heatseeker Posted September 24, 2016 Posted September 24, 2016 Hey everyone, I'v come across a bug where alduin can' t be damaged nor "dragonrended" he is just invulnerable to all my attacks damage or debuffs... I already posted my problem on the nexus forum and someone gave me a script to compile: https://forums.nexusmods.com/index.php?/topic/4882455-another-topic-on-invincible-alduin/ As I said in this topic, i tried everything that is known to fix this bug but to no avail. If I'm posting here on LL forums it's mainly because I only got one answer on the nexus forums and I'd like to know if anyone has another solution rather than this script (that i'll use if there is not other solutions). Anyway thanks for anyone trying to help me with this problem that has been preventing me from continuing my game for 4 days already :/
Content Consumer Posted September 24, 2016 Posted September 24, 2016 Hey everyone, I'v come across a bug where alduin can' t be damaged nor "dragonrended" he is just invulnerable to all my attacks damage or debuffs... I already posted my problem on the nexus forum and someone gave me a script to compile: https://forums.nexusmods.com/index.php?/topic/4882455-another-topic-on-invincible-alduin/ As I said in this topic, i tried everything that is known to fix this bug but to no avail. If I'm posting here on LL forums it's mainly because I only got one answer on the nexus forums and I'd like to know if anyone has another solution rather than this script (that i'll use if there is not other solutions). Anyway thanks for anyone trying to help me with this problem that has been preventing me from continuing my game for 4 days already :/ It looks like that script should do fine, as long as you don't attack Alduin while he's in the air. However... If Dragonrend doesn't affect him when he's flying, the problem isn't that he is invulnerable when flying and not when on the ground. That's part of the vanilla game, and dragonrend should work just fine. You've probably got something else going on. I don't suppose you could attach a papyrus log? Specifically, a session where you try to use Dragonrend on him? More useful might be a copy of your load order, actually, in case you're using some mods that alter dragons or Alduin specifically. One thing that might work - if you select him in the console and use the "kill" command, if he's invulnerable it *should* just drop his health to 1, which *should* advance the quest. But no guarantees on that, and in any case it might cause additional problems. Dragons are finicky. EDIT: If you use Mfg Console, you can click on Alduin and see the last mod to affect him. If it's something other than skyrim.esm, that might be where the problem is coming from.
Content Consumer Posted September 24, 2016 Posted September 24, 2016 You could also try this: http://elderscrolls.wikia.com/wiki/Thread:428520
heatseeker Posted September 24, 2016 Author Posted September 24, 2016 Hey everyone, I'v come across a bug where alduin can' t be damaged nor "dragonrended" he is just invulnerable to all my attacks damage or debuffs... I already posted my problem on the nexus forum and someone gave me a script to compile: https://forums.nexusmods.com/index.php?/topic/4882455-another-topic-on-invincible-alduin/ As I said in this topic, i tried everything that is known to fix this bug but to no avail. If I'm posting here on LL forums it's mainly because I only got one answer on the nexus forums and I'd like to know if anyone has another solution rather than this script (that i'll use if there is not other solutions). Anyway thanks for anyone trying to help me with this problem that has been preventing me from continuing my game for 4 days already :/ It looks like that script should do fine, as long as you don't attack Alduin while he's in the air. However... If Dragonrend doesn't affect him when he's flying, the problem isn't that he is invulnerable when flying and not when on the ground. That's part of the vanilla game, and dragonrend should work just fine. You've probably got something else going on. I don't suppose you could attach a papyrus log? Specifically, a session where you try to use Dragonrend on him? More useful might be a copy of your load order, actually, in case you're using some mods that alter dragons or Alduin specifically. One thing that might work - if you select him in the console and use the "kill" command, if he's invulnerable it *should* just drop his health to 1, which *should* advance the quest. But no guarantees on that, and in any case it might cause additional problems. Dragons are finicky. EDIT: If you use Mfg Console, you can click on Alduin and see the last mod to affect him. If it's something other than skyrim.esm, that might be where the problem is coming from. Hey, that's actually the kind of clear answer and help i wanted to get ! Thank you very much for giving me some clues about what's going on in my game, gonna activate logging for the next time i try dragonrend alduin and post it here.
heatseeker Posted September 24, 2016 Author Posted September 24, 2016 So, is SL already containing the Mfg consol? because when I try to install it ask to overwrite some stuff from SL. If that's the case then alduin appears to not be affected by my mods since i only see skyrim.esm. Otherwise here is my papyrus log and load order P.S sorry i have no idea on how to do a spoiler menu... so i upload both files Papyrus.0.log LoadOrder_Skyrim_2016-09-24T16-56-30.txt
Content Consumer Posted September 24, 2016 Posted September 24, 2016 So, is SL already containing the Mfg consol? because when I try to install it ask to overwrite some stuff from SL. If that's the case then alduin appears to not be affected by my mods since i only see skyrim.esm. Otherwise here is my papyrus log and load order P.S sorry i have no idea on how to do a spoiler menu... so i upload both files Yes, SL already contains Mfg Console. I'd forgotten about that - for a while there it didn't afaik. If Alduin isn't being directly affected by mods, it might be indirectly affected. Looking at your load order, these pop out at me: Dragon Combat Overhaul Perkus Maximus (?) Deadly Dragons Wildcat - Combat of Skyrim DCO, Deadly Dragons, and Wildcat might be affecting Alduin's invulnerable state. I don't know if Perkus Maximus is (probably not), but I'm given to understand that it affects many strange things in the game, so I dunno... My suggestion would be to turn those mods off one at a time and see if the problem goes away. If it does, that problem is in that mod or how that mod interacts with other mods. Of course, disabling any mod, especially a script-heavy one like those, is a very bad idea to do mid-game. You can try to use script cleaners to fix any problems that may come up, but it's a crapshoot at that point. Disabling the mod is a good way to see where the problem is coming from, and there might be some MCM setting you can use to fix it, but I wouldn't recommend it for the actual play, unfortunately. Did you try the fast-travel fix for Alduin's invincibility? p.s. I didn't see anything specific in your papyrus log that would point to a problem, but then I'm no expert.
heatseeker Posted September 24, 2016 Author Posted September 24, 2016 Yes, i tried every possible fix i could find on google, it has been 4 days now i'm trying to find a solution but then i gave up and started those topics to get more specific help to my problem. I'm gonna try disabling those mods, I didn't do it earlier because of the reason you gave me in your post :"disabling mods mid game is bad" tho i guess i have no choice anymore Also i used PDT wrapper with the zero script option to see if anything was related to script but no changes. Anyway i appreciate your help, thx again.
heatseeker Posted September 24, 2016 Author Posted September 24, 2016 Well, i disabled the mod that were obviously altering alduin but to no avail, rechecked my load order and it appears loot placed deadly dragon below dragon combat overhaul which is a mistake since the mod author from DCO says it should be above but that'all i could find. I guess I ll give this script a go and see how it goes tho i'm not sure how i have to recompile it since i only used c++ once and i dont even remember what for lol. Anyway if anyone have another solution I didnt try yet, they are welcome.
Hayleyrose2323 Posted September 24, 2016 Posted September 24, 2016 https://www.youtube.com/watch?annotation_id=annotation_60295255&feature=iv&src_vid=gzaNwMKclnA&v=aNraNxpFBE0 That gamer2 か月前 Even letting him talk I still can't kill him 返信 2 返信を非表示 Sir Anal Fungus Mc Dix2 か月前 I had this glitch happen to me a few days ago as well, I wasn't able to solve it by reloading and not doing anything but instead I quick traveled to High Hrothgar and back to Throat of the world and he was no longer invincible.
heatseeker Posted September 25, 2016 Author Posted September 25, 2016 https://www.youtube.com/watch?annotation_id=annotation_60295255&feature=iv&src_vid=gzaNwMKclnA&v=aNraNxpFBE0 That gamer2 か月前 Even letting him talk I still can't kill him 返信 2 返信を非表示 Sir Anal Fungus Mc Dix2 か月前 I had this glitch happen to me a few days ago as well, I wasn't able to solve it by reloading and not doing anything but instead I quick traveled to High Hrothgar and back to Throat of the world and he was no longer invincible. sadly even this didn't work, that's one of the first thing i tried but nope didn't work =/ thanks anyway. Funny thing is that i get more help on LL forums than on nexus one lol but that's cool
Hayleyrose2323 Posted September 25, 2016 Posted September 25, 2016 That's a shame. Sorry I couldn't help, it seems to be a very common bug though which is the strangest thing and it always seems very easy to fix which is why this is so odd. I'll keep doing some research as well. Hope you figure it out!
heatseeker Posted September 25, 2016 Author Posted September 25, 2016 Hey guys, thank you very much for your help ! I finally solved the problem tho i'm not sure how... only thing i know is that i put DCO below deadly dragons and remade my merged, bashed and patchus maximus patch. Then i loaded a save before I read the scroll, let alduin and parth finishing their speech and voila! Not sure where the problem was coming from might be a load order problem... or not, i have no idea. Anyway thank you very much for helping me troubleshoot this problem
gunthererickson Posted February 9, 2019 Posted February 9, 2019 after all this time, same f/(%%$ing bug, same problem of this topic: Already tried all solutions gave before. After reading the topic I must add: The only suspect mod mentioned I have is Deadly Dragons, and I know this is not the culprit, because I already had it before and the glitch didn't happened. I only know that might be something related with another glitch that let me stuck in the ending of the scene of the battle between Alduin and the three heros and forced me to advance via console, so thank you for any help any of you may provide me
Psalam Posted February 9, 2019 Posted February 9, 2019 @gunthererickson You might want to do the following: 1) When you find yourself in the same cell as Alduin, turn on the console and look closely at him. On the right hand side of the information is a place that identifies the last mod that changed him. While it is not guaranteed, that is likely to be your culprit. 2) Otherwise, you probably want to post a load order here (preferably from LOOT and preferably in a spoiler). It is hard to know what to suggest if you don't know what you already have.
gunthererickson Posted February 9, 2019 Posted February 9, 2019 well, there's my load order from LOOT: Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 ApachiiHair.esm 7 7 SharedSeranaDialogue.esm 8 8 EFFCore.esm 9 9 AOM.esm 10 a SexLab.esm 11 b CreatureFramework.esm 12 c Schlongs of Skyrim - Core.esm 13 d SexLabAroused.esm 14 e SexlabInteractiveArousal.esm 15 f DreadPrison.esm 16 10 ZaZAnimationPack.esm 17 11 RE_RealEstate_Core.esp 18 12 Thundering Shouts.esp 19 13 necklace display.esp 20 14 SkyUI.esp 21 15 passiveweaponenchantmentrecharging.esp 22 16 smeltdown_ingots_osr.esp 23 17 lefthandrings.esp 24 18 unlimitedbookshelves.esp 25 19 Another Sorting.esp 26 1a more plants all.esp 27 1b Run For Your Lives.esp 28 1c When Vampires Attack.esp 29 1d Legendary Uncapped Perks.esp 30 1e alchemical arts.esp 31 1f sundamageenchantment.esp 32 20 auriel's bow improved.esp 33 21 nightingale equipment improved.esp 34 22 SIDT - Complete.esp 35 23 One-Handed Master Spells Dragonborn.esp 36 24 TransmuteAll-DualCast.esp 37 25 DragonFire.esp 38 26 armoredsprint.esp 39 27 better training.esp 40 28 Follower Trap Safety.esp 41 29 highlevelfollowers-dg.esp 42 2a homes remodeled.esp 43 2b highlevelfollowers-hf.esp 44 2c highlevelfollowers-db.esp 45 2d Enchantable Dawnguard Helmets and Shields.esp 46 2e brewery_of_skyrim.esp 47 2f RaceMenuMorphsCBBE.esp 48 30 FNIS.esp 49 31 HearthfireMoveKidsfix.esp 50 32 RaceMenu.esp 51 33 RaceMenuPlugin.esp 52 34 dD - Realistic Ragdoll Force - Realistic.esp 53 35 Superjump_2x.esp 54 36 SOSRaceMenu.esp 55 37 XPMSE.esp 56 38 NPCProtectionTweaks.esp 57 39 MixedUnitTactics.esp 58 3a UIExtensions.esp 59 3b Ninja Outfit.esp 60 3c Hothtrooper44_Armor_Ecksstra.esp 61 3d zzArmormashups.esp 62 3e CrimsonTwilightArmor.esp 63 3f CraftableClothes.esp 64 40 3DNPC.esp 65 41 HearthfireMultiKid.esp 66 42 GreatWarSkyrim.esp 67 43 MoreBanditCamps(Explorer'sEdition).esp 68 44 BlackthornManor.esp 69 45 Helgen Reborn.esp 70 46 ZaForswornStory.esp 71 47 QaxeQuestorium.esp 72 48 AnnaNPCs.esp 73 49 MultiMarriage_JAMCE.esp 74 4a Ambriel.esp 75 4b RealisticNeedsandDiseases.esp 76 4c teg_wizards_of_winterhold_dlcrequired.esp 77 4d Organized Books v1.2.esp 78 4e NoAutoSkillBooks(Better).esp 79 4f RE_RealEstate.esp 80 50 MrissiTailOfTroubles.esp 81 51 Hothtrooper44_ArmorCompilation.esp 82 52 Immersive Weapons.esp 83 53 Sekirei.esp 84 54 aedric ritual remake.esp 85 55 betterdisplaycases.esp 86 56 AOM.esp 87 57 OMageCommonRobesV2.esp 88 58 EMCompViljaSkyrim.esp 89 59 Daedric Entity Restoration Project.esp 90 5a smeltskyrim.esp 91 5b Inigo.esp 92 5c Balanced_Magic.esp 93 5d WayOfTheMonk.esp 94 5e Cloaks.esp 95 5f throwing_weapons_redux.esp 96 60 zabswitchhat.esp 97 61 MagnoCumGaudio.esp 98 62 sirfailsalot racevampireabilities.esp 99 63 NorthernCardinal.esp 100 64 Craftable Soulgems.esp 101 65 TKAA.esp 102 66 CerwidenCompanion.esp 103 67 SLIA - Legendary.esp 104 68 Balanced_Destruction.esp 105 69 Balanced_Destruction_No_Armor_Penalties.esp 106 6a GriptzionTeleportMenuSpell.esp 107 6b Cloaks - Dawnguard.esp 108 6c One-Handed Master Spells.esp 109 6d Provincial Courier Service.esp 110 6e ColettesRevenge.esp 111 6f RND_HearthFires-Patch.esp 112 70 DA_Skyship.esp 113 71 bound weapons redux.esp 114 72 magicscaling.esp 115 73 chillrend improved.esp 116 74 DeadlyDragons.esp 117 75 SamuraiBlades.esp 118 76 crossbow_basic_collection_llisted_en.esp 119 77 ultimatearchmage0.esp 120 78 Acquisitive Soul Gems.esp 121 79 MagicIsLight.esp 122 7a Bound Weapon Mastery.esp 123 7b boundxbows.esp 124 7c leveled summons.esp 125 7d enchantmentpower.esp 126 7e highlevelfollowers.esp 127 7f realcompanions.esp 128 80 scalingspells.esp 129 81 Enchanted Bound Weapons.esp 130 82 SkyrimSizesLore.esp 131 83 kittyehsrealisticwolfproject.esp 132 84 bound weapon tweaks (db).esp 133 85 RND_AnimalLoot.esp 134 86 WerewolfPerksExpanded.esp 135 87 RND_Dawnguard-Patch.esp 136 88 RND_Dragonborn-Patch.esp 137 89 EFFDialogue.esp 138 8a MultiMarriage_JAMCE_HMA_PATCH.esp 139 8b HearthfireMultiKid_LastName.esp 140 8c MultiMar_VoiceSerana_HMA_version.esp 141 8d Spousetocustomhome.esp 142 8e One With Nature - DG+DB.esp 143 8f hothtrooper44_ArmorPatch.esp 144 90 3DNPCEFF.esp 145 91 Viconia.esp 146 92 Dovabear.esp 147 93 LZA Belrand.esp 148 94 JemWM.esp 149 95 InigoMCM.esp 150 96 EMViljaInSolstheimAddOn.esp 151 97 throwing_weapons_redux_perktrees.esp 152 98 Craft_Flawless_Gems.esp 153 99 ultimateodahviing.esp 154 9a The Paarthurnax Ultimatum.esp 155 9b BOTI.esp 156 9c HouseOfHorrorsAlternateEnding.esp 157 9d FeedOnAnimalsAndCreatures.esp 158 9e FollowerCompatibility.esp 159 9f Schlongs of Skyrim.esp 160 a0 Ancient Spells 2.esp 161 a1 largergarden.esp 162 a2 physiomancy.esp 163 a3 SOS - Shop.esp 164 a4 SpousesEnhanced.esp 165 a5 EWQFTGG.esp 166 a6 brrobecirclets.esp 167 a7 Real Feeding V3.esp 168 a8 SexLab Eager NPCs.esp 169 a9 blade of woe improved.esp 170 aa Vampire Skin Color Fix.esp 171 ab LoversComfort.esp 172 ac ysgramor's artifacts improved.esp 173 ad Nerevar001.esp 174 ae CS_TagNTrack.esp 175 af Remodeled Armor.esp 176 b0 werebear beast form (non-replacer).esp 177 b1 3DNPC - Winterhold Mods Patch.esp 178 b2 longercraftingdurations.esp 179 b3 OMageStandalonePack.esp 180 b4 zariafarmingdg.esp 181 b5 AK- Boethiah Alternate.esp 182 b6 warchiefarmor.esp 183 b7 SSLToys.esp 184 b8 dovahkiinrelax.esp 185 b9 GreenWaterFix_Compatible.esp 186 ba HentaiCreatures.esp 187 bb SpellTomeResurrectDead.esp 188 bc ACE BYOG.esp 189 bd katana.esp 190 be SamuraiBladesWeapons.esp 191 bf SexLabMassMatchMaker.esp 192 c0 SLALAnimObjBillyy.esp 193 c1 AnubAnimObj.esp 194 c2 HornyWerewolves.esp 195 c3 MoreNastyCritters.esp 196 c4 SexLabNudeCreatures.esp 197 c5 SexLabNudeCreaturesDB.esp 198 c6 SexLabNudeCreaturesDG.esp 199 c7 NonSexLabAnimationPack.esp 200 c8 MF_SpectatorCrowds.esp 201 c9 NusbieVoices.esp 202 ca SexLab Aroused Creatures.esp 203 cb SexLab RND.esp 204 cc SexLab Romance.esp 205 cd Cherrypie.esp 206 ce SexLabArousedAnimations.esp 207 cf SpousesEnhanced_Serana.esp 208 d0 SPS - Sexlab Position Selector.esp 209 d1 SexLab Vanilla Voices.esp 210 d2 SexLabDefeat.esp 211 d3 SexLab TDF Aggressive Prostitution.esp 212 d4 SexLab Submit.esp 213 d5 SOS - Smurf Average Addon.esp 214 d6 SOS - VectorPlexus Muscular Addon.esp 215 d7 SOS - VectorPlexus Regular Addon.esp 216 d8 SexLab_SOS-Stapon.esp 217 d9 SexLabWerewolves.esp 218 da SexLab Submit Serana.esp 219 db SexLabTools.esp 220 dc SLAnimLoader.esp 221 dd SLALAnimObj.esp 222 de Balanced_Magic_Dawnguard.esp 223 df SmartCast_1_0.esp 224 e0 StormWrathLightning.esp 225 e1 IndividualizedShoutCooldowns.esp 226 e2 Bound Katana.esp 227 e3 ASX_Spells.esp 228 e4 BalancedMagic.esp Improved Cloaks.esp Improved Runes.esp 229 e5 Improved Expert Spells.esp 230 e6 Improved Master Spells.esp 231 e7 Balanced_Magic_Novice.esp 232 e8 Balanced_Magic_Adept.esp 233 e9 Balanced_Magic_Master.esp 234 ea Improved Casting.esp 235 eb balanced magic scaling.esp 236 ec Improved Destruction Perks.esp 237 ed Balanced_Restoration.esp 238 ee Balanced_Alteraton.esp 239 ef Balanced_Conjuration.esp 240 f0 Balanced_Illusion.esp 241 f1 Balanced_Alteraton_No_Armor_Penalties.esp 242 f2 thegreylight's magic unbound - master's edition.esp 243 f3 TDF_AP_IndHookersPlug_In.esp 244 f4 heJemWMPatch.esp 245 f5 Real Flying.esp 246 f6 DBDQFTGGWA.esp 247 f7 zNightMistressMansion.esp 248 f8 tcbm.esp Brevi_MoonlightTales.esp 249 f9 WerewolfMastery.esp 250 fa Werewolf Loot- Dawnguard version.esp yep, it's heavily modded. I eliminated a mod named Guild Starter because I thought it was the culprit
Psalam Posted February 9, 2019 Posted February 9, 2019 Spoiler yep, it's heavily modded. I eliminated a mod named Guild Starter because I thought it was the culprit I'm going with "stream of consciousness" as I go through your load order. You can get rid of Realistic Ragdolls since it is included in XPMSE (make your list shorter)* If this is the mod I found on Nexus (Clette's Revenge) it is both out of date and abandoned. If the author abandoned it you should too* If this is the original Lover's Comfort you should abandon it too.* Update your More Nasty Critters to the current SLAL version. I know that you have the old one because you still have the SexLab Nude Creatures .esp's. When you change be careful to read the instructions. It is not difficult but it is particular* Finally turn off the .esp for XPMSE. DO NOT DISABLE THE MOD. The .esp is not needed and can interfere with other mods. * Check the McMenu on NPC Protection Tweaks and be certain you haven't done yourself in with Alduin. You already mentioned it but do check the McMenu for Deadly Dragons. *Probably unrelated to your problem, just general advice. Let's see what happens now, shall we?
gunthererickson Posted February 11, 2019 Posted February 11, 2019 Thank you. I will tell you if something new happens
gunthererickson Posted February 11, 2019 Posted February 11, 2019 On 2/9/2019 at 3:46 PM, Psalam said: Reveal hidden contents yep, it's heavily modded. I eliminated a mod named Guild Starter because I thought it was the culprit If this is the mod I found on Nexus (Clette's Revenge) it is both out of date and abandoned. If the author abandoned it you should too* I hope I don't have to get rid of this because I have been making so much use of the best spells of this mod ?
gunthererickson Posted February 11, 2019 Posted February 11, 2019 why should I abandon the original lovers confort?
Psalam Posted February 11, 2019 Posted February 11, 2019 Spoiler 5 minutes ago, gunthererickson said: why should I abandon the original lovers confort? It's outdated and buggy (sorry, I'm at work and don't have time to go into a great deal of detail at the moment).
Psalam Posted February 11, 2019 Posted February 11, 2019 Spoiler 2 hours ago, gunthererickson said: okay, I understand, Thanks You're welcome. If you have more questions feel free to post them. I get to spend some time at home every day anyway. ?
gunthererickson Posted February 15, 2019 Posted February 15, 2019 Well, Thanks for Psalkam for all his advise, I managed to solve issues related with mods not working properly and CTDs, even if I couldn't solve the Alduin problem. In all cases I will post the way I solved this problem for future references. WARNING: it involves using MANY console commands. First fight: I opened the console when Alduin appeared, and selected him. Disabled Alduin (for inmersion, I disabled him when he says: Die now and await your fate in Sovngarde) and inmediatly created a copy. After Paarthurnax told me: "Dovahkin, use Dragonrend if you know it" (The bug, whatever it is, occurs in that moment), I console disabled the copy and reenabled the original. Dragonrended Alduin to the ground and kicked his b%$#%$&ocks. Second fight: (First, I must say it was very dishonest, but I already beaten Alduin in the past, so I didn't fell too bad about it) Quicksaved when Alduin appeared, opened console and selected him, just in case. Reloaded this quicksave. Waited a little, so I could suffer at his... claws and I coud try to Dragonrend him again (you may want to do it... or may not), and then opened the console with him already selected. Typed in this order: <recycleactor> <disable> <enable> <kill> Enjoyed my "barely honest" victory and after that went to kick Harkon in the b%$##ocks in a more honest way. I leave this just in case gets someone else with the same problem, the same heavily modded game, and already tried all the "more honest" options.
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