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Infinite Loading entering Cities


Hodensackleder

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Posted

So recently I got infinite loading time while entering Cities, like Whiterun for example.

I searched but could not find a fix for this. While looking through my papyrus log when crashing the last lines are: 

 

[09/05/2017 - 09:20:18PM] ERROR: Attempting to stop an invalid sound instance
stack:
<unknown self>.Sound.StopInstance() - "<native>" Line ?
[None].DW_BreathSpellScr.OnEffectFinish() - "DW_BreathSpellScr.psc" Line 84
[09/05/2017 - 09:20:18PM] ERROR: Attempting to stop an invalid sound instance
stack:
<unknown self>.Sound.StopInstance() - "<native>" Line ?
[None].DW_BreathSpellScr.OnEffectFinish() - "DW_BreathSpellScr.psc" Line 85
[09/05/2017 - 09:20:18PM] ERROR: Attempting to stop an invalid sound instance
stack:
<unknown self>.Sound.StopInstance() - "<native>" Line ?
[None].DW_BreathSpellScr.OnEffectFinish() - "DW_BreathSpellScr.psc" Line 84
[09/05/2017 - 09:20:18PM] ERROR: Attempting to stop an invalid sound instance
stack:
<unknown self>.Sound.StopInstance() - "<native>" Line ?
[None].DW_BreathSpellScr.OnEffectFinish() - "DW_BreathSpellScr.psc" Line 85
 
Can someone please help me in this case.
 
Thanks 
 
P.S. I attached my papyrus log.

Papyrus.0.log

Posted

Are you using Crash Fixes and ENBoost ? I see you are using Continue Game No Crash. You can get rid of it and use Load Game CTD Fix. 

http://www.nexusmods.com/skyrim/mods/85443/?

 

In your Skyrim.ini you can change/add the following setting under Papyrus section.

fPostLoadUpdateTimeMS=2000.0

 

Yes, I am using Crash Fixes and ENBoost.

 

Tried your suggestion, but it did not work.

 

I get this error everytime: 

 

"Skyrim has failed to allocate memory! Possibly running out of memory. Size / alignment of object being allocated was 11185000 / 0."

the number is a different one every time...

 

 

Posted

You need to use SKSE Plugin Preloader along with Crash Fixes and you also need to set UseOSAllocators=1 in CrashFixPlugin.ini for its memory benefits to work correctly. If you are on Windows 10 and have at least 4 gig ram, make sure VideoMemorySizeMB=4064 is set in enblocal.ini. 

Posted

instead of relying on luck

 

remove half your load order, and go to a city

no infinite loading screen? put back half your load order, and go bo that city

and you will find what mod is the problem

 

Posted
Your log has a lot of "missing file" entries.

Normally these entries should not be present.

Depending on how carefully the mod has been developed, it can be that with a new game stand these entries exist.

It should not happen in a running game.

 

In addition, a mod has been uninstalled and no cleanup of the save.

zblood ... blablabla.

 

Therefore also the errors of Zad (only guess) in 513?

 

Items equipped and dependent Mod uninstalled?

Posted

 

Your log has a lot of "missing file" entries.
Normally these entries should not be present.
Depending on how carefully the mod has been developed, it can be that with a new game stand these entries exist.
It should not happen in a running game.
 
In addition, a mod has been uninstalled and no cleanup of the save.
zblood ... blablabla.
 
Therefore also the errors of Zad (only guess) in 513?
 
Items equipped and dependent Mod uninstalled?

 

 

Can't be. It is a new save... so nothing equipped...

Posted

Figured it out... had to change one line in skyrim.ini:

 

from

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

to

sResourceArchiveList=string

sResourceArchiveList2=string
 
and had to delete Foxy Skyrim and the two children mods

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