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Posted
2 hours ago, kamithemoon said:

The issue with Sexist Guards talking too much is because it uses the condition of get random percent < global value.  Unfortunately, follower mod authors have found that 1% is more like 20% for some reason.  But they've also found these conditions can be doubled up without issue.  So to make them actually talk less via the slider, duplicate the random percent condition or arbitrarily set a random percent condition of 1 in addition.

Could you please explain how and where to "duplicate the random percent condition or arbitrarily set a random percent condition of 1 in addition."? I also would like them to talk less.

Posted
9 hours ago, Gudulba said:

Could you please explain how and where to "duplicate the random percent condition or arbitrarily set a random percent condition of 1 in addition."? I also would like them to talk less.

Under quests.  Look at each one and their quest dialogue conditions.  For any quest that has the function "GetRandomPercent", create another condition with a comparison value of <= 10.  That should lower chatter enough that it can then be controlled properly with the in game MCM.  Lower this value if you want even less chatter.

 

Spoiler

Screenshot2026-07-08104931.png.0069b6450c08f39ff2fe664b98576dc8.png

 

Posted

Has there ever been found a solution to the issue that when enabling "Player Rape Dialogue", the PC rape comments only start after the sex scene has ended, and then go on seemingly forever? It may or may not be related to SLSO.

  • 1 month later...
Posted
On 3/29/2026 at 7:43 AM, MereFJ said:

couldn't get the latest version to work, didn't let me run the game at all, just hung when I hit run skse in MO2.  Playing in full AE btw.  That might be the problem; a lot of LL mods don't seem to work in AE.  I have managed to get ABMM to work, though I had to install a fresh copy of MCM helper for some reason.  Does anyone know how to get sexist guards to run?  I've tried similar mods but they weren't nearly as good.

Have you ever found a solution to this ?

  • 2 weeks later...

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