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Posted

 

Я хотел бы попробовать этот mod.but на NM только 4.1 доступны.

Есть ли у кого-то ужасная тюрьма 3.9 и можно загрузить ее? Благодарю.

 

 

Https://mega.nz/#!EY1mDDLZ ! PZrlK6fODw7oDyaCFsE8cMo3Vr9URniEP1cq9cWqjbs

 

 

Please say password for download 

Posted

 

 

Я хотел бы попробовать этот mod.but на NM только 4.1 доступны.

Есть ли у кого-то ужасная тюрьма 3.9 и можно загрузить ее? Благодарю.

 

 

Https://mega.nz/#!EY1mDDLZ ! PZrlK6fODw7oDyaCFsE8cMo3Vr9URniEP1cq9cWqjbs

 

 

Please say password for download 

 

 

Password for download

 

;D

 

OK, ok, here it comes: https://mega.nz/#!EY1mDDLZ!pZrlK6fODw7oDyaCFsE8cMo3Vr9URniEP1cq9cWqjbs

 

Also - I'm working on a new version (for the latest Dread Prison) but I'm making it from scratch so it will take a while.

 

  • 2 weeks later...
Posted

For those of you who want to add milking machines to dread prison but don't want to use 3.9 of dread prisons ( I have a later version and don;t want to go back to an older version); I suggest trying Jaxon positioner  http://www.nexusmods.com/skyrim/mods/52583/?

 

This allows you to copy objects store them in your inventory and drop them where you want them.  I have no milking machines in dread prison but it should work.  I have machines, both bound and unbound in all my player homes now.

 

You do need a machine to copy in the first place so if you want both types you will need something that has both. 

 

When positioning a machine try not to let a follower us it until it's in place as the animation sometimes get stuck out of position.  If this happens just store back into the inventory and place it again.

  • 3 months later...
Posted

Hey there,

 

Using Dread Prison 4.2.1. and have latest all other requirements.

 

Enabling the .esp causes my Skyrim to crash at the main menu screen.  Everytime.  Is it due to version difference?

 

Disregard, I can't search for shit.

  • 4 weeks later...
Posted
21 hours ago, somebody321 said:

Can´t get prisoners out of their cells, how am i supposed to use all this nice gear if i can´t get any NPC to mount it?

They won't come on their own because there is no navmesh between cell and the cellblock floor. You need to teleport them using for example "Leaders Teleportation" spell from EFF mod or something like this. This is intentional, otherwise prisoners wouldn't stay in their cells even if the doors are closed and locked.

Posted
8 hours ago, Mofme said:

They won't come on their own because there is no navmesh between cell and the cellblock floor. You need to teleport them using for example "Leaders Teleportation" spell from EFF mod or something like this. This is intentional, otherwise prisoners wouldn't stay in their cells even if the doors are closed and locked.

Ok, i also noticed that (custom) followers i sent there loose their follower tag, i needed to use enslavement mod to get them to move again.

Posted
On 11/24/2017 at 9:38 AM, somebody321 said:

Ok, i also noticed that (custom) followers i sent there loose their follower tag, i needed to use enslavement mod to get them to move again.

These problems are all related to the original Dread Prison mod (my mod doesn't use any scripts at all), and as such should be reported to it's author (who will tell you to use the latest version of his mod, which isn't compatible with my mod at the moment, but you can use the test version I attched in this thread above).

  • 1 month later...
Posted
On 1/10/2018 at 6:49 AM, Yoen said:

im afraid im not seeing any of the gallows or zaz devices, in the torture room.

 

Make sure you have all of the required mods installed. Plus I didn't tested it with the latest Devious Devices / Devious Devices Expansion. I'm totally out of time right now :frown: So you can treat all my development being in hiatus at least until March/April.

  • 3 weeks later...
  • 1 month later...
Posted
12 hours ago, marksinner said:

Any news on a possible update yet? :smile:

Nope :frown:
For now I  gave up Skyrim for VaM but I think I will eventually get bored and return to work on this mod...

Posted
5 minutes ago, Mofme said:

Nope :frown:
For now I  gave up Skyrim for VaM but I think I will eventually get bored and return to work on this mod...

Okay no probs, thanks for the reply though :smile:

  • 4 weeks later...
Posted

Hey probably a tupid question here, but I'm getting CTD's after installing the zazextension for this mod, and I'm wondering is the extension compatible with ZAZ8? If not, is there a way for me to run this mod with ZAZ8?

Posted
On 4/12/2018 at 12:29 AM, WhoEvenAmI said:

Hey probably a tupid question here, but I'm getting CTD's after installing the zazextension for this mod, and I'm wondering is the extension compatible with ZAZ8? If not, is there a way for me to run this mod with ZAZ8?

Try the test version I linked several posts up in this thread (on Oct 30, 2017).

  • 3 weeks later...
Posted

This is a good mod, but when using puppet master the AI seems to have path finding issues? The NPC just keeps running in the object they are meant to be using.

Posted
On 4/18/2018 at 5:27 PM, Mofme said:

Try the test version I linked several posts up in this thread (on Oct 30, 2017).

WOrks for me. Any chance of ever getting this mod fixed?

  • 3 months later...
Posted

To anyone asking, ZEP is not compatible with ZAP 8+.  As far as t.ara (co-author ZAP 8+) mentioned, either one will overwrite the changes made to the other, as ZEP was only compatible up to ZAP 7.

 

TUFP is intergrated into ZAP 8+ so it'd be great if that would be no longer a dependancy.

  • 1 year later...
Posted

Hey,

It give only the versions  1.0 to 3.6 and the newest 4.2.1  but no 3.8 or 3.9 is angry weil i like to download this mod.Sorry englich ist not my.

 

LG Silana

  • 1 year later...
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  • 4 weeks later...

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