Daiemonic Posted December 22, 2016 Posted December 22, 2016 View File Submitter Daiemonic Submitted 12/21/2016 Category BodySlide Requires See the topic Special Edition Compatible 2
Cattpride Posted December 22, 2016 Posted December 22, 2016 Sexy as hell. Any chance for a UUNP version?
HunterSoul Posted December 22, 2016 Posted December 22, 2016 Also, you forget to include heels texture.
Daiemonic Posted December 22, 2016 Author Posted December 22, 2016 Also, you forget to include heels texture. Yeah, I realized correct file is up, srry
Niobia Posted December 22, 2016 Posted December 22, 2016 Is this CBBE Bodyslide of UUNP bodyslide? It doesn't say anywhere
Aequus Posted December 22, 2016 Posted December 22, 2016 Wow... Merry Xmas, Aequus! Those China dresses are so damn hat! Thank you!
Daiemonic Posted December 23, 2016 Author Posted December 23, 2016 Sexy as hell. Any chance for a UUNP version? I have tried, but its giving me a lot of problems, BodySlide breaks the meshes and it makes the game crash to desktop. This dress was created using a custom skeleton with custom bones, this is not an easy and conventional Bodyslide conversion, I made a workaround adding 1 by 1 those custom bones (45) to the XMPSE skeleton and it worked for the first time. But when I try to convert CBBE to UNP, the meshes explode. If I find a solution I will let you know
Bob3755 Posted December 23, 2016 Posted December 23, 2016 Can you upload the file on the site, I don't trust mediafire website
Daiemonic Posted December 23, 2016 Author Posted December 23, 2016 Can you upload the file on the site, I don't trust mediafire website Im going to split the file into 2 parts, loverslab max file size is 100mb
Cattpride Posted December 24, 2016 Posted December 24, 2016 Can you upload the file on the site, I don't trust mediafire website Yeh Mediafire has been sending out some really bad ads lately. Pop-unders that get past even uBlock, so I had to manually filter the domains that it was redirecting me too. Really shady for what's one of the biggest file-hosting websites on the net.
Tamashii Posted December 24, 2016 Posted December 24, 2016 I feel like an idiot asking this but the flaps are still stiff, any idea what I did wrong? I do have everything necessary for HDT working well, so lets get that out of the way first. *NVM I found the problem. Some of the files are in NPRChinaDress(Daiemonic Edit)\meshes\clothes when they should be in NPRChinaDress(Daiemonic Edit)\meshes\clothes\NPRChinaDress. Works great now, thanks for making these quality physics add-ons.
Daiemonic Posted December 24, 2016 Author Posted December 24, 2016 Works great now, thanks for making these quality physics add-ons. I thinnk "Ravana" added the physics, I made several changes to it. I have adapted the sensitivity so that the movement is much more smooth and realistic, also there were terrible clippings on butt/back/pelvis/breast/belly areas. I limited the movement of the dress so that it does not slip between the legs and turn around over itself. The dress was colliding with a lot of parts in the body, this was messing the physics making a terrible effect. This among other things
Daiemonic Posted December 25, 2016 Author Posted December 25, 2016 Hi there! There is a problem with the folders, the files should be at "NPRChinaDress" folder. Corrected files are up, srry.
BringtheNoise Posted December 26, 2016 Posted December 26, 2016 Any chance to change this up to a single nif set (0 and 1) for the dress and have the esp handle the texture change (it would reduce the mod by a considerable amount). Say set the mesh order to: Dress - with the esp handling the texture change. Clips - currently the top mesh in the nif Panty - add a zap slider for those that don't want Body - CBBE or UUNP (build 2 bodyslide packages one for UUNP HDT, and one for CBBE HDT). And do the same for the ground file. So one gnd.nif with the esp handling the texture path. So you end up with 1 set of files for the stocking/heels, 1 set for the dress, and one ground file. Since each dress is 5.5MB's and the OSD file for Bodyslide is 7MB's (thats per dress) and the output of the multiple 0 and 1 turns out to be a little over 150MB's ... dropping the package down to a single osd and bodyslide mesh and having the esp handle the texture change (similar to how the guard uniforms use the stormcloak mesh and change the texture for the cloth piece). It could reduce the mod size by around 50MB's or so at the zip file (final version should be under the 100mb limit anyway). Oh by the way.... I was able to convert the dress over to UUNP HDT using the latest build of Bodyslide (v4.2.1) and still have HDT dress physic's enabled. I did a "copy selected weights" for the pelvis, spin's 1 thru 3, breast, butt, belly, and clavical's bones from UUNP HDT (to the dres, clips, and panty) and it works (there is a slight over painting of one of the right arm bones on the dress as it wants to follow the arm when you put your hands in the air). The latest build of Bodyslide will keep any additional bones without messing them up (I know in bodyslide v2.xx it used to have issues with hdt bones, and in 3.x for fallout 4 it sometimes would screw up cloth bones, but I think Ousinus has the extra bone issue fixed in the latest build). Attached is the Black version of the china dress in UUNP HDT with the tri file (it could use some smoothing on the back part of the dress bellow the butt for certain presets, and the right arm weight probably needs to be removed from the dress but yeah this is just a test version). Black China Dress UUNP with Tri file.7z
Daiemonic Posted December 26, 2016 Author Posted December 26, 2016 Any chance to change this up to a single nif set (0 and 1) for the dress and have the esp handle the texture change (it would reduce the mod by a considerable amount). Say set the mesh order to: Dress - with the esp handling the texture change. Clips - currently the top mesh in the nif Panty - add a zap slider for those that don't want Body - CBBE or UUNP (build 2 bodyslide packages one for UUNP HDT, and one for CBBE HDT). And do the same for the ground file. So one gnd.nif with the esp handling the texture path. So you end up with 1 set of files for the stocking/heels, 1 set for the dress, and one ground file. Since each dress is 5.5MB's and the OSD file for Bodyslide is 7MB's (thats per dress) and the output of the multiple 0 and 1 turns out to be a little over 150MB's ... dropping the package down to a single osd and bodyslide mesh and having the esp handle the texture change (similar to how the guard uniforms use the stormcloak mesh and change the texture for the cloth piece). It could reduce the mod size by around 50MB's or so at the zip file (final version should be under the 100mb limit anyway). Oh by the way.... I was able to convert the dress over to UUNP HDT using the latest build of Bodyslide (v4.2.1) and still have HDT dress physic's enabled. I did a "copy selected weights" for the pelvis, spin's 1 thru 3, breast, butt, belly, and clavical's bones from UUNP HDT (to the dres, clips, and panty) and it works (there is a slight over painting of one of the right arm bones on the dress as it wants to follow the arm when you put your hands in the air). The latest build of Bodyslide will keep any additional bones without messing them up (I know in bodyslide v2.xx it used to have issues with hdt bones, and in 3.x for fallout 4 it sometimes would screw up cloth bones, but I think Ousinus has the extra bone issue fixed in the latest build). Attached is the Black version of the china dress in UUNP HDT with the tri file (it could use some smoothing on the back part of the dress bellow the butt for certain presets, and the right arm weight probably needs to be removed from the dress but yeah this is just a test version). Black China Dress UUNP with Tri file.7z Yeah, what I have right now is an UUNP bodyslide (4.2.1) with standard sliders (breasts, butt, hips, torso...), the problem comes when I conform to the UUNP bodies, is at this point when the meshes explode. Do you have UNP, UNPB, 7B... working sliders without broken meshes as result? About the texture change, I prefer to have 1 bodysilde for each color, that way you can build different types of bodies for each color.
Daiemonic Posted December 27, 2016 Author Posted December 27, 2016 UUNP version is up guys, see the instructions plz
wizardlizard2 Posted December 27, 2016 Posted December 27, 2016 Thanks for the UUNP version, but I can't download some of the files in the download section, they have a different file size from the description.
Daiemonic Posted December 27, 2016 Author Posted December 27, 2016 Thanks for the UUNP version, but I can't download some of the files in the download section, they have a different file size from the description. Yeah, I have my personal fight with the loverslab uploader, the files are ready right now.
Xfan Posted December 27, 2016 Posted December 27, 2016 Hey there, i'm still unable to download the uunp files NPRChinaDress(Daiemonic Edit)2.0_UUNP.part2.rar -is downloaded with size 0, the same goes for NPRChinaDress(Daiemonic Edit)2.0_UUNP.part3.rar. NPRChinaDress(Daiemonic Edit)2.0_UUNP.part1.rar is downloaded with size ~43 MB instead of 70. Just to let you know. Looking at the pictures the dress is awesome, would love to see in on my character ingame Have a nice day, Xfan
starlvr241 Posted December 27, 2016 Posted December 27, 2016 So I am downloading 4 separate files for just an armor? Main /uunp part1/uunp part2/uunp part3? are these different skins? models?
Daiemonic Posted December 27, 2016 Author Posted December 27, 2016 So I am downloading 4 separate files for just an armor? Main /uunp part1/uunp part2/uunp part3? are these different skins? models? reason here
jbezorg Posted December 28, 2016 Posted December 28, 2016 Getting "source file could not be read" for NPRChinaDress(Daiemonic Edit)2.0-UUNP.part2.rar
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