Daedric Prince of Lust Posted January 5, 2014 Posted January 5, 2014 Are NPCs supposed to follow the player through cells? Not a major issue, but it's really immersion breaking just doing it there, on the street...
Daedric Prince of Lust Posted January 5, 2014 Posted January 5, 2014 Turn off "attacking woman grows penis" in your lovers settings (sexual exploits). That should fix you up. Would that mean having to turn it back on again every time in 'normal' sex?
gregathit Posted January 5, 2014 Posted January 5, 2014 Turn off "attacking woman grows penis" in your lovers settings (sexual exploits). That should fix you up. Would that mean having to turn it back on again every time in 'normal' sex? Depends. No, if a male is having sex with a female and the male is in the dominant position. Yes, if you want a female to put on a dildo or futa mesh in the dominant position.
VoidTerraFirma Posted February 27, 2014 Posted February 27, 2014 This mod goes together great with mods that add additional NPCs to towns like "Crowded Cities" and "Waterfront Market". The ini file is really appreciated. One request I have for the next version is an option to give your character a bounty every time a public act is witnessed by someone else, if that's possible. Kinda like if someone sees you stealing something, I guess. Perhaps something like "person with responsibility above x witnessing will earn you <bounty amount> while a witness with a responsibilty below x will not".
Gaebrial Posted February 27, 2014 Author Posted February 27, 2014 This mod goes together great with mods that add additional NPCs to towns like "Crowded Cities" and "Waterfront Market". The ini file is really appreciated. One request I have for the next version is an option to give your character a bounty every time a public act is witnessed by someone else, if that's possible. Kinda like if someone sees you stealing something, I guess. Perhaps something like "person with responsibility above x witnessing will earn you <bounty amount> while a witness with a responsibilty below x will not". Exactly what I was thinking of doing. GIve you a reason to take your client 'somewhere more private' - although then you'll have an increased chance that they may rape you. However, the bounty thing might be difficult to pull off, as version 3 will allow NPCs to be hookers, and guards tend to just kill any NPC with a bounty. If I can get it to work, I'll probably also make rape a crime.
fejeena Posted February 27, 2014 Posted February 27, 2014 And think of LoverImmoralGuards ! You get a warning for public sex and if you don't bribe the People or guards you can get a bounty, and sometimes NPCs rapes you if you don't bribe them. If both Mods have a bounty System for public sex it could happen that you get a bounty from LoversHookers and paid it but didn't bribe the other Voyeurs, and 5 minutes later you get a message "someone has reported the guard of your crime" and you get the next bounty for the same crime.
Gaebrial Posted March 1, 2014 Author Posted March 1, 2014 And think of LoverImmoralGuards ! You get a warning for public sex and if you don't bribe the People or guards you can get a bounty, and sometimes NPCs rapes you if you don't bribe them. If both Mods have a bounty System for public sex it could happen that you get a bounty from LoversHookers and paid it but didn't bribe the other Voyeurs, and 5 minutes later you get a message "someone has reported the guard of your crime" and you get the next bounty for the same crime. How about a system similar to how LIG works, which turns itself off if it detects LIG?
ger4 Posted March 1, 2014 Posted March 1, 2014 And think of LoverImmoralGuards ! You get a warning for public sex and if you don't bribe the People or guards you can get a bounty, and sometimes NPCs rapes you if you don't bribe them. If both Mods have a bounty System for public sex it could happen that you get a bounty from LoversHookers and paid it but didn't bribe the other Voyeurs, and 5 minutes later you get a message "someone has reported the guard of your crime" and you get the next bounty for the same crime. How about a system similar to how LIG works, which turns itself off if it detects LIG? That would be good, since some of us don't use LIG because it requires MBP.
VoidTerraFirma Posted March 5, 2014 Posted March 5, 2014 I tried LIG combined with this mod. It was pretty funny to have people that I had just got done "servicing" in public turn around five minutes later and berate me for doing the same thing to someone else. Nonetheless, I might stick with it if there is a way to lower the distance that an NPC can detect you. If I'm turning tricks behind the abandoned shack in the waterfront, I don't know how the pirates that always hang out way over by their boat always bust me for it.
Guest Ann Ominous Posted August 12, 2014 Posted August 12, 2014 When the client refuses to pay and rapes the PC it calls for pos 18. However in LAPF 1.5 there is no pos 18 included. Suggestions?
fejeena Posted August 12, 2014 Posted August 12, 2014 Change the Hookers script. Or add a pos 18. copy a Animation you like and rename it to 18 All 4 off and 4 def kf files ( meshes\characters\_male\idleanims\ani2 e.g. 09_DefMotionx0.kf , 1.kf, 2.kf and 3.kf to 18_DefMotionx0.kf, 18_DefMotionx1.kf, ..... And the off kf ; 09_OffMotionx0.kf (and 1,2,3) to 18_OffMotionx0.kf Then the same with the INI ( folder: data\ini ) 09_Motion.ini to 18_Motion.ini And in the INI change the UMIT number set xLoversPkrQuest.umid to 100009 to set xLoversPkrQuest.umid to 100018
VoidTerraFirma Posted September 20, 2014 Posted September 20, 2014 Any chance of more animations being added to this? Tried doing it myself with the construction set. I thought I did everything correctly, but none of the "clients" ever chose any of the new ones. Edit: Nevermind. Looks like the answer is in the sexual exploits settings and I didn't realize it.
Gaebrial Posted October 15, 2014 Author Posted October 15, 2014 How's version 3 coming along? Ask me again next month, or rather 1) when I've got settled into my new working pattern, and 2) I've got Oblivion working properly again.
ger4 Posted October 15, 2014 Posted October 15, 2014 How's version 3 coming along? Ask me again next month, or rather 1) when I've got settled into my new working pattern, and 2) I've got Oblivion working properly again. Cool What kind of features should we look forward too?
Gaebrial Posted October 16, 2014 Author Posted October 16, 2014 How's version 3 coming along? Ask me again next month, or rather 1) when I've got settled into my new working pattern, and 2) I've got Oblivion working properly again. Cool What kind of features should we look forward too? Current plans: - Brothels in every city. - NPC hookers. - Brothel faction questline with three possible outcomes. - Group 'quests' as well as solo ones. - The ability to play it as a straight female hooker, straight male, gay male, gay female, or any combination of these. - Loads more stuff that I don't even know if it will work in Oblivion's engine. Oh, and compatibility with (among other things) Better Cities*, PSE and LST. Hopefully without the need for loads of patch files. * If they ever stop moving things around in the IC.
idonotlikeusernames Posted October 16, 2014 Posted October 16, 2014 "gay male" are my eyes deceiving me or is this for real? If so I may just have to reinstall Oblivion.
VoidTerraFirma Posted October 16, 2014 Posted October 16, 2014 If you plan to place a brothel in the IC Waterfront (which seems like it would be an appropriate place), any chance of compatibility with the Waterfront Market mod? http://www.nexusmods.com/oblivion/mods/22834/? I consider that mod to be essential and it would be a shame to give it up.
ger4 Posted October 16, 2014 Posted October 16, 2014 If you plan to place a brothel in the IC Waterfront (which seems like it would be an appropriate place), any chance of compatibility with the Waterfront Market mod? http://www.nexusmods.com/oblivion/mods/22834/? I consider that mod to be essential and it would be a shame to give it up. That's already part of BC
Gaebrial Posted October 17, 2014 Author Posted October 17, 2014 If you plan to place a brothel in the IC Waterfront (which seems like it would be an appropriate place), any chance of compatibility with the Waterfront Market mod? http://www.nexusmods.com/oblivion/mods/22834/? I consider that mod to be essential and it would be a shame to give it up. That's already part of BC There will probably be two locations in the IC. One inside, which will be the guild HQ, and one outside, which is likely to be a run-down, back-street sort of place, with a secret. Although I haven't decided where to put them, yet. The one inside the city was going to go in the market district, until the latest release of BC redesigned the part of the district I was looking at.
VoidTerraFirma Posted October 18, 2014 Posted October 18, 2014 I did not know it was part of Better Cities. I ignore mods that require Shivering Isles.
ninth_alt Posted October 18, 2014 Posted October 18, 2014 ...why? Isn't that like, most of them at this point?
VoidTerraFirma Posted October 18, 2014 Posted October 18, 2014 ...why? Isn't that like, most of them at this point?Thankfully not. Better Cities does look pretty cool overall, especially looking at what it does with Anvil and Skingrad (two boring as fuck vanilla cities). If they ever make a version that doesn't require that goddamned expansion pack (unlikely, I know), I'm all for it.
ninth_alt Posted October 19, 2014 Posted October 19, 2014 I don't get what your animosity is. It's easily the best official content for the game, adds a ton of resources for modders to draw off of, and is cheap to free depending on your moral fiber.
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