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Posted
15 hours ago, modal said:

You can download many of the pose previews from this site: http://deta-sky.org/page-194/

 

The site is Chinese language but the download names are in English.

 

Translated instructions:


How to use

    After downloading the file, please expand at a suitable location.
    Please open the "index.html" in the expanded folder in the browser.

*edit: the closest match I could find is PinupPoser, Other2, Pose 42 but the head doesn't face the same way. Maybe somebody modified the hkx file or used NiOverridePoseAdjustments to turn the head forward.

 

ty for the link this looks good

 

Posted
17 hours ago, modal said:

You can download many of the pose previews from this site: http://deta-sky.org/page-194/

 

The site is Chinese language but the download names are in English.

 

Translated instructions:


How to use

    After downloading the file, please expand at a suitable location.
    Please open the "index.html" in the expanded folder in the browser.

*edit: the closest match I could find is PinupPoser, Other2, Pose 42 but the head doesn't face the same way. Maybe somebody modified the hkx file or used NiOverridePoseAdjustments to turn the head forward.

 

thanks alot pal this will help alot ^^

Posted

something is wrong i did download Gomapero poses v13 and it will always crash as long as FNIS txt file is there even when all animations are removed! any idea why? am i missing something?

all other packages work without problem and i have not reached my maximum animation limit!

Posted
On 5/27/2019 at 2:07 PM, ahrimangame said:

something is wrong i did download Gomapero poses v13 and it will always crash as long as FNIS txt file is there even when all animations are removed! any idea why? am i missing something?

all other packages work without problem and i have not reached my maximum animation limit!

 

By any chance do you have RohZima Immersive Animated Poses II installed too? I couldn't get both to work together unless I disabled a bunch of other animation/pose mods, even though my animation limits weren't exceeded and I could use it with the first version of RohZ IAP without any problems.

Posted
10 hours ago, Yurinator26 said:

Dumb Question but what are pose mods actually used for during gameplay? Will they trigger if my PC gets captured by a Certain enemy?

They are mostly used for screenshots, not intended for actual gameplay that I know of.

Posted
On 5/31/2019 at 8:46 AM, modal said:

 

By any chance do you have RohZima Immersive Animated Poses II installed too? I couldn't get both to work together unless I disabled a bunch of other animation/pose mods, even though my animation limits weren't exceeded and I could use it with the first version of RohZ IAP without any problems.

nope but i do have alot of animations/pose mods which i wish to keep! so it sound this animation pack have some serious conflict with some other animation/pose packs

Posted
3 hours ago, ahrimangame said:

nope but i do have alot of animations/pose mods which i wish to keep! so it sound this animation pack have some serious conflict with some other animation/pose packs

I did a fair bit of testing and it appears that the animation count is not the only factor:

Spoiler

I had 14230 animations functioning. Disabled ImmersiveAnimatedPoses (first version of RohZ poses) and some unneeded SLAL animations due to hitting Skyrim animation limit and with RZIAP II the total is now 14111 and getting CTD. Remove RZIAP II (13706 animations) and no CTD. If I remove Fuwa pose (down to 13949 animations) or Arsenic pose (13706) I still get a CTD with RZIAP II. If I remove GomaPero (13058) I can launch the game with RZIAP II enabled. If I disable RZIAP II and add ImmersiveAnimatedPoses I back the total is 13828 and I can launch the game.

 

 

I also compared the sizes in Mb of the hkx animation files of each mod and that didn't seem the reason for CTD either. Haven't been able to find a definitive reason.

 

When you have GomaPero poses installed, are any files being overwritten?

 

 

Does GomaPero 11 or 12 work for you?

Posted
2 hours ago, modal said:

I did a fair bit of testing and it appears that the animation count is not the only factor:

  Hide contents

I had 14230 animations functioning. Disabled ImmersiveAnimatedPoses (first version of RohZ poses) and some unneeded SLAL animations due to hitting Skyrim animation limit and with RZIAP II the total is now 14111 and getting CTD. Remove RZIAP II (13706 animations) and no CTD. If I remove Fuwa pose (down to 13949 animations) or Arsenic pose (13706) I still get a CTD with RZIAP II. If I remove GomaPero (13058) I can launch the game with RZIAP II enabled. If I disable RZIAP II and add ImmersiveAnimatedPoses I back the total is 13828 and I can launch the game.

 

 

I also compared the sizes in Mb of the hkx animation files of each mod and that didn't seem the reason for CTD either. Haven't been able to find a definitive reason.

 

When you have GomaPero poses installed, are any files being overwritten?

 

Does GomaPero 11 or 12 work for you?

well im sure its not animation count because i did remove x3times more animation compared to gomapero pack and still CTD, i do have goma pero v9 too and it works perfectly ALSO i did a test and replaced and renamed alot of poses from gomapero13 with my other poses in other poses pack and they work without any problem! so i do believe the problem is not from poses files/animations them selves! its either in behavior or ESP or script!

  • 3 weeks later...
Posted
14 hours ago, gadd75 said:

How to install new animations for sse, can i get a guide?

heres a guide on how to install FNIS for SSE

 

for mod organizer if u use that

 

 

heres a guide from gamer Poets 

 

 

 

Posted

 

Quote

heres a guide from gamer Poets 

TY. I made all was in a video. I install Hot Key Poser and many poses, ganerates pose data,after that i use FNIS, but nothing. HotKey in MCM doesnt see any poses.

Posted
11 hours ago, gadd75 said:

 

TY. I made all was in a video. I install Hot Key Poser and many poses, ganerates pose data,after that i use FNIS, but nothing. HotKey in MCM doesnt see any poses.

Data Generation
PoserDataGen will try to automatically find your Skyrim directory the first time it's opened. Any detected posers you have installed will show up in the "Posers" section in the center of the application. If the "Posers" section is empty, it means the tool could not find your Skyrim directory, or it could not find any installed posers. If your Skyrim directory was not found, or if you want to point to a different Skyrim location, you can change your Skyrim directory using the “Change Skyrim Directory” button. Once a valid directory is chosen it is saved in the .config file for later use.

Once posers are listed in the "Posers" section, you can check and uncheck them to include or exclude them for data generation. Clicking "Generate Poser Data" will generate data files for the checked posers, overwriting any existing, older files in the output location. If you don’t have one already,
an empty Favorites data file will also be created for you. The Favorites data file will not be automatically overwritten by this tool if already present.

To the right of the "Posers" section there are some additional options you can check that will do more things during data generation:

  • "Skip Missing Animations will force the tool to verify that a valid .HKX (animation) file exists for each and every pose being added to the data file. This prevents the addition of poses that are defined in the FNIS_*_List.txt file that have no accompanying animation file.
  • "Delete Old Poser Data" will delete all existing data files in the \PoserData\ folder, except for your Favorites. You can use this to remove data files for posers you have uninstalled.
  • "Reset Favorites Data" will reset your Favorites data file to its original, empty state. Use this if you want to clear your favorites list entirely.


Once the data files have been generated they should automatically be placed in \Data\SKSE\Plugins\PoserHotKeys\PoserData\
The next time you open the Poser Hotkeys MCM menu you should see your changes reflected on the Poses page.

Posted
On 6/19/2019 at 9:32 AM, Cutie_DVa_Pie said:

Data Generation
PoserDataGen will try to automatically find your Skyrim directory the first time it's opened. Any detected posers you have installed will show up in the "Posers" section in the center of the application. If the "Posers" section is empty, it means the tool could not find your Skyrim directory, or it could not find any installed posers. If your Skyrim directory was not found, or if you want to point to a different Skyrim location, you can change your Skyrim directory using the “Change Skyrim Directory” button. Once a valid directory is chosen it is saved in the .config file for later use.

Once posers are listed in the "Posers" section, you can check and uncheck them to include or exclude them for data generation. Clicking "Generate Poser Data" will generate data files for the checked posers, overwriting any existing, older files in the output location. If you don’t have one already,
an empty Favorites data file will also be created for you. The Favorites data file will not be automatically overwritten by this tool if already present.

To the right of the "Posers" section there are some additional options you can check that will do more things during data generation:

  • "Skip Missing Animations will force the tool to verify that a valid .HKX (animation) file exists for each and every pose being added to the data file. This prevents the addition of poses that are defined in the FNIS_*_List.txt file that have no accompanying animation file.
  • "Delete Old Poser Data" will delete all existing data files in the \PoserData\ folder, except for your Favorites. You can use this to remove data files for posers you have uninstalled.
  • "Reset Favorites Data" will reset your Favorites data file to its original, empty state. Use this if you want to clear your favorites list entirely.


Once the data files have been generated they should automatically be placed in \Data\SKSE\Plugins\PoserHotKeys\PoserData\
The next time you open the Poser Hotkeys MCM menu you should see your changes reflected on the Poses page.

 Works. I'll just installed PapyrusUtil SE. But CBP Phys still doesnt works for me haha.

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