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Posted

so i havent played in awhile and today i got back on. saw the update and did so for the game. when i got on wickedwhims was no where in sight. anyone else have the problem or know what to do? 

Posted
10 hours ago, qlx said:

The penis/vagina/tops mods have to be updated to be compatible with the new selector. I know a few have updated already including Noir's, and Turbo put out an update for LunarEclipse's penis since they aren't active anymore

 

Una vez que tu simulador haya alcanzado el Naturismo de nivel 3 o superior, pueden comprar una recompensa llamada "Exhibicionista" en la tienda de recompensas (la que está en la pestaña con tu aspiración) por 500 puntos. Una vez que su sim tenga eso, cuando haga clic en otra persona, vaya a Wicked Whims, Exhibicionismo y luego Flash [boob / butt / etc].

ty ;)

Posted

I have a problem here and i will aprecciate if someone could help me. Im having an issue related to whenever my female sims is naked  the character's breasts become larger  than what i originally set in the sims creator  . Anyone knows how can i fix it?

Posted
3 hours ago, nickps2 said:

I have a problem here and i will aprecciate if someone could help me. Im having an issue related to whenever my female sims is naked  the character's breasts become larger  than what i originally set in the sims creator  . Anyone knows how can i fix it?

Check which female top body part they have in the WW menu.  If you set it to Default it should match.

 

Posted

I'll say it one more time, Please go back to the old version of this mod. If you can update mods then you can update it to the older version. This version sucks. There's no sex skill and they don't have autonomous group sex. Please either update it to the older version if you can't then update it like the older version with sex skill and better autonomy 

Posted

Is there an option to disable the negative moodlets? I see no sex skill for them to be based on and thus can't increase it, sometimes I have no climax available for an animation set, and while I know it may not be realistic for it to always be pleasurable, I'd rather have everyone enjoy themselves then to have to worry about soul mate Sims who are constantly all over each other not being able to enjoy their sex. Its a real buzz kill. ;)

 

Edit: I'd also like them to be able to have a quickie before work without the quickness making them better off having done nothing, lol. I used to be able to do that and they were always satisfied. Is this new?

Posted

Not every animator creates all possibilities in there animation. Some don't have a climax animation for some scenarios. For instance, I have some that don't have a climax animation when using a ottoman. 

Posted
15 hours ago, Bhob said:

Check which female top body part they have in the WW menu.  If you set it to Default it should match.

 

it worked , thank you!

 

Posted
11 hours ago, ShenGo said:

Is there an option to disable the negative moodlets? I see no sex skill for them to be based on and thus can't increase it, sometimes I have no climax available for an animation set, and while I know it may not be realistic for it to always be pleasurable, I'd rather have everyone enjoy themselves then to have to worry about soul mate Sims who are constantly all over each other not being able to enjoy their sex. Its a real buzz kill. ;)

 

Edit: I'd also like them to be able to have a quickie before work without the quickness making them better off having done nothing, lol. I used to be able to do that and they were always satisfied. Is this new?

If you Sims are in a good relationship, good state, and good mood, they should always end up satisfied at the end.

Posted
14 hours ago, Eric Parker said:

I'll say it one more time, Please go back to the old version of this mod. If you can update mods then you can update it to the older version. This version sucks. There's no sex skill and they don't have autonomous group sex. Please either update it to the older version if you can't then update it like the older version with sex skill and better autonomy 

Dude, the sex skill doesn't exist for like 8 months now. Where did you came from?

And why do you need a useless skill that wasn't doing anything in the first place?

Posted
On 12/4/2018 at 5:14 AM, Sheepie said:

So will the body replacements just be viewable in game or will there be support for them to be seen in CAS as well?

They can be added as previews via outfits, but modding of CAS is extremely limited and the attempt to do something more ended up doing more damage than help. I'm not looking into doing much within CAS itself, it really really sucks.

Posted

Hi guys, 

I've been getting this weird exception lately. Anyone have a clue what it might be ?

I just got my whickedwhims and animations up to date + AEP Pornography Mod 3.0.0. My game version is 1.47.49.1020.

Thanx !

 

<?xml version="1.0" encoding="UTF-8"?>
<root>
   <report>
      <version>2</version>
      <sessionid>38daac336256dd055c07cd94</sessionid>
      <type>desync</type>
      <sku>ea.maxis.sims4_64.15.pc</sku>
      <createtime>2018-12-05 15:07:22</createtime>
      <buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
      <categoryid>pool_seat.py:279</categoryid>
      <desyncid>38daac336256dd055c07cd94</desyncid>
      <systemconfig />
      <screenshot />
      <desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (ValueError: not enough values to unpack (expected 2, got 0))&#xD;
Traceback (most recent call last):&#xD;
Caught and logged:&#xD;
  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#xD;
  File ".\WickedWhims 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function&#xD;
  File ".\WickedWhims 4.3.5.137g\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#xD;
  File ".\WickedWhims 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function&#xD;
  File ".\WickedWhims 4.3.5.137g\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#xD;
  File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#xD;
  File "D:\SVN\S4_Modules\mc_cmd_center\mc_injections.py", line 804, in inject_last_exception_log&#xD;
  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#xD;
KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0xdc504ee8e3c7be0&gt;, frozenset({&lt;sim '' 0xdc504ee8e3c7be0&gt;}), frozenset({(&lt;SI stereo_Dance id:5845 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI stereo_Dance id:5845 sim:&gt;&gt;), (&lt;SI generic_Dance id:5865 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI generic_Dance id:5865 sim:&gt;&gt;)}))&#xD;
&#xD;
During handling of the above exception, another exception occurred:&#xD;
&#xD;
Traceback (most recent call last):&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#xD;
  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5718, in generate_connectivity_handles&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5531, in _get_segmented_path_connectivity_handles&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 545, in generate_right_paths&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4139, in _right_path_gen&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#xD;
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#xD;
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#xD;
  File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 281, in __missing__&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4094, in heuristic_fn_right&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3778, in _get_destination_locations_for_estimate&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\pools\pool_seat.py", line 279, in _cache_and_return_position_and_routing_surface_for_posture&#xD;
ValueError: not enough values to unpack (expected 2, got 0)&#xD;
rtim=0</desyncdata>
   </report>
</root>

 

Posted
On 12/2/2018 at 2:34 AM, VampyrePrince said:

Hopefully this hasn't been addressed yet, but there's so much in this thread. I'm having an issue where my body settings aren't saving. I changed my Sims body parts and saved my game, then had to exit to go do some stuff. When I got back into my game today, it reverted back to WW default and I have to change my Sim's body parts every time I boot up my game. Anyone else having this issue?

I've noticed a few people reporting such behavior, but I'm not noticing it in-game and I don't see anything obvious in code. I wish I could fix this but without a way to test it, I can't identify what is causing this. If you have any more info, you should report it in the WickedWhims Technical Support forum.

Posted
On 12/2/2018 at 1:23 AM, FrejaAlmundsdottir said:

Ever since I updated WickedWhims, random townies have started having sex with each other on their own. I don't want them to, but can't seem to find the option to turn that off? Could someone please tell me where I can find it?

Wicked -> Settings -> Sex Settings -> Autonomy Settings. You can change the intensity, disable specific kinds of autonomy sex or tweak specific autonomy settings.

Posted

I should mention this other exception I've had for a while now, many game versions ago.

Happens every time I click on the DJ booth. The object still works fine and never crashed the game or anything, so I just went along with it.

Any ideas ?

 

<?xml version="1.0" encoding="UTF-8"?>
<root>
   <report>
      <version>2</version>
      <sessionid>58a7b2f7b0f82c225c07debd</sessionid>
      <type>desync</type>
      <sku>ea.maxis.sims4_64.15.pc</sku>
      <createtime>2018-12-05 15:22:58</createtime>
      <buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
      <categoryid>state.py:2167</categoryid>
      <desyncid>58a7b2f7b0f82c225c07debd</desyncid>
      <systemconfig />
      <screenshot />
      <desyncdata>Exception during call to test method on &lt;class 'sims4.tuning.instances.DJBooth_AutonomousPickStation'&gt; (KeyError: StereoChannel)&#xD;
Traceback (most recent call last):&#xD;
  File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 512, in generate_choices&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 113, in add_potential_aops&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 200, in add_aop&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 170, in is_valid_aop&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test&#xD;
  File ".\WickedWhims 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function&#xD;
  File ".\WickedWhims 4.3.5.137g\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#xD;
  File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 124, in _wrapper_function&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2702, in test&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\electronics\pick_channel.py", line 46, in _test&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_strategy.py", line 93, in has_valid_choice&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2167, in get_client_states&#xD;
KeyError: StereoChannel&#xD;
rtim=0</desyncdata>
   </report>
</root>

 

Posted
On 11/29/2018 at 3:23 PM, Redabyss said:

Hello Turbodriver, long time no hear!
I updated my game to the new patch, but the Original Default Model included isn't the rigged one.

This is the correct model to include: https://www.sendspace.com/file/pppl4i

Hey! I see you around ;)

I had to forget about its existence, thank you!

 

Posted
On 11/26/2018 at 6:37 PM, DasSomething said:

There is no option do undress for kids. Kids can be nude as well and they are nude in the shower and bath anyways. Isn't it pretty normal of kids to run around naked at home? I'm not suggesting any sexual or romantic options for them but the naturism stuff like being able to be naked or to pee anywhere would be good.

I get you don't mean anything sexual, but WickedWhims primarily a sexual mod, so having children involved would have big repercussions. Things are considered sexual because we make them sexual. I wouldn't want anybody to make things sexual with underage Sims just because you can and then blame me for it.

Posted
On 11/25/2018 at 8:12 AM, qlx said:

Turbo, thanks as always for this wonderful mod.

 

I have a bug to report that might interest you. I'm having a problem where if two sims are having sex (active WW animation), and I travel with a third sim to their workplace (I've experienced it with the Detective career, not sure of others), and then it comes time for one of the original two sims to go to work, they won't go. I just keep getting told they're late to work, but I can't make them go because I'm at a career lot with a different sim. They'll spend the whole day not going, even after the sex session would have finished if it were played out. Just thought you might want to look into it since it might be a problem with WW not cancelling the animations before switching lots or something. 

My current work-around is to go back to controlling the late sim (who by the way, isn't doing WW when I arrive back on the lot, just doing whatever) and wait for them to disappear as going to work, then go back to my active career sim. If i just tell them to go to work and then switch back, they wont. That sim was in the political career, if that matters.

 

Anyone else having this problem? Any idea if it's WW or something else?

 

My game is up to date and WW is 137d, I'm updating to e now. No lastException was generated for this bug. 

Thank! I will look into it. Not sure why that would be happening though.

Posted
2 hours ago, TURBODRIVER said:

Dude, the sex skill doesn't exist for like 8 months now. Where did you came from?

And why do you need a useless skill that wasn't doing anything in the first place?

Sex skill is needed, for example for clubs, brothels, various careers. If you removed the sex skill, then let the WooHoo skill grow instead. In any case, the skill is needed. Sorry for my bad English.

Posted

So, npc and player sims used to autonomously proposition my selected player sim for sex, however I no longer seem to be able to get them to do so. I've fiddled with all sorts of the autonomy specifics options and turned everything up to max, I'd had npc sims with the 'Confidence" trait, had Hypersexual lot trait, etc. all combined. I've had sims alone in a room 1 on 1, I've had them in romantic relationships. None of the non-selected sims, npc or player, will autonomously proposition my selected, controlled sim. 

Posted

ok, after test a little these days i feel which something in the mod must have changed because now become "too easy" to have sex in game, all you need is having like around 40% of relationship(maybe around 20 to 30) and any sim will aways accept it, even sims which are married and "strong worked in not cheat" are acceptingg it too easy, my town is starting to look like a mess with peoples having too much sex.

 

even when i start a fresh game one of the first things my sim want to do is have sex, even if him is alone.

 

i really miss more "controls" over how "much easy" a sim accept to have sex.

 

while i do love this mod and it make sims 4 a little more fun honestly comparing with the sims 3 kinkworld it really need a lot of improviment(i probably know which many of the issues are game issues and not the mod itself), in sims 3 sims "faithfull are really, really hard to make cheat and sometimes even impossible and even "friends" are hard to bang ig you don't proper work it not just by rising friendship but also doing others things.

 

then again my big problem with the sims 4 and make me feel angry over relationships compared with sims 3 is "how freaking too easy is to force sims do what they don't want, starting by the fact which the controlled sim never refuse any thing the player order him unlike sims 3 where your controlled sim can refuse my actions orders.

 

I really don't know how much improviment we can get in sims 4 but could be good if we could make sims a little more "hard to accept things" here and don't act like a forever horn rabbit wanting sex every second, i'm even trying to use some of the settings to reduce the sex frequence but sometimes it's feel like really don't work because if i have a couple sim alone they start to fuck autonomous like rabbits.

 

please could be good some improviments here and there about it and about how is "too easy", i'm not saying which all sims must hate sex or something like that but which could be good if "some of them" could have more "control" specially the ones which where not supposed to cheat, maybe can be good improve the mod code to take more in account the sims traits, specially traits like family oriented, or good, or in case of parenthood pack traits like good manners, like responsible and role model or milestone traits like companion to matter more when a sim want have sex or will accept it, because i really feel like even relationships don't matter too much, because i was able to make a sim cheat when he was supposed to not cheat, (he was married to best friend with 100 in both romance and friendship with the soulmate trait companion and responsable and family oriented traits, basically i made everything to make him a "faithfull sim, but in the end he just accepted sex from a sim which he just meet just because my sims reached "friend status with him" around 40 friendship and he happy accepted cheat.

 

have any chance to improve it????, because it is something which is starting to bug me how easy things are compared with the sims 3.

 

anyway keep the good work and thanks for the good mod.

Posted
3 hours ago, Petr54 said:

Sex skill is needed, for example for clubs, brothels, various careers. If you removed the sex skill, then let the WooHoo skill grow instead. In any case, the skill is needed. Sorry for my bad English.

 

The sex skill didn't offer any extra features,

A low level sim has exactly the same options and positions/actions available as a maxed out sim,

It has absolutely no impact on how the interaction works or how Sims respond to each other,

The succeed/fail is related to the friendship/romance level, as with regular flirting and woohoo,

 

In other words, sex skill is wasted process right now and only consumes processing power for nothing.

The game never offered a woohoo skill nor are any features missing since sex skill was removed.

Posted

No issues right now, just a funny story.

My 2nd gen sim invited her mother to the weekly awards show, and got the bouncer to let her in.  Big mistake!  The show didn't finally start til after 7:30, because Mom was in the bathroom doing the host.  Once they got done and the show finally started, Mom walked around the club naked the rest of the time.  SMH, can't take her anywhere...

Posted

to be clear in previous versions before the get famous expansion and patch my sims where really faithful, they refused sex from others if they are strong engaged only when you put then on very flirty feelings and high romance and friendship bar which you could make then cheat but now after the expansion and patch it's looks like become "too easy" to cheat.

 

a good feature i would like to see could be some sort of "rewards traits" attached to "type of sex a sim "like more to do" or a "extra settings" again like in kink world, where you can choose if a sim like more "romantic type of sex or if they are more like BDM, like a masochist and sadist trait or "kink trait" or more passionate trait which will lead the sim to "choose" what sort of sex they want to have, sims with sado or masochist traits will like to do "forced sex"(sado being the dominator and maso being the dominated) perver sims will like to do "more fun and crazy sex" while passionate sims will like more "romantic animations".

 

a system like that could be cool.

 

others setting also like in kinkworld which could be cool is a physical attraction system" where a sim could like more to bang sims of unique types, like a big boobs female or big butt or curve or young or old or small butt and boobs a more fit sim male or a more fat or slim and things like that.

 

ofcourse only if possible, these systems could be really cool if possible.

Posted
39 minutes ago, snowdog04 said:

No issues right now, just a funny story.

My 2nd gen sim invited her mother to the weekly awards show, and got the bouncer to let her in.  Big mistake!  The show didn't finally start til after 7:30, because Mom was in the bathroom doing the host.  Once they got done and the show finally started, Mom walked around the club naked the rest of the time.  SMH, can't take her anywhere...

Jerry! Jerry! ?

 

Ybc1sgP.gif

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