jmmonkey Posted October 2, 2017 Posted October 2, 2017 hay ya love the mod loads fun just 2 questions? - any plans to move more from original mod over or this all you are allowed currently do to lack of skse and other animation packs? (exp,currently only have light SL for se) - dont know if was intended or bug but cant buy (can trade) lact or breast potion. but i can trade and get lactacid. iv tried debug few way but no success but cant find any way get potions.
Ed86 Posted October 2, 2017 Author Posted October 2, 2017 hay ya love the mod loads fun just 2 questions? - any plans to move more from original mod over or this all you are allowed currently do to lack of skse and other animation packs? (exp,currently only have light SL for se) - dont know if was intended or bug but cant buy (can trade) lact or breast potion. but i can trade and get lactacid. iv tried debug few way but no success but cant find any way get potions. I'm slowly re-adding content In public release they are disabled cuz not working
Burt Macklin FBI Posted October 7, 2017 Posted October 7, 2017 Whenever I try to activate NPC milking it just says the script command is not available. anything I can do to fix this?
Ed86 Posted October 7, 2017 Author Posted October 7, 2017 Whenever I try to activate NPC milking it just says the script command is not available. anything I can do to fix this? idk, use google?
arthurh3535 Posted October 8, 2017 Posted October 8, 2017 With the release of SKSE 62 for SkyrimSE, I decided to try this out. Obviously some things don't work, but I wanted to make sure it is a know thing first. Breast scaling does or doesn't work?
mikedizle Posted October 8, 2017 Posted October 8, 2017 so what can i find it in game any one? sorry im new to all this maybe i missed p in installing it ty
Ed86 Posted October 8, 2017 Author Posted October 8, 2017 With the release of SKSE 62 for SkyrimSE, I decided to try this out. Obviously some things don't work, but I wanted to make sure it is a know thing first. Breast scaling does or doesn't work? This mod doesn't use script extenderAnd skse64 is alpha so ull probably break ur game
Guest Posted October 8, 2017 Posted October 8, 2017 Skse64 is stable. It's alpha in the sense that it doesn't have all its features - if you wanna add SKSE functions it'd be fine.
arthurh3535 Posted October 11, 2017 Posted October 11, 2017 With the release of SKSE 62 for SkyrimSE, I decided to try this out. Obviously some things don't work, but I wanted to make sure it is a know thing first. Breast scaling does or doesn't work? This mod doesn't use script extenderAnd skse64 is alpha so ull probably break ur game Understood, I just figured I'd have it installed and ready if you do decide to switch over to SKSE64. So does Milk Mod Economy Light SSE actually scale breasts? Because as far as I can tell it doesn't, but that could just be something I'm doing wrong.
Ed86 Posted October 11, 2017 Author Posted October 11, 2017 With the release of SKSE 62 for SkyrimSE, I decided to try this out. Obviously some things don't work, but I wanted to make sure it is a know thing first. Breast scaling does or doesn't work? This mod doesn't use script extenderAnd skse64 is alpha so ull probably break ur game Understood, I just figured I'd have it installed and ready if you do decide to switch over to SKSE64. So does Milk Mod Economy Light SSE actually scale breasts? Because as far as I can tell it doesn't, but that could just be something I'm doing wrong. No, I think last time I looked there were no skeleton bones to scale
arthurh3535 Posted October 11, 2017 Posted October 11, 2017 With the release of SKSE 62 for SkyrimSE, I decided to try this out. Obviously some things don't work, but I wanted to make sure it is a know thing first. Breast scaling does or doesn't work? This mod doesn't use script extenderAnd skse64 is alpha so ull probably break ur game Understood, I just figured I'd have it installed and ready if you do decide to switch over to SKSE64. So does Milk Mod Economy Light SSE actually scale breasts? Because as far as I can tell it doesn't, but that could just be something I'm doing wrong. No, I think last time I looked there were no skeleton bones to scale You'd have to put in the requirement of XPMSE skeleton, but it does have an extended skeleton that has a left and right breast node, I believe. I don't think the milking animation would work *without* it!
Ed86 Posted October 11, 2017 Author Posted October 11, 2017 With the release of SKSE 62 for SkyrimSE, I decided to try this out. Obviously some things don't work, but I wanted to make sure it is a know thing first. Breast scaling does or doesn't work? This mod doesn't use script extenderAnd skse64 is alpha so ull probably break ur game Understood, I just figured I'd have it installed and ready if you do decide to switch over to SKSE64. So does Milk Mod Economy Light SSE actually scale breasts? Because as far as I can tell it doesn't, but that could just be something I'm doing wrong. No, I think last time I looked there were no skeleton bones to scale You'd have to put in the requirement of XPMSE skeleton, but it does have an extended skeleton that has a left and right breast node, I believe. I don't think the milking animation would work *without* it! It doesn't have NPC l breast bonesOnly CME w/e those are, not sure you can scale those
wibllewobble Posted October 11, 2017 Posted October 11, 2017 With the release of SKSE 62 for SkyrimSE, I decided to try this out. Obviously some things don't work, but I wanted to make sure it is a know thing first. Breast scaling does or doesn't work? This mod doesn't use script extenderAnd skse64 is alpha so ull probably break ur game Understood, I just figured I'd have it installed and ready if you do decide to switch over to SKSE64. So does Milk Mod Economy Light SSE actually scale breasts? Because as far as I can tell it doesn't, but that could just be something I'm doing wrong. No, I think last time I looked there were no skeleton bones to scale FWIW I built a trivial test using the SKSE Alpha NetImmerse SetNodeScale function ant it works to scale at least breasts. It's less than an ideal solution, but it doesn't look terrible using the new CBBE or UUNP ported to SE. SKSE alpha does seem pretty robust at this point, pretty much everything I've tried works. Setting rotation or translation doesn't work, it appears to get overridden every game frame, so it would require something that hooked the render call to patch the matrices. My test script below - I'm using SKSE 2.04 and the 1.53 runtime, but it worked with 2.02 I'm also using XP32 for SE and the physics (TBBP) version of the models Scriptname HelloWorldScript extends ObjectReference {A Script} Float breastScale Float breastScaleDelta Float bellyScale Float bellyScaleDelta Bool running = False Float breastDS Float bellyDS Event OnActivate(ObjectReference akActionRef) running = !running breastDS = 0.2 bellyDS = 0.2 breastScale = 1.0 breastScaleDelta = bellyDS bellyScale = 1.0 bellyScaleDelta = bellyDS Actor player = Game.GetPlayer() Bool exists = NetImmerse.HasNode(player, "NPC Belly", false) If exists NetImmerse.SetNodeScale(player, "NPC Belly", bellyScale, false) NetImmerse.SetNodeScale(player, "NPC L Breast", breastScale , false) NetImmerse.SetNodeScale(player, "NPC R Breast", breastScale , false) If running RegisterForSingleUpdate(0.1) EndIf Else Debug.MessageBox("No Belly!") EndIf endEvent Event OnUpdate() if bellyScale >= 10 bellyScaleDelta= -bellyDS ElseIf bellyScale <= 0.5 bellyScaleDelta= bellyDS EndIf If breastScale >= 5 breastScaleDelta = -breastDS ElseIf breastScale <= 0.2 breastScaleDelta = breastDS EndIf breastScale = breastScale + breastScaleDelta bellyScale= bellyScale + bellyScaleDelta If running Actor player = Game.GetPlayer() NetImmerse.SetNodeScale(player, "NPC L Breast", breastScale , false) NetImmerse.SetNodeScale(player, "NPC R Breast", breastScale , false) NetImmerse.SetNodeScale(player, "NPC Belly", bellyScale, false) RegisterForSingleUpdate(0.01) Else Debug.MessageBox("Updated!") EndIf EndEvent
Ed86 Posted October 11, 2017 Author Posted October 11, 2017 With the release of SKSE 62 for SkyrimSE, I decided to try this out. Obviously some things don't work, but I wanted to make sure it is a know thing first. Breast scaling does or doesn't work? This mod doesn't use script extenderAnd skse64 is alpha so ull probably break ur game Understood, I just figured I'd have it installed and ready if you do decide to switch over to SKSE64. So does Milk Mod Economy Light SSE actually scale breasts? Because as far as I can tell it doesn't, but that could just be something I'm doing wrong. No, I think last time I looked there were no skeleton bones to scale FWIW I built a trivial test using the SKSE Alpha NetImmerse SetNodeScale function ant it works to scale at least breasts. It's less than an ideal solution, but it doesn't look terrible using the new CBBE or UUNP ported to SE. SKSE alpha does seem pretty robust at this point, pretty much everything I've tried works. Setting rotation or translation doesn't work, it appears to get overridden every game frame, so it would require something that hooked the render call to patch the matrices. My test script below - I'm using SKSE 2.04 and the 1.53 runtime, but it worked with 2.02 I'm also using XP32 for SE and the physics (TBBP) version of the models Scriptname HelloWorldScript extends ObjectReference {A Script} Float breastScale Float breastScaleDelta Float bellyScale Float bellyScaleDelta Bool running = False Float breastDS Float bellyDS Event OnActivate(ObjectReference akActionRef) running = !running breastDS = 0.2 bellyDS = 0.2 breastScale = 1.0 breastScaleDelta = bellyDS bellyScale = 1.0 bellyScaleDelta = bellyDS Actor player = Game.GetPlayer() Bool exists = NetImmerse.HasNode(player, "NPC Belly", false) If exists NetImmerse.SetNodeScale(player, "NPC Belly", bellyScale, false) NetImmerse.SetNodeScale(player, "NPC L Breast", breastScale , false) NetImmerse.SetNodeScale(player, "NPC R Breast", breastScale , false) If running RegisterForSingleUpdate(0.1) EndIf Else Debug.MessageBox("No Belly!") EndIf endEvent Event OnUpdate() if bellyScale >= 10 bellyScaleDelta= -bellyDS ElseIf bellyScale <= 0.5 bellyScaleDelta= bellyDS EndIf If breastScale >= 5 breastScaleDelta = -breastDS ElseIf breastScale <= 0.2 breastScaleDelta = breastDS EndIf breastScale = breastScale + breastScaleDelta bellyScale= bellyScale + bellyScaleDelta If running Actor player = Game.GetPlayer() NetImmerse.SetNodeScale(player, "NPC L Breast", breastScale , false) NetImmerse.SetNodeScale(player, "NPC R Breast", breastScale , false) NetImmerse.SetNodeScale(player, "NPC Belly", bellyScale, false) RegisterForSingleUpdate(0.01) Else Debug.MessageBox("Updated!") EndIf EndEvent well since you can compile scripts, there... youll need to compile MME_BodyMod.psc for scaling to work and do a clean save Milk-Mod-Economy-SE 11-10-17.7z
pburnt Posted October 12, 2017 Posted October 12, 2017 My papyrus log is getting filled up with megabytes of "[None].MME_StartMilking.OnEffectStart() - "MME_StartMilking.psc" Line 6" over and over again. I've tried the reset spell but game still crashes after a little bit.
Ed86 Posted October 12, 2017 Author Posted October 12, 2017 My papyrus log is getting filled up with megabytes of "[None].MME_StartMilking.OnEffectStart() - "MME_StartMilking.psc" Line 6" over and over again. I've tried the reset spell but game still crashes after a little bit. let me guess, you didnt do a clean save?
wibllewobble Posted October 15, 2017 Posted October 15, 2017 well since you can compile scripts, there... youll need to compile MME_BodyMod.psc for scaling to work and do a clean save This is sufficient to get Breast scaling working, Scriptname MME_BodyMod extends Quest Hidden Function SetNodeScale(Actor akActor, string nodeName, float value, bool isFemale) ; Debug.Notification(" MME_BodyMod Scaling " + nodeName + " to " + value) NetImmerse.SetNodeScale(akActor, nodeName, value, false) EndFunction Function RemoveNiONodeScale(Actor akActor, string nodeName, bool isFemale) NetImmerse.SetNodeScale(akActor, nodeName, 1.0, false) EndFunction I also had to add the script back to the Main Quest. None of the new CBBE armor appears to have weights, so it only works when naked. Requires at least SKSE, new CBBE build it with physics, XP32 Won't work with any other mod that messes with bone scales.
Guest Posted October 15, 2017 Posted October 15, 2017 nice work with the new update! but it seems the growth wont trigger with an UNP body. I'll try to switch to CBBE and see if it manages to work then. thank you for your hard work!~ [EDIT] I tried switching to CBBE but that didnt even have jigglebones activated. I guess I'll stick to UNP. the cbbe also didnt have breast scaling even with the addon installed.
Pfiffy Posted October 15, 2017 Posted October 15, 2017 installed the mod toda. The MME Debug spell does not work here. Any Ideas?
mac29299 Posted October 17, 2017 Posted October 17, 2017 I can craft the breast cuirass, but everytime I equip it I can't see my whole body or even the cuirass itself. Any ideas?
CoffeeHedake Posted October 17, 2017 Posted October 17, 2017 I can craft the breast cuirass, but everytime I equip it I can't see my whole body or even the cuirass itself. Any ideas? I had this issue with UNP body, but for me it was NPCs. I built this override from the previous version's mesh files, that seems to fix it for me. Install after current version of MME. Seems to be an issue with either my save, or the location of the mesh files. (I did do a clean save) Milk Mod UUNP Cuirass Override.7z
Ed86 Posted October 17, 2017 Author Posted October 17, 2017 I can craft the breast cuirass, but everytime I equip it I can't see my whole body or even the cuirass itself. Any ideas?I had this issue with UNP body, but for me it was NPCs. I built this override from the previous version's mesh files, that seems to fix it for me. Install after current version of MME. Seems to be an issue with either my save, or the location of the mesh files. (I did do a clean save)hmmm.... strange was working ok for me, gotta check it
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