dragongodmod117 Posted November 26, 2016 Posted November 26, 2016 Been modeling/ modding for a bit now, and I decided to do an armor piece this time. But now I'm stuck. I've got all the modeling done that I need, but anytime I import the finished meshes into Nifskope, polygons start disappearing. Really starting to piss me off, especially since I've been using Nifskope for awhile now. This modification I am working on slightly edits the "LUX Highheels 2" model, and is intended only for personal use. I've also just used it as a reference (seeing as the polys on the high heels are thru the roof as it is; the entire shown model is new mesh). I only wanted to remove the super long calf portion of the mesh. Main thing is, I need help finding a solution as to why Nifskope is removing polygons when imported. Please help.
myuhinny Posted November 26, 2016 Posted November 26, 2016 Try using outfit studio you can load .OBJ's into then you just need to scale items down to the correct size. I use it all the time to import .OBj files into outfit studio.
dragongodmod117 Posted November 27, 2016 Author Posted November 27, 2016 Just tried that, now I have this. Is it possible that the OBJs are too big to be put into Nifskope? (even though I've had no problems with a weapon before.) And if you have any other ideas, that would be fantastic.
myuhinny Posted November 29, 2016 Posted November 29, 2016 It could be that there is a flaw in them or something that the author did when making them. Only other way would be to import the .OBJ files into blender or something similar and see if the problem is there as well. If it is then it would have to fixed if they look whole you might just have to export them back out to fix them.
dragongodmod117 Posted November 29, 2016 Author Posted November 29, 2016 Alright, makes sense... Another couple questions, is my CK crashing because the nif file doesn't have bone weights on the boots? (As soon as I change the nif file in the ArmorAddon file, it crashes.) Am I supposed to add weights when in the Outfit Studio? EDIT. Thank you for the help. I just finished it. Completely remodeled and re-nifskope'd everything. EDIT2. Um, last thing, my model in game is now invisible. Any idea why? (here's what is in game) Thanks again for the help.
Vortec Posted November 29, 2016 Posted November 29, 2016 Is it set for Partition 37-Feet in Nifskope?
dragongodmod117 Posted November 30, 2016 Author Posted November 30, 2016 Yeah it has that. I did just figure it out though... I never went and converted the "dismemberment" data block into a "NiSkinInstance" block. Everything works now. Thanks again for the help!
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