Bot222 Posted August 6 Posted August 6 On 8/5/2026 at 12:06 AM, Billyy said: Yeah, unfortunately I must've tweaked the v10.0 files slightly. Like a last-second patching, and I didn't save my own copy of that version. So, the v10.0 I have actually doesn't work for the wabba checker thing apparently. I don't mind if someone else is able to provide it. Ctrl-F, and it's only in 1 spot. Not hard, son. I can at least agree it's a busy page and I had been thinking the giga list of animation counts has long since lost most of it's use, and likely inaccurate, so I scrapped it. I slightly tidied up other things, but for better or worse the next big offender of page bloat is the FAQ's list, and it's still relevant, and my easy out to be rude back to rude people who don't read. ello, i just wanted to ask if u have any more plans to add more canine animations like the table one we got recently, maybe like a jack-o pose and stuff? love ur work btw, the best imo
Tenner Posted August 6 Posted August 6 Just wanted to say I'm a huge fan of these animations! I really appreciate the vampire lord animations, we don't get those often so I cling onto them for dear life!
Aki K Posted August 6 Posted August 6 For the new hagraven animation, the fly isn't spawning. It's invisible. Playing LE and using Sexlab.
nonameforreasons Posted August 9 Posted August 9 I have trouble playing the following animations for the Chaurus Reaper: Laying, Holding 2, Service, Cowgirl, Pincer, Lotus, Missionary and Doggy 2. The actors align but then just idle. There's still the moaning sounds and scene progress. I'm using SexLab P+ V2.17.1 so I got the SLSB conversions for 10.5 and Billy SLAL Original Creature Animations 1.2. After some testing it seems the failing animations are from the Billyy's SLAL Animations.
clyde9 Posted August 9 Posted August 9 Hi, I noticed there is a version 10.8 on Dwemer Mods. Is this version here on LL newer or the same? Thanks
DoroLL Posted August 10 Posted August 10 (edited) Hi. This has been on my thoughts before, but in anal animations, the darkness anal area looks really unsightly. Is this a texture issue? or a lighting and shadow issue? I use Diamond Skin and don't use ENB. Edited August 10 by DoroLL
Souhaiter Posted August 10 Posted August 10 this work is a miracle...updated for so long that it need to be in a museum of digital sex or something
MeWako Posted August 10 Posted August 10 Hey, long-time fan here. I just want to thank you for your dedication and contribution to LL and Skyrim. Your animation packs are what make Skyrim so good. I wish you all health and a happy life!
nonameforreasons Posted August 10 Posted August 10 23 hours ago, nonameforreasons said: I have trouble playing the following animations for the Chaurus Reaper: Laying, Holding 2, Service, Cowgirl, Pincer, Lotus, Missionary and Doggy 2. The actors align but then just idle. There's still the moaning sounds and scene progress. I'm using SexLab P+ V2.17.1 so I got the SLSB conversions for 10.5 and Billy SLAL Original Creature Animations 1.2. After some testing it seems the failing animations are from the Billyy's SLAL Animations. So the cause for this was OCreatures. Now I got another issue though with dwarven centurions. While the human actor moves as expected, the dwarven centurion stays idle and has neither a schlong nor a claw as seen in the preview animations.
MrNikk Posted August 12 Posted August 12 I know you use ABC for creatures but I was wondering what mod I should use for human penises to fit with your animations?
haman4545 Posted August 12 Posted August 12 (edited) "xcross" and "stockage" do not appear in version 10.5. While I haven't checked the animations for every piece of furniture, the two items mentioned above become invisible. Note: Not all furniture from Billyy_HumanFurniture is displayed, but all furniture from Billyy_HumanFurnitureDD is displayed. Edited August 12 by haman4545
kyoko2321 Posted August 13 Posted August 13 Hi, I have a problem. All the animations work fine... except for the farm animals and rabbits. My character starts the animations, but the animals like the cow, chicken, and rabbits just stay still while my character is performing the animations. I hope you can help me.
Kastagir Posted August 14 Posted August 14 On 8/12/2026 at 1:02 AM, haman4545 said: "xcross" and "stockage" do not appear in version 10.5. While I haven't checked the animations for every piece of furniture, the two items mentioned above become invisible. Note: Not all furniture from Billyy_HumanFurniture is displayed, but all furniture from Billyy_HumanFurnitureDD is displayed. Read the FAQ. You are missing requirements.
Densz Posted August 15 Posted August 15 On 6/24/2026 at 10:34 PM, Billyy said: Your issue will be ABC related in some way. This mod/pack doesn't add them, just uses what should already be provided by the ABC mod. I using latest version ABC 3.31 and pandora , but there are still no additional tentacle animations on the seeker creature , unlike the animations seen on seeker leechMissionary and others
Alteon432 Posted August 18 Posted August 18 Hi there, love your animations but I'm having some trouble getting the invisible furniture animations to start. I'm running P+ and all the other animation packs work just fine but when I run an animation from that pack it fails. The Sexlabutil log says that there is "No compatible scenes found for thread." I'm not sure why it is just this pack as the rest work, but any help would be appreciated.
haman4545 Posted August 19 Posted August 19 On 2026/8/14 at 午後12時48分, Kastagir said: FAQをお読みください。必要な要件が不足しています。 I've read the FAQ, but I still don't get it. In my case, the "Furniture DD" shows up, but the furniture itself doesn't.
badbat111 Posted August 19 Posted August 19 7 hours ago, haman4545 said: I've read the FAQ, but I still don't get it. In my case, the "Furniture DD" shows up, but the furniture itself doesn't. did you install the meshes for animeobjects and have the billyanimeobject esp file ticked ? if you dont tick the animeobjects file it wont show furniture
badbat111 Posted August 19 Posted August 19 billy could you please make druagr with anime objects as in armbinder cuff yoke for the victem ?
Kastagir Posted August 20 Posted August 20 16 hours ago, haman4545 said: I've read the FAQ, but I still don't get it. In my case, the "Furniture DD" shows up, but the furniture itself doesn't. The animobjects you're referring to aren't included in this pack, likely because they don't belong to the author. On 4/18/2017 at 2:11 PM, Billyy said: FAQ: Q: No animobject appears for the furniture DD pack? A: It requires having the resources from Devious Devices isntalled, but the esp/esms don't need to be active.
leking Posted Wednesday at 09:44 PM Posted Wednesday at 09:44 PM (edited) Love the new canine table behind. @Billyy Could you make an anal version of it ?? it would be so great to have it when i will work on my bitch mod. I suppose this version is vaginal , i can not test it right now cause my gaming pc needs to be repaired first.... -Since now "smp head" and "procedural penises animation" work together jut fine it would be a great time to have a doggy and squatting/kneeling/ sitting facefuck with horses Edited Wednesday at 09:54 PM by leking
Snook001 Posted Wednesday at 09:55 PM Posted Wednesday at 09:55 PM (edited) Hi, You make awesome animations, I love them all, kudos . Sadly I have to report the fly in both hagraven animation is missing. I happen to fall on an hagraven and tried the new HagRaven_FlyDoggy animation, and I noticed that the fly was missing. I tried the HagRaven standing one and it was also missing. I'm not missing any dependency, I read what is required and everything seems there. Any idea what could be missing? Thanks. Hi again, Just resolved it, MNC was overriding BAKA. I changed it to BAKA after MNC and the fly showed. Thanks anyway for the great animations, they are awesome . Edited Wednesday at 10:19 PM by Snook001
blazertrail94 Posted 19 hours ago Posted 19 hours ago Hi, I am experiencing "Master_Behavior", "0_Master.hkb" related crashes (as shown in crashlogger) when using a pandora output with Billyy's animation v10.5 (and the P+ patch too). Crash always happens when executing a skyparkour action, and when I rerun pandora with this mod disabled, i no longer get the crash. Anyone encounter the same issue? Would love some help as I enjoy the animations from this mod. crash-2026-08-28-11-48-31.log
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