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What I want to do is get Sim Settlements with prostitution without Hookers of the Commonwealth. I don't want to spawn a bunch, I want the settlement to grow until i have people without critical jobs then set a few of the female settlers to be call girls.

 

Anyone know if there is an extra large Sim Settlement building that can be set up and grow into a 2x2 or 3x3 bar/bordello?

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14 hours ago, DarkVoid1290 said:

This won't LITERALLY destroy my PC, right?

Would anyone be using this mod if there was any chance of that?

 

4 hours ago, Mageman1842 said:

Well, I think I got it to work for a bit with only the Four-Play mods on. Got kidnapped while scraping Sanctuary. Woke up in the woods and was being attacked by a raider dog and someone else was loading up thier gun, probably to shoot me when the game crashed. anyone have a vanilla .ini's?

Why don't you focus on getting the core of Four-Play working before installing all of these mods at once?

 

Download Four-Play, the Community Patch, SexMeUp, Vinfamy's Control Panel and make sure everything works flawlessly.

 

By the way...you are using the Fallout 4 Script Extender (F4SE), are you not? You should never launch from anywhere other than the F4SE loader while using mods.

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10 hours ago, heroscomeback said:

Why don't you focus on getting the core of Four-Play working before installing all of these mods at once?

 

Download Four-Play, the Community Patch, SexMeUp, Vinfamy's Control Panel and make sure everything works flawlessly.

 

By the way...you are using the Fallout 4 Script Extender (F4SE), are you not? You should never launch from anywhere other than the F4SE loader while using mods.

Okay, here is my current load order for this test.

Fallout4.esm


DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
four_play_resources.esm
Dongs_Of_Fallout.esp
FO4_AnimationsByLeito.esp
VIO_Strap-On.esp
0SynthClamp-Ons.esp
four_play.esp
4PlaySEU.esp
StartMeUp.esp

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3 hours ago, Mageman1842 said:

Nothing I'm doing is working. So anyone have a vanilla copy of the /INI's?

Delete the .inis, open Steam, right-click on Fallout 4 and go to Properties. In the "Local Files" tab, go down to "Verify Integrity of Game Files". It'll re-install any missing or corrupted files and unlike New Vegas you don't need to remove all your mods first.

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21 hours ago, Mageman1842 said:

Okay, here is my current load order for this test.

 

  Hide contents

Fallout4.esm


DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
four_play_resources.esm
Dongs_Of_Fallout.esp
FO4_AnimationsByLeito.esp
VIO_Strap-On.esp
0SynthClamp-Ons.esp
four_play.esp
4PlaySEU.esp
StartMeUp.esp

 

You didn't answer my question.

 

Do you have F4SE installed or not? If you don't have F4SE and if you aren't using the F4SE launcher, Four-Play will not work!

 

The instructions are CLEAR in the Four-Play Installation Guide...it tells you everything you need to do with the .ini files...

 

Please make sure you are following the instructions in the guide to an absolute T!

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f4se should not appear in your load order nor on the left side of Mod Organizer.  It is not a mod and should not be installed like one.  It needs to be installed in the main game folder.  Please go back to f4se.silverlock.org and reread the installation instructions in the readme.  You then need to set up mod organizer to launch the game through f4se (the STEP link in my sig should still apply to ModOrganizer2 - but maybe not).

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6 hours ago, Mageman1842 said:

So i shouldn't have F4SE Scripts installed like a mod? Like how SKSE Scripts are installed for Skyrim and SKSE64 for special edition?:confused:

When you download the zip file for F4SE...you should extract the contents DIRECTLY to the game folder, not the Data folder like you would for a regular mod.

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Yes, it's OK for the scripts (and ONLY the scripts) from f4se to be installed through MO/NMM/whatever.  However, there is no need to over-complicate the f4se install process.  Just unzip the download (do not use the installer) and copy the file directly to the game folder (as heroscomeback posted, not in the "data" folder but in the game folder one level up).  Don't overthink it, just follow the instructions.

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11 hours ago, heroscomeback said:

When you download the zip file for F4SE...you should extract the contents DIRECTLY to the game folder, not the Data folder like you would for a regular mod.

 

9 hours ago, srayesmanll said:

Yes, it's OK for the scripts (and ONLY the scripts) from f4se to be installed through MO/NMM/whatever.  However, there is no need to over-complicate the f4se install process.  Just unzip the download (do not use the installer) and copy the file directly to the game folder (as heroscomeback posted, not in the "data" folder but in the game folder one level up).  Don't overthink it, just follow the instructions.

Could it be that my rig is too ancient to play with FP? I usually get stuck trying to load the workshop with all the Sim Settlements / Homemaker mods i have. Could the FP frame work or the animations from Lito / Crazy crashing my game? Even unmodded I'm at medium quality.

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17 hours ago, Mageman1842 said:

 

Could it be that my rig is too ancient to play with FP? I usually get stuck trying to load the workshop with all the Sim Settlements / Homemaker mods i have. Could the FP frame work or the animations from Lito / Crazy crashing my game? Even unmodded I'm at medium quality.

I can't say whether that has anything to do with it...Fallout 4's minimum specs aren't outrageous but they definitely aren't the lowest for a game of its magnitude.

 

Your best bet is this and I've already said it to you at least once...you need to disable ALL mods that aren't related to Four-Play (StartMeUp is okay to keep). ONLY activate Four-Play, the Community Patch and whatever Four-Play add-on mods you want. I highly suggest using either Vinfamy's Control Panel or Mod Configuration Menu to help toggle settings and SexMeUp to test sexual encounters quickly and easily (don't forget to set a hotkey using MCM!! I suggest the letter H).

 

Start a NEW game and choose a location using StartMeUp. I highly suggest starting using the "I was near Vault 111" option so you don't start in a ridiculously high level area.

 

Now, begin testing Four-Play. Make sure you can walk up to an NPC and initiate sex using SexMeUp. Then test out the features of whatever add-on mods you have downloaded.

 

Let us know how things go.

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Tried that crashed outside the hunters cabin (choice just above Red Rocket) crashed there too. Tried it again starting near Vault 111, the moment I started looking around crash.

FO4s Prefs ini

Spoiler

[Display]
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
fDirShadowDistance=3000.0000
fShadowDistance=3000.0000
uiOrthoShadowFilter=2
uiShadowFilter=2
iShadowMapResolution=2048
uPipboyTargetHeight=700
uPipboyTargetWidth=876
iVolumetricLightingQuality=0
bVolumetricLightingEnable=1
bSAOEnable=1
iDirShadowSplits=2
bVolumetricLightingForceCasters=0
iTiledLightingMinLights=40
bComputeShaderDeferredTiledLighting=1
iMaxFocusShadowsDialogue=4
iMaxFocusShadows=2
bForceIgnoreSmoothness=0
fBlendSplitDirShadow=48.0000
bSinglePassDirShadow=1
bEnableWetnessMaterials=1
fTessFactorMaxDistanceScale=100.0000
sAntiAliasing=TAA
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadeScalar=1.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
fMeshLODLevel2FadeDist=3000.0000
fMeshLODLevel1FadeDist=6000.0000
iMaxAnisotropy=16
iPresentInterval=1
bTopMostWindow=0
bMaximizeWindow=0
bBorderless=1
bFull Screen=1
iSize H=1080
iSize W=1920
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
bPrecipitationOcclusion=1
iMaxSkinDecalsPerFrame=3
iMaxDecalsPerFrame=10
sD3DDevice="NVIDIA GeForce GTX 560M"
iTexMipMapSkip=1
bEnableRainOcclusion=1
iAdapter=0
[Imagespace]
bDoDepthOfField=1
bScreenSpaceBokeh=0
bMBEnable=1
bLensFlare=1
[Pipboy]
fPipboyEffectColorB=0.0900
fPipboyEffectColorG=1.0000
fPipboyEffectColorR=0.0800
[VATS]
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000
fModMenuEffectHighlightColorB=0.0824
fModMenuEffectHighlightColorG=1.0000
fModMenuEffectHighlightColorR=0.0706
fModMenuEffectColorB=0.4200
fModMenuEffectColorG=0.9900
fModMenuEffectColorR=0.4900
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[LightingShader]
bScreenSpaceSubsurfaceScattering=0
bScreenSpaceReflections=1
[General]
bGamepadEnable=1
bPipboyCompanionEnabled=0
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uGridsToLoad=5
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
iHUDColorB=21
iHUDColorG=255
iHUDColorR=18
bDialogueCameraEnable=1
bShowCompass=1
uHUDActiveEffectWidget=2
[Controls]
fMouseHeadingSensitivity=0.0300
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
[GamePlay]
iDifficulty=2
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=0.6500
uID4=138006
fVal3=0.6500
uID3=1007612
fVal2=1.0000
uID2=94881
fVal1=0.6500
uID1=466532
fVal0=0.6500
uID0=554685
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=100000.0000
fBlockLevel2Distance=80000.0000
fBlockLevel1Distance=32000.0000
fBlockLevel0Distance=20000.0000
fSplitDistanceMult=1.1000
bShowLODInEditor=0
[Grass]
fGrassStartFadeDistance=2000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
[Decals]
uMaxDecals=100
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=35
uMaxSkinDecalsPerActor=20
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=7.0000
fLODFadeOutMultItems=3.0000
fLODFadeOutMultActors=7.0000
[NVHBAO]
bEnable=0
fBackgroundAOViewDepth=750.0000
bBackgroundAOEnable=1
fDepthThresholdSharpness=100.0000
fDepthThresholdMaxViewDepth=500.0000
bDepthThresholdEnable=0
iDepthClampModeEnum=0
fCoarseAO=1.0000
fDetailAO=0.6500
fBlurSharpnessProfileBackgroundViewDepth=1.0000
fBlurSharpnessProfileForegroundViewDepth=0.0000
fBlurSharpnessProfileForegroundSharpnessScale=4.0000
bBlurSharpnessProfileEnable=0
fBlurSharpness=16.0000
iBlurRadiusEnum=1
bBlurEnable=1
fPowerExponent=2.5000
fBias=0.1000
fRadius=0.6500
[NVFlex]
bNVFlexEnable=0
iQuality=0
iMaxNeighbors2=64
iMaxNeighbors1=48
iMaxNeighbors0=32
iMaxParticles2=32768
iMaxParticles1=16000
iMaxParticles0=6000
fKillRadius2=4000.0000
fKillRadius1=3000.0000
fKillRadius0=2000.0000
bNVFlexInstanceDebris=1
bNVFlexDrawDebris=1
[BlurShaderHDR]
bDoHighDynamicRange=0
[BlurShader]
bUseBlurShader=0
[Launcher]
bEnableFileSelection=1
uLastAspectRatio=1
[Bethesda.net]
uPersistentUuidData3=4271021901
uPersistentUuidData2=2502256458
uPersistentUuidData1=2615100446
uPersistentUuidData0=507802815
 

FO4 Custom.ini

Spoiler

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
bEnableProfiling=1
sDefaultLogOverlay=Papyrus

[General]
fMinPlayerMoveToDistForLoadScreen=1000

 

MO2's FO4 ini

Spoiler

 

[Launcher]

bEnableFileSelection=1

[General]

 

fMinPlayerMoveToDistForLoadScreen=1000

[Archive]

bInvalidateOlderFiles=1

sResourceDataDirsFinal=

[Papyrus]

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

bEnableProfiling=1

sDefaultLogOverlay=Papyrus

 

 

MO2's FO4 Perfs.ini

Spoiler

[Display]

flocalShadowMapHalveEveryXUnit=750.0000

focusShadowMapDoubleEveryXUnit=450.0000

fShadowBiasScale=1.0000

fDirShadowDistance=3000.0000

fShadowDistance=3000.0000

uiOrthoShadowFilter=2

uiShadowFilter=2

iShadowMapResolution=2048

uPipboyTargetHeight=700

uPipboyTargetWidth=876

iVolumetricLightingQuality=0

bVolumetricLightingEnable=1

bSAOEnable=1

iDirShadowSplits=2

bVolumetricLightingForceCasters=0

iTiledLightingMinLights=40

bComputeShaderDeferredTiledLighting=1

iMaxFocusShadowsDialogue=4

iMaxFocusShadows=2

bForceIgnoreSmoothness=0

fBlendSplitDirShadow=48.0000

bSinglePassDirShadow=1

bEnableWetnessMaterials=1

fTessFactorMaxDistanceScale=100.0000

sAntiAliasing=TAA

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODFadeScalar=1.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fInteriorMeshLODLevel2FadeDist=1950.0000

fInteriorMeshLODLevel1FadeDist=2600.0000

fMeshLODLevel2FadeDist=3000.0000

fMeshLODLevel1FadeDist=6000.0000

iMaxAnisotropy=16

iPresentInterval=1

bTopMostWindow=0

bMaximizeWindow=0

bBorderless=1

bFull Screen=1

iSize H=1080

iSize W=1920

bAllowShadowcasterNPCLights=0

iScreenShotIndex=0

fMaxFocusShadowMapDistance=450.0000

bPrecipitationOcclusion=1

iMaxSkinDecalsPerFrame=3

iMaxDecalsPerFrame=10

sD3DDevice="NVIDIA GeForce GTX 560M"

iTexMipMapSkip=1

bEnableRainOcclusion=1

iAdapter=0

[Imagespace]

bDoDepthOfField=1

bScreenSpaceBokeh=0

bMBEnable=1

bLensFlare=1

[Pipboy]

fPipboyEffectColorB=0.0900

fPipboyEffectColorG=1.0000

fPipboyEffectColorR=0.0800

[VATS]

fModMenuEffectHighlightPAColorB=0.4100

fModMenuEffectHighlightPAColorG=0.8200

fModMenuEffectHighlightPAColorR=1.0000

fModMenuEffectPAColorB=0.4100

fModMenuEffectPAColorG=0.8200

fModMenuEffectPAColorR=1.0000

fModMenuEffectHighlightColorB=0.0824

fModMenuEffectHighlightColorG=1.0000

fModMenuEffectHighlightColorR=0.0706

fModMenuEffectColorB=0.4200

fModMenuEffectColorG=0.9900

fModMenuEffectColorR=0.4900

[MAIN]

fSkyCellRefFadeDistance=150000.0000

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

[LightingShader]

bScreenSpaceSubsurfaceScattering=0

bScreenSpaceReflections=1

[General]

bGamepadEnable=1

bPipboyCompanionEnabled=0

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

uGridsToLoad=5

[Interface]

bDialogueSubtitles=0

bGeneralSubtitles=0

iHUDColorB=21

iHUDColorG=255

iHUDColorR=18

bDialogueCameraEnable=1

bShowCompass=1

uHUDActiveEffectWidget=2

[Controls]

fMouseHeadingSensitivity=0.0300

fGamepadHeadingSensitivity=0.6667

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

[GamePlay]

iDifficulty=2

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

[Particles]

iMaxDesired=750

[SaveGame]

fAutosaveEveryXMins=10.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=0.6500

uID4=138006

fVal3=0.6500

uID3=1007612

fVal2=1.0000

uID2=94881

fVal1=0.6500

uID1=466532

fVal0=0.6500

uID0=554685

[Water]

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=100000.0000

fBlockLevel2Distance=80000.0000

fBlockLevel1Distance=32000.0000

fBlockLevel0Distance=20000.0000

fSplitDistanceMult=1.1000

bShowLODInEditor=0

[Grass]

fGrassStartFadeDistance=2000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=400.0000

[Decals]

uMaxDecals=100

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=35

uMaxSkinDecalsPerActor=20

[LOD]

fLODFadeOutMultSkyCell=1.0000

fLODFadeOutMultObjects=7.0000

fLODFadeOutMultItems=3.0000

fLODFadeOutMultActors=7.0000

[NVHBAO]

bEnable=0

fBackgroundAOViewDepth=750.0000

bBackgroundAOEnable=1

fDepthThresholdSharpness=100.0000

fDepthThresholdMaxViewDepth=500.0000

bDepthThresholdEnable=0

iDepthClampModeEnum=0

fCoarseAO=1.0000

fDetailAO=0.6500

fBlurSharpnessProfileBackgroundViewDepth=1.0000

fBlurSharpnessProfileForegroundViewDepth=0.0000

fBlurSharpnessProfileForegroundSharpnessScale=4.0000

bBlurSharpnessProfileEnable=0

fBlurSharpness=16.0000

iBlurRadiusEnum=1

bBlurEnable=1

fPowerExponent=2.5000

fBias=0.1000

fRadius=0.6500

[NVFlex]

bNVFlexEnable=0

iQuality=0

iMaxNeighbors2=64

iMaxNeighbors1=48

iMaxNeighbors0=32

iMaxParticles2=32768

iMaxParticles1=16000

iMaxParticles0=6000

fKillRadius2=4000.0000

fKillRadius1=3000.0000

fKillRadius0=2000.0000

bNVFlexInstanceDebris=1

bNVFlexDrawDebris=1

[BlurShaderHDR]

bDoHighDynamicRange=0

[BlurShader]

bUseBlurShader=0

[Launcher]

bEnableFileSelection=1

uLastAspectRatio=1

[Bethesda.net]

uPersistentUuidData3=4271021901

uPersistentUuidData2=2502256458

uPersistentUuidData1=2615100446

uPersistentUuidData0=507802815

 

 

Link to comment
46 minutes ago, Mageman1842 said:

Tried that crashed outside the hunters cabin (choice just above Red Rocket) crashed there too. Tried it again starting near Vault 111, the moment I started looking around crash.

FO4s Prefs ini

  Reveal hidden contents

[Display]
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
fDirShadowDistance=3000.0000
fShadowDistance=3000.0000
uiOrthoShadowFilter=2
uiShadowFilter=2
iShadowMapResolution=2048
uPipboyTargetHeight=700
uPipboyTargetWidth=876
iVolumetricLightingQuality=0
bVolumetricLightingEnable=1
bSAOEnable=1
iDirShadowSplits=2
bVolumetricLightingForceCasters=0
iTiledLightingMinLights=40
bComputeShaderDeferredTiledLighting=1
iMaxFocusShadowsDialogue=4
iMaxFocusShadows=2
bForceIgnoreSmoothness=0
fBlendSplitDirShadow=48.0000
bSinglePassDirShadow=1
bEnableWetnessMaterials=1
fTessFactorMaxDistanceScale=100.0000
sAntiAliasing=TAA
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadeScalar=1.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
fMeshLODLevel2FadeDist=3000.0000
fMeshLODLevel1FadeDist=6000.0000
iMaxAnisotropy=16
iPresentInterval=1
bTopMostWindow=0
bMaximizeWindow=0
bBorderless=1
bFull Screen=1
iSize H=1080
iSize W=1920
bAllowShadowcasterNPCLights=0
iScreenShotIndex=0
fMaxFocusShadowMapDistance=450.0000
bPrecipitationOcclusion=1
iMaxSkinDecalsPerFrame=3
iMaxDecalsPerFrame=10
sD3DDevice="NVIDIA GeForce GTX 560M"
iTexMipMapSkip=1
bEnableRainOcclusion=1
iAdapter=0
[Imagespace]
bDoDepthOfField=1
bScreenSpaceBokeh=0
bMBEnable=1
bLensFlare=1
[Pipboy]
fPipboyEffectColorB=0.0900
fPipboyEffectColorG=1.0000
fPipboyEffectColorR=0.0800
[VATS]
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000
fModMenuEffectHighlightColorB=0.0824
fModMenuEffectHighlightColorG=1.0000
fModMenuEffectHighlightColorR=0.0706
fModMenuEffectColorB=0.4200
fModMenuEffectColorG=0.9900
fModMenuEffectColorR=0.4900
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[LightingShader]
bScreenSpaceSubsurfaceScattering=0
bScreenSpaceReflections=1
[General]
bGamepadEnable=1
bPipboyCompanionEnabled=0
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uGridsToLoad=5
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
iHUDColorB=21
iHUDColorG=255
iHUDColorR=18
bDialogueCameraEnable=1
bShowCompass=1
uHUDActiveEffectWidget=2
[Controls]
fMouseHeadingSensitivity=0.0300
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
[GamePlay]
iDifficulty=2
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=0.6500
uID4=138006
fVal3=0.6500
uID3=1007612
fVal2=1.0000
uID2=94881
fVal1=0.6500
uID1=466532
fVal0=0.6500
uID0=554685
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=100000.0000
fBlockLevel2Distance=80000.0000
fBlockLevel1Distance=32000.0000
fBlockLevel0Distance=20000.0000
fSplitDistanceMult=1.1000
bShowLODInEditor=0
[Grass]
fGrassStartFadeDistance=2000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
[Decals]
uMaxDecals=100
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=35
uMaxSkinDecalsPerActor=20
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=7.0000
fLODFadeOutMultItems=3.0000
fLODFadeOutMultActors=7.0000
[NVHBAO]
bEnable=0
fBackgroundAOViewDepth=750.0000
bBackgroundAOEnable=1
fDepthThresholdSharpness=100.0000
fDepthThresholdMaxViewDepth=500.0000
bDepthThresholdEnable=0
iDepthClampModeEnum=0
fCoarseAO=1.0000
fDetailAO=0.6500
fBlurSharpnessProfileBackgroundViewDepth=1.0000
fBlurSharpnessProfileForegroundViewDepth=0.0000
fBlurSharpnessProfileForegroundSharpnessScale=4.0000
bBlurSharpnessProfileEnable=0
fBlurSharpness=16.0000
iBlurRadiusEnum=1
bBlurEnable=1
fPowerExponent=2.5000
fBias=0.1000
fRadius=0.6500
[NVFlex]
bNVFlexEnable=0
iQuality=0
iMaxNeighbors2=64
iMaxNeighbors1=48
iMaxNeighbors0=32
iMaxParticles2=32768
iMaxParticles1=16000
iMaxParticles0=6000
fKillRadius2=4000.0000
fKillRadius1=3000.0000
fKillRadius0=2000.0000
bNVFlexInstanceDebris=1
bNVFlexDrawDebris=1
[BlurShaderHDR]
bDoHighDynamicRange=0
[BlurShader]
bUseBlurShader=0
[Launcher]
bEnableFileSelection=1
uLastAspectRatio=1
[Bethesda.net]
uPersistentUuidData3=4271021901
uPersistentUuidData2=2502256458
uPersistentUuidData1=2615100446
uPersistentUuidData0=507802815
 

FO4 Custom.ini

  Reveal hidden contents

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
bEnableProfiling=1
sDefaultLogOverlay=Papyrus

[General]
fMinPlayerMoveToDistForLoadScreen=1000

 

MO2's FO4 ini

  Reveal hidden contents

[General]

sLanguage=en

uGridsToLoad=5

uExterior Cell Buffer=36

bDisableAllGore=0

fMinPlayerMoveToDistForLoadScreen=1000

 

[ScreenSplatter]

bBloodSplatterEnabled=1

 

[Display]

iPresentInterval=1

bDeferredCommands=1

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

fMeshLODLevel1FadeDist=3500.0000

fMeshLODLevel2FadeDist=2000.0000

fMeshLODFadePercentDefault=1.2000

bNvGodraysEnable=1

bDynamicObjectQueryManager=1

bMultiThreadedAccumulation=1

bMultiThreadedRenderingUNP=1

 

fSAORadius=108.2

fSAOBias=0.6

fSAOIntensity=7.1

 

fSunUpdateThreshold:Display=0.5f

fSunShadowUpdateTime=1.0

 

[HairLighting]

fHairPrimSpecScale=0.02

fHairPrimSpecPow=125.0

fHairPrimSpecShift=0.36

fHairSecSpecScale=1.2

fHairSecSpecPow=160.0

fHairSecSpecShift=-0.40

 

[SSSSS]

fSSSSSPower = 4.0

 

[Audio]

bEnableAudio=1

 

[Interface]

fDefaultWorldFOV=70

fDefault1stPersonFOV=80

fSafeZoneX=15.0

fSafeZoneY=15.0

fSafeZoneXWide=64.0

fSafeZoneYWid=36.0

fSafeZoneXWide16x10=64.0

fSafeZoneYWide16x10=36.0

 

[MapMenu]

uLockedObjectMapLOD=16

uLockedTerrainLOD=32

 

[Controls]

fMouseHeadingXScale=.021

fMouseHeadingYScale=.021

 

[Grass]

iMinGrassSize=20

bAllowCreateGrass=1

 

[ImageSpace]

bDoRadialBlur=1

 

[Weather]

bPrecipitation=1

 

[Archive]

sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2

sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2

SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2

SResourceArchiveList2=Fallout4 - Animations.ba2

sResourceDataDirsFinal=

SGeometryPackageList=Fallout4 - Geometry.csg

SCellResourceIndexFileList=Fallout4.cdx

SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2

bInvalidateOlderFiles=1

 

[Papyrus]

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

bEnableProfiling=1

sDefaultLogOverlay=Papyrus

 

[LOD]

fLODFadeOutMultObjects=4.5000

fLODFadeOutMultItems=2.5000

 

[Pathfinding]

fWarpMaxTime=4

iWarpMaxPathFailureCount=3

[Water]

bReflectLODObjects=0

bReflectLODLand=0

bReflectSky=0

bReflectLODTrees=0

[Launcher]

bEnableFileSelection=1

 

 

MO2's FO4 Perfs.ini

  Reveal hidden contents

[Display]

flocalShadowMapHalveEveryXUnit=750.0000

focusShadowMapDoubleEveryXUnit=450.0000

fShadowBiasScale=1.0000

fDirShadowDistance=3000.0000

fShadowDistance=3000.0000

uiOrthoShadowFilter=2

uiShadowFilter=2

iShadowMapResolution=2048

uPipboyTargetHeight=700

uPipboyTargetWidth=876

iVolumetricLightingQuality=0

bVolumetricLightingEnable=1

bSAOEnable=1

iDirShadowSplits=2

bVolumetricLightingForceCasters=0

iTiledLightingMinLights=40

bComputeShaderDeferredTiledLighting=1

iMaxFocusShadowsDialogue=4

iMaxFocusShadows=2

bForceIgnoreSmoothness=0

fBlendSplitDirShadow=48.0000

bSinglePassDirShadow=1

bEnableWetnessMaterials=1

fTessFactorMaxDistanceScale=100.0000

sAntiAliasing=TAA

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODFadeScalar=1.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fInteriorMeshLODLevel2FadeDist=1950.0000

fInteriorMeshLODLevel1FadeDist=2600.0000

fMeshLODLevel2FadeDist=3000.0000

fMeshLODLevel1FadeDist=6000.0000

iMaxAnisotropy=16

iPresentInterval=1

bTopMostWindow=0

bMaximizeWindow=0

bBorderless=1

bFull Screen=1

iSize H=1080

iSize W=1920

bAllowShadowcasterNPCLights=0

iScreenShotIndex=0

fMaxFocusShadowMapDistance=450.0000

bPrecipitationOcclusion=1

iMaxSkinDecalsPerFrame=3

iMaxDecalsPerFrame=10

sD3DDevice="NVIDIA GeForce GTX 560M"

iTexMipMapSkip=1

bEnableRainOcclusion=1

iAdapter=0

[Imagespace]

bDoDepthOfField=1

bScreenSpaceBokeh=0

bMBEnable=1

bLensFlare=1

[Pipboy]

fPipboyEffectColorB=0.0900

fPipboyEffectColorG=1.0000

fPipboyEffectColorR=0.0800

[VATS]

fModMenuEffectHighlightPAColorB=0.4100

fModMenuEffectHighlightPAColorG=0.8200

fModMenuEffectHighlightPAColorR=1.0000

fModMenuEffectPAColorB=0.4100

fModMenuEffectPAColorG=0.8200

fModMenuEffectPAColorR=1.0000

fModMenuEffectHighlightColorB=0.0824

fModMenuEffectHighlightColorG=1.0000

fModMenuEffectHighlightColorR=0.0706

fModMenuEffectColorB=0.4200

fModMenuEffectColorG=0.9900

fModMenuEffectColorR=0.4900

[MAIN]

fSkyCellRefFadeDistance=150000.0000

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

[LightingShader]

bScreenSpaceSubsurfaceScattering=0

bScreenSpaceReflections=1

[General]

bGamepadEnable=1

bPipboyCompanionEnabled=0

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

uGridsToLoad=5

[Interface]

bDialogueSubtitles=0

bGeneralSubtitles=0

iHUDColorB=21

iHUDColorG=255

iHUDColorR=18

bDialogueCameraEnable=1

bShowCompass=1

uHUDActiveEffectWidget=2

[Controls]

fMouseHeadingSensitivity=0.0300

fGamepadHeadingSensitivity=0.6667

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

[GamePlay]

iDifficulty=2

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

[Particles]

iMaxDesired=750

[SaveGame]

fAutosaveEveryXMins=10.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=0.6500

uID4=138006

fVal3=0.6500

uID3=1007612

fVal2=1.0000

uID2=94881

fVal1=0.6500

uID1=466532

fVal0=0.6500

uID0=554685

[Water]

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=100000.0000

fBlockLevel2Distance=80000.0000

fBlockLevel1Distance=32000.0000

fBlockLevel0Distance=20000.0000

fSplitDistanceMult=1.1000

bShowLODInEditor=0

[Grass]

fGrassStartFadeDistance=2000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=400.0000

[Decals]

uMaxDecals=100

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=35

uMaxSkinDecalsPerActor=20

[LOD]

fLODFadeOutMultSkyCell=1.0000

fLODFadeOutMultObjects=7.0000

fLODFadeOutMultItems=3.0000

fLODFadeOutMultActors=7.0000

[NVHBAO]

bEnable=0

fBackgroundAOViewDepth=750.0000

bBackgroundAOEnable=1

fDepthThresholdSharpness=100.0000

fDepthThresholdMaxViewDepth=500.0000

bDepthThresholdEnable=0

iDepthClampModeEnum=0

fCoarseAO=1.0000

fDetailAO=0.6500

fBlurSharpnessProfileBackgroundViewDepth=1.0000

fBlurSharpnessProfileForegroundViewDepth=0.0000

fBlurSharpnessProfileForegroundSharpnessScale=4.0000

bBlurSharpnessProfileEnable=0

fBlurSharpness=16.0000

iBlurRadiusEnum=1

bBlurEnable=1

fPowerExponent=2.5000

fBias=0.1000

fRadius=0.6500

[NVFlex]

bNVFlexEnable=0

iQuality=0

iMaxNeighbors2=64

iMaxNeighbors1=48

iMaxNeighbors0=32

iMaxParticles2=32768

iMaxParticles1=16000

iMaxParticles0=6000

fKillRadius2=4000.0000

fKillRadius1=3000.0000

fKillRadius0=2000.0000

bNVFlexInstanceDebris=1

bNVFlexDrawDebris=1

[BlurShaderHDR]

bDoHighDynamicRange=0

[BlurShader]

bUseBlurShader=0

[Launcher]

bEnableFileSelection=1

uLastAspectRatio=1

[Bethesda.net]

uPersistentUuidData3=4271021901

uPersistentUuidData2=2502256458

uPersistentUuidData1=2615100446

uPersistentUuidData0=507802815

 

 

Is the game just crashing randomly? Or is it happening ONLY when Four-Play is running?

 

For instance, are you just running around, scavenging and what not and the game crashes? Or does it crash while a sex scene is active?

 

The only thing I can think of is that you aren't following the installation guide properly. It is very specific.

Link to comment

It only crashes after waking up, and I can't even move around anymore. Once it starts showing me the wastelands, strait CTD. Looked at a website that shows minimum req for games.

 

Spoiler
  • CPU: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
  • CPU SPEED: Info
  • RAM: 8 GB
  • OS: Windows 7/8/10 (64-bit OS required)
  • VIDEO CARD: NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
  • FREE DISK SPACE: 30 GB

 

This is my system.

Spoiler

CPU i7-2670 QM CPU @2.2GHz

Ram 8 GB

OS Windows 10 (64-bit)

Video Card: NVIDIA GeForce GTX 560M 6084 MB display memory

                                                         1999 MB Dedicated Memory

                                                         4084 MB Shared Memory

Hard Disk Space, I have 188 gigs free.

 

Link to comment

sorry my goof.

MO2's Fallout 4's .ini

Spoiler

[Launcher]

bEnableFileSelection=1

[General]

 

fMinPlayerMoveToDistForLoadScreen=1000

[Archive]

bInvalidateOlderFiles=1

sResourceDataDirsFinal=

[Papyrus]

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

bEnableProfiling=1

sDefaultLogOverlay=Papyrus

I do know that when I have the HD DLC (free from Steam), my game is way unstable and will immediately crash even before trying to launch a new game.

Link to comment
On 2/16/2018 at 10:30 PM, mulberrycrush said:

Hi guys, I'm getting the "F4SE isn't installed properly" error, every time the rape commences. No animations start.

 

Here's my papyrus log: https://pastebin.com/qHREr2dH

 

Hope somebody doesn't mind helping. Thanks!

There's a thread I posted in, in the FO4 Technical Support thread about this - titled F4Se scripts not working or similar (there's about 3 threads actually lol) - you should find the answers u need there.

TL;DR - make sure F4SE is manually installed to your game folder.  Follow Vins instructions in the exact order - install the dev 1.5 patch also (LL-v15 attached below) - just unzip the folders to those of the same name in the FP Patch 261 Runtime folders that you installed following Vins guide.  Disable or delete Leito's animations if you installed them.  Start a new game (or at least a game that has not had FP installed - you should see a pop up asking which animations to install and then a note top left after you select saying animations and FP initialized.

Have fun.

LLFP-v15-20180127.7z

Link to comment

I Fixed my problem I think... It only cost me nearly 1G. My laptop is running a Navida 560m. I got myself a new computer that runs a Navida 1060. Still had a hiccup where the game crashed but it was way later into the game play. Apparently zooming in while moving forward is a bad idea, at least for me.

loadorder.

Spoiler

Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
four_play_resources.esm
4PlaySEU.esp
FO4_AnimationsByLeito.esp
Dongs_Of_Fallout.esp
Vinfamy_CP.esp
VIO_Strap-On.esp
0SynthClamp-Ons.esp
four_play.esp
LooksMenu.esp
LooksMenu Customization Compendium.esp
LMBTOverlays.esp
StartMeUp.esp
FP_RSE.esp
FP_FamilyPlanning.esp
DiverseBodies.esp
 

 

Link to comment

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