Fuscia Posted July 27, 2018 Posted July 27, 2018 Trykz, I would like to ask if you think the new version of A.S.I.A will be compatible with a mod that stop the main quest line? Like this one: https://www.nexusmods.com/fallout4/mods/33088
Trykz Posted July 27, 2018 Author Posted July 27, 2018 42 minutes ago, Fuscia said: Trykz, I would like to ask if you think the new version of A.S.I.A will be compatible with a mod that stop the main quest line? Like this one: https://www.nexusmods.com/fallout4/mods/33088 From the mod description: This mod prevents the main quest from advancing past Green Jewel. Out of time and Green Jewel will start but end much earlier in the chain of events preventing additional quests from starting. Which leads me to believe that Vault 111 is accessible. So yes, it should be fine. Vault 111 access is required to use the terminals, but only for the initial race swap. After that, the other terminals and holotape handle the transitions between generations. Trykz
Fuscia Posted July 27, 2018 Posted July 27, 2018 1 hour ago, Trykz said: From the mod description: This mod prevents the main quest from advancing past Green Jewel. Out of time and Green Jewel will start but end much earlier in the chain of events preventing additional quests from starting. Which leads me to believe that Vault 111 is accessible. So yes, it should be fine. Vault 111 access is required to use the terminals, but only for the initial race swap. After that, the other terminals and holotape handle the transitions between generations. Trykz Okay, great! And thanks for the quick reply
Trykz Posted July 27, 2018 Author Posted July 27, 2018 Got a couple of EasyGirl pieces done for the Generation One body: Black BuckleBoots (shown with some Pampas parts, and the EasyGirl Fishnet Top and Hotpants Micro Jeans: White/Clear Heel Sandals with clean Blue Jeans: I will be doing more. But since the clothing conversions are a separate mod (requiring the A.S.I.A..esm), I'll be updating the clothing add-on separately as I get more pieces converted. The BoS body versions of all these will also be added to the same clothing add-on. Mind that the only parts I'm converting are the parts that contain a body (shoes). Also mind that in order to work and display properly, these two mods will be REQUIREMENTS for the remaining parts I'm not converting: HN66s EasyGirl Outfits for CBBE and SHB - Bodyslide as well as the BodySlide files available as a separate download on the same page. CBBE Physics for HN66s EasyGirl Ver 5 as well as it's patch (if needed for the piercings). These are only required if you choose to use the clothing add-on. At this point, I'm just about ready to update everything again. You're of course welcome to try this on an existing game, but at this time I will be recommending a fresh start. I'll be running through everything in the CK later this evening one last time to be as sure as possible that I didn't miss anything. Assuming that all goes well, this should hit the Lab by sometime tomorrow. I'll be revamping the first post completely to address the BoS add-on, the clothing add-on, and a couple of changes to the main file. Soon after this post goes up, I'll be removing access to the current main file until the new files are uploaded. Trykz 4
Fuscia Posted July 27, 2018 Posted July 27, 2018 Sounds awesome! Can’t wait. Not played Fallout 4 in a while now but definitely starting a new play-through with the new A.S.I.A.
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