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On 5/1/2022 at 11:02 PM, Kargrin said:

Things added, but still lot to work on. Hey, at least the head bug is fixed, thanks to Razar51.

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Trying to find what happens with the normal Haydee thigh bug, and the humanoid head fix will come later.

 

Hayd33 race1.2.rar 22.75 MB · 480 downloads

i dunno why but my kenshi sometimes crash after 15 minutes of playing with the mod, help?

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  • 2 weeks later...
On 6/28/2022 at 7:55 AM, Molgoo said:

Hey all, long time lurker here. Recently stumbled upon the mods made by twitter user @jonijonikenshi, and was impressed enough that I wanted to create a translation of their works to use in my own game, as it seems like there's no real way of running multiple typeface mods to patch unsupported characters.

 

Most of the dialogue and item descriptions should render properly, and leave no typeface errors (i.e. blank characters not loading properly). For reference, I use Dark UI and Font Redux. If you find any issues just let me know so I can fix them. The bulk of the mod seems to focus on the 'woman escape to Holy Nation' start, though haven't had the chance to go through all the content myself.

 

Given time, I'd like to go in an add proper descriptions to every item, including armor variations for ease of use, as it stands right now I would say the majority of the item descriptions are straight up MTL with a bit of tweaking to make more sense. However, regarding adding to descriptions, though writing is something I do enjoy, I'm hesitant to add anything, as I don't wish to encroach on the original author's vision.

 

Unfortunately, it seems that literally during the past week I decided to start working on this mod, jonijoni's twitter account was deleted or suspended, so I've can't even contact them to ask for their blessings ?. Here's a link to the file-hosting website they used to host their mods on. If that link goes down, ping this post and I'll upload the original raws I used when translating. In the event jonijoni or the mods contact me to remove these links and/or files, I'll remove them then.

 

===

 

File repository:
https://ux.getuploader.com/jonijonikenshi_mod/

 

Files for reference if you can't read moon runes:
捕虜搾り Ver3.2.7            - Hryo Shibori - Main mod, adds milking equipment, prisoner milking system, adds various degenerate RP starts. Comes with sub-mod that adds additional cooking functionality.
女性キャラのバニラ待機姿勢変更3    - Changes (one?) idle animation to be more feminine
店主が形成外科            - Seems to just add a plastic surgeon NPC? - Have not tested personally.
トレーニング設備追加1.1.7        - Adds training stations to train various stats? - Have not tested personally.
女性鉱夫のとき揺れる        - Changes mining animation to something sexy? - Have not tested personally.
女性キャラクター仕草変更3        - Changes female animations to be more feminine? - Have not tested personally.

 

===

 

Load Order I use that seems to work thus far, including the various sub-mods:
---vvv ALL the way down at the bottom of load order vvv---
idle_joni_female.mod
Hryo Shibori.mod
milkcook.mod
Hryo Shibori Fixing Clipping_patch.mod (requires Fixing Clipping Issues from steam ws)
Jonijoni_TranslationMod.mod (this mod!)

 

===

 

Regarding Compatability:

According to jonijoni, the main functionality of their milking mod (Hryo Shibori.mod) is incompatible with any mods that change the functionality of prisoner / slave interactions (e.g. Recruitable Prisoners, etc.), but I'm too lazy to disable Recruitable Prisoners and just loaded the mods pretty much at the end of my load order and haven't run into any issues yet so seems like it can overwrite mostly cleanly? Still wouldn't recommend running them concurrently, could always be issues down the line ¯\_(ツ)_/¯

 

Also, since the functionality of Hryo Shibori also seems to add squad patrols and campsites, there could be errors with mods that drastically overhaul campsite generation (e.g. Reactive World, Genesis, etc.) though I haven't run into any issues personally...

 

===

 

This was my first real experience translating anything in Kenshi, so excuse me for any translation errors, spelling mistakes and/or glitches as I had to manually update each entry in FCS instead of using a external translating program (I genuinely could not figure out how to import my .pot / .translation files into my .mod file using FCS, if it's even possible?). Also, not sure if wordswaps if improperly referenced can cause crashes to occur? Unfortunately I haven't had the time to test all the dialogue, hopefully it just causes markup errors, and if that's the case just let me know where they occur in context so I can go in and fix them. Because of the decontextualized nature of editing dialogue via wordswaps in FCS, there also may be some grammatical issues that cause dialogue to flow incoherently. In that case, again, contact me w/ a screenshot and/or context as to where that happened so I can go in and fix it.

 

Cheers. Here's to @jonijonikenshi, hopefully they return to us soon.

 

Jonijoni_TranslationMod.rar 42.33 kB · 370 downloads

Hey since jonijonikenshi deleted his whole repository, i'm curious if anybody got his latest files for sharing?

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On 3/31/2023 at 12:32 AM, Kargrin said:

The model is high poly, it may overwork the pc.

Besides that, I cannot replicate your issue, sorry.

so far i've managed to fix the issue where dialoge crashes the game, by just giving tthe haydee npc filler dialoge for recruitement. still no idea how these things correlate, other than that, high poly models shouldnt crash the game that easily, but i havent been able to find anything in crashlogs

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On 4/3/2023 at 9:03 AM, Vilcore said:

Does anyone know where this hairstyle is from? Can't seem to find it on Nexus or Workshop and was wondering if anyone had an idea

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Pretty sure this is on the workshop, but there isn't a preview of it. Might be from Vice's

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Hello. New user here. Anyone knows how to make two animationns work for an event? I found here the Pole Struggle mod from Rushded user,and it's great, except it keeps playing the animation even in dead of the npc. They also made another animation,a static one,which simoly shows an impaled person. I was thinking if there is a way to combine both,one for "'conscious/alive" state and another for "unconscious/dead" state. Also, English is not my native language so sorry for any mistake in this paragraph.

 

Any ideas?

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@Kargrin The 2B Modified mod crashes when I talk to her.
Gives me this line at the end of the crashlog:
 

OGRE EXCEPTION(5:ItemIdentityException): No state found for animation named 'idle_stand_normal-50' in AnimationStateSet::getAnimationState at ..\..\OgreMain\src\OgreAnimationState.cpp (line 333)

 

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On 4/26/2023 at 12:02 AM, Arcani305 said:

 

hi sorry but what do these mods do?

they're mods from the Kenshi modder jonijonikenshi that came out and said they're not really into moding kenshi at the moment. that said, that doesn't mean they won't in the future. the creator removed the website that had the mods on it, so I'm not quite sure if it's ok for someone else to post them here. I guess we can get them while we can. if the mod creator complains they'll probably be removed.

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17 hours ago, Shiggles&Gits said:

son mods del modder jonijonikenshi  de Kenshi que salió y dijo que no están realmente interesados en modelar kenshi en este momento. dicho esto, eso no significa que no lo harán en el futuro. el creador eliminó el sitio web que tenía las modificaciones, por lo que no estoy muy seguro de si está bien que alguien más las publique aquí. Supongo que podemos conseguirlos mientras podamos. si el creador del mod se queja, probablemente serán eliminados.

I downloaded them in case they are deleted but I would like to know what each one does to know if I keep them or not thanks in advance

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8 hours ago, Arcani305 said:

I downloaded them in case they are deleted but I would like to know what each one does to know if I keep them or not thanks in advance

Open FCS and see what's in the mods(You should've done it between your post and the answer from Shiggle). IF you have no idea still after all this time. You're not missing out anythings tbh.

 

5 hours ago, AlbaAngel said:

Hello all, does someone know how to get that black outline on characters?

Reshade or SSAO from nexus.

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On 4/17/2023 at 9:47 PM, muscleman69 said:

why? you can get all 8 of conjoh mods for less than 4USD. not bad if you want the mod so badly.

Shit, most of those are listed as 0USD.  I do not see his japanese bow mod though. Granted, the tohoku had BLINKING EYES! And would close their eyes when they went to sleep. I hope that guy is doing well. I would love to see his work ported over to kenshi 2. 

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On 4/17/2023 at 9:47 PM, muscleman69 said:

why? you can get all 8 of conjoh mods for less than 4USD. not bad if you want the mod so badly.

Well it's not that easy. It is 4usd, but i had issues trying to pay for it. 

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