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[2012-08-27] Mini Lovers Mod Packages *No Files* :-/


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Posted

just thought id let ppl know that the fix by pebdragon for spooning it utterly poitless for anyone useing a unp body .. unless seeing some dude rubbing his dick against the front of her pussy is your thing .

it does fix it though just use the NMM version its easy and its probably fine with the bigger girl bodies XD

Posted

Is it possible to make the NPCs attack same sex characters?

Or is it only possible with different sexes?

 

I remember there was an option like this back in Oblivion.

 

Someone made a mod for same sex action on this site. Sorry I don't recall the name but know it had mini in it.

 

This one' date=' Girls Night Out http://www.loverslab.com/showthread.php?tid=12656

[/quote']

 

Thank you so much for the link!

Posted

Controls aren't working with this mod. I have skse installed and I am launching the game through it, I copied the files to their proper location including the scripts. I'm on game version 1.7.7.0.6 and am using the latest skse, though it says it works up to version 1.7.7.0.0. I did a fresh install and have no other mods installed (cept body replacers)

 

I've held the buttons down, and also tried tapping them repeatedly, doesn't switch from the default doggy animation.

Posted

did you update fores idles tool ?

 

and just install it with NMM i did and it works great i also have ASX adult show running at the same time and it doesnt clash also installed with NMM

Posted

Controls aren't working with this mod. I have skse installed and I am launching the game through it' date=' I copied the files to their proper location including the scripts. I'm on game version 1.7.7.0.6 and am using the latest skse, though it says it works up to version 1.7.7.0.0. I did a fresh install and have no other mods installed (cept body replacers)

 

I've held the buttons down, and also tried tapping them repeatedly, doesn't switch from the default doggy animation.

[/quote']

 

 

1. Try reinstalling skse. I had a fresh one, controls did not work, I reinstalled it again, copied files, and it worked.

 

2. Try to follow the steps about fresh save. Turn ML off in manager, open a game, wait 1 minute, make a new save, close the game, enable mods, load your save, make another save and load it again.

 

These two steps helped me with controls

Posted

Is there any way to combine all the sex mod animations from the asx and AP mods into the minilovers spell?

 

This would make the sex mods alot more manageable because you only need one spell, you can shuffle through the animations easily, you can adjust the position of the character easily, using the tfc command won't move the characters and there are already over 40 empty slots in the mini lovers rape spell. Basically all the sex animations in one spell using the mini lovers scripts.

Posted

Is there any way to combine all the sex mod animations from the asx and AP mods into the minilovers spell?

 

This would make the sex mods alot more manageable because you only need one spell' date=' you can shuffle through the animations easily, you can adjust the position of the character easily, using the tfc command won't move the characters and there are already over 40 empty slots in the mini lovers rape spell. Basically all the sex animations in one spell using the mini lovers scripts.

[/quote']

 

This would be my dream mod.

Posted

Working on a major overhaul/rewrite of the mini lovers alt. Fixing the many bugs (most caused by CK and game quirks) and adding a number of requested features (at least the ones I want). Trying to make a stable base, once that's done I will see what it will take to bring in more animations but since I am a coder and not an animator don't expect me to add anything new or anything that can't be adapted.

 

 

Just trying right now to get a mod where the partner doesn't get up and wander off and where an in progress act doesn't get cancelled because someone else wants to do you too. I am trying to add a queuing mechanism to allow serial sex acts between the player and NPCs or NPCs with NPCs. Have already fixed problems like NPCs trying to rape mannequins and allowing females to be rapists as well as being raped and controls to set sexual preferences by sex including excluding either sex from all acts if you wish.

 

With the Rape Calm it will also be possible to "do" a dungeon (bandits or forsworn) by raping all of them or being raped by all of them leaving them all alive and you well exercised.

 

I've been working on it for weeks and it may take weeks more to get it all together yet (I think I finally have an idea on how to avoid having the sex act in progress not get cancelled by another cast of the spell). I don't have menu support for the options yet but I have made progress in a number of areas (like restoring the players complete armor set after sex).

 

-- Edit -- Also trying to make sure it handles the difference between a rape (sex with anyone at random especially hostiles) vs sex with an existing lover or at least friend. -- End Edit --

 

There more but I wanted to let people know there is work being done to give hope (while trying not to tease).

Posted

i have a problem, whenever cast the rape spell or go through the 'let's get laid' dialogue. the npc and my character begin their animation on the spot (as in they dont align), also the keys dont seem to work. i've tried re-installing fnis and MLA and doing a fresh save as mentioned by CCCGirl7. i THINK this happened after i bought dawnguard. coz it was working before it and also i havent used it after i installed dawnguard until today.

Posted

Anyone know if it's possible to have your follower randomly "rape" your player character?

 

Thanks in advance.

 

+2, Would love to see this option if its even possible.

Posted

i have a problem' date=' whenever cast the rape spell or go through the 'let's get laid' dialogue. the npc and my character begin their animation on the spot (as in they dont align), also the keys dont seem to work. i've tried re-installing fnis and MLA and doing a fresh save as mentioned by CCCGirl7. i THINK this happened after i bought dawnguard. coz it was working before it and also i havent used it after i installed dawnguard until today.

[/quote']

 

You probably need to update SKSE. Or atleast wait untill a newer version of SKSE is released.

Posted

You probably need to update SKSE. Or atleast wait untill a newer version of SKSE is released.

 

silverlock updated skse to 1.6.4 yesterday (I believe).

 

i am using that one. my skyrim is patched to 1.8 (final ver), FNIS 3.3.2, and mini lovers 8-27

 

EDIT: ok i seem to have fixed it. i reverted to an older save, one which i have not begun the dawnguard storyline and disabled dawnguard.esm. everything is working fine now. thanks to everyone for the advice.

Posted

It's still working for me fine (running Sky 1.8.151.x, FNIS 3.3.1, AP 2.34, MLA from here, and Fully animated Meals Potions mod). One thing I do differently than the posted instructions, is that whenever I update any FNIS related item (or FNIS itself):

 

1) I uninstall all of the of the FNIS related items.

2) run the generator.

3) (if updating FNIS, I then uninstall the old and install then new FNIS).

4) reinstall the FNIS mods (installing MLA last).

5) Toss the 3 files that AP requires removing.

6) Run the Generator again.

 

So far, this has worked for me when updating FNIS, or any FNIS related mod. You shouldn't have to do it this way, but I noticed almost no issues, specifically with MLA - some people have noticed the sometimes positions 2&3 stopped working with MLA. Since I started doing it this way, I have never seen that issue reappear.

 

As far as dialog, 1.8 should have that issue fixed where you had to save/reload in game to get missing dialog to appear, but I would try that anyway.

Posted

I updated to the latest SKSE (1.06.04) Skyrim (1.8.151) and FNIS (3.3.1) and I could only see the first two animations of ML. I did not thouroughly check AP or ASX but I believe they were working correctly judginf from the number of animations that FNIS was updating.

However that number was not correct. (it was 750somethin when it should be 1118 for me). apparently FNIS was not able to see some animations anymore.

 

THE SOLUTION TO THE PROBLEM IS THIS:

 

 

It's still working for me fine (running Sky 1.8.151.x' date=' FNIS 3.3.1, AP 2.34, MLA from here, and Fully animated Meals Potions mod). One thing I do differently than the posted instructions, is that whenever I update any FNIS related item (or FNIS itself):

 

1) I uninstall all of the of the FNIS related items.

2) run the generator.

3) (if updating FNIS, I then uninstall the old and install then new FNIS).

4) reinstall the FNIS mods (installing MLA last).

5) Toss the 3 files that AP requires removing.

6) Run the Generator again.

 

So far, this has worked for me when updating FNIS, or any FNIS related mod. You shouldn't have to do it this way, but I noticed almost no issues, specifically with MLA - some people have noticed the sometimes positions 2&3 stopped working with MLA. Since I started doing it this way, I have never seen that issue reappear.

 

As far as dialog, 1.8 should have that issue fixed where you had to save/reload in game to get missing dialog to appear, but I would try that anyway.

[/quote']

 

However, I did not unistall ALL of the mods that use FNIS (mainly 'cus I dont remember which ones use FNIS). I only unistalled

1. Animated prostitution and the NCG patch for it

2. Adult show - ASX

3. Minilovers.

 

even though I apparently have 3 more mods that use FNIS just following srayesmanll's solutions with this, the number of updated animations is back to normall (1118).

 

Thanx a lot srayesmanll. you saved me a looot of trouble.

Posted

It's still working for me fine (running Sky 1.8.151.x' date=' FNIS 3.3.1, AP 2.34, MLA from here, and Fully animated Meals Potions mod). One thing I do differently than the posted instructions, is that whenever I update any FNIS related item (or FNIS itself):

 

1) I uninstall all of the of the FNIS related items.

2) run the generator.

3) (if updating FNIS, I then uninstall the old and install then new FNIS).

4) reinstall the FNIS mods (installing MLA last).

5) Toss the 3 files that AP requires removing.

6) Run the Generator again.

 

So far, this has worked for me when updating FNIS, or any FNIS related mod. You shouldn't have to do it this way, but I noticed almost no issues, specifically with MLA - some people have noticed the sometimes positions 2&3 stopped working with MLA. Since I started doing it this way, I have never seen that issue reappear.

 

As far as dialog, 1.8 should have that issue fixed where you had to save/reload in game to get missing dialog to appear, but I would try that anyway.

[/quote']

 

Excuse my ignorance, but the instructions are a little bit vague and I'm not sure what to do still.

 

1) I uninstall all of the of the FNIS related items.

(Ok I did that)

 

2) run the generator.

(What generator? If it's the FNIS generator, it doesn't work, because it can't detect any animations.)

 

3) (if updating FNIS, I then uninstall the old and install then new FNIS).

(I did a fresh install)

 

4) reinstall the FNIS mods (installing MLA last).

(Done. I also made sure to insall MLA last.)

 

5) Toss the 3 files that AP requires removing.

(What 3 files? I don't run AP in my games at all. Are the 3 files from AP necessary for this fix to work?)

 

6) Run the Generator again.

(The FNIS generator again? Ran it, had all animations accounted for, but also got 1 warning, not sure for what though.)

 

MLA is still bugged for me, I can't seem to get past the 2nd position. :(

Posted

Excuse my ignorance' date=' but the instructions are a little bit vague and I'm not sure what to do still.

 

1) I uninstall all of the of the FNIS related items.

(Ok I did that)

 

2) run the generator.

(What generator? If it's the FNIS generator, it doesn't work, because it can't detect any animations.)

 

3) (if updating FNIS, I then uninstall the old and install then new FNIS).

(I did a fresh install)

 

4) reinstall the FNIS mods (installing MLA last).

(Done. I also made sure to insall MLA last.)

 

5) Toss the 3 files that AP requires removing.

(What 3 files? I don't run AP in my games at all. Are the 3 files from AP necessary for this fix to work?)

 

6) Run the Generator again.

(The FNIS generator again? Ran it, had all animations accounted for, but also got 1 warning, not sure for what though.)

 

MLA is still bugged for me, I can't seem to get past the 2nd position. :(

[/quote']

 

Must be pretty clear, because you repeated the steps back exactly. However, let me try again:

 

1) Uninstall all FNIS related mods that you have.

2) Run the generator - the only generator that I know of related to this discussion which is the FNIS generator. It DOES work because FNIS adds it's own animations. You should see that it finds at least 3 mods, and a small amount of animations even with NO additional FNIS mods. If FNIS doesn't report any mods/anims, then you have installed FNIS incorrectly. Go to step 3 and reinstall FNIS.

3) THIS STEP IS OPTIONAL - if you are installing a new version of FNIS, uninstall the old FNIS and the FNIS spells, then install the new FNIS and spells. There may not be new spells for the new version, play this by ear (AND follow the instructions on the description on the FNIS page at Nexus).

4) Reinstall all of the FNIS mods you wish to use. IF using MLA, install all of the MLA mods/files LAST.

5) THIS STEP IS OPTIONAL - USE ONLY IF YOU ARE USING ANIMATED PROSTITUTION - delete the 3 files specified by AP. Look at the (somewhat rambling) description for AP (about midway down) to find the files to delete.

6) Run the FNIS Generator again.

 

 

2 special notes:

 

1) The MLA version to use is the latest (Update 08-28-2012), including Pendragon's Fix (see the link in the OP for that). If you are using any other version of MLA, then my method may or may not work.

 

2) If you are getting an error/warning when running the Generator, then for #$&*% sake note the error and go to FNIS on Nexus and check what the error is. In the FAQ section there is a list of what the standard error codes are. Other than what I've laid out here, almost all problems related to FNIS can corrected by just reading the description/read me completely. And if you report the issue in the comments, make it ABSOLUTELY clear what the issue is (don't say "not working" or "putzed"). The exception is the MLA stuff because Nexus has a little issue with it. However, Fore is also a member here and will answer questions here if he sees them.

 

Hopefully I have made this a little clearer.

Posted

Excuse my ignorance' date=' but the instructions are a little bit vague and I'm not sure what to do still.

 

1) I uninstall all of the of the FNIS related items.

(Ok I did that)

 

2) run the generator.

(What generator? If it's the FNIS generator, it doesn't work, because it can't detect any animations.)

 

3) (if updating FNIS, I then uninstall the old and install then new FNIS).

(I did a fresh install)

 

4) reinstall the FNIS mods (installing MLA last).

(Done. I also made sure to insall MLA last.)

 

5) Toss the 3 files that AP requires removing.

(What 3 files? I don't run AP in my games at all. Are the 3 files from AP necessary for this fix to work?)

 

6) Run the Generator again.

(The FNIS generator again? Ran it, had all animations accounted for, but also got 1 warning, not sure for what though.)

 

MLA is still bugged for me, I can't seem to get past the 2nd position. :(

[/quote']

 

Must be pretty clear, because you repeated the steps back exactly. However, let me try again:

 

1) Uninstall all FNIS related mods that you have.

2) Run the generator - the only generator that I know of related to this discussion which is the FNIS generator. It DOES work because FNIS adds it's own animations. You should see that it finds at least 3 mods, and a small amount of animations even with NO additional FNIS mods. If FNIS doesn't report any mods/anims, then you have installed FNIS incorrectly. Go to step 4 and reinstall FNIS.

3) THIS STEP IS OPTIONAL - if you are installing a new version of FNIS, uninstall the old FNIS and the FNIS spells, then install the new FNIS and spells. There may not be new spells for the new version, play this by ear (AND follow the instructions on the description on the FNIS page at Nexus).

4) Reinstall all of the FNIS mods you wish to use. IF using MLA, install all of the MLA mods/files LAST.

5) THIS STEP IS OPTIONAL - USE ONLY IF YOU ARE USING ANIMATED PROSTITUTION - delete the 3 files specified by AP. Look at the (somewhat rambling) description for AP (about midway down) to find the files to delete.

6) Run the FNIS Generator again.

 

 

2 special notes:

 

1) The MLA version to use is the latest (Update 08-28-2012), including Pendragon's Fix (see the link in the OP for that). If you are using any other version of MLA, then my method may or may not work.

 

2) If you are getting an error/warning when running the Generator, then for #$&*% sake note the error and go to FNIS on Nexus and check what the error is. In the FAQ section there is a list of what the standard error codes are. Other than what I've laid out here, almost all problems related to FNIS can corrected by just reading the description/read me completely. And if you report the issue in the comments, make it ABSOLUTELY clear what the issue is (don't say "not working" or "putzed"). The exception is the MLA stuff because Nexus has a little issue with it. However, Fore is also a member here and will answer questions here if he sees them.

 

Hopefully I have made this a little clearer.

 

Thanks for the instructions, they are much clearer now :)

 

Unfortunately it still doesn't work, but I think I have narrowed down the cause of it.

 

It seems that Fore has recently added a check on the Generator that scans if your Skyrim game is a legitimate copy. Unfortunately I think Fore didn't account for the scan to cover partitioned drives or separate drives for Steam installation files, so it can't detect Skyrim and the conversion fails. (I own a legit copy of Skyrim bought off Steam, but it's installed on my D: drive instead of my C:, which causes the Generator to fail.)

 

Anyway, I've taken your advice and made a semi-detailed comment about it on the Nexus. I hope he'll see it and check it out. :)

Posted

There is a way through Steam to officially move the installed Steam and Steam enabled games to another drive. I believe that if you use the Steam official way, when the generator runs it will detect it as a "properly installed" copy. Also in another post here, Fore seems to indicate that the message was actually just a warning, and does not actually prevent usage of it. Check out the thread here ( http://www.loverslab.com/showthread.php?tid=13123 ) where he talks about that. Maybe using the steam option to move the installation will help. And frankly if you get the warning, but the other FNIS mods work, then it's really just a MLA issue, and not FNIS. I mentioned this in the 2nd post, but are you using the Pendragon Fix from the OP? Make sure to use that. Also, are you using any other MLA add-ons? They shouldn't interfere with the animations, but it might be good to test. Try uninstalling any MLA add-ons, then try my reinstall method (without reinstalling the MLA add-ons) and see if that corrects it.

 

[Edit]One other thing to try. I know you said that you don't use Animated Prostitution, but try deleting the same files that AP says to delete when using AP:

 

Delete "data\meshes\actors\character\behaviors\mt_behavior.hkx" (This one is added by AP and may not be there).

Delete "data\meshes\actors\character\characters\defaultmale.hkx"

Delete "data\meshes\actors\character\characters female\defaultfemale.hkx"

 

So follow my steps again, but include the step to delete the files AP mentions (even though you don't use AP). The generator rebuilds 2 of the files (the 3rd is an AP file and is not needed).[/EDIT]

Posted

There is a way through Steam to officially move the installed Steam and Steam enabled games to another drive. I believe that if you use the Steam official way' date=' when the generator runs it will detect it as a "properly installed" copy. Also in another post here, Fore seems to indicate that the message was actually just a warning, and does not actually prevent usage of it. Check out the thread here ( http://www.loverslab.com/showthread.php?tid=13123 ) where he talks about that. Maybe using the steam option to move the installation will help. And frankly if you get the warning, but the other FNIS mods work, then it's really just a MLA issue, and not FNIS. I mentioned this in the 2nd post, but are you using the Pendragon Fix from the OP? Make sure to use that. Also, are you using any other MLA add-ons? They shouldn't interfere with the animations, but it might be good to test. Try uninstalling any MLA add-ons, then try my reinstall method (without reinstalling the MLA add-ons) and see if that corrects it.

 

[Edit']One other thing to try. I know you said that you don't use Animated Prostitution, but try deleting the same files that AP says to delete when using AP:

 

Delete "data\meshes\actors\character\behaviors\mt_behavior.hkx" (This one is added by AP and may not be there).

Delete "data\meshes\actors\character\characters\defaultmale.hkx"

Delete "data\meshes\actors\character\characters female\defaultfemale.hkx"

 

So follow my steps again, but include the step to delete the files AP mentions (even though you don't use AP). The generator rebuilds 2 of the files (the 3rd is an AP file and is not needed).[/EDIT]

 

Hello again,

 

I've uninstalled all the FNIS related animation mods including FNIS itself and proceeded to remove any AP related animation files.

 

Delete "data\meshes\actors\character\behaviors\mt_behavior.hkx"

(I did not find it in the folder)

 

Delete "data\meshes\actors\character\characters\defaultmale.hkx"

Delete "data\meshes\actors\character\characters female\defaultfemale.hkx"

(I did find these files and deleted them)

 

I then installed FORES New Idles Version 3.3.1 and ran the Generator. It gave me these results:

 

 

 

>>Warning: Generator not run from a legal (Steam) Skyrim installation directory.<<

 

FNIS Behavior V3.3.1 11/6/2012 7:01:35 AM

Skyrim: 1.8.151.0 - (Steam)

Generator: D:\Steam\steamapps\common\skyrim\Data\tools\GenerateFNIS_for_Users

 

Reading FNIS ...

Reading FNISBase ...

 

All Anim Lists scanned. Generating Behavior Files...

Converting Behavior Files (.xml to .hkx) ...

Moving new behavior files to standard location...

 

367 animations for 2 mods successfully included.

1 Warning(s).

 

 

 

I then installed the latest MLA from the OP:

Update 08-28-2012:

MiniLoversAlt [2012-08-27][no bsa].7z ( 6.6MB )

 

and ran the generator again. It gave me these results:

 

 

 

>>Warning: Generator not run from a legal (Steam) Skyrim installation directory.<<

 

FNIS Behavior V3.3.1 11/6/2012 7:03:43 AM

Skyrim: 1.8.151.0 - (Steam)

Generator: D:\Steam\steamapps\common\skyrim\Data\tools\GenerateFNIS_for_Users

 

Reading FNIS ...

Reading FNISBase ...

 

All Anim Lists scanned. Generating Behavior Files...

Converting Behavior Files (.xml to .hkx) ...

Moving new behavior files to standard location...

 

367 animations for 2 mods successfully included.

1 Warning(s).

 

 

 

 

Unfortunately I am still getting the same problems where I only have access to 2 positions from MLA.

 

It might also be interesting to note that when I used an older version of FORES (version 3.3) and did the same installation procedure, I have access to 4/6 of the animations from MLA. (Where the boob job and spooning positions stopped working, but everything else worked fine)

 

I also reverted to FORES 2.1 to test if the animations worked with older versions of MLA. For that, I had access to 6/6 of the positions, all of them including the notorious spooning animation. But because of the Skyrim 1.8 patch, I had the attack speed animation bug.

 

I'm not sure what this all means, but I hope this was useful info :(

Posted

OK, you didn't actually follow my steps in order, so let's walk through a simpler version specifically MLA related.

 

1) Uninstall all fnis and fnis related mods.

2) Install FNIS 3.3.1. Install the FNIS spells.

3) Install MLA (the version you have listed above is fine).

4) Install the Pendragon Fix. The link is located in the OP of this thread right under the info for the latest MLA version. The line reads:

 

"NOTE: This does not contain Pendragon's Fix ( though I've implemented it myself ). I leave the decision to alter your FNIS_FNIS_Behavior.hkx file up to you."

 

This is the link from that text: http://www.loverslab.com/showthread.php?tid=10582&pid=229915#pid229915

 

5) Remove the files suggested by AP:

Delete "data\meshes\actors\character\characters\defaultmale.hkx"

Delete "data\meshes\actors\character\characters female\defaultfemale.hkx"

 

6) Run the FNIS Generator.

 

Launch the game and see if the anims are there now. If not, I am at a loss...

Posted

OK' date=' you didn't actually follow my steps in order, so let's walk through a simpler version specifically MLA related.

 

1) Uninstall all fnis and fnis related mods.

2) Install FNIS 3.3.1. Install the FNIS spells.

3) Install MLA (the version you have listed above is fine).

4) Install the Pendragon Fix. The link is located in the OP of this thread right under the info for the latest MLA version. The line reads:

 

"NOTE: This does not contain Pendragon's Fix ( though I've implemented it myself ). I leave the decision to alter your FNIS_FNIS_Behavior.hkx file up to you."

 

This is the link from that text: http://www.loverslab.com/showthread.php?tid=10582&pid=229915#pid229915

 

5) Remove the files suggested by AP:

Delete "data\meshes\actors\character\characters\defaultmale.hkx"

Delete "data\meshes\actors\character\characters female\defaultfemale.hkx"

 

6) Run the FNIS Generator.

 

Launch the game and see if the anims are there now. If not, I am at a loss...

[/quote']

 

Oh man, you would not believe it but I'm literally banging my head on the table for missing out on Pendragon's fix haha!

 

It works now! :D

 

Thanks for your patience with me! I originally thought that line in the OP's post about the fix meant that the links below didn't have it, but the recent link above does. I didn't realize the line was referring to the link above it. That's comes down to me reading the posts in a certain format ._.

 

 

Thanks again though! Even though it was kinda frustrating, it was something neat to learn. I kinda understand a bit more about the animation mods and how they work, or at least how FNIS complies the animations.

 

COOKIES FOR YOU! :D

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