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Darkest Dungeon Erotic Mods


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Just now, WolfmanFR said:

Hi, i wanted to ask some help for my darkest dungeon Pvp game. It appears ong time ago i downloaded a mod called "all skin" in steam workshop https://steamcommunity.com/sharedfiles/filedetails/?id=2216182993&searchtext=all+ksin . but the mod had so much "porn" skins and i decided to uninstall it from my addons. But the fact is, i can't play butcher circus anymore, when i launch the button (enter the circus , in the Pvp mod) My game crash. I only can play the pVp mod if i have the "all skin set mod". To get rid off the "sexy" skins, i replace all the A B C D files heroe's skin, it worked but the fact i can't go back to normal skin with normal corpses ( cause the mod replaces the death sprites with camping sprites to avoid white squares or crash for corpses). I already uninstall and verify darkest dungeon so many times, i even unsubscribe to all of my addons to see if it works. No i can't anymore on my principal ccount, Cause i created  a 2nd steam account to see if it's my pc or my darkest dungeon profile who's corrupt. I can play Pvp in normal ways on my 2nd account but can't on my 1st. So does anyone kniw the issue or can someway help me. Thanks to all.

 

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39 minutes ago, dovahnurse said:

I second this motion, and am interested to learn if there are guides to how to make a custom class.

Except for localization files, the only part out of a layman's reach is the walk animation. Everything else can be approximated or fudged, but a working knowledge of Spine/Dragonbones is required to make a monster walk, and you can't... really get away with anything less.

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2 hours ago, SUB-ZER0 said:

Is there any master post where I can see all the mods posted here? I'm just so lost moving between 200 pages to find mods.

I know most of there are already on NM/Workshop but a lot of them aren't

Unfortunately no. :/ That said, some of the stuff posted here is technically paid content that should not be shared anyway. So putting those in a master post would be a bad idea.

Unrelated: does anyone know how to make the class guild header change depending on the skin used if possible? As an example: if occultist_D is modded and different than A,B,C the guild header will be applied to all occultist skins regardless. Sexy lady skin gets the old man header unless it's modded, and if it is modded then the old men skins get the sexy lady header also.


image.png.33e4a63aec87e12c43111b3a8990321c.png

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On 10/7/2021 at 8:36 PM, userz123 said:

 anyone know which skin is this one from? i seem to see this as forclan skin for the shieldbreaker but this isn't the one where to find more like this? media%2FE7jsq7wVEAgVIF1.png%3Fname%3Dorig

You can find the author(STmast) in pixiv.

Unfortunately, they are still under development.

QQ截图20211011152033.png

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On 10/10/2021 at 1:50 PM, SUB-ZER0 said:

Is there any master post where I can see all the mods posted here? I'm just so lost moving between 200 pages to find mods.

I know most of there are already on NM/Workshop but a lot of them aren't

 

Unfortunately until Darkest Dungeon gets its on topic you'll have to go through these pages to find the stuff you want.

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20 hours ago, assasinvilka said:

Any ideas what could happen to this courtesan.zip skin's combat part? I can't find any solution to fix it... When courtesan (monster) is in combat her skin is rotated and rotating this part just makes skin disappear.

You're using the vanilla skeleton with a custom-skeletoned skin, and asking what's wrong?

Wherever you found this from, it HAD to have come with new .atlas and .skel files which you've simply... not provided.

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Well... All other animations work fine and this is why I thought it has some kind of problem, also I found it here, but i can't remember on which page it was... By the way some skins are working on base .atlas and .skel

On 10/13/2021 at 4:23 PM, Fasterflight225 said:

You're using the vanilla skeleton with a custom-skeletoned skin, and asking what's wrong?

Wherever you found this from, it HAD to have come with new .atlas and .skel files which you've simply... not provided.

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55 minutes ago, assasinvilka said:

Well... All other animations work fine and this is why I thought it has some kind of problem, also I found it here, but i can't remember on which page it was... By the way some skins are working on base .atlas and .skel

I was mistaken, this skin does indeed use the vanilla .skel and .atlas files, it tricked me into thinking otherwise.

It still can be the issue, if you had previously installed a custom-skeletoned skin. Try this to revert the .skel and .atlas files to vanilla, for sure.

Courtesan anim.rar

It also could be an overwrite. If you've installed the BloodStained Decadence mod, then it'll conflict, as its custom skeleton will overwrite the vanilla, and then Nuir's Courtesan's .PNGs would ovewrite BD's.

If you've installed her as a mod, then add the above files to said mod, ensuring you've deleted modfiles.txt if present, then load above BD to ensure priority.

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4 hours ago, Fasterflight225 said:

I was mistaken, this skin does indeed use the vanilla .skel and .atlas files, it tricked me into thinking otherwise.

It still can be the issue, if you had previously installed a custom-skeletoned skin. Try this to revert the .skel and .atlas files to vanilla, for sure.

Courtesan anim.rar 5.09 MB · 18 downloads

It also could be an overwrite. If you've installed the BloodStained Decadence mod, then it'll conflict, as its custom skeleton will overwrite the vanilla, and then Nuir's Courtesan's .PNGs would ovewrite BD's.

If you've installed her as a mod, then add the above files to said mod, ensuring you've deleted modfiles.txt if present, then load above BD to ensure priority.

Yes, I installed it, so maybe its fault is, but anyway, Thank you!

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3 hours ago, Megumin. said:

Holy shit! There's a Harpy monster girl class! I need this!

I think most of it is concept art, since STM author is only an artist and not an animator and is only working on the Monster Hunter class; which has all the sprites made and part of the combat animation; the animator is Deovolente (https://www.patreon.com/GhastRiv) because of the way he works and the many projects he has, it is most likely that the class will take a month or more (maybe less) to be in beta phase

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