Med111 Posted April 8, 2011 Posted April 8, 2011 I finally created custom BU armor using meshes from DMRA wardrobe and it's addon. It's working fine, but I'm trying to make 3rd and 4th meshes working with BBB. I merged everything in Nifskope like before, but it crashes Oblivion/CS. LeinaArmor3.nif - Here's mesh that causes crashes. I set everything correctly, no idea what's wrong. Would be nice if someone could check this mesh out. You may need textures from DMRA wardrobe. EDIT: Started from merging parts again. Result - works like charm. If anyone is interested in new DMRA BU armor I can upload my esp
squares Posted April 11, 2011 Posted April 11, 2011 R18PN - Heilige Mutter Armor for HGEC [bBB][bU] Did not test this yet, not sure about BBB support. - Original R18PN - Heilige Mutter Armor for HGEC - BU + BBB(?) no esp, meshes only (updated link). - Required bra textures from R18PN - Lingerie Set for HGEC
Azuredragoon Posted April 12, 2011 Posted April 12, 2011 Okay, newbie question following a few tutorials and hopefully will have something neat by tomorrow, but I have a quick question. I'm currently editing the Dancing Shadow Rose BU meshes to work with the EBE H-cup top and also sort of mix and match it with the argent armor greaves+arms to make something I think looks really cool, and I have a question. For the last two "broken" meshes the tits are completely in the open, yet the mesh bounces like they're still restrained. Is there any way to make the tits bounce properly in animations while the cuirass is on, if and especially if they're out in the open? EDIT: Oh yeah, is there any chance there's a way to make the animations from the motion changer effect the player character? If I can figure out how I might try to edit those animations to fit the H-cup bodies as well, currently those animations have hands going through the tits they're trying to cover, it's not good to say the least...
Nightwynd Posted April 13, 2011 Author Posted April 13, 2011 Fun new stuff from Shy! BU addon for Heilige Mutter armor. http://shy.jsphr.net/upload/img/ups25335.7z Original armor: http://www.tesnexus.com/downloads/file.php?id=37613
s60yucca Posted April 15, 2011 Posted April 15, 2011 can someone upload this UndiesUnderneath.esm? I can't find it anywhere . also is Heilige Mutter armor need this? i tried to damage armor to 65% but nothing happened i used. texture and mesh from ups25335.7z too. and has BreakUndies.esm actived
darkwingsv Posted April 16, 2011 Posted April 16, 2011 http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=4085 the undies mod for it break you need to set the .ini file whit the meshes paths, or put a script on the armor pieces, if all this is set than something is wrong, could be wrong path names, an extra ';' or dunno
lightspeed Posted April 17, 2011 Posted April 17, 2011 That post only has an esp file but all the UU mods want an esm file. :/
Deekin Posted April 17, 2011 Posted April 17, 2011 Here's how you get the armor in Nightwynd's and squares's post working. After you download the armor, and then the BU version of it (I used squares's post for the links. It's right before Nightwynd's.) there's a little more to it than just merging the two. In the BU version's folder there's a Data folder and then one of the two folders in japanese ALSO has a Data folder. You need to take the Meshes and Textures in there, and add them to the first Data folder in the BU version. After that, you can move the Data folder from the BU version to the regular version and then move the new merged Data folder to your Oblivion one. In your BreakUndies.ini file paste this: set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\upbodyC.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\upbodyC1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\upbodyC2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\upbodyC3.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "R18PN - Heilige Mutter Armor.esp" "01870B" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\pantu.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\pantu1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\pantu2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\pantu3.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "R18PN - Heilige Mutter Armor.esp" "018DE4" SetStage aaBUDataIni 30 After that, just go ingame and enable it in Lovers selecting the Heilige esp file. As squares had posted, you MUST have the bra textures from R18PN - Lingerie Set for HGEC installed as well, or you'll be missing textures when the armor breaks. I have tested this myself, a few minutes prior to this post. It works, and it is BBB enabled for all stages of cloth destruction. It's pretty good. EDIT: The chest is in the Arena District, where all the other R18PN stuff would be. Also, there are multiple armors in the chest. The BK coloured upper armor is the BU enabled one. For your lower body, grab the Pantu. You can choose whichever hat, gloves, or boots you want.
darkwingsv Posted April 17, 2011 Posted April 17, 2011 http://www.mediafire.com/?6ew4nhzed45d4ey dunno if the creator will like this as seens in nexus he disabilited the downlaod... its version 4.6, the .7z its a omod ready so you can just create one... or unzip it and do it manualy... and yes, doing it on the ini its less of a headache than puting the script in the armor trought obse+tecs , as the script only saves if obse is running... the good part of this its dont clich if have 2 armos in same range (like one break and sudden the other do too, dunno if this is still happening but well...) as i done a merge whit all the links in the opening post... i choose to put on the armor... and maybe will add this heile to my collection later...
s60yucca Posted April 17, 2011 Posted April 17, 2011 i got it working already. forgot FormID part. Thanks
GSBmodders Posted April 19, 2011 Posted April 19, 2011 A gore Addon I made for Noras, DSR Whiterose Alternate you will need the original files for this to work properly as I use noras textures, just be sure to to replace noras esp with mine. for those who also want the original armor that is still there too, along with a sword, helm and shield addon. DL: http://www.4shared.com/file/WM35KVQW/DSR_WR_Alt_BBB_BU_Gore.html
touge Posted April 19, 2011 Posted April 19, 2011 As much as that isn't to my taste...that does look pretty damn awesome. If there was a way of doing a BU style system for player health instead of armour health, then we could add cuts, bruises and other damage as the players health deteriorates.
GSBmodders Posted April 20, 2011 Posted April 20, 2011 As much as that isn't to my taste...that does look pretty damn awesome. If there was a way of doing a BU style system for player health instead of armour health' date=' then we could add cuts, bruises and other damage as the players health deteriorates. [/quote'] I am currently experimenting with something along those lines, I'm not exactly happy with the results. The system I'm currently using relies on shaders. So bruises end up making my character look like a plague carrier. It's also not a part of BU so it isnt in sync with what BU is doing which so far makes things look pretty dumb overall. I'm thinking that it may be better to just create the minor cuts and bruises from seperate meshes and mix them in with the earlier stages. What I would really like to do though is to make it so that the character has to visit a surgeon too, and not just an armorer.
squares Posted April 20, 2011 Posted April 20, 2011 Is it possible to create a 2-3 new body textures with bloody cuts and stuff, and edit body texture paths on BU armor meshes, so when BU script changes armor meshes, body texure changes to edited one too?
Hitman69 Posted April 21, 2011 Posted April 21, 2011 Yeah, but if it works you'd have to make an edited texture for each existing race (including every retexture of the race ) I dont know if that's a good idea... :
closedtalon Posted April 23, 2011 Posted April 23, 2011 The game crashes when I use the breakundies motion changer. Otherwise, my BU mod works fine. Reading mod list from co-save Loading strings WARNING: substantial numbers of string variables exist for the following files (may indicate savegame bloat): zzBreakUndiesAddonMotionChanger.esp (571 strings) Loading array variables plugin has data in save file but no handler DoLoadGameHook: C:\Users\admin\Documents\My Games\Oblivion\Saves\Save 11187 - Jiawei - Anvil, Level 35, Playing Time 69.45.22.ess loading from C:\Users\admin\Documents\My Games\Oblivion\Saves\Save 11187 - Jiawei - Anvil, Level 35, Playing Time 69.45.22.obseError in script 6c000816 Invalid array access - the array was not initialized. File: zzBreakUndiesAddonMotionChanger.esp Offset: 0x0426 Command: Let Error in script 6c000816 Operator [ failed to evaluate to a valid result File: zzBreakUndiesAddonMotionChanger.esp Offset: 0x0426 Command: Let Error in script 6c000816 An expression failed to evaluate to a valid result File: zzBreakUndiesAddonMotionChanger.esp Offset: 0x0426 Command: Let Error in script 6c000816 Invalid array access - the array was not initialized. File: zzBreakUndiesAddonMotionChanger.esp Offset: 0x0442 Command: Let Error in script 6c000816 Operator [ failed to evaluate to a valid result File: zzBreakUndiesAddonMotionChanger.esp Offset: 0x0442 Command: Let Error in script 6c000816 An expression failed to evaluate to a valid result File: zzBreakUndiesAddonMotionChanger.esp Offset: 0x0442 Command: Let Error in script 6c000816 Invalid array access - the array was not initialized. File: zzBreakUndiesAddonMotionChanger.esp Offset: 0x045E Command: Let Error in script 6c000816 Operator [ failed to evaluate to a valid result File: zzBreakUndiesAddonMotionChanger.esp Offset: 0x045E Command: Let Error in script 6c000816 An expression failed to evaluate to a valid result File: zzBreakUndiesAddonMotionChanger.esp Offset: 0x045E Command: Let The script in zzBreakUndiesAddonMotionChanger.esp that is crashing is called "zzBUAIdleReplacerScript." Is it conflicting with LoversIdleAnimsPriority.esp from xLovers?
Tentacool Posted April 23, 2011 Posted April 23, 2011 Could we possibly get a BreakUndies.ini from someone who has all/most of the mods? Alternatively how do we find out the form id of an item cos thats what im struggling with. I wish the mod makers would have put a bit more about the ini changes in their readmes, I didnt even realise you needed to add that info to get them to work. Well, thanks to anyone who can help.
Deekin Posted April 23, 2011 Posted April 23, 2011 There's a program called TES4Edit that you can use. You load that program up, go to the .esp file of the armor then just click on the armor's file and it'll be in the information for it. You only need the last 6 characters of the FormID. Here's a paste of my ini. It has the following BU armors: Iroha Clothes (I forget if it was BBB or not.) FEZA Vesta Set (+BBB) Dawn Wraith Blessed Mage Knight Dress (All 4 colours, plus BBB) BSK Break Undies (+BBB, IIRC.) Dancing Shadow Rose Break Undies Daedric BU (+BBB, IIRC.) Homura Outfit for HGEC (Haven't found it in-game yet, so IDK if it works.) Legendary Weapons & Armor 2ch (Only Cassandra's standard Armor is BU. It's BBB as well.) MHSNKirin (Monster Hunter Kirin Girl Armor.) R18PN - Lingeries (It's one specific dress in the Lingerie set.) Tatakau Maid San (See an earlier post in this thread by me.) For the above armor, I have it replacing an armor in the SPB Maid Armor Set 2. Nier Replicant - Kaine Outfit (Haven't found it in-game yet, so IDK if it works.) R18PN - Heilige Mutter Armor (+BBB) set aaBUData.DATA to sv_Construct "BaronB\Iroha\iroha new.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "BaronB\Iroha\iroha newb1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "BaronB\Iroha\iroha newb2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "BaronB\Iroha\iroha newb3.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "IrohaClothes.esp" "000ED3" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "NIHS\Vesta Set\VE1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "NIHS\Vesta Set\VE2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "NIHS\Vesta Set\VE3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "NIHS\Vesta Set\VE4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "FEZA Vesta Set.esp" "000ED5" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "N8k\ShortDressE1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "N8k\ShortDressE2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "N8k\ShortDressE3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "N8k\ShortDressE4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "DawnWraith.esp" "000ED4" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\White\BMKDWhFullver1BBB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\White\BMKDWhFullver1BBB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\White\BMKDWhFullver1BBB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\White\BMKDWhFullver1BBB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BlessedMageKnightDress.esp" "00B9EF" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\White\BMKDWhFullBBB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\White\BMKDWhFullBBB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\White\BMKDWhFullBBB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\White\BMKDWhFullBBB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BlessedMageKnightDress.esp" "007C78" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Red\BMKDRdFullBBB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Red\BMKDRdFullBBB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Red\BMKDRdFullBBB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Red\BMKDRdFullBBB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BlessedMageKnightDress.esp" "007C76" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Red\BMKDRdFullver1BBB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Red\BMKDRdFullver1BBB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Red\BMKDRdFullver1BBB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Red\BMKDRdFullver1BBB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BlessedMageKnightDress.esp" "00B9F0" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Blue\BMKDBlFullBBB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Blue\BMKDBlFullBBB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Blue\BMKDBlFullBBB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Blue\BMKDBlFullBBB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BlessedMageKnightDress.esp" "007C75" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Blue\BMKDBlFullver1BBB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Blue\BMKDBlFullver1BBB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Blue\BMKDBlFullver1BBB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Blue\BMKDBlFullver1BBB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BlessedMageKnightDress.esp" "00B9F1" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Black\BMKDBkFullBBB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Black\BMKDBkFullBBB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Black\BMKDBkFullBBB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Black\BMKDBkFullBBB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BlessedMageKnightDress.esp" "00AC44" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Black\BMKDBkFullver1BBB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Black\BMKDBkFullver1BBB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Black\BMKDBkFullver1BBB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BlessedMageKnightDress\Black\BMKDBkFullver1BBB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BlessedMageKnightDress.esp" "00B9F2" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassDDH0.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassDDH1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassDDH2.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BSK Break Undies.esp" "016B4A" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassHDH0.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassHDH1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassHDH2.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BSK Break Undies.esp" "00C777" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassDDL0.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassDDL1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassDDL2.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BSK Break Undies.esp" "016747" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassHDL0.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassHDL1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\CuirassHDL2.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BSK Break Undies.esp" "00DBF2" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\BSK\GreavesLLDH0.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\GreavesLLDH1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\GreavesLLDH2.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BSK Break Undies.esp" "00C778" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\BSK\GreavesLLDL0.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\GreavesLLDL1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\BSK\GreavesLLDL2.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "BSK Break Undies.esp" "01A8BC" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyED1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyED2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyED3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyED4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Dancing Shadow Rose Break Undies.esp" "009E3F" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyEH1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyEH2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyEH3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyEH4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Dancing Shadow Rose Break Undies.esp" "009095" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyA1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyA2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyA3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyA4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Dancing Shadow Rose Break Undies.esp" "016474" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Dancing Shadow Rose Break Undies.esp" "004579" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyC1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyC2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyC3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyC4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Dancing Shadow Rose Break Undies.esp" "01FAAC" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyD1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyD2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyD3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyD4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Dancing Shadow Rose Break Undies.esp" "00457A" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyFH1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyFH2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyFH3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyFH4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Dancing Shadow Rose Break Undies.esp" "009096" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyFD1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyFD2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyFD3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Nora\DSR\DSRBodyFD4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Dancing Shadow Rose Break Undies.esp" "090E41" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\BreakUndies\daedric\daedricBU1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BreakUndies\daedric\daedricBU2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BreakUndies\daedric\daedricBU3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\BreakUndies\daedric\daedricBU4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "daedric BU.esp" "000ED3" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\homura\homura01.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\homura\homura02.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "homura outfit HGEC.esp" "000ED3" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\LegendaryArmor_2ch\Cassandra\CassArmorWhiteBBB1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\LegendaryArmor_2ch\Cassandra\CassArmorWhiteBBB2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\LegendaryArmor_2ch\Cassandra\CassArmorWhiteBBB3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\LegendaryArmor_2ch\Cassandra\CassArmorWhiteBBB4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "LegendaryWeapons&Armor_2ch.esp" "000ED5" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Derida\Kirin\kirin01.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Derida\Kirin\kirin02.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Derida\Kirin\kirin03.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Derida\Kirin\kirin04.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "MHSNKirin.esp" "00E99F" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "R18PN\Lingerie\Dress\1\DressBreak1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Lingerie\Dress\1\DressBreak2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Lingerie\Dress\1\DressBreak3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Lingerie\Dress\1\DressBreak4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "R18PN - Lingeries.esp" "006F2F" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "armor\SpeedBuster\Maidarmor\Maid Fighter1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\SpeedBuster\Maidarmor\Maid Fighter2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\SpeedBuster\Maidarmor\Maid Fighter3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "armor\SpeedBuster\Maidarmor\Maid Fighter4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "SPB Maid Armor Set 2.esp" "002581" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "clothes\Nier\kaineManga1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "clothes\Nier\kaineManga2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "clothes\Nier\kaineManga3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "clothes\Nier\kaineManga4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Nier Replicant- kaine outift.esp" "000ED3" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "clothes\Nier\kaineManga1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "clothes\Nier\kaineManga2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "clothes\Nier\kaineManga3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "clothes\Nier\kaineManga4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Nier Replicant- kaine outift.esp" "000ED4" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\upbodyC.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\upbodyC1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\upbodyC2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\upbodyC3.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "R18PN - Heilige Mutter Armor.esp" "01870B" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\pantu.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\pantu1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\pantu2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "R18PN\Armor\Heilige Mutter Armor\pantu3.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "R18PN - Heilige Mutter Armor.esp" "018DE4" SetStage aaBUDataIni 30
Tentacool Posted April 23, 2011 Posted April 23, 2011 I actually hunted around and got tes4edit before your post, and was really confused as to why my R18 Lingeries clothes always defaulted to the same armour after editing, thanks for clearing that up. Im trying to add some more armours myself and will post my ini if I can get them working, for the benefit of others
Tentacool Posted April 23, 2011 Posted April 23, 2011 Ok, got some codes for people, for Velveteen/Blood Illusion/Elven Sorc set aaBUData.DATA to sv_Construct "Armor\NK\Velv\VelveteenTHECA.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Armor\NK\Velv\VelveteenTHECABr1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Armor\NK\Velv\VelveteenTHECABr2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Armor\NK\Velv\VelveteenTHECABr3.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Velveteen_Armor_HGEC.esp" "001BA4" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Plipo\BU Blood Illusion1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Plipo\BU Blood Illusion2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Plipo\BU Blood Illusion3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Plipo\BU Blood Illusion4.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "Blood Illusion and Arcania armors for Exnem's body.esp" "000ED5" SetStage aaBUDataIni 30 set aaBUData.DATA to sv_Construct "Armor\00ElvenSorceressBU\robeAlt\ESRobeAlt1.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Armor\00ElvenSorceressBU\robeAlt\ESRobeAlt2.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Armor\00ElvenSorceressBU\robeAlt\ESRobeAlt3.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Armor\00ElvenSorceressBU\robeAlt\ESRobeAlt4.nif" SetStage aaBUDataIni 10 set aaBUData.DATA to sv_Construct "Armor\00ElvenSorceressBU\robeAlt\ESRobeAlt5.nif" SetStage aaBUDataIni 10 set aaBUData.ID to GetFormFromMod "ElvenSorceress BU.esp" "002368" SetStage aaBUDataIni 30 Hope it helps
squares Posted April 24, 2011 Posted April 24, 2011 Uhm.. I don't get it. Can someone explain me why you need to edit ini file? There is .esp file with BU script. It works as it is.
Deekin Posted April 24, 2011 Posted April 24, 2011 Not all BU armors have a built in BU script. In fact, most don't. This is mainly due to BU armors being for the most part patches. A change of meshes. So the ini is used to replace the original armor mesh with the BU meshes. The ini is also neater since you can organize your armors and change up how they work easier. At the same time, you don't need to know much about scripting (Just enough to read instructions, and then copypaste.) to get it to work. The ini ALSO will overwrite a BU armor's original script should you enable the setting. That's fantastic should you find a patch that say adds BBB support, or is better detailed. It also lets you set custom messages when your clothes tear and the like, if you want. Really, it's just better.
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