sex.esp - not sure on this one - best to keep an eye on it. Lastly LoversSTVictims.esp should above (NOT below) LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp
Direstorm Posted February 18, 2012 Posted February 18, 2012 I have XEOSP 1.0 and XEORC4 installed and am wondering how to get hair that doesn't show up on showracemenu to be put into my special race such as NORD v2? I know how Skyrim works but am somewhat new to the Oblivion modding world.
gregathit Posted February 18, 2012 Posted February 18, 2012 XeoSP 1.0 and Xeorc4 are not compatible Read post 372 for more info: http://www.loverslab.com/showthread.php?tid=13&pid=29322#pid29322
Direstorm Posted February 18, 2012 Posted February 18, 2012 XeoSP 1.0 and Xeorc4 are not compatible Read post 372 for more info: http://www.loverslab.com/showthread.php?tid=13&pid=29322#pid29322 I don't have problems with adding both...I just don't let XeoSP overwrite any files from Xeorc 4.
gregathit Posted February 19, 2012 Posted February 19, 2012 XeoSP 1.0 and Xeorc4 are not compatible Read post 372 for more info: http://www.loverslab.com/showthread.php?tid=13&pid=29322#pid29322 I don't have problems with adding both...I just don't let XeoSP overwrite any files from Xeorc 4. Clearly you didn't read the link information so I will summarize what a waste this is: They are two different versions of xeo with different styles. Mixing them is pointless and could lead to problems. That you have managed to do so without issues is rather lucky and should not be offered as proof for others to do the same. I hope you aren't running two versions of xeo esp's as that would be a total waste. Xeorc is a compatibility patch for xeo to play a little nicer with MBP (taken right out of the readme). It is not needed for xeosp and definitely NOT needed with xeosp++ as it already has these features. Hope that clears things up
ltgun Posted February 22, 2012 Posted February 22, 2012 Hope someone can at least upload the xeosp++.bsa and the textures/meshes update to other site.
gregathit Posted February 22, 2012 Posted February 22, 2012 Hope someone can at least upload the xeosp++.bsa and the textures/meshes update to other site. Sure, find a site that you can upload a 700 meg file to.
grimmdead Posted February 22, 2012 Posted February 22, 2012 the tesnexus file download link for XEO (plain) needs updating.
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