0511app Posted December 30, 2018 Posted December 30, 2018 15 hours ago, minazuki said: Event SSR New Year 2019 Asari (Tamaki + Hitomi) v2 In v2, there have 3 parts of variation for meshes, Key A to change Top, Key S to change Strings, Key D to change Bottom. Also, you can use Key X to change the color. Due to the top laces is conflicted to others common body's Asari, I've decided to remove it in all variation. And all variation are sharing to the same nude body, so the body may pop out from costume on some poses. Top Variation (Key: A) Reveal hidden contents Strings Variation (Key: S) Reveal hidden contents Bottom Variation (Key: D) Reveal hidden contents Color Variation (Key: X) Reveal hidden contents Color Variation support wet function Reveal hidden contents Mix & Match example Reveal hidden contents If you don't like to use key to change the style, you can manual set the default style in ini file. ;Change Default Top ;run = CommandList1 ;Change Default Bottom ;run = CommandList1B ;Change Default Strings ;run = CommandList1S ;Change Default Color ;run = CommandList1C remove ";" before "run =" to enable the manual default style. You can check the CommandList name in preview folder. But, it will break the variation function, if you manual set it. This mod needs Hi-res body Skin Texture, e.g. #1595 Also, you can find a fixed skin for Tamaki & Kokoro by me in #2709 I have tested this mod, that is no problems for Tamaki and Hitomi, if you find some weird, it's probably you don't have the latest d3dx.ini OR you have other mods that conflicted with my mod. Download SSR Event Tamaki Hitomi Asari v2.zip It's a wonderful job! The color of the costume of the lower body changes or does not change depending on the angle of the camera... what is the cause?
fc2otica Posted December 30, 2018 Posted December 30, 2018 On 12/28/2018 at 8:17 AM, pprv8 said: Here almost everyone has these mods. But I have doubts that they can be used safely, because Amiga left the site under pressure from devs because of these mods. And if we distribute and use these mods, they can close our accounts without explanation or even stop any modding. You have the mod, but I don't because I am new here. So why are you still using it? If it were as what you said, all of us should stop using mod and stop develping mod. Amiga has his own reason that left this site which we do not know.
10ch Posted December 30, 2018 Posted December 30, 2018 2 hours ago, minazuki said: 俺はこの問題を再現することはできません。 そして他の人はこの問題を報告していません。 遺憾ながらご助力できません。 調べてくれてありがとう! 貴方の作った素晴らしいMODをちゃんと見たいので 自分で頑張って調べてみます! 質問ばかりして、ごめんなさい。
minazuki Posted December 30, 2018 Posted December 30, 2018 1 hour ago, 0511app said: It's a wonderful job! The color of the costume of the lower body changes or does not change depending on the angle of the camera... what is the cause? Try replace to this: [TextureOverride3] hash = ed52deb8 ps-t0 = ResourceColor0 ps-t1 = ResourceColor0W match_priority = -1
0511app Posted December 30, 2018 Posted December 30, 2018 25 minutes ago, minazuki said: Try replace to this: [TextureOverride3] hash = ed52deb8 ps-t0 = ResourceColor0 ps-t1 = ResourceColor0W match_priority = -1 The same phenomenon occurred in other colors, but it got over if I overrated all the overriding priority -1. Thank you!!
minazuki Posted December 30, 2018 Posted December 30, 2018 7 minutes ago, 0511app said: The same phenomenon occurred in other colors, but it got over if I overrated all the overriding priority -1. Thank you!! Just updated to v2.1, please help to check, thanks.
stable Posted December 30, 2018 Posted December 30, 2018 On 12/29/2018 at 10:06 AM, ilego said: I tried this btw it didn’t work I also tried today, and it does not work for me either!They constantly demand something from me, but I don’t know what they want from me. Who can understand this, please translate. これを理解できる人は、翻訳してください。 Is there any other good and newer description for beginners? Only, please, not in Japanese! 初心者のための他の良いと新しい説明はありますか?日本語ではないだけにしてください。
fc2otica Posted December 30, 2018 Posted December 30, 2018 15 minutes ago, minazuki said: Just updated to v2.1, please help to check, thanks. hello, THANK you for your mod. Does it apply to every chara? To enable it, which suit do I need?
fc2otica Posted December 30, 2018 Posted December 30, 2018 22 hours ago, zc32swift said: Imported from DOA5LR Arthemis&Fortune Reveal hidden contents Can I upload? Please do upload
alucard456 Posted December 30, 2018 Posted December 30, 2018 1 hour ago, stable said: I also tried today, and it does not work for me either!They constantly demand something from me, but I don’t know what they want from me. Who can understand this, please translate. これを理解できる人は、翻訳してください。 Is there any other good and newer description for beginners? Only, please, not in Japanese! 初心者のための他の良いと新しい説明はありますか?日本語ではないだけにしてください。 入力エラー Input errors 認証コードが未入力です。 Authorization code was not entered. 認証コードを入力してください。 Please enter the authorization code.
chunkiemonkey Posted December 30, 2018 Posted December 30, 2018 Help! I stopped playing for several months. Now that I came back, none of the Mods are working. I tried to redownload them all and still none of the work. The scripts still run when I start the game but none of the Mods are active. Did something happen? How do I fix it?
_NEGAN_ Posted December 30, 2018 Posted December 30, 2018 2 hours ago, fc2otica said: Please do upload we can download it or please ? 2 hours ago, fc2otica said: 2
KuroKaze78 Posted December 30, 2018 Posted December 30, 2018 @chunkiemonkey - There was a update to the game that blanket updated all the shaders (which were identified by a hash in the mod), so all of the hashes in the d3dx.ini became out of date. There was also an updated 3DMigoto release v1.8 and a base mod update v5 to update the gacha de-mist. You can find them here: You'll have to re-perform the d3dx.ini modifications for hair re-coloring, facial expressions and support for my CostumeCustomizer if you plan to use any of those. 2
HinaMajiTenshi0406 Posted December 30, 2018 Posted December 30, 2018 23 hours ago, krunkDunk said: You may have to edit the d3dx.ini. Look for some lines under the [CommandListHair] section that may be commented out with semi-colons. remove the semi-colons, and that may allow the mod to replace those textures. I haven't tested this out though... ;if z ; checktextureoverride = ps-t0 ; checktextureoverride = ps-t1 ; checktextureoverride = ps-t2 ; checktextureoverride = ps-t3 The mod author has just helped me solve the problem... But thank you very much for your help. 2
stable Posted December 30, 2018 Posted December 30, 2018 2 hours ago, alucard456 said: 入力エラー Input errors 認証コードが未入力です。 Authorization code was not entered. 認証コードを入力してください。 Please enter the authorization code. Thank! Thank you so much! ありがとうございます。 どうもありがとうございました! Now I understand about what he wants. Next, I will look for a place where I can enter some code.
stable Posted December 30, 2018 Posted December 30, 2018 2 hours ago, stable said: Thank! Thank you so much! ありがとうございます。 どうもありがとうございました! Now I understand about what he wants. Next, I will look for a place where I can enter some code. おはようございます I found the input field and entered the code. And he writes something to me again. This time something new. This is something else.Translate please! 翻訳してください
minazuki Posted December 30, 2018 Posted December 30, 2018 1 hour ago, stable said: おはようございます I found the input field and entered the code. And he writes something to me again. This time something new. This is something else.Translate please! 翻訳してください You can use Google Translate on your phone to take a picture, it will auto detect the text and translate for you.
ach22 Posted December 30, 2018 Posted December 30, 2018 Could someone help me out with juggling different nude skins? I have the Beach Paradise nude skins set up to use with its CostumeCustomizer set but those take precedent over every other nude costume skin, which typically leaves the girls with no nipples. Is this something I could fix with the priority switch in the .ini file? Like if I could make CostumeCustomizer only match with the BeachParadise nude skins in CostumeCustomizer and then everything else with the high quality nude skins that HI-METAL made? Is this possible?
KuroKaze78 Posted December 30, 2018 Posted December 30, 2018 @ach22 - For the time being no, the current CostumeCustomizer mod doesn't support customizing skin textures. Part of the problem is the skin textures are unique per character, so in order to replace them, you have to identify which character is being drawn when replacing the body mesh. There's a bunch of new features coming in the next 3DMigoto release that may make it easier to attempt a method for accomplishing this, but right now there isn't really a simple solution what wouldn't have major limitations.
hamuhamu Posted December 30, 2018 Posted December 30, 2018 On 12/30/2018 at 4:52 AM, minazuki said: Event SSR New Year 2019 Asari (Tamaki + Hitomi) v2.1 In v2, there have 3 parts of variation for meshes, Key A to change Top, Key S to change Strings, Key D to change Bottom. Also, you can use Key X to change the color. Due to the top laces is conflicted to others common body's Asari, I've decided to remove it in all variation. And all variation are sharing to the same nude body, so the body may pop out from costume on some poses. Top Variation (Key: A) Reveal hidden contents Strings Variation (Key: S) Reveal hidden contents Bottom Variation (Key: D) Reveal hidden contents Color Variation (Key: X) Reveal hidden contents Color Variation support wet function Reveal hidden contents Mix & Match example Reveal hidden contents If you don't like to use key to change the style, you can manual set the default style in ini file. ;Change Default Top ;run = CommandList1 ;Change Default Bottom ;run = CommandList1B ;Change Default Strings ;run = CommandList1S ;Change Default Color ;run = CommandList1C remove ";" before "run =" to enable the manual default style. You can check the CommandList name in preview folder. But, it will break the variation function, if you manual set it. This mod needs Hi-res body Skin Texture, e.g. #1595 Also, you can find a fixed skin for Tamaki & Kokoro by me in #2709 I have tested this mod, that is no problems for Tamaki and Hitomi, if you find some weird, it's probably you don't have the latest d3dx.ini OR you have other mods that conflicted with my mod. Download SSR Event Tamaki Hitomi Asari v2.zip Updated v2.1 Fixed the possibility conflict on color variation Download SSR Event Tamaki Hitomi Asari v2.1.zip I hope and want to do the same thing even Misaki 1
ilego Posted December 30, 2018 Posted December 30, 2018 On 12/29/2018 at 5:26 AM, minazuki said: Reinstall this, if you have sound driver problem https://www.microsoft.com/en-US/download/details.aspx?id=35 @minazuki i have 3 different times
krunkDunk Posted December 30, 2018 Posted December 30, 2018 29 minutes ago, KuroKaze78 said: @ach22 - For the time being no, the current CostumeCustomizer mod doesn't support customizing skin textures. Part of the problem is the skin textures are unique per character, so in order to replace them, you have to identify which character is being drawn when replacing the body mesh. There's a bunch of new features coming in the next 3DMigoto release that may make it easier to attempt a method for accomplishing this, but right now there isn't really a simple solution what wouldn't have major limitations. Wouldn't a crude solution be to modify the .ini inside the BP_Skins to match the hash of the body for the swimsuit being used in the mod? overriding the general skin replacement? For the たかお, the suit Costume Customizer uses, the body ib hashes are: Common: 5ebf5088 Honoka: 729a92f8 MariRose: 24115333 That is a lot of .ini files to edit, and if two girls onscreen are using the modded suit at the same time they'll have the same skin if it works at all... Eh, I sorta remember the order of the texture replacement and mesh replacement matters so it may not work at all if they are seperately replaced.
KuroKaze78 Posted December 30, 2018 Posted December 30, 2018 @krunkDunk - The issue with that apprach (one of the easy solutions that has limitations), is that it requires you to pick only 1 girl's skin for each body type, and the skin textures don't match each other. Then, as soon as you try using 2 common-body characters both wearing it, only 1 will blend correctly (unless they are Kasumi/Misaki since they use the same skin texture) while the other will have neck & body seams. @ach22 - On a positive note, i did just try out the solution i had in mind, and for skin textures its not too bad. Currently attempting to solve it the way I am now requires yet another IniParam to do it and in order to release it it'll be a bunch of updates to the editor, main mod, and a update to the BP_Boobs mod-pack, so it may be a bit before it sees release. The solution I attempted, is adding custom body textures per character for Costume Customizer only. This way, you can use whatever skin texture you want for general use, and Modder's can set custom skin textures for their Mod-Packs. Spoiler Basically, I accomplished it by doing the follow. The following is added to really any INI file, what it does is set y4 to 1-15 when a given original texture is about to be drawn: ; Kasumi/Misaki = 1 [TextureOverrideKasumi] hash = 86498e46 match_priority = 10 pre y4 = 1 post y4 = 0 ; Ayane = 2 [TextureOverrideAyane] hash = cb867ed8 match_priority = 10 pre y4 = 2 post y4 = 0 ; Hitomi = 3 [TextureOverrideHitomi] hash = 7076fb04 match_priority = 10 pre y4 = 3 post y4 = 0 ; Kokoro = 4 [TextureOverrideKokoro] hash = 00bc62e2 match_priority = 10 pre y4 = 4 post y4 = 0 ; Helena = 5 [TextureOverrideHelena] hash = 37b8b490 match_priority = 10 pre y4 = 5 post y4 = 0 ; Marie Rose = 6 [TextureOverrideMarie] hash = 33502c6a match_priority = 10 pre y4 = 6 post y4 = 0 ; Momiji = 7 [TextureOverrideMomiji] hash = 22493fc1 match_priority = 10 pre y4 = 6 post y4 = 0 ; Honoka = 8 [TextureOverrideHonoka] hash = e6dcf9ba match_priority = 10 pre y4 = 6 post y4 = 0 ; Nyotengu = 9 [TextureOverrideNyotengu] hash = 9fa18188 match_priority = 10 pre y4 = 6 post y4 = 0 ; Luna = 11 [TextureOverrideLuna] hash = fb2865c1 match_priority = 10 pre y4 = 6 post y4 = 0 ; Tamaki = 12 [TextureOverrideTamaki] hash = faf490d5 match_priority = 10 pre y4 = 6 post y4 = 0 ; Leifang = 13 [TextureOverrideLeifang] hash = 713edb4f match_priority = 10 pre y4 = 13 post y4 = 0 ; Fiona = 14 [TextureOverrideFiona] hash = 1becaba9 match_priority = 10 pre y4 = 14 post y4 = 0 ; Nagisa = 15 [TextureOverrideNagisa] hash = d25dad72 match_priority = 10 pre y4 = 15 post y4 = 0 Next, CostumeCustomizer is updated to check the value of y4, and override the ps-t0 prior to drawing the breast body mesh. For the actual release, i would be updating every body mesh to check for respective overridden skin textures. After drawing the mesh, the ps-t0 is reverted back to its original texture to avoid any conflicts/unintended changes. [ResourceBackupSkin] [ResourceBPHitomi] filename=skins/HI_Hitomi_l_l_ho.dds [ResourceBPLeifang] filename=skins/HI_Leifang_l_l_ho.dds ; During Body Texture Override ... ; Body Breast if ResourceBodyBreastIB !== null ResourceBackupSkin = ref ps-t0 ; Check for which character, right now i only added Leifang and Hitomi, but this would be expanded for all character possibilities (technically only the common ones in the Common.ini, Luna/Honoka in Honoka.ini and Marie/Nagisa in Marie.ini) if y4 == 3 ps-t0 = ResourceBPHitomi else if y4 == 13 ps-t0 = ResourceBPLeifang endif endif ib = ResourceBodyBreastIB vb0 = ResourceBodyBreastVB drawindexed = auto ps-t0 = ref ResourceBackupSkin endif ...
Hans Jürgen Posted December 31, 2018 Posted December 31, 2018 6 hours ago, xtech88 said: How to use it?? Not 100% sure but I believe it sets Owner room training level to maximum between 2 girls But cannot be used yet... 1
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