Osieu Posted August 20, 2013 Posted August 20, 2013 sit.jpg efgAIC201.kf The Oblivion Default Sit Idle Data\meshes\Characters\_Male\IdleAnims\dynamicidle_sit.kf Male and female use this kf file Rename the efgAIC201.kf to dynamicidle_sit.kf and all NPCs in game sit with crossed legs. I renamed the efgAIC201.kf to dynamicidle_sit.kf, but now every NPC and myself can't even sit. The sit pose is changed to standing still. Could you kindly help to check whether my attached efgAIC201.kf is correct? Thank you so much. efgAIC201.zip
gregathit Posted August 20, 2013 Posted August 20, 2013 You need to go one step further: Open the efgaic201.kf file with nifskope and change the NiControllerSequence value to from SpecialIdle_Castself to: DynamicIdle_Sit Save the mesh and close nifskope. Now you rename the file to DynamicIdle_sit.kf and plunk it where it goes (Fejeena already gave the path). Don't forget to archive invalidate via bsa redirection if you still get the old sitting idle!
fejeena Posted August 20, 2013 Posted August 20, 2013 Sorry I forgot. As compensation here the changed kf dynamicidle_sit.7z
M.BISON Posted August 21, 2013 Posted August 21, 2013 (edited) argh nomaam bbb idle replaces pretty women idle cant have both anyway thanks gregathit and fajeena! (edit) just remembered faustina(npc) has a sexy idle from the quest siren's deception, does this idle exist for pc? @fajeena if i put the sit idle in specialanims folder it should be for pc only, right? i noticed you guys talking about replacing the carpets, paintings etc i think you might also like this if you havent tried it already sexy oblivion load screens http://www.loverslab.com/topic/11885-sexy-oblivion-load-screensupdated-3313/ Edited August 21, 2013 by dark vergil
fejeena Posted August 21, 2013 Posted August 21, 2013 seductiveidlea.kf and seductiveidleb.kf seductiveidle.7z original BBB and changed to Idle.kf specialanims Folder for pc only? I do not know.
Guest ThatOne Posted August 21, 2013 Posted August 21, 2013 argh nomaam bbb idle replaces pretty women idle cant have both anyway thanks gregathit and fajeena! (edit) just remembered faustina(npc) has a sexy idle from the quest siren's deception, does this idle exist for pc? @fajeena if i put the sit idle in specialanims folder it should be for pc only, right? 1. You can use NoMaaM with pretty women. You'll have to install Pretty Women second. 2. Any animation used by one actor can be used for another. You'll need to place the kf file(s) in the specialanims folder and an esp that will tie it to your player character.
Osieu Posted August 21, 2013 Posted August 21, 2013 Sorry I forgot. As compensation here the changed kf dynamicidle_sit.7z It's working perfectly now. Thank you so much!
M.BISON Posted August 21, 2013 Posted August 21, 2013 argh nomaam bbb idle replaces pretty women idle cant have both anyway thanks gregathit and fajeena! (edit) just remembered faustina(npc) has a sexy idle from the quest siren's deception, does this idle exist for pc? @fajeena if i put the sit idle in specialanims folder it should be for pc only, right? 1. You can use NoMaaM with pretty women. You'll have to install Pretty Women second. 2. Any animation used by one actor can be used for another. You'll need to place the kf file(s) in the specialanims folder and an esp that will tie it to your player character. pretty women is player only, it has an specailanims esp nomaams mod bounces for everything except you cant have both because they are both called idle.kf so it just overwrites one another in the specialanims folder
fejeena Posted August 21, 2013 Posted August 21, 2013 NoMaaM_BBB_Animation_Replacer has no SpecialIdle Folder, only meshes\characters\_male (Player and all NPCs use these kf files) It is only a kf file replacer, no esp. And Pretty women has only meshes\characters\_male\Specialanims Folder. (This Mod changed female player game, kf files are only used by female players) So no files will be overwritten. If you want the Idle.kf from NoMaaM for your female character you must copy the idle.kf from the _male foler in the Specialanims Folder. (no NifSkope work/rename needed) Or you replace the pretty womon idle.kf with seductiveidlea.kf or seductiveidleb.kf (post 983, the renamed files in the Idle Folder)
Guest ThatOne Posted August 21, 2013 Posted August 21, 2013 pretty women is player only, it has an specailanims esp nomaams mod bounces for everything except you cant have both because they are both called idle.kf so it just overwrites one another in the specialanims folder Y'know... Perhaps I simply wasn't clear enough. Let's say they both use the SpecialAnims folder (though, if I recall correctly, NoMaaM does not use the specialanims folder). And both have the same file name (which shouldn't really happen if modders use a prefix for their animations, such as 4idle.kf). Now, what you have to do in order to use NoMaaM for your NPCs and Pretty Women for your player character only is to take the NoMaaM animations out of the specialanims folder. Done. Have two mods that need to be in the specialanims folder really badly? Change the prefix of one of them, go to the esp and change it to match. You're done. I hope this clears things up for you, -TO
xartom Posted August 22, 2013 Posted August 22, 2013 Is a program, obse plugin, something easy to install/use that lets you play more than one installation of Oblivion and have more that one oblivion.ini? This is vague but does someone have a copy/link to the pig headed fatman that was on SHY a long time ago? I think the last copy I had a hold of was passcoded.
Guest ThatOne Posted August 23, 2013 Posted August 23, 2013 More than one oblivion install, I think so. More than one oblivion.ini... I suppose wrye bash could be programmed to swap them out as you swap save profiles, but don't ask me how to do that as I haven't the slightest clue. The file from SHY... I think I should have it somewhere. I'll wait a while to see if someone else can help you because it'd take me at least half an hour to find it on my harddrive unless you have the file number. -Edit- File attached. Enjoy. Orc.7z
Nepro Posted August 24, 2013 Posted August 24, 2013 (edited) Necromancers Guild by SeiGGy It's about this mod: http://oblivion.nexusmods.com/mods/3073/? I am looking for the alpha 0.5 version. It looks like the latest version that was updated was 0.4 I am also on lookout for the necromancy mod in which you can put corpses inside the coffins and steal coffins from the caves. Found it: http://www.oblivion.nexusmods.com/mods/40874 Necromancy - Revive and Subdue NPCs by gundamb2 @ThatOne - wtf was that I just donwloaded? I laughed my ass off when I saw what got opened in the nifscope. Is there way to make a NPC use this mesh? Edited August 25, 2013 by Nepro
Talonflight Posted August 24, 2013 Posted August 24, 2013 Is there a mod that adds Bandit Raids on cities and some villages, and Bandit Camps to the wilderness? Also is there a mod that adds Dragon attacks to cities and villages similar to Skyrim?
Nepro Posted August 24, 2013 Posted August 24, 2013 Try samrter bandits on nexus http://oblivion.nexusmods.com/mods/23296/? and http://oblivion.nexusmods.com/mods/19116/? Risk of bandits in the cities. Dragon Invasion II by jlf2n http://oblivion.nexusmods.com/mods/13453/?
Guest Leonardo W Posted August 24, 2013 Posted August 24, 2013 I created a CM staff (NPC) And created a mascot (White Wolf) I want the wolf is the partner of CM (NPC), even if I have the CM though, the wolf should always follow her Is there any mod that does this? or script...
GMac2021 Posted August 24, 2013 Posted August 24, 2013 More than one oblivion install, I think so. More than one oblivion.ini... I suppose wrye bash could be programmed to swap them out as you swap save profiles, but don't ask me how to do that as I haven't the slightest clue. Already been done, I think: INIzer by shademe The examples he uses are for setting up a seperate Oblivion.ini and plugin list for Nehrim, but it should work for any extra install outside your "base" Oblivion folder.
Clefr Posted August 26, 2013 Posted August 26, 2013 Is there a mod that adds facehuggers to lovers? I saw some screens here
Guest ThatOne Posted August 26, 2013 Posted August 26, 2013 I created a CM staff (NPC) And created a mascot (White Wolf) I want the wolf is the partner of CM (NPC), even if I have the CM though, the wolf should always follow her Is there any mod that does this? or script... AI Package. You'll need to create one which has your CM as the target and the wolf as the only one allowed to use it (make a check for his ID). Make sure it keeps running even if the wolf is close (there is a checkbox for that if I remember correctly) and don't limit it by time. Remember to add it to your wolf's AI when you're done. That *should* be enough to keep it running forever, but if it doesn't I can help you take further measures to make sure your wolf follows your companion.
fejeena Posted August 26, 2013 Posted August 26, 2013 Facehuggers? Like in BravilUnderground addon? http://www.loverslab.com/files/file/146-bravilunderground-add-on-v14/ They are from CursedArmor (not compatible with Lovers) The facehuggers use rat sex-animations ( use LoversCreatures2 with LoversMotionsNT Ver1.9. So you have 2 different sex-animations) If you want facehuggers all over Cyrodiil you can try my Rat replacer. Not all rats were altered in facehuggers, but most rats in the landscape, sewers and Caves are facehuggers. My Rats.7z Edit: They only look like facehuggers but they are asshuggers.
Clefr Posted August 27, 2013 Posted August 27, 2013 Well, BravilUnderground's main plugin makes all my saves vomit (crash) for no reason, so that one's out. And in Cursed Armor i couldn't get through the arena -.-
fejeena Posted August 27, 2013 Posted August 27, 2013 Are you shure you have REQUIREMENTS:· OBSE 20 or higher· Oblivion.esm· Shivering Isles.esp· Lovers with PK v1.4.1-6 rev91 or higher· LoversSlaveTrade 1.0· MBP 1.4a and MBP++ v98· Lovers Creatures 2.0· Lovers bitch meshes\textures - the esp file is not needed. And a correct load order? example load order http://www.loverslab.com/topic/4487-please-read-before-posting-here/
kingkong Posted August 28, 2013 Posted August 28, 2013 has anybody thaught about creature skeleton with BBB ? (i am sure BBB creature animations will follow) -as i am doing (remake) some female creatures like flame atronach , spriggan and possibly goblin and may be some others to meet the hgec body propotions (e-ll) while it is easy for me to add BBB boobs and but weight painting i am not sure i will be able to create such a skeleton with those 6 bones as i need to learn about bhk rigid body and the main structure of a skeleton making ( and i do not want to rig the boobs to the toes like it was few years ago)
fejeena Posted August 28, 2013 Posted August 28, 2013 Flame Atronach and Spriggan would be nice with BBB, they are female or futa in LoversCreatures and mesh replacers. But all other creatures I want to have as males. But then we need new vanilla BBB animations and sex animations. All creatures as females? A new Project for gregathit "LoversCreaturesFemale" with at least 3 animations for every creature (rape blow Job and fucking human males.)
kingkong Posted August 28, 2013 Posted August 28, 2013 Flame Atronach and Spriggan would be nice with BBB, they are female or futa in LoversCreatures and mesh replacers. But all other creatures I want to have as males. But then we need new vanilla BBB animations and sex animations. All creatures as females? A new Project for gregathit "LoversCreaturesFemale" with at least 3 animations for every creature (rape blow Job and fucking human males.) i hope that Gregathit and other animators would like the idee of remaking some cretures animations in to BBB (as i am a total noob in animations) But first i need to make the spriggan correctly (her pose in blender and nifskope is killing i had to cheat with and i almost finished) the flame atronach is already working and was very easy to make(no BBB). (i could simply make other textures than to meet the vanilla one) and why not a "loversCreatures 3) with a random male/female apparition.
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