Vader666 Posted October 14, 2016 Posted October 14, 2016 (edited) View File Description This mod adds a potion and a weapon to the game which both trigger a female masturbation animation.The Potion is craftable at the ChemLab under Drugs, the Masturbator is currently only available via console. To get either of these Items just type help"mastur"0 in the console followed by the Player.additem Item Id amount command. Issues/Bugs Triggering the Animimation on yourself via the potion while in 1st Person view causes some trouble with the Camera sometimes. Requierments A working version of Fallout 4 Permissions If there is anything you could use in any way just do it Credits and Special thanks - ShadeAnimator for the Fallout 4 AnimationKit- Ag12 for helping me with the Script Submitter Vader666 Submitted 10/13/2016 Category Animation Requires Edited November 16, 2017 by CPU
Antioch666 Posted October 14, 2016 Posted October 14, 2016 She must be cold out there in the middle of the night! :'-( WHY DON'T YOU TAKE A WHOLE CARTON OF CIGARETTES!? bitch :-P
Tefnacht Posted October 14, 2016 Posted October 14, 2016 Nice Just a heads-up, this mod has two dirty edits and one of them is to the player. You really want to clean that up because it causes incompatibility with mods like „Unique Player.“ It screws up the unique skin texture. The second dirty edit is to some vault suit and conflicts with AWKCR. Now please excuse me, I need to farm ingredients for some more jet.
Vader666 Posted October 14, 2016 Author Posted October 14, 2016 Just a heads-up, this mod has two dirty edits and one of them is to the player. You really want to clean that up because it causes incompatibility with mods like „Unique Player.“ It screws up the unique skin texture. The second dirty edit is to some vault suit and conflicts with AWKCR. How can this actually happen ? i edited neither the Player nor the Vaultsuit ? I never used TesEdit therefore im unfamiliar with the whole dirty edit stuff...
Tefnacht Posted October 14, 2016 Posted October 14, 2016 Dirty edits happen to modders all the time. Please don't be discouraged. To create a dirty edit it can be enough to just open the details about an item in the CK, not changing anything but closing the dialog window by clicking “Okay” instead of “Cancel.” The CK might now include the record you were looking at in your mod (ESP file.) Without any changes. Its just a copy of the original. Modders call this kind of thing a “dirty edit” because this unintentional copy of original data can now override changes made by other mods depending on load order.
wonderingpotato Posted October 14, 2016 Posted October 14, 2016 I am unfamiliar as to the extent of control over the Player Character you have when animating but, could I request some facial expressions in a future update.
Tentacus Posted October 14, 2016 Posted October 14, 2016 Dirty edits happen to modders all the time. Please don't be discouraged. To create a dirty edit it can be enough to just open the details about an item in the CK, not changing anything but closing the dialog window by clicking “Okay” instead of “Cancel.” The CK might now include the record you were looking at in your mod (ESP file.) Without any changes. Its just a copy of the original. Modders call this kind of thing a “dirty edit” because this unintentional copy of original data can now override changes made by other mods depending on load order. Yeah, it's the creation kit's fault for being an unintuitive pain in the ass.
Guest Posted October 14, 2016 Posted October 14, 2016 any chance of adding sound files? I guess facial expressions are something we get in the future, could lend some from current vanilla (wish i could do that, for example "eating noodles" animatios for opening mouth etc). Also any chance for item not auto-removing all clothes? If char has somewhat skimpy outfit but outfit is tied to different body type (I have multiple), it feels a bit off. Cheers for the work
Tefnacht Posted October 14, 2016 Posted October 14, 2016 Also any chance for item not auto-removing all clothes? If char has somewhat skimpy outfit but outfit is tied to different body type (I have multiple), it feels a bit off. I had the same "problem" and changed the effect script to not strip equipped items (except the weapon) before starting the masturbation animation. Here, take my file. Overwrite the existing script (.pex) with this one. Source included. No Unequip.7z 1
Tentacus Posted October 14, 2016 Posted October 14, 2016 Also any chance for item not auto-removing all clothes? If char has somewhat skimpy outfit but outfit is tied to different body type (I have multiple), it feels a bit off. I had the same "problem" and changed the effect script to not strip equipped items (except the weapon) before starting the masturbation animation. Here, take my file. Overwrite the existing script (.pex) with this one. Source included. No Unequip.7z Thanks for the script! hadn't tried the idle yet but that woulda annoyed me.
Atlasfalls54321 Posted October 14, 2016 Posted October 14, 2016 You should add a version where it is a poison, so you can apply it to arrows and such.
Halstrom Posted October 15, 2016 Posted October 15, 2016 No modder should really release anything without checking it in FO4Edit as well, it also finds quite a few errors the CK doesn't.
Vader666 Posted October 15, 2016 Author Posted October 15, 2016 any chance of adding sound files? I guess facial expressions are something we get in the future, could lend some from current vanilla (wish i could do that, for example "eating noodles" animatios for opening mouth etc). Adding Sound is planned. To get Facial Expressions to work it could take some time.
ComKar Posted October 20, 2016 Posted October 20, 2016 I've installed everything but in the CheLab is nothing new. Help ?
FRANCESCO84Inn Posted October 20, 2016 Posted October 20, 2016 In my games, this mode cause crash in the first lounch cutscene ( Bethesda logo )
Love Space Posted October 20, 2016 Posted October 20, 2016 In my games, this mode cause crash in the first lounch cutscene ( Bethesda logo ) Trying using "Add mod from file" using mod manager(nexus), this may fix it. If not, try disabling some other mods that could be inflicting with this. I had this problem aswell.
lumixgm1 Posted October 20, 2016 Posted October 20, 2016 How do i trigger the animation? the gun just functions as a normal gun.
Love Space Posted October 20, 2016 Posted October 20, 2016 How do i trigger the animation? the gun just functions as a normal gun. The gun is to make npc use the animation. use XX003D3A (XX = Load order) to spawn the potion, it will be under "Aid" and when you use it. It triggers the player to do the animation.
Fixadent Posted October 23, 2016 Posted October 23, 2016 This animation should be while the female player character is laying on her back on a bed with her legs spread.
ZarthonTheVanquished Posted October 24, 2016 Posted October 24, 2016 I'm getting a rather odd bug where NPC's that I use The Masturbator on seem to have the vibrator still equipped when they draw their weapons... somehow. It's not an actual equipped object, so I'm not sure how it's sticking around once the animation has ended! n.nU EDIT: It seems I can fix the bug by forcing the NPC to play a different idle animation (with the "playidle" console command), then talking to them to force the idle to end.
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