gregathit Posted July 8, 2012 Posted July 8, 2012 problem witch your mod after i am enslaving after rape the slaver kill me Actually the problem is more likely that your load order is not correct or you are missing requirements. Post your load order so we can see what you have.
M.Raven Posted July 9, 2012 Author Posted July 9, 2012 Just a quick update, I didnt really get around to fixing the fatigue problem this weekend. I got sidetracked with some blender stuff. For load orders, I am keeping the esp at the absolute bottom of my load order, and I keep the esm at the bottom of the esms. I use a bashed patch but I make sure the esm and such is unchecked before I build (if that matters). Any chance that you can tell a bit about your new mod M.Raven? I don't want to discuss it much in this thread, but I attached a screenshot of a little thing I threw together tonight.
Miala Posted July 9, 2012 Posted July 9, 2012 I saw a note stating that the slaver will eventually go "camping". Was this feat already implemented in this mod? If yes then what are the requirements for this to happen? Some specific in-game time? Additional mods?
M.Raven Posted July 9, 2012 Author Posted July 9, 2012 I saw a note stating that the slaver will eventually go "camping". Was this feat already implemented in this mod? If yes then what are the requirements for this to happen? Some specific in-game time? Additional mods? Most of those scripts are already in the esm. They are not implemented in the esp. The key factor for camping to be initiated is the creation of "waypoints" and modification to the slavers script to start the"camp quest" when he reaches a designated waypoint. Waypoints are set and used using the same dynamic package data I spoke of in the previous post. I probably won't be using it right away, but I don't see a reason why a modder couldn't add in this function to their own mods.
aspirine2 Posted July 10, 2012 Posted July 10, 2012 some one reupload the file ...it always get crashed after 2 megs...??
gregathit Posted July 10, 2012 Posted July 10, 2012 some one reupload the file ...it always get crashed after 2 megs...?? You might need to check your connection. I just downloaded it to test and I had no problems. Cheers, Greg
aspirine2 Posted July 10, 2012 Posted July 10, 2012 can any one upload it to any downloading site...rapidshare mediafire..??
isee Posted July 10, 2012 Posted July 10, 2012 I'm curious so the test esp is actually just a test right? Can I take a random shot in the dark and say that your own esp well be running on mostly static packages? (yep this is completely a shot in the dark) I've noticed that for some reason what the console shows is happening is not often what actually is. (ie. Gwendolyn needs to park the slave to sleep but instead heads down to the dungeon and chains them up there. I can only guess that from there the AI is stuck trying to run two very different packages and starts walking or pacing back in forth) So to sum this question up problems like these will most likely be fixed with your release esp? Thanks for taking the time to read my humble grammatically error-ed wall of text!
matisaac Posted July 11, 2012 Posted July 11, 2012 Hi all; long time, no post. ^.^ On to more pressing matters. I'm also getting this download crash after 2.7mb. It has happened 3 times now, tried restarting the router, my PC, checked my connection status, pinged various sites, seemingly my connection is perfectly happy yet it continues to crash after around 2.7mb
gregathit Posted July 11, 2012 Posted July 11, 2012 I am wondering if you guys are having anti-virus problems or something. I have downloaded the file with no issues as have others. While you get whatever issue you have worked out on your end here is a temp link via mediaFire: http://www.mediafire.com/?mkq4azbmomsh24t This link will only be active for a couple of days.
matisaac Posted July 11, 2012 Posted July 11, 2012 Hi again, Thank you so much, you always seem to be the one that's there to save me. it also dosent seem to be an antivirus issue as I deactivated it for 15 min's and tried dl'ing it then. (still didn't work). Once again, thanks on the speedy help, I am working on a contribution of my own. However, personal studies and flying take its toll on my free time XD alright, the link worked like a charm thanks again.
M.Raven Posted July 12, 2012 Author Posted July 12, 2012 I'm curious so the test esp is actually just a test right? Can I take a random shot in the dark and say that your own esp well be running on mostly static packages? (yep this is completely a shot in the dark) I've noticed that for some reason what the console shows is happening is not often what actually is. (ie. Gwendolyn needs to park the slave to sleep but instead heads down to the dungeon and chains them up there. I can only guess that from there the AI is stuck trying to run two very different packages and starts walking or pacing back in forth) So to sum this question up problems like these will most likely be fixed with your release esp? Thanks for taking the time to read my humble grammatically error-ed wall of text! Actually, Wendolyn is suppoed to "park" the slave whenever it is time for her to resolve her "sleep" package. There is a "Onpackagestart" block iin her script that is supposed to resolve that. And yes, I think I might have a less dynamic, but more sane way of doing the behaviors. I have found if she gets "stuck" sometimes (if you can walk) a bump will get her moving again... weird, huh? Yes, I am working towards some minor bug fixes as a release of the esm, and along with that a new esp. I am having a weird animation issue with npcs right now that is really annoying me, so I am forcing myself to work on other parts until I get it figured out. Thanks again for the feedback and support. Edit: Check the first post for a new version.
Guest Posted July 13, 2012 Posted July 13, 2012 Um excuse me, if I'm a morron, but i have a proglem. When my PC sits in the cart the slaver just runs away witout me And I'm just sitting in that cart and looking at the horse What's the problem here?
deadmetal Posted July 14, 2012 Posted July 14, 2012 Can someone throw up a requirements list? I keep trying to start it but I get thrown to desktop, I must be missing something
Ichabod Posted July 15, 2012 Posted July 15, 2012 DeadMetal: Apart from the usual items the one I missed first time through was the math one: http://www.hazardx.com/dl.php?file=68&did=bcfa8a78
deadmetal Posted July 15, 2012 Posted July 15, 2012 I have the maths one I made sure of that, I just found out however that Shivering Isles is a requirement, this should be included in the OP
shinderhizzle84 Posted July 17, 2012 Posted July 17, 2012 So question: I've downloaded the old version of this mod and am wondering if there's anything more after I get taken to the dingy house in Chorrol. So far Wendolyn or whatever her name is has beat me up twice and then taken me upstairs to sit in chains, only to bring me back downstairs and beat me up again--and so the chain, quite literally, continues. So I'm wondering if there's anything more to this mod, or if this is just it? I don't want to spend like an hour just watching my character go through the two same things
ragindude Posted July 17, 2012 Posted July 17, 2012 So question: I've downloaded the old version of this mod and am wondering if there's anything more after I get taken to the dingy house in Chorrol. So far Wendolyn or whatever her name is has beat me up twice and then taken me upstairs to sit in chains' date=' only to bring me back downstairs and beat me up again--and so the chain, quite literally, continues. So I'm wondering if there's anything more to this mod, or if this is just it? I don't want to spend like an hour just watching my character go through the two same things [/quote'] -The mod is still a "loop" at the end' date=' so I recommend a different save or a new game [/quote'] Instructions, read them.
shinderhizzle84 Posted July 17, 2012 Posted July 17, 2012 So question: I've downloaded the old version of this mod and am wondering if there's anything more after I get taken to the dingy house in Chorrol. So far Wendolyn or whatever her name is has beat me up twice and then taken me upstairs to sit in chains' date=' only to bring me back downstairs and beat me up again--and so the chain, quite literally, continues. So I'm wondering if there's anything more to this mod, or if this is just it? I don't want to spend like an hour just watching my character go through the two same things [/quote'] -The mod is still a "loop" at the end' date=' so I recommend a different save or a new game [/quote'] Instructions, read them. I had read through that, but the phrase 'loop' is pretty vague, since, for all I know, the word 'loop' could have been referring to a loop in which some completely other person that I had not yet encountered keeps doing something completely different to you. So since I was unsure, I thought I'd ask. Sorry to have to make you re-clarify.
a7b Posted July 17, 2012 Posted July 17, 2012 When the hero's guard arrested for a crime, then transport to the prison shackles are used, but the hands are not tied. So it must be, or is it something I got off in the settings?
afa Posted July 22, 2012 Posted July 22, 2012 So the P key seems to bring up a debug menu? And it seems to be one of the key needed to pick the lock?
blueblue Posted July 23, 2012 Posted July 23, 2012 To be honest, I miss the old slave poses while walking. They may still be there, I have a walking mod on (pretty woman) could someone confirm or deny? The carriage only appeared once, I was teleported to the cage, but was standing through it, not fit inside, also the horse didn't go anywhere and neither did the carriage. I reset and tried again, this time in the IC, and as of yet I have seen no carriage/ A major problem I am having is that after I am enslaved, my character will only move if I use TGM, due to being over-encumbered. Is this on purpose or a bug. Also, I had to use the command console to greatly lower my Willpower in order for the enslavement spell to affect me. This wouldn't be a big deal if I weren't level one. Anyone have any fixes?
M.Raven Posted July 23, 2012 Author Posted July 23, 2012 To be honest' date=' I miss the old slave poses while walking. They may still be there, I have a walking mod on (pretty woman) could someone confirm or deny? The carriage only appeared once, I was teleported to the cage, but was standing through it, not fit inside, also the horse didn't go anywhere and neither did the carriage. I reset and tried again, this time in the IC, and as of yet I have seen no carriage/ A major problem I am having is that after I am enslaved, my character will only move if I use TGM, due to being over-encumbered. Is this on purpose or a bug. Also, I had to use the command console to greatly lower my Willpower in order for the enslavement spell to affect me. This wouldn't be a big deal if I weren't level one. Anyone have any fixes? [/quote'] Make sure that the test esp is at the bottom of your load order. I use pretty woman from time to time and it works fine. The animations are still there and in. The slaver sometimes doesn't take "quest" items, because we don't want to break too many things. What this means is you probably have some armor or god-like items flagged as quest items that boost your stats and he cant take them from you, but they still encumber? Ideally, your character should be able to move while naked, unless as I said you have heavy quest items that weigh you down. Another culprit is some clothing/item mods that force items into your inventory even if you don't have them. Maybe try that?
gaggedgirl123 Posted July 27, 2012 Posted July 27, 2012 I have a pretty weird bug actually. When my character gets attacked, when she gets up, she has the shackles on but the walking animation is the regular one (the one when you just walk around normally) Half of the time though it doesn't even get to that, and instead my character just stand up, unable to move, and slowly floating in a random direction. Hell, none of the actual animations work for me. Could you tell me the exact load order you guys use please? I'm pretty sure my problem's there, since I don't havy any animation mods and my body replacer doesn't change the skeleton
Ichabod Posted July 27, 2012 Posted July 27, 2012 gaggedgirl123: I put them at the bottom of each list. I have not got the walking to prison part to work yet. I am assuming I have a conflict with another mod somewhere. You should get the imprisonment (cart or walk) and the animation works fine. Have you got Galgat's blackmail mod? If so, did the animation work there?
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