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Problems Importing OBJs into Nifskope


dragongodmod117

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Posted

     Been modeling/ modding for a bit now, and I decided to do an armor piece this time. But now I'm stuck. I've got all the modeling done that I need, but anytime I import the finished meshes into Nifskope, polygons start disappearing. Really starting to piss me off, especially since I've been using Nifskope for awhile now.

     This modification I am working on slightly edits the "LUX Highheels 2" model, and is intended only for personal use. I've also just used it as a reference (seeing as the polys on the high heels are thru the roof as it is; the entire shown model is new mesh). I only wanted to remove the super long calf portion of the mesh.

     Main thing is, I need help finding a solution as to why Nifskope is removing polygons when imported. Please help.

 

 

 

 

post-656606-0-07592100-1480140996_thumb.jpg

 

 

 

Posted

Try using outfit studio you can load .OBJ's into then you just need to scale items down to the correct size. I use it all the time to import .OBj files into outfit studio.

Posted

Just tried that, now I have this.

 

 

 

post-656606-0-67426300-1480221632_thumb.jpg

 

 

 

Is it possible that the OBJs are too big to be put into Nifskope? (even though I've had no problems with a weapon before.)

 

And if you have any other ideas, that would be fantastic. :)

Posted

It could be that there is a flaw in them or something that the author did when making them. Only other way would be to import the .OBJ files into blender or something similar and see if the problem is there as well. If it is then it would have to fixed if they look whole you might just have to export them back out to fix them.

Posted

Alright, makes sense...

 

Another couple questions, is my CK crashing because the nif file doesn't have bone weights on the boots? (As soon as I change the nif file in the ArmorAddon file, it crashes.)

Am I supposed to add weights when in the Outfit Studio?

 

EDIT. Thank you for the help. I just finished it. Completely remodeled and re-nifskope'd everything.

 

EDIT2. Um, last thing, my model in game is now invisible. Any idea why?

(here's what is in game)

 

 

post-656606-0-15246700-1480402834_thumb.jpg

post-656606-0-55708600-1480402835_thumb.jpg

 

 

 

Thanks again for the help.

Posted

Yeah it has that. I did just figure it out though... I never went and converted the "dismemberment" data block into a "NiSkinInstance" block. Everything works now.

 

Thanks again for the help!

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