Evilrunner Posted July 8, 2012 Posted July 8, 2012 The cell's navmesh could use a bit of tweaking, nothing major but it does intersect alot of objects in the cell. I did notice them get stuck spinning in front of the chairs on occasion. Nothing cell related I can spot that would cause them to glitch into the ceiling, might be some general bug. I've had NPCs vanish to odd places before.
twichie Posted July 8, 2012 Posted July 8, 2012 The cell's navmesh could use a bit of tweaking' date=' nothing major but it does intersect alot of objects in the cell. I did notice them get stuck spinning in front of the chairs on occasion. Nothing cell related I can spot that would cause them to glitch into the ceiling, might be some general bug. I've had NPCs vanish to odd places before. [/quote'] yeh but i am actively trying to destroy the breeder mod to find bugs, previous post edited a few times. debbie also seems to get stuck in some positions in and on the wall of the cage, this can semi be resolved by running back and forth across the front of the cage. or it may just be my weird computer, it has been doing some strange shit lately, may need to pull another warranty job on it
Guest user29 Posted July 8, 2012 Posted July 8, 2012 Thanks but it sounds like the falling through the roof thing was just an oddity. There's nothing I did (nor do I even have a clue how to do that) on purpose. Also they are just wearing body suits yes. If they ever get armor with a rating higher than .1 they're going to equip it and not be pregnant anymore. I plan to actually make them pregnant later so that'll take care of that. edit: and about the navmesh, Like the noob I am, I actually made it before I placed all the objects in the cell thinking that there was no way gamebryo AI would be so stupid to not path around things automatically. Woops.
Guest Loogie Posted July 8, 2012 Posted July 8, 2012 Making the assumption the engine is well-made was your first mistake.
Evilrunner Posted July 8, 2012 Posted July 8, 2012 That sort of thing isn't really an issue with the engine. Dynamic pathfinding capable of dealing with obstacles would be nice, but most of the major world objects are statics, and thus easy to just plan the navmesh around them. There are much much bigger issues with bethesdas path finding system, which they only got around to fixing in Skyrim, and even then only after a hell of a lot of complaints. I always liked left 4 deads pathfinding http://www.valvesoftware.com/publications/2009/ai_systems_of_l4d_mike_booth.pdf. Seemed very fluid overall
skylark72 Posted July 8, 2012 Posted July 8, 2012 the bull at the barn is invisible ,so its broke for me at the wranch .i did the scorpian scene and it did fine .even though i cantsee the bull i managed to get enslaved but the clothes are invisible as well. no animation with invisible bull either NEVER MIND : HAD TO GET THE NEW FOMOD CORE AND DATA PACKS FOR SEXUSNG
Guest user29 Posted July 8, 2012 Posted July 8, 2012 yup yup, always make sure everything is updated before reporting anything Also if you guys don't want to get fully enslaved you can just play bighorner ranch in the semi enslaved state as long as you do your chores. There is a key in the barn under some pots That you can free yourself any time with. As I understand it, that portion of the episode is pretty much bug free. Bloatfly cave isn't going to be nearly as complex so it should be more stable, but I think this plugin is going to be more fun mostly because I'm creating something I really want to play myself this time.
skylark72 Posted July 8, 2012 Posted July 8, 2012 i got everything working and got enslaved (didnt do chores) . i stayed in the cell and couldnt get out till the trip to jacobstown. back in the cell i talked to debbie .your given 2 responses to give her in dialog neither of witch got me out of the cell . ive tried to talk to her again but i dont get the same dialog any more .only generic stuff shows up . not sure what im doing wrong but ive spent svrl hrs playing thru it over and over and over tryin things . and nothin ill try the easier quest and do the dang chores , also pregnancy takes 4ever at 3%pregnancy speed seems like its 3-4 weeks game time .that alot of sleepin and waitin .i had seen somwhere in here that 3% was recommended
Guest user29 Posted July 9, 2012 Posted July 9, 2012 You might be able to get away with 2% pregnancy. Anything less than that and bighorners were giving me automatic births. You need to say the right things to debbie. Also you only get one chance a day to chat her up. After you go through her dialogue you're locked out until you have pan feed you. Once pan feeds you, the next day when she comes over to your cell you can either try the same dialogue again if you said something she didn't like, or you'll have a new dialogue topic to progress through. It'll take a few days to escape, depending on if you already have some of the keys. Anyone should be able to go through the dialogue with enough trial and error.
Guest user29 Posted July 9, 2012 Posted July 9, 2012 Well I got a custom bloatfly to attack with a custom weapon and ammo. That was the biggest thing I was worried about being able to do for this next episode. Should be pretty smooth sailing from here. This one's going to be pretty interesting.
Ark of Truth Posted July 9, 2012 Posted July 9, 2012 Damn right it's going to be interesting. Get that creepy fly working, maggots enter pussy and birthing and we will be will on the way to greatness. Plus an awesome mod!
Guest user29 Posted July 9, 2012 Posted July 9, 2012 maggots are unlikely (can't say I'd do that if I could). Going to be other fun stuff though thanks largely to Evil.
Gorgon Posted July 9, 2012 Posted July 9, 2012 Hi, when I get farm slave equipped, I am invisible apart from pip-boy, collar and head. I am fairly certain I got everything downloaded but am I missing anything please?
Evilrunner Posted July 9, 2012 Posted July 9, 2012 Refugee outfits linked to in the maternity clothes thread. Just a thought User29, you may want to add the maternity clothes thread as a requirement. I know it's listed under SCR (which is itself a req of Sexout) but there seem to be a few people not getting everything.
Gorgon Posted July 9, 2012 Posted July 9, 2012 Well, I got it now and still invisible... NVRefugee Outfits.esp with meshes and textures folder... EDIT: I can normally get and equip refugee outfits in Primm so I guess it has to be another reason...
Evilrunner Posted July 9, 2012 Posted July 9, 2012 hmm, odd. I'm assuming you have SCR up to date, would probably cause bigger issues if you didn't. Invisible body parts implies missing mesh though so I'd suggest just checking that \Data\meshes\Armor\PregnantCali\FarmSlave\farmslave[0-6].nif actually exist. If they are there, then I am unsure.
Gorgon Posted July 9, 2012 Posted July 9, 2012 Well there is the problem - I do not, but where do I get those?
Evilrunner Posted July 9, 2012 Posted July 9, 2012 They should be in the maternity clothes main download. Might want to try reinstall that, should fix the issue.
Guest user29 Posted July 9, 2012 Posted July 9, 2012 You may need to redownload the entire maternity clothes pack because they've only recently been added. I could put those idles and body mesh to use pretty soon evil. Especially the body.
Gorgon Posted July 9, 2012 Posted July 9, 2012 Problem solved thank you, but I am not certain - is it normal that farm slave outfit is not changing pregnancy phases? other clotning changes normally.
Evilrunner Posted July 9, 2012 Posted July 9, 2012 I think I remember seeing it brought up before. It may be a bug in SCR, will probably be fixed soon if that is the case.
Guest user29 Posted July 9, 2012 Posted July 9, 2012 it just hasn't been added to the body swapping scripts in pregnancy yet. He's pretty good about doing that. It'll probably be in the next update.
Halstrom Posted July 9, 2012 Posted July 9, 2012 it just hasn't been added to the body swapping scripts in pregnancy yet. He's pretty good about doing that. It'll probably be in the next update. Yep, it's in the next release I'm currently testing
cih Posted July 9, 2012 Posted July 9, 2012 Hello, Great mod so far! I got a question and a suggestion for the farm. First the question. After I gave birth to a healthy bighorner, the plot isn't progressing. Is it supposed to be like that or am I missing anything. I know that milking is something a lot of people want but there are no animations yet unfortunately. What can be done is more of a RP and text. Once you give birth (even before birth, I read that massaging the breasts can induce lactation even without pregnancy), you naturally are lactating. Adding additional chore where you have to feed the calfs could be a nice addition. Could be some sort of a subplot. For example - every time you report to the farmer you have done your chores, he gives you a breast massage. After a certain number of massages (or random occurence or could be related to pregnancy stage, don't know if that is possible) "a small dribbles of milk" come from your breasts. After that your chores include the calfs. cih
Guest user29 Posted July 9, 2012 Posted July 9, 2012 I like it. There isn't anything after you give birth right now. I do want to add another event where you get re impregnated though so I'll get around to it. Also I like your lactation idea. Thanks!
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